neuromancer
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6cb99813a2
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HYPNO: refactored arcade transitions into a dedicated data structure
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2022-04-11 21:17:33 +02:00 |
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neuromancer
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ab56306b61
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HYPNO: use a class variable instead of local variable to access the background video in arcade sequences
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2022-04-06 16:42:43 +02:00 |
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neuromancer
|
07b68841ce
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HYPNO: correctly implemented hit/miss shoots using masks in boyz
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2022-04-06 16:42:43 +02:00 |
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neuromancer
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cb159a4a24
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HYPNO: first attempt to parse and implement the Soldier Boyz engine
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2022-04-06 16:42:43 +02:00 |
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neuromancer
|
d2a9429464
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HYPNO: refactoring clearing of arcade data structures
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2022-04-03 20:55:57 +02:00 |
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neuromancer
|
0133c1f508
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HYPNO: clear data structure when parsing arcade sequences
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2022-04-03 20:55:57 +02:00 |
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neuromancer
|
73323b4f97
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HYPNO: play the correct videos when hitting or missing a boss in wet
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2022-04-03 11:40:20 +02:00 |
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neuromancer
|
1955beaf0f
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HYPNO: restore music after transition in wet
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2022-03-31 21:38:40 +02:00 |
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neuromancer
|
fbf315272b
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HYPNO: better handling of transitions and missed targets in wet
|
2022-03-31 21:38:40 +02:00 |
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neuromancer
|
7c4183532f
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HYPNO: better handling of enemies using palette in wet
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2022-03-31 21:38:40 +02:00 |
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neuromancer
|
8beb2339aa
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HYPNO: disable cursor when playing fullscreen videos in wet
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2022-03-29 22:25:48 +02:00 |
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neuromancer
|
92bfaf0fe3
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HYPNO: partial implementation of the special cursor for c33 in wet
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2022-03-29 21:31:41 +02:00 |
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neuromancer
|
0b4335a47c
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HYPNO: added a required delay in arcade sequences
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2022-03-12 10:00:48 +01:00 |
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neuromancer
|
3dc1129b55
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HYPNO: show the required amount of objectives to destroy in wet
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2022-03-12 10:00:48 +01:00 |
|
neuromancer
|
59fe50f0ed
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HYPNO: fixed objective detection code in arcade
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2022-03-06 21:50:27 +01:00 |
|
neuromancer
|
b8f233cbf7
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HYPNO: removed unused function in arcade code
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2022-03-06 21:50:27 +01:00 |
|
neuromancer
|
60e379268d
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HYPNO: added mission statistics screen in wet
