Eugene Sandulenko
|
918d2f175a
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FULLPIPE: CGameVar -> GameVar
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2013-09-18 19:39:54 +04:00 |
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Eugene Sandulenko
|
e8f4c28d10
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FULLPIPE: Move Sc2 to gameloader.h
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2013-09-12 22:51:21 +03:00 |
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Eugene Sandulenko
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7e08d4f6b2
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FULLPIPE: Move PreloadItems to gameloader.h
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2013-09-12 22:51:21 +03:00 |
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Eugene Sandulenko
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f7d10b5b8f
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FULLPIPE: Turn Sc2Array into typedef
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2013-09-06 15:40:41 +03:00 |
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Eugene Sandulenko
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9f52e9f650
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FULLPIPE: More work on behaviors. Animations start to (buggy) work.
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2013-09-06 14:51:14 +03:00 |
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Eugene Sandulenko
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682eb87af6
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FULLPIPE: Implement BehaviorInfo::initObjectBehavior()
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2013-09-06 14:51:14 +03:00 |
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Eugene Sandulenko
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cee12678dc
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FULLPIPE: Implement sceneHandler01()
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2013-09-06 14:51:12 +03:00 |
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Eugene Sandulenko
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7257d8804b
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FULLPIPE: Implement CGameLoader::applyPicAniInfos()
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2013-09-06 14:51:11 +03:00 |
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Eugene Sandulenko
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74b662516d
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FULLPIPE: Implemented StaticANIObject::countMovements()
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2013-09-06 14:51:07 +03:00 |
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Eugene Sandulenko
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4dc3481ec1
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FULLPIPE: Moved Messge class to messages.cpp
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2013-09-06 14:51:06 +03:00 |
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Eugene Sandulenko
|
5a182df099
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FULLPIPE: Unstubbed StaticANIObject::addReverseStatics()
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2013-09-06 14:51:06 +03:00 |
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Eugene Sandulenko
|
7aa2377bf7
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FULLPIPE: Initial stubs for input system
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2013-09-06 14:51:04 +03:00 |
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Eugene Sandulenko
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c4499bb4b2
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FULLPIPE: Further work on sceneSwitcher
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2013-09-06 14:51:04 +03:00 |
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Eugene Sandulenko
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62cbdd81f0
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FULLPIPE: Further work on sceneSwitcher.
Reduced header dependency.
Put CGameLoader into separate files.
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2013-09-06 14:51:03 +03:00 |
