Commit Graph
61292 Commits
Author SHA1 Message Date
Strangerke 0531b32623 TSAGE: R2R - Renaming in scene 2425 2013-11-06 01:27:07 +01:00
Strangerke ea0ee6f308 TSAGE: R2R - Renaming in scene 1950. This breaks clone2727's savegames, if any.
Also, remove a useless actor and replace some class members by local variable.
2013-11-06 01:18:17 +01:00
Strangerke 54a0903e9a TSAGE: R2R - Remove useless variable in scene 1950. This breaks savegames compatibility 2013-11-06 00:56:12 +01:00
Strangerke 313473f2ce TSAGE: R2R - Renaming in scene 1875. Remove a useless variable. 2013-11-06 00:52:35 +01:00
Strangerke 97c5634ec8 TSAGE: Fix effect in scene 3150 2013-11-06 00:40:48 +01:00
Strangerke d77b93e7f0 TSAGE: Remove useless effect EFFECT_2 2013-11-06 00:40:25 +01:00
Eugene Sandulenko 5d759d181f FULLPIPE: Completed scene03 code 2013-11-06 00:41:35 +02:00
Eugene Sandulenko b895a88a4f FULLPIPE: Remaining scene03 functions 2013-11-06 00:41:35 +02:00
Eugene Sandulenko 38dfb4da38 FULLPIPE: More scene03 functions 2013-11-06 00:41:35 +02:00
Eugene Sandulenko 95c7cba9f4 FULLPIPE: More work on scene03 2013-11-06 00:41:35 +02:00
Willem Jan Palenstijn 660381de1b AVALANCHE: Fix whitespace 2013-11-05 21:57:50 +01:00
urukgit 1581ed2edb AVALANCHE: Remove unnecessary whitespaces. 2013-11-05 21:50:41 +01:00
urukgit b041e322a4 AVALANCHE: Repair display of playtime. 2013-11-05 21:12:50 +01:00
urukgit e9c5265d45 AVALANCHE: Repair initVariables(), restore the call of it.
We don't have to call resetVariables() here. It's called in newGame()
as well as in loadGame(). Calling it here would end up in calling
setDirection(), but we didn't even istaniate _animation here yet.
2013-11-05 20:45:50 +01:00
urukgit bb018a908c AVALANCHE: Remove unnecessary function call. 2013-11-05 20:28:10 +01:00
Paul Gilbert 23314494d0 TSAGE: Renaming of effect 6, and removed unused effect 4 entry 2013-11-05 08:41:23 -05:00
Paul Gilbert 974348c771 TSAGE: Implemented R2R shadowing effect 2013-11-05 08:19:02 -05:00
Einar Johan Trøan Sømåen c0f9455b28 WINTERMUTE: Remove unused transfer-function. (AnsiStringArray). 2013-11-05 14:02:54 +01:00
Einar Johan Trøan Sømåen cc33cf74ae WINTERMUTE: Transfer Common::Strings explicitly when saving/loading. 2013-11-05 13:59:55 +01:00
Einar Johan Trøan Sømåen 4e2bec5311 WINTERMUTE: Transfer Const Char* explicitly when saving/loading. 2013-11-05 13:58:02 +01:00
Einar Johan Trøan Sømåen 237d3d86ec WINTERMUTE: Transfer Char* explicitly when saving/loading. 2013-11-05 13:54:25 +01:00
Einar Johan Trøan Sømåen d07409def7 WINTERMUTE: Transfer Sint32s explicitly when saving/loading. 2013-11-05 13:48:11 +01:00
Einar Johan Trøan Sømåen 7892188bcf WINTERMUTE: Transfer Uint32s explicitly when saving/loading. 2013-11-05 13:31:13 +01:00
Strangerke e03f0f1e92 TSAGE: R2R - Rename Effect 5 2013-11-05 07:18:49 +01:00
Paul Gilbert 1d6ed07723 TSAGE: Renamings for effects and shadow palette map 2013-11-04 21:17:23 -05:00
Strangerke 5f6156ddb6 TSAGE: R2R - Disable region 2 in signal() 2013-11-05 00:55:38 +01:00
Eugene Sandulenko f716952e88 FULLPIPE: Continued work on scene 3 2013-11-05 01:33:10 +02:00
Strangerke daa244b73c TSAGE: R2R - Fix a couple of issues in scene 1850, some renaming 2013-11-05 00:18:20 +01:00
Martin Kiewitz 532fe7b84e SCI: Script Patch to fix German LSL5 Patti Textbox
fixes Patti's head overlapping a textbox near the end of the game (German text only!), also occured in Sierra SCI
2013-11-05 00:11:41 +01:00
Willem Jan Palenstijn 34169a817c SWORD25: Revert "Fix compilation on some 32-bit systems"
This reverts commit 6dc3768faa.

