Commit Graph
61292 Commits
Author SHA1 Message Date
Strangerke 5996cdc56c TSAGE: R2R - Fix animation bug in scene 3350 2013-11-22 07:52:08 +01:00
Strangerke ce857d77d2 TSAGE: R2R - Fix bug in the initialization of an actor 2013-11-22 01:12:05 +01:00
Strangerke 86d6b75759 TSAGE: R2R - Fix Animation issue in scene 3150 2013-11-22 00:56:13 +01:00
Martin Kiewitz 37f72f56b2 SCI: script patcher bug numbers to the new ones
comment changes only
2013-11-22 00:12:09 +01:00
Martin Kiewitz c64808b0f2 SCI: script patch for laurabow2 to fix system menu
fixes game bug (CD only), fixes bug #6440

may cause side-effects in the game, affects all room changes in the whole game
2013-11-21 23:29:01 +01:00
Martin Kiewitz ba3656d84e SCI: fix script patcher for games w/o vocab 2013-11-21 22:41:07 +01:00
Martin Kiewitz ffe2426628 SCI: changed workaround for lb2 audio+text patch 2013-11-21 20:51:42 +01:00
Eugene Sandulenko fced15bef8 FULLPIPE: Enable scene04 2013-11-21 08:49:12 -08:00
Eugene Sandulenko 08f8bc8b6f FULLPIPE: Implement scene04_updateCursor() 2013-11-21 08:43:16 -08:00
Eugene Sandulenko 91713e695e FULLPIPE: More work on scene04 2013-11-21 07:45:15 -08:00
Martin Kiewitz 39efe3999a SCI: improved lb2/kq6 patch 2013-11-21 12:10:07 +01:00
Martin Kiewitz 103463296c SCI: made lb2 text+audio patches apply to kq6
not yet enabled, because low-res kq6 has wrong window placement and hi-res kq6 even gets graphic glitches
2013-11-21 12:06:18 +01:00
Willem Jan Palenstijn 1019c0148b SCI: Fix warning 2013-11-21 09:41:44 +01:00
Willem Jan Palenstijn 3ea127e877 SCI: Fix warning 2013-11-21 09:39:19 +01:00
Matthew Hoops 55583214ad Revert "SWORD1: Let the XA audio use its own looping"
This reverts commit 481a5e0e7c.

Turns out that not all the sounds have the built-in loop flag, such as the piano in the Hotel Ubu.
2013-11-20 21:36:16 -05:00
Eugene Sandulenko b1b9844f3d FULLPIPE: Actually add scene04.cpp file 2013-11-20 17:22:16 -08:00
Eugene Sandulenko b6944479d3 FULLPIPE: Started scene04 implementation 2013-11-20 17:07:00 -08:00
Eugene Sandulenko 59c11d842f FULLPIPE: Change data type in Movement member 2013-11-20 17:07:00 -08:00
Johannes Schickel 78401ad55a KYRA: Only pick up PAK and APK files in the game dir in Kyra1/EoB1.
This should fix annoying erroring out when invalid PAK or APK files are
in the CWD (like for example some Android package files).
2013-11-20 23:48:37 +01:00
Martin Kiewitz 4e2b1f0200 SCI: script patch for laura bow 2 for audio+text
at the same time
needs indepth testing
2013-11-20 23:31:36 +01:00
Strangerke 82e0045a30 TSAGE: R2R - Document a fix, remove useless braces 2013-11-20 23:05:19 +01:00
Willem Jan Palenstijn fb05395ded OPENGL: Fix texture re-allocation check
This fixes a crash when opening the menu in the SCI Laura Bow 2 intro.
