Matthew Hoops
035cf8a7b3
PEGASUS: Fix AI videos not updating
2011-09-30 01:04:43 -04:00
Matthew Hoops
e299f0ac72
PEGASUS: Fix drag sprite transparency
2011-09-29 23:33:12 -04:00
Matthew Hoops
fdd50e8414
PEGASUS: Fix cursor not showing up
2011-09-29 23:29:53 -04:00
Matthew Hoops
06e2dbaa43
PEGASUS: Fix stupid typo stopping the current biochip from being found
2011-09-29 22:30:35 -04:00
Matthew Hoops
821813e808
PEGASUS: Allow saving/loading of AI rules
2011-09-29 20:28:12 -04:00
Matthew Hoops
c4c83e2346
PEGASUS: Resolve some TODO's and cleanup
2011-09-29 20:12:51 -04:00
Matthew Hoops
1fe7ca1d38
PEGASUS: Update save/load code a bit
2011-09-29 19:45:17 -04:00
Matthew Hoops
956f3d4644
PEGASUS: Add the auto dragger code
2011-09-29 19:26:17 -04:00
Matthew Hoops
5be808fe20
PEGASUS: Fix use of Common::List::erase
2011-09-29 17:10:13 -04:00
Matthew Hoops
447b7204f3
PEGASUS: Returning from the pause menu works now
2011-09-29 16:59:02 -04:00
Matthew Hoops
7390d327f1
COMMON: Ensure numTypes is set to 0 on close
2011-09-29 16:58:22 -04:00
Matthew Hoops
9ab6246123
PEGASUS: Fix compass not showing
2011-09-29 16:42:37 -04:00
Matthew Hoops
b54a6275cf
PEGASUS: Fix sprites being drawn incorrectly
2011-09-29 16:40:11 -04:00
Matthew Hoops
bbacb4e5c7
PEGASUS: Fix energy monitor not showing up
2011-09-29 12:31:41 -04:00
Matthew Hoops
8bc240124a
PEGASUS: Allow getting frames from videos
2011-09-29 12:27:38 -04:00
Matthew Hoops
de5849b102
PEGASUS: Fix TimeBase::setTime
...
Need to reset _lastMillis or checkCallBacks won't work properly
2011-09-29 12:08:42 -04:00
Matthew Hoops
69badbebc4
PEGASUS: Add the PauseMenu code
2011-09-29 11:52:35 -04:00
Matthew Hoops
878601b2a3
PEGASUS: Fix a typo in the SoundLevel code
2011-09-29 11:37:02 -04:00
Paul Gilbert
0cb6a66273
TSAGE: Implemented Blue Force scene 550
2011-09-29 20:54:47 +10:00
Matthew Hoops
34fd248f8a
PEGASUS: Add the SoundLevel class
2011-09-29 01:29:42 -04:00
Matthew Hoops
6440d4d5f6
PEGASUS: Implement the ScreenDimmer class
2011-09-29 01:15:54 -04:00
Matthew Hoops
091df1815e
PEGASUS: Use proper key for the right fire button
2011-09-28 21:38:49 -04:00
Matthew Hoops
16a25cd7fd
PEGASUS: Start the demo off!
...
Only the jump-in video is currently shown though. For some reason, the input is disabled...
2011-09-28 21:07:51 -04:00
Matthew Hoops
03739c66aa
PEGASUS: Fix exit table loading
2011-09-28 21:05:04 -04:00
Matthew Hoops
1112b11df9
PEGASUS: Fix valgrind warnings with the spots
2011-09-28 20:45:37 -04:00
Matthew Hoops
2e2f8d9168
PEGASUS: Fix stop time of movies
2011-09-28 20:30:07 -04:00
Matthew Hoops
cd744aa60e
PEGASUS: Fix the movie box code
2011-09-28 20:16:50 -04:00
Filippos Karapetis
0c468901e1
PARALLACTION: Code formatting (and trying to keep clone2727 happy! :P )
2011-09-29 02:17:11 +03:00
Matthew Hoops
81eff30b8e
PEGASUS: Fix date positioning
2011-09-28 19:00:57 -04:00
Filippos Karapetis
57177e98aa
PARALLACTION: Fixed bug #2969915 - "NIPPON: Disguise changing back and forth"
...
A regression from commit 18b48c7 . The name of the normal Donna actor is
"donna", whereas it's "donnatras" for the disguised one, so strstr()
seems to be wrong here. This fixes the bug and it shouldn't cause any
further regressions. Also, changed the relevant code to conform to our
code convention guidelines - it's quite a bad idea to not enclose a
whole big code block in brackets, as it becomes hard to read.
2011-09-29 02:00:31 +03:00
Matthew Hoops
ffff1beb1b
PEGASUS: Fix stupid inventory weight typo
2011-09-28 18:50:21 -04:00
Matthew Hoops
426ab47067
PEGASUS: Fix bug in redrawMovieWorld
2011-09-28 18:50:10 -04:00
Matthew Hoops
1659c82c37
PEGASUS: Fix frame sequences
2011-09-28 18:24:15 -04:00
Tarek Soliman
26d4e4bdb6
CREDITS: properly retire fanoush and add myself
2011-09-28 15:13:59 -05:00
Strangerke
ea1c6cd8df
TsAGE: Add Scene 710
2011-09-28 21:55:03 +02:00
Tarek Soliman
8c89dec6f4
CREDITS: retire fanoush and add myself
2011-09-28 14:29:41 -05:00
Tarek