Matthew Hoops
69a1e8ac36
SWORD1: Add back MPEG-2 video support
2013-06-20 19:49:28 -04:00
richiesams
e1ff60da7a
COMMON: Add erase method to String class
2013-06-20 15:40:25 -05:00
Filippos Karapetis
468274a83a
TINSEL: Clip mouse position to be within the screen (bug #3613765 )
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The mouse cursor warping code via the keyboard allows the cursor to go
outside the screen. We now limit the cursor's position to always stay
within the screen
2013-06-20 23:34:48 +03:00
uruk
3946d0ed92
AVALANCHE: Add class Avalot. Cosmetic modifications.
2013-06-20 14:08:58 +02:00
uruk
fa10b10ec7
AVALANCHE: Keep the functions connected to command line arguments and the main menu for later. Minimal cosmetic modifications in the order of the functions.
2013-06-20 12:47:44 +02:00
uruk
a33797b272
AVALANCHE: Partially implement run_avalot().
2013-06-20 10:58:39 +02:00
uruk
1453413d24
AVALANCHE: Fix detection.
2013-06-20 09:40:25 +02:00
uruk
b2f62278b6
AVALANCHE: Remove some functions from detection.
2013-06-20 08:34:48 +02:00
uruk
b916ab6f02
AVALANCHE: Messing around with GameDescription.
2013-06-20 08:32:58 +02:00
Matthew Hoops
aa2d41701d
VIDEO: Allow AVI frame rate to be overriden with a constant
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Required for sword1/sword2 MPEG videos
2013-06-20 00:04:37 -04:00
Matthew Hoops
f39c9d58bd
VIDEO: Hook up MPEG decoder to AVI
2013-06-20 00:02:50 -04:00
Matthew Hoops
0b81e59d0a
VIDEO: Update AVI code for parsing sword1/sword2 MPEG-2 files
2013-06-20 00:02:32 -04:00
Matthew Hoops
36bc47df44
VIDEO: Add an MPEG 1/2 decoder
2013-06-19 23:59:04 -04:00
Matthew Hoops
e5e467f5a1
CONFIGURE: Add libmpeg2 as an optional dependency again
2013-06-19 23:58:03 -04:00
Strangerke
cf80573799
AVALANCHE: Fix compilation
2013-06-19 21:37:06 +02:00
uruk
17ee13f2c1
AVALANCHE: Start stubbing with bootstrp.cpp.
2013-06-19 16:59:12 +02:00
Filippos Karapetis
125b146b06
SCI: Implement the 4-param version of kDoSoundSendMidi - bug #3614447
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Many thanks to wjp for his help with disassembly
2013-06-19 02:08:06 +03:00
Einar Johan Trøan Sømåen
b490801e64
WINTERMUTE: Set language of James Peris to unknown for now.
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The selection is done via registry, so no easy fix is available yet.
2013-06-19 00:42:17 +02:00
Einar Johan Trøan Sømåen
7ffaa3936d
WINTERMUTE: Add detection for James Peris: No License Nor Control (demo)
2013-06-19 00:15:33 +02:00
Strangerke
8c31fa9cba
HOPKINS: Fix glitch occurring when skipping the flight cut scene.
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Thanks Greencis for reporting it
2013-06-18 23:52:43 +02:00
Strangerke
233cbb13b8
CRUISE: Remove useless fields in CRUISEGameDescription
2013-06-18 23:16:17 +02:00
Einar Johan Trøan Sømåen
e61f1bd091
WINTERMUTE: Add detection for Des Reves Elastiques Avec Mille Insectes Nommes Georges
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With the accents removed to avoid breaking encoding.
2013-06-18 23:05:21 +02:00
Einar Johan Trøan Sømåen
4f98984fbd
WINTERMUTE: Add detection entry for The Trader of Stories (Demo)
2013-06-18 22:29:13 +02:00
Einar Johan Trøan Sømåen
c3022b537a
WINTERMUTE: Minor formatting fix.
2013-06-18 22:27:19 +02:00
Einar Johan Trøan Sømåen
1e1e502628
WINTERMUTE: Add detection entry for Beyond the Threshold.
2013-06-18 22:15:09 +02:00
Einar Johan Trøan Sømåen
6db82968fb
Revert "WINTERMUTE: Prevent warning about duplicate files when autodetecting."