|
2022-03-06 17:53:28 +01:00 |
|
neuromancer
|
2a0b157d5d
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HYPNO: fixed parsing for some wetlands demos
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2022-03-05 16:45:38 +01:00 |
|
neuromancer
|
72bf7f2cb5
|
HYPNO: added credits after last level in wet
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2022-03-05 08:46:43 +01:00 |
|
neuromancer
|
5377fc02d5
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HYPNO: play specific enemy sound, if available
|
2022-03-04 12:59:27 +01:00 |
|
neuromancer
|
a76eed187c
|
HYPNO: added missing triggers for level c50 in wet
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2022-03-01 09:01:03 +01:00 |
|
neuromancer
|
14be2ff5e9
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HYPNO: enabled screen offset in the x axis in wet
|
2022-02-27 20:33:24 +01:00 |
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neuromancer
|
6a9f6fe3d5
|
HYPNO: removed unused currentFrame field and some extra spaces
|
2022-02-27 13:30:53 +01:00 |
|
neuromancer
|
a52afca14a
|
HYPNO: implemented command to track enemy damage in wet and removed some extra spaces
|
2022-02-27 10:08:48 +01:00 |
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neuromancer
|
baabbeb8d9
|
HYPNO: implemented command to avoid certain enemy sounds in wet and removed some extra spaces in grammar files
|
2022-02-26 18:58:30 +01:00 |
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neuromancer
|
76a6abd612
|
HYPNO: implemented hit videos for boss combats in wet and removed some extra spaces
|
2022-02-26 14:26:50 +01:00 |
|
neuromancer
|
4ac4dd5583
|
HYPNO: removed annoying flash during certain arcade sequences
|
2022-02-24 21:15:51 +01:00 |
|
neuromancer
|
5e6c3af2b3
|
HYPNO: refactor runBeforeArcade code to include image flipping, if necessary
|
2022-02-24 18:12:29 +01:00 |
|
neuromancer
|
a226d1e7be
|
HYPNO: finally load all the levels in wet
|
2022-02-24 18:12:29 +01:00 |
|
neuromancer
|
fd40404b60
|
HYPNO: restore damage in certain arcade sequences
|
2022-02-23 20:44:36 +01:00 |
|
neuromancer
|
1383f07e1c
|
HYPNO: remove unused local variables in shoot
|
2022-02-23 20:31:17 +01:00 |
|
neuromancer
|
6e8bea39ba
|
HYPNO: correctly render death sequence using the O command
|
2022-02-23 20:30:24 +01:00 |
|
neuromancer
|
3f1410b7eb
|
HYPNO: cheats are working again in arcade sequences
|
2022-02-23 20:30:24 +01:00 |
|
neuromancer
|
cae814de9b
|
HYPNO: correctly parse frame information to display complete attack and death animations
|
2022-02-23 20:30:24 +01:00 |
|
neuromancer
|
81478d8a9c
|
HYPNO: fixed rebase conflicts
|
2022-02-22 08:56:11 +01:00 |
|
neuromancer
|
9da9d4a328
|
HYPNO: avoid crashing during vent level in spider
|
2022-02-21 18:55:43 +01:00 |
|
neuromancer
|
39df14a946
|
HYPNO: avoid looping octo fight in spider
|
2022-02-20 23:05:41 +01:00 |
|
neuromancer
|
f6ea98a10e
|
HYPNO: correctly end segments in arcade
|
2022-02-20 15:19:50 +01:00 |
|
neuromancer
|
ceeec7dbdd
|
HYPNO: solve rebase conflicts in arcade code
|
2022-02-13 18:38:18 +01:00 |
|
neuromancer
|
ea47b287c8
|
HYPNO: added missing music to spider scenes
|
2022-02-13 14:37:01 +01:00 |
|
neuromancer
|
da40223748
|
HYPNO: allow playing sounds with different rates and fixed demo sounds in spider
|
2022-02-13 11:27:59 +01:00 |
|
neuromancer
|
6254f47372
|
HYPNO: refactor loadArcadeLevel
|
2022-02-06 18:37:25 +01:00 |
|
neuromancer
|
eac4543f9d
|
HYPNO: basic handling of original fonts
|
2022-02-06 13:29:29 +01:00 |
|
neuromancer
|
dd954a6227
|
HYPNO: added more levels in wet, missing briefing video playing and some fixes
|
2022-02-05 09:31:09 +01:00 |
|
neuromancer
|
3a4ae7bbc7
|
HYPNO: better sound handling
|
2022-02-03 16:48:07 +01:00 |
|
neuromancer
|
40eb083663
|
HYPNO: improved arcade death animations
|
2022-02-02 20:14:26 +01:00 |
|
neuromancer
|
a2d4f16d68
|
HYPNO: improved animations for certain targets and added more levels in wet
|
2022-01-31 11:55:37 +01:00 |
|
neuromancer
|
6db6c8fb69
|
HYPNO: enable health count
|
2022-01-30 11:41:11 +01:00 |
|
neuromancer
|
15724b853f
|
HYPNO: added objective support for arcade sequences and some fixes in palettes and frame delay
|
2022-01-30 11:41:11 +01:00 |
|
neuromancer
|
81cbea9ced
|
HYPNO: added basic support for arcade segements and fixed some issues in demos
|
2022-01-28 23:46:18 +01:00 |
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