Paul Gilbert
a075afa48a
TSAGE: R2R Maze UI now partially showing map
2013-06-30 00:00:29 -04:00
Paul Gilbert
5eaa253732
TSAGE: Renaming of derived R2R scene 3500 Maze UI
2013-06-29 23:01:45 -04:00
Paul Gilbert
4bc868c896
TSAGE: Further renaming of R2R Maze UI
2013-06-29 21:54:24 -04:00
Paul Gilbert
e74e062bf4
TSAGE: Beginnings of renamings of R2R Maze UI
2013-06-29 21:21:29 -04:00
Paul Gilbert
4dbc1ce5cc
TSAGE: Fix for object initialisatioon in R2R scene 3500
2013-06-29 19:38:58 -04:00
sylvaintv
114eff979d
TOON: Fix bug #3611869 - Drew sometimes ends up stuck walking forever
...
Canceled old character setFacing when a new one is issued during
the character rotation.
Bug #3611869 : "TOON: Drew sometimes ends up stuck walking forever"
2013-06-30 01:18:07 +02:00
Paul Gilbert
527b1b9b9c
TSAGE: Implemented R2R MazeUI::draw method
2013-06-29 18:24:26 -04:00
Paul Gilbert
61df7e35c9
TSAGE: Further cleanup of existing R2R MazeUI code
2013-06-29 12:06:40 -04:00
Paul Gilbert
5ba9f831a0
TSAGE: Beginnings of implementing R2R maze UI
2013-06-29 10:47:37 -04:00
uruk
1d11268eb4
AVALANCHE: Reorganise includes.
2013-06-29 16:36:40 +02:00
uruk
cb9ec866ac
AVALANCHE: Repair compilation, minor modifications.
2013-06-29 15:57:37 +02:00
uruk
8ba4050b1f
AVALANCHE: Add Acci.
2013-06-29 15:56:08 +02:00
Strangerke
c2610d66e1
MORTEVIELLE: Fix compilation of music code
2013-06-29 10:31:30 +02:00
Strangerke
8e40527813
MORTEVIELLE: More renaming
2013-06-29 10:30:42 +02:00
uruk
90bc42f5c2
AVALANCHE: Repair compilation.
2013-06-29 10:23:21 +02:00
uruk
17fe756073
AVALANCHE: Repair class Avalot.
2013-06-29 10:20:22 +02:00
uruk
c9baa8f456
AVALANCHE: Trip: replace namespace with class.
2013-06-29 10:13:02 +02:00
Strangerke
fae077d848
MORTEVIELLE: Get rid of some magic values
2013-06-28 22:07:53 +02:00
Strangerke
554e04535f
MORTEVIELLE: Some more renaming, introduce MENU_NONE constant
2013-06-28 21:13:01 +02:00
Strangerke
7be196865b
MORTEVIELLE: Rename displayStatusArrow()
2013-06-28 20:08:24 +02:00
uruk
adf4a357ce
AVALANCHE: Timeout: replace namespace with class.
2013-06-28 20:01:47 +02:00
Torbjörn Andersson
7c18021c52
NEVERHOOD: Handle invalid save_slot more gracefully on startup
...
If the specificed savegame doesn't exist, start the game from the
beginning. Before, it would just hang. The error handling is still
quite primitive, though.
2013-06-28 19:32:59 +02:00
uruk
e28d3263dc
AVALANCHE: Sequence: replace namespace with class.
2013-06-28 18:41:04 +02:00
uruk
7c43ab471f
AVALANCHE: Lucerna: replace namespace with class.
2013-06-28 18:29:59 +02:00
uruk
edaba46087
AVALANCHE: Logger: replace namespace with class.
2013-06-28 18:25:28 +02:00
uruk
5ce7e689b4
AVALANCHE: Repair Enhanced, cosmetics in Gyro.
2013-06-28 18:24:31 +02:00
uruk
3c413c7ccb
AVALANCHE: Enid: replace namespace with class.