This commit was the wrong fix to the compilation problem later
fixed by 8e9aefbf6e.
2013-11-04 21:25:00 +01:00
Martin Kiewitz 719782a040 SCI: script patcher documentation 2013-11-04 21:09:40 +01:00
Strangerke eea62d4b6d TSAGE: R2R - (incomplete) renaming in scene 1800 2013-11-04 01:42:26 +01:00
Paul Gilbert 4d3b33f656 TSAGE: Renamings for R2R Spill Mountains elevator 2013-11-03 19:08:39 -05:00
Strangerke 26ac044993 TSAGE: R2R - Renaming in scene 1625 2013-11-04 01:01:28 +01:00
Paul Gilbert 940117cd4e TSAGE: Renaming for R2R spill mountain shaft 2013-11-03 18:58:22 -05:00
Paul Gilbert 25da8bb3e4 TSAGE: Renamings for R2R Elevator shaft bottom 2013-11-03 18:30:14 -05:00
Strangerke 114b3df91e TSAGE: R2R - Renaming in scene 1580 2013-11-04 00:21:23 +01:00
Martin Kiewitz 31140b7b3e SCI: little comment cleanup 2013-11-04 00:13:56 +01:00
Martin Kiewitz de0151a26d Merge branch 'master' of github.com:scummvm/scummvm 2013-11-03 23:50:33 +01:00
Martin Kiewitz 3fbbdbc2da SCI: improved script patcher
Gabriel Knight + King's Quest 6 patches now also work for Mac versions of those games
added support for selectors instead of using hardcoded values
2013-11-03 23:49:31 +01:00
Paul Gilbert d99cc1f581 TSAGE: Renaming for R2R Flub Maze 2013-11-03 17:43:37 -05:00
Eugene Sandulenko 6c7c8215e3 FULLPIPE: Started implementing scene 3 2013-11-04 00:30:00 +02:00
Strangerke 7da5c8c514 TSAGE: R2R - Renaming in scene 1530 2013-11-03 23:19:59 +01:00
Torbjörn Andersson 401884fcc4 TSAGE: Renamed and simplified AdLib register offset lookup 2013-11-03 23:18:46 +01:00
Strangerke cc55afd845 TSAGE: R2R - Rename actors in scene 1500 2013-11-03 22:58:25 +01:00
Strangerke a6ca886bc5 TSAGE: R2R - Rename a variable in scene 1100 2013-11-03 22:15:56 +01:00
Paul Gilbert acc8175387 TSAGE: Renamings for R2R balloon action sequence 2013-11-03 14:48:54 -05:00
Paul Gilbert 61f09d5a35 TSAGE: Renamings for R2R guard post 2013-11-03 14:04:00 -05:00
Paul Gilbert ab47b062a3 TSAGE: Renamings for R2R Inner Forest 2013-11-03 13:41:29 -05:00
Johannes Schickel b22aeafcc8 AUDIO: Do not add extrapath to SearchMan in MT-32 emu code.
At the point where the emulator is created extrapath should already been
added to extrapath. If not, the check in checkDevice already failed and thus
adding it would be too late anyway.

It seems this was added in 805b21181a. The
comment about it being a HACK has been removed in bbad3f333a
but it's not clear to my why... At any rate, this should not be here.
2013-11-03 19:36:04 +01:00