neuromancer
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9d4210f405
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HYPNO: renamed player position constants
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2022-01-26 16:58:16 +01:00 |
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neuromancer
|
ca298f7699
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HYPNO: added some code to start parsing segments in arcade sequences
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2022-01-26 09:39:16 +01:00 |
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neuromancer
|
767359b6e3
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HYPNO: refactored arcade code and corrected a color constant in spider
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2022-01-23 12:54:28 +01:00 |
|
neuromancer
|
c96cc514fe
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HYPNO: improved parsing of shoot list in arcade sequences
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2022-01-23 11:55:21 +01:00 |
|
neuromancer
|
37f14f24a6
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HYPNO: refactored font handling and fixed some palette issues in wet
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2022-01-22 21:30:59 +01:00 |
|
neuromancer
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2b44320ce5
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HYPNO: refactored some code and fixed credits in wet demo
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2022-01-22 21:30:59 +01:00 |
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neuromancer
|
f6d171b438
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HYPNO: allowed to finish c6 level in spider
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2022-01-14 21:05:47 +01:00 |
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neuromancer
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014b3c0431
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HYPNO: use palette to target enemies
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2022-01-14 20:09:18 +01:00 |
|
neuromancer
|
b0ae3313dc
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HYPNO: fix arcade crash in spider
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2022-01-11 12:35:00 +01:00 |
|
neuromancer
|
63b7a6b5a6
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HYPNO: use CLUT8 instead of converting images and load palettes when necessary as well some fixes in spider
|
2022-01-11 12:34:59 +01:00 |
|
neuromancer
|
c2db92b7e6
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HYPNO: added autosave checkpoints in spider
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2022-01-06 20:04:57 +01:00 |
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neuromancer
|
8220e3b83e
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HYPNO: added missing game overs in spider
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2022-01-05 10:11:50 +01:00 |
|
neuromancer
|
9ade6fdb11
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HYPNO: added more scenes and fixes for arcade sequences in spider
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2021-12-28 13:50:31 +01:00 |
|
Eugene Sandulenko
|
abea37c9bb
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ALL: Update ScummVM project license to GPLv3+
|
2021-12-26 18:48:43 +01:00 |
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neuromancer
|
7d9f5a2a88
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HYPNO: fixed credits when played inside an arcade level
|
2021-12-04 10:11:29 +01:00 |
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D G Turner
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cfdd7e2d14
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HYPNO: Fix GCC Signed vs. Unsigned Compiler Warnings
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2021-11-30 15:21:22 +00:00 |
|
neuromancer
|
a9e8ee893a
|
HYPNO: improved arcade parsing and added more scenes in spider
|
2021-11-28 22:33:04 +01:00 |
|
neuromancer
|
c8849911f8
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HYPNO: spider movement in arcade sequences
|
2021-11-28 14:21:59 +01:00 |
|
neuromancer
|
7d32aaab2a
|
HYPNO: improved detection of wetlands demos
|
2021-11-25 14:14:55 +01:00 |
|
neuromancer
|
ed0efdd647
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HYPNO: refactored how difficutly is handled in wet and spider and starte to add levels in spider
|
2021-11-15 19:41:27 +01:00 |
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neuromancer
|
c65f20e91d
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HYPNO: improved arcade parsing grammar and added more levels in spider
|
2021-11-11 19:50:45 +01:00 |
|
neuromancer
|
c9d56e60f5
|
HYPNO: fixed player position and shots in spider-man game + loading of more levels
|
2021-11-08 23:02:46 +01:00 |
|
neuromancer
|
9e33332b8c
|
HYPNO: refactored level handling to remove duplicated fields
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2021-11-07 17:39:09 +01:00 |
|
neuromancer
|
a590352bf6
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HYPNO: improved parsing in arcade and scenes, and added some hard-coded scenes for several games
|
2021-11-06 00:04:56 +01:00 |
|
D G Turner
|
0b0acecfe6
|
HYPNO: Fix GCC Compiler Warnings
|
2021-10-31 19:30:21 +00:00 |
|
neuromancer
|
8d35d2577e
|
HYPNO: more code formating fixes in c++ code and grammars
|
2021-10-31 19:15:06 +01:00 |
|
neuromancer
|
cdc58ab15f
|
HYPNO: improved video decoding, implemented initial version of wetland main menu and some other fixes
|
2021-10-31 19:15:06 +01:00 |
|
neuromancer
|
d2cc360828
|
HYPNO: reduce variable scopes and some various fixed here and there
|
2021-10-31 19:15:06 +01:00 |
|
neuromancer
|
a92ddb455a
|
HYPNO: added support for more wetlands demo, refactored code and added some fixes
|
2021-10-31 19:15:06 +01:00 |
|
neuromancer
|
35f970ae1e
|
HYPNO: fixed missing headers, removed C++isms and reduced variable scopes among others
|
2021-10-31 19:15:06 +01:00 |
|
neuromancer
|
8100ee54a4
|
HYPNO: fixed missing headers, removed C++isms and better errors among others
|
2021-10-31 19:15:06 +01:00 |
|
neuromancer
|
267ba8d113
|
HYPNO: enabled health tracking
|
2021-10-31 19:15:06 +01:00 |
|
neuromancer
|
c510c683b0
|
HYPNO: use references to pass arguments and some minor fixes
|
2021-10-31 19:15:06 +01:00 |
|
neuromancer
|
266939c541
|
HYPNO: added missing new lines
|
2021-10-31 19:15:06 +01:00 |
|
neuromancer
|
8a158c72ec
|
HYPNO: fixed secondary shoot in Wetlands and added support for static frame transitions
|
2021-10-31 19:15:06 +01:00 |
|
neuromancer
|
38b3a96d60
|
HYPNO: added score, credits and fixed some minor issues
|
2021-10-31 19:15:06 +01:00 |
|
neuromancer
|
0c4fdf44b4
|
HYPNO: Removed some memory leaks
|
2021-10-31 19:15:06 +01:00 |
|
neuromancer
|
1d2593d11c
|
HYPNO: Improved arcade sequences and refactored parsing code
|
2021-10-31 19:15:06 +01:00 |
|
neuromancer
|
ce723aeb60
|
HYPNO: Improved debugging capabilities and memory management
|
2021-10-31 19:15:06 +01:00 |
|
neuromancer
|
87afe2d933
|
HYPNO: refactored code, added basic debugging capabilities and fixes
|
2021-10-31 19:15:06 +01:00 |
|
neuromancer
|
7f55b9cad0
|
HYPNO: improved arcade sequences, pointers and basic detection of Soldier Boyz
|
2021-10-31 19:15:06 +01:00 |
|
neuromancer
|
b5afc381b3
|
HYPNO: improved parsing and sound in arcade sequences
|
2021-10-31 19:15:06 +01:00 |
|
neuromancer
|
8d244e072a
|
HYPNO: refactoring and linting
|
2021-10-31 19:15:06 +01:00 |
|
neuromancer
|
2acec33542
|
HYPNO: implemented missing puzzle and fixes
|
2021-10-31 19:15:06 +01:00 |
|
neuromancer
|
51683aaa8b
|
HYPNO: improved wetlands demo support and refactored engines
|
2021-10-31 19:15:06 +01:00 |
|
neuromancer
|
abd5a028db
|
HYPNO: refactored engines to better parse arcade sequences
|
2021-10-31 19:15:06 +01:00 |
|
neuromancer
|
d75d4c9be0
|
HYPNO: refactored spiderman and wetlands engines
|
2021-10-31 19:15:06 +01:00 |
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