2013-06-28 18:23:04 +02:00
uruk
7623ea79fe
AVALANCHE: Celer: replace namespace with class.
2013-06-28 17:58:22 +02:00
uruk
44a9dd2083
AVALANCHE: Visa: replace namespace with class.
2013-06-28 17:53:15 +02:00
uruk
612582f016
AVALANCHE: Repair Pingo.
2013-06-28 17:43:31 +02:00
uruk
140e205227
AVALANCHE: Update the main class.
2013-06-28 17:42:30 +02:00
uruk
e4c8d82f9d
AVALANCHE: Scrolls: replace namespace with class.
2013-06-28 17:41:02 +02:00
uruk
b7ef84983e
AVALANCHE: Pingo: replace namespace with class.
2013-06-28 17:22:04 +02:00
Filippos Karapetis
0658a88737
NEVERHOOD: Fix incorrect checks for the waterfall sounds
...
Some of the "wall broken" checks were inverse, resulting in the waterfall
sound being incorrectly heard when the wall was broken. Also,
simplified some of the "wall broken" checks
2013-06-28 18:09:35 +03:00
Filippos Karapetis
9f7033120b
NEVERHOOD: Use the ScummVM dialogs for saving/loading
...
An option has been added to use the original ones, if needed
2013-06-28 15:37:48 +03:00
Filippos Karapetis
5a8aa67e50
NEVERHOOD: Remove superfluous description from a console command
2013-06-28 15:33:37 +03:00
Filippos Karapetis
02f11ec76f
NEVERHOOD: Add missing music when entering the Hall of Records building
...
The "Everybody Way Oh" theme should be played in both of the first two
rooms of the Hall of Records building
2013-06-28 13:48:16 +03:00
uruk
dd40c1896b
AVALANCHE: Instantiate finished classes in the engine.
2013-06-28 12:27:14 +02:00
uruk
8398250387
AVALANCHE: Repair Enhanced and Gyro.
2013-06-28 12:26:01 +02:00
Filippos Karapetis
7564be51d7
NEVERHOOD: Fix graphics glitch when opening the menu
2013-06-28 13:23:18 +03:00
uruk
c2d3c5fcf8
AVALANCHE: Enhanced: Replace namespace with class.
2013-06-28 12:12:27 +02:00
uruk
a9cc1f78b4
AVALANCHE: Gyro: Replace namespace with class.
2013-06-28 11:35:19 +02:00
Filippos Karapetis
63624f8bfa
NEVERHOOD: Fix scene entrance when restoring in the Aqua (music) house
...
This looks to be a logic error in the constructor of module 2400, since
all the other modules do not create scenes with the global entrance
number when they are instantiated without an entrance (i.e. when
loading). With that logic error, all the code that handled Kleymen's
entrance to a scene after restoring was incorrectly skipped
2013-06-28 11:20:40 +03:00
Strangerke
22fada5776
MORTEVIELLE: Rename displayStatusInDescriptionBar()
2013-06-28 08:21:04 +02:00
Strangerke
67f08a3686
MORTEVIELLE: Remove 2 useless functions
2013-06-28 08:04:19 +02:00
Paul Gilbert
ccdc113fe1
TSAGE: Added some descriptions to scene switch list
2013-06-27 21:16:49 -04:00
Filippos Karapetis
b0411d5059
Merge pull request #346 from tobiatesan/gitignore_msvc11
...
JANITORIAL: Add [Debug|Release][32|64] to .gitignore
2013-06-27 11:42:27 -07:00
Strangerke
1e2a9900f2
MORTEVIELLE: Move misc functions from Mortevielle to Utils
2013-06-27 20:19:27 +02:00
Tobia Tesan
4a66ef231e
JANITORIAL: Add [Debug|Release][32|64] to .gitignore
...
MSVC11 seems to be using these as new default when running on x64.
2013-06-27 13:38:24 +02:00
uruk
784a6aa821
AVALANCHE: Change constant into initialized variable according to the Pascal sources.
2013-06-27 12:34:32 +02:00