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This reverts commit 4401f40f72 .
2013-06-18 22:05:15 +02:00
uruk
d2009c014f
AVALANCHE: Add detection. Some fix in console.h.
2013-06-18 20:32:43 +02:00
Willem Jan Palenstijn
6e3510ac61
SCI: Add note about LSL1vga DoSoundSendMidi
2013-06-18 18:46:54 +02:00
uruk
d53f5d9885
AVALANCHE: Add skeleton.
2013-06-18 17:52:25 +02:00
uruk
2c0e16d6e4
AVALANCHE: Hook the engine into ScummVM.
2013-06-18 12:51:07 +02:00
uruk
f974bccbb0
AVALANCHE: Remove empty lines with only ";" characters in them.
2013-06-18 11:50:18 +02:00
uruk
38bc20a076
AVALANCHE: Use Artistic Style.
2013-06-18 10:23:29 +02:00
Einar Johan Trøan Sømåen
7cc19bf29d
WINTERMUTE: Avoid explicitly including <math.h>
2013-06-18 01:35:49 +02:00
Filippos Karapetis
c48a7ee0e3
SKY: Fix double scene init when the intro is skipped (bug #3512069 )
2013-06-17 21:14:59 +03:00
Filippos Karapetis
4b6907141b
TINSEL: Fix incorrect byte swapping on BE systems (bug #3614416 )
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This is a regression from commit c90d56355f
Thanks to canavan for his testing and bisecting work
2013-06-17 21:08:29 +03:00
Dmitry Smirnov
61b4981b12
BACKENDS: fix FTBFS on GNU Hurd by replacing MAXHOSTNAMELEN with NI_MAXHOST
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Bug-ScummVM: https://sourceforge.net/tracker/?func=detail&atid=418820&aid=3614268&group_id=37116
See more in similar http://bugs.debian.org/cgi-bin/bugreport.cgi?bug=387665
2013-06-18 02:52:35 +10:00
uruk
a3025b8dad
AVALANCHE: Add namespace.
2013-06-17 15:45:25 +02:00
uruk
7939ab1f62
AVALANCHE: Add standard header. (Now the right one...)
2013-06-17 13:52:44 +02:00
uruk
d33da0a429
Revert "AVALANCHE: Add standard header."
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This reverts commit b87de38cc8dc270c272b681b8581decc602ae984.
2013-06-17 13:49:08 +02:00
uruk
a183d560c1
AVALANCHE: Add standard header.
2013-06-17 13:42:47 +02:00
uruk
cc5b8732bb
AVALANCHE: Remove #include "ptoc.h" lines from the beginning every .cpp files.
2013-06-17 11:57:27 +02:00
uruk
a2adda516b
AVALANCHE: Initial PtoC output.
2013-06-17 10:38:38 +02:00
johndoe123
f449268380
NEVERHOOD: Fix Smacker errors in Scene1317 (bug #3613666 )
2013-06-17 09:21:16 +02:00
Strangerke
c2475c9c54
HOPKINS: Fix a glitch on the roof of the bank, in Windows demo
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Thanks Greencis for reporting it
2013-06-17 08:23:19 +02:00
Strangerke
f0233216c8
HOPKINS: Fix glitch before entering bank, in Windows demo
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Thanks Greencis for reporting it
2013-06-15 15:00:09 +02:00
Strangerke
869999f3c6
Hopkins: Add some comments
2013-06-15 14:59:05 +02:00
Filippos Karapetis
2ca36ab53a
NEVERHOOD: Fix 2 off-by-one errors in the savegame slot selection box
2013-06-15 15:07:01 +03:00
Strangerke
49ec202701
HOPKINS: Fix Heisenbug occuring when finishing the Polish demo
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Thanks Greencis for reporting it.
2013-06-14 08:37:01 +02:00
Filippos Karapetis
4c13725a55
NEVERHOOD: Hook the dump vars debug code into a command, "dumpvars"
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Also, did some minor cleanup of the console commands
(alphabetical reordering)
2013-06-12 11:35:48 +03:00
Filippos Karapetis
09b235e2bd
NEVERHOOD: Fix a slight glitch with the symbols cheat command
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Now, the countdown to show the next symbol is properly reset when the
command is used
2013-06-12 11:35:48 +03:00