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Eugene Sandulenko
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c76bec2646
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FULLPIPE: Further work on sceneSwitcher()
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2013-09-06 14:51:03 +03:00 |
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Eugene Sandulenko
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8f0ff728e4
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FULLPIPE: Rename _stringObj to relevant names in order to avoid ambiguity
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2013-09-06 14:51:03 +03:00 |
|
Eugene Sandulenko
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cb38892ce8
|
FULLPIPE: Continued on scene loading
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2013-09-06 14:48:17 +03:00 |
|
Eugene Sandulenko
|
5f7cf0131c
|
FULLPIPE: Started sound loading
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2013-09-06 14:48:15 +03:00 |
|
Eugene Sandulenko
|
751f435df0
|
FULLPIPE: Continued on scene loading
|
2013-09-06 14:48:15 +03:00 |
|
Eugene Sandulenko
|
2412eb23ad
|
FULLPIPE: Further refactoring classes into separate files
|
2013-09-06 14:48:14 +03:00 |
|
Eugene Sandulenko
|
569b794bfe
|
FULLPIPE: Continued work on Inventory
|
2013-09-06 14:48:14 +03:00 |
|
Eugene Sandulenko
|
8de8a901cb
|
FULLPIPE: Put all inventory-related classes into separate file
|
2013-09-06 14:48:13 +03:00 |
|
Eugene Sandulenko
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3e948052f7
|
FULLPIPE: Make Inventory2 inherit from Inventory
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2013-09-06 14:48:13 +03:00 |
|
Eugene Sandulenko
|
249c4bd118
|
FULLPIPE: implement initObjectStates()
|
2013-09-06 14:48:13 +03:00 |
|
Eugene Sandulenko
|
fcf0d240d0
|
FULLPIPE: Finish reading CMctlCompund
|
2013-09-06 14:48:13 +03:00 |
|
Eugene Sandulenko
|
5ea45699a8
|
FULLPIPE: Reading CMovGraphNode
|
2013-09-06 14:48:12 +03:00 |
|
Eugene Sandulenko
|
a8d733b2b2
|
FULLPIPE: Split out motion-related classes
|
2013-09-06 14:48:12 +03:00 |
|
Eugene Sandulenko
|
0f9c1281d4
|
FULLPIPE: CMovGraph loader
|
2013-09-06 14:48:12 +03:00 |
|
Eugene Sandulenko
|
a3de44d3b2
|
FULLPIPE: Further work on sc2 loader
|
2013-09-06 14:48:12 +03:00 |
|
Eugene Sandulenko
|
e24ce22ca7
|
FULLPIPE: Continued work on loading sc2 files
|
2013-09-06 14:48:11 +03:00 |
|
Eugene Sandulenko
|
928c19eeb0
|
FULLPIPE: More work on Sc2 loader
|
2013-09-06 14:48:11 +03:00 |
|
Eugene Sandulenko
|
d3d3d01eb0
|
FULLPIPE: Started sc2 file loading implementation
|
2013-09-06 14:48:11 +03:00 |
|
Eugene Sandulenko
|
775065af1d
|
FULLPIPE: Started CGameVar loading
|
2013-09-06 14:48:10 +03:00 |
|
Eugene Sandulenko
|
67d30f29f9
|
FULLPIPE: Added ObjstateCommand loader
|
2013-09-06 14:48:10 +03:00 |
|
Eugene Sandulenko
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e9fa2e52df
|
FULLPIPE: Continued loading CInteraction
|
2013-09-06 14:48:09 +03:00 |
|
Eugene Sandulenko
|
72aeac3f36
|
FULLPIPE: Continue parsing CInteraction
|
2013-09-06 14:48:09 +03:00 |
|
Eugene Sandulenko
|
0c03278937
|
FULLPIPE: Start of reading CInteraction
|
2013-09-06 14:48:09 +03:00 |
|
Eugene Sandulenko
|
bd565771d0
|
FULLPIPE: Started work on CObList loader
|
2013-09-06 14:48:08 +03:00 |
|
Eugene Sandulenko
|
05418b908a
|
FULLPIPE: Turn all MfcArchive loading functions into virtual methods
|
2013-09-06 14:48:08 +03:00 |
|
Eugene Sandulenko
|
4bc204cfc4
|
FULLPIPE: Start of Interaction loading
|
2013-09-06 14:48:08 +03:00 |
|
Eugene Sandulenko
|
4f4834d934
|
FULLPIPE: CFile -> MfcArchive
|
2013-09-06 14:48:08 +03:00 |
|
Eugene Sandulenko
|
ba26e17980
|
FULLPIPE: Load inventory from fullpipe.gam
|
2013-09-06 14:48:08 +03:00 |
|
Eugene Sandulenko
|
146e5a9224
|
FULLPIPE: Read SceneTags from fullpipe.gam
|
2013-09-06 14:48:07 +03:00 |
|
Eugene Sandulenko
|
82cbf508b5
|
FULLPIPE: Refactored pascal style string reader
|
2013-09-06 14:48:07 +03:00 |
|
Eugene Sandulenko
|
fa30dcef15
|
FULLPIPE: Add loader for GameProject
|
2013-09-06 14:48:07 +03:00 |
|
Eugene Sandulenko
|
94f2adb8d6
|
FULLPIPE: Initial stub for all classes in loadGam()
|
2013-09-06 14:48:07 +03:00 |
|