2013-11-20 21:49:07 +01:00
Eugene Sandulenko a5c920cbab FULLPIPE: Reduce header dependency 2013-11-20 12:36:11 -08:00
Eugene Sandulenko 2a2e0e4db3 FULLPIPE: Moved sceneDbg to a separate file 2013-11-20 12:33:30 -08:00
Eugene Sandulenko 3aa648e519 FULLPIPE: Move scene03 into separate file 2013-11-20 12:28:47 -08:00
Eugene Sandulenko 120cecdfe4 FULLPIPE: Move scene02 to separate file 2013-11-20 12:25:03 -08:00
Eugene Sandulenko b255148097 FULLPIPE: Move scene01 to separate file 2013-11-20 12:21:59 -08:00
Eugene Sandulenko df33980691 FULLPIPE: Move sceneIntro to separate file 2013-11-20 12:18:02 -08:00
Eugene Sandulenko 24bfdd9e7c FULLPIPE: Move message handlers into separate file 2013-11-20 12:11:58 -08:00
Eugene Sandulenko 39f4a502e2 FULLPIPE: Consolidate lift-related functions in one file 2013-11-20 12:02:42 -08:00
Strangerke 82ddda825d TSAGE: R2R - Fix missing variable initialization 2013-11-20 08:14:02 +01:00
Strangerke e13692c092 TSAGE: R2R - Fix bug in Scene 1950 2013-11-20 07:51:35 +01:00
Eugene Sandulenko 78896e562d FULLPIPE: Complete scene02 2013-11-19 19:02:31 -08:00
Eugene Sandulenko 0ba2fbc2d0 FULLPIPE: More work on scene02 2013-11-19 19:02:31 -08:00
Martin Kiewitz 1454408e96 SCI: proper laura bow 2 script patch for safe issue
fixes one half of bug #6460
2013-11-19 23:36:58 +01:00
Strangerke c15a9c1b7b TSAGE: R2R - Add a workaround for the pathfinding issue in vampire maze, remove some useless braces 2013-11-19 23:19:57 +01:00
Eugene Sandulenko a7a54c5d60 FULLPIPE: More work on scene02 2013-11-19 13:42:26 -08:00
Eugene Sandulenko eb9d53b999 FULLPIPE: Do some renaming in scene02 2013-11-19 13:07:40 -08:00
urukgit 838ec38b5f AVALANCHE: Fix display of speed state. 2013-11-19 19:10:13 +01:00
urukgit 27d302cdb1 AVALANCHE: Fix timer. 2013-11-19 18:25:51 +01:00
Paul Gilbert 03e7fd3941 TSAGE: Graphic fix for image flags affecting frame centroid location 2013-11-19 09:02:41 -05:00
Paul Gilbert 40a936dd11 TSAGE: R2R fix for using ladder at bottom of lift shaft 2013-11-19 09:01:52 -05:00
Filippos Karapetis 0d6b80adb7 TSAGE: Don't assert in PlayStream::getFileOffset() when no data exists
This function returns 0 when no valid voice data is found, at the place
where it's used. This prevents the game asserting during the intro, when
no speech file is present, in platforms with limited disk space
2013-11-18 22:35:48 +02:00
Eugene Sandulenko b7855ed937 FULLPIPE: Started scene02 implementation 2013-11-18 08:28:03 -08:00
urukgit 6244b6afe2 AVALANCHE: Repair the timer. 2013-11-18 15:50:42 +01:00
Einar Johan Trøan Sømåen b1bcf12791 WINTERMUTE: Add a fake detection entry for Czech Dead City.
The language data for the Czech version are in data.dcp, but the pairs
of {language.dcp, data.dcp} get preference over just a match on data.dcp,
thus we need to detect Czech as one of these pairs, giving the user the
choice of language on detection. In this case I just copied the english-detection.
2013-11-18 12:05:21 +01:00
Einar Johan Trøan Sømåen ff574579bb WINTERMUTE: Add quite a bit of hackery to allow Reversion 1.3 to select languages properly.
Reversion 1.3 seems to have one language file in it’s main-folder, and
a full set in languages/ (not language/ like a few other games), the names
of the language-files are also different from what we’ve seen earlier.
2013-11-18 12:00:34 +01:00
Strangerke a09bc5d5b7 TSAGE: R2R - Some renaming in scene 1750 2013-11-18 08:17:26 +01:00
Strangerke de7fa24bc5 TSAGE: R2R - Remove useless function in scene 1750 2013-11-18 08:10:38 +01:00
Eugene Sandulenko fc107e0005 FULLPIPE: Complete implementation of MovGraph2::buildMovInfo1MessageQueue() 2013-11-17 16:40:20 -08:00