Commit Graph
61292 Commits
Author SHA1 Message Date
Paul Gilbert a075afa48a TSAGE: R2R Maze UI now partially showing map 2013-06-30 00:00:29 -04:00
Paul Gilbert 5eaa253732 TSAGE: Renaming of derived R2R scene 3500 Maze UI 2013-06-29 23:01:45 -04:00
Paul Gilbert 4bc868c896 TSAGE: Further renaming of R2R Maze UI 2013-06-29 21:54:24 -04:00
Paul Gilbert e74e062bf4 TSAGE: Beginnings of renamings of R2R Maze UI 2013-06-29 21:21:29 -04:00
Paul Gilbert 4dbc1ce5cc TSAGE: Fix for object initialisatioon in R2R scene 3500 2013-06-29 19:38:58 -04:00
sylvaintv 114eff979d TOON: Fix bug #3611869 - Drew sometimes ends up stuck walking forever
Canceled old character setFacing when a new one is issued during
the character rotation.

Bug #3611869: "TOON: Drew sometimes ends up stuck walking forever"
2013-06-30 01:18:07 +02:00
Paul Gilbert 527b1b9b9c TSAGE: Implemented R2R MazeUI::draw method 2013-06-29 18:24:26 -04:00
Paul Gilbert 61df7e35c9 TSAGE: Further cleanup of existing R2R MazeUI code 2013-06-29 12:06:40 -04:00
Paul Gilbert 5ba9f831a0 TSAGE: Beginnings of implementing R2R maze UI 2013-06-29 10:47:37 -04:00
uruk 1d11268eb4 AVALANCHE: Reorganise includes. 2013-06-29 16:36:40 +02:00
uruk cb9ec866ac AVALANCHE: Repair compilation, minor modifications. 2013-06-29 15:57:37 +02:00
uruk 8ba4050b1f AVALANCHE: Add Acci. 2013-06-29 15:56:08 +02:00
Strangerke c2610d66e1 MORTEVIELLE: Fix compilation of music code 2013-06-29 10:31:30 +02:00
Strangerke 8e40527813 MORTEVIELLE: More renaming 2013-06-29 10:30:42 +02:00
uruk 90bc42f5c2 AVALANCHE: Repair compilation. 2013-06-29 10:23:21 +02:00
uruk 17fe756073 AVALANCHE: Repair class Avalot. 2013-06-29 10:20:22 +02:00
uruk c9baa8f456 AVALANCHE: Trip: replace namespace with class. 2013-06-29 10:13:02 +02:00
Strangerke fae077d848 MORTEVIELLE: Get rid of some magic values 2013-06-28 22:07:53 +02:00
Strangerke 554e04535f MORTEVIELLE: Some more renaming, introduce MENU_NONE constant 2013-06-28 21:13:01 +02:00
Strangerke 7be196865b MORTEVIELLE: Rename displayStatusArrow() 2013-06-28 20:08:24 +02:00
uruk adf4a357ce AVALANCHE: Timeout: replace namespace with class. 2013-06-28 20:01:47 +02:00
Torbjörn Andersson 7c18021c52 NEVERHOOD: Handle invalid save_slot more gracefully on startup
If the specificed savegame doesn't exist, start the game from the
beginning. Before, it would just hang. The error handling is still
quite primitive, though.
2013-06-28 19:32:59 +02:00
uruk e28d3263dc AVALANCHE: Sequence: replace namespace with class. 2013-06-28 18:41:04 +02:00
uruk 7c43ab471f AVALANCHE: Lucerna: replace namespace with class. 2013-06-28 18:29:59 +02:00
uruk edaba46087 AVALANCHE: Logger: replace namespace with class. 2013-06-28 18:25:28 +02:00
uruk 5ce7e689b4 AVALANCHE: Repair Enhanced, cosmetics in Gyro. 2013-06-28 18:24:31 +02:00
uruk 3c413c7ccb AVALANCHE: Enid: replace namespace with class. 2013-06-28 18:23:04 +02:00
uruk 7623ea79fe AVALANCHE: Celer: replace namespace with class. 2013-06-28 17:58:22 +02:00
uruk 44a9dd2083 AVALANCHE: Visa: replace namespace with class. 2013-06-28 17:53:15 +02:00
uruk 612582f016 AVALANCHE: Repair Pingo. 2013-06-28 17:43:31 +02:00
uruk 140e205227 AVALANCHE: Update the main class. 2013-06-28 17:42:30 +02:00
uruk e4c8d82f9d AVALANCHE: Scrolls: replace namespace with class. 2013-06-28 17:41:02 +02:00
uruk b7ef84983e AVALANCHE: Pingo: replace namespace with class. 2013-06-28 17:22:04 +02:00
Filippos Karapetis 0658a88737 NEVERHOOD: Fix incorrect checks for the waterfall sounds
Some of the "wall broken" checks were inverse, resulting in the waterfall
sound being incorrectly heard when the wall was broken. Also,
simplified some of the "wall broken" checks
2013-06-28 18:09:35 +03:00
Filippos Karapetis 9f7033120b NEVERHOOD: Use the ScummVM dialogs for saving/loading
An option has been added to use the original ones, if needed
2013-06-28 15:37:48 +03:00
Filippos Karapetis 5a8aa67e50 NEVERHOOD: Remove superfluous description from a console command 2013-06-28 15:33:37 +03:00
Filippos Karapetis 02f11ec76f NEVERHOOD: Add missing music when entering the Hall of Records building
The "Everybody Way Oh" theme should be played in both of the first two
rooms of the Hall of Records building
2013-06-28 13:48:16 +03:00
uruk dd40c1896b AVALANCHE: Instantiate finished classes in the engine. 2013-06-28 12:27:14 +02:00
uruk 8398250387 AVALANCHE: Repair Enhanced and Gyro. 2013-06-28 12:26:01 +02:00
Filippos Karapetis 7564be51d7 NEVERHOOD: Fix graphics glitch when opening the menu 2013-06-28 13:23:18 +03:00
uruk c2d3c5fcf8 AVALANCHE: Enhanced: Replace namespace with class. 2013-06-28 12:12:27 +02:00
uruk a9cc1f78b4 AVALANCHE: Gyro: Replace namespace with class. 2013-06-28 11:35:19 +02:00
Filippos Karapetis 63624f8bfa NEVERHOOD: Fix scene entrance when restoring in the Aqua (music) house
This looks to be a logic error in the constructor of module 2400, since
all the other modules do not create scenes with the global entrance
number when they are instantiated without an entrance (i.e. when
loading). With that logic error, all the code that handled Kleymen's
entrance to a scene after restoring was incorrectly skipped
2013-06-28 11:20:40 +03:00
Strangerke 22fada5776 MORTEVIELLE: Rename displayStatusInDescriptionBar() 2013-06-28 08:21:04 +02:00
Strangerke 67f08a3686 MORTEVIELLE: Remove 2 useless functions 2013-06-28 08:04:19 +02:00
Paul Gilbert ccdc113fe1 TSAGE: Added some descriptions to scene switch list 2013-06-27 21:16:49 -04:00
Filippos Karapetis b0411d5059 Merge pull request #346 from tobiatesan/gitignore_msvc11
JANITORIAL: Add [Debug|Release][32|64] to .gitignore
2013-06-27 11:42:27 -07:00
Strangerke 1e2a9900f2 MORTEVIELLE: Move misc functions from Mortevielle to Utils 2013-06-27 20:19:27 +02:00
Tobia Tesan 4a66ef231e JANITORIAL: Add [Debug|Release][32|64] to .gitignore
MSVC11 seems to be using these as new default when running on x64.
2013-06-27 13:38:24 +02:00
uruk 784a6aa821 AVALANCHE: Change constant into initialized variable according to the Pascal sources. 2013-06-27 12:34:32 +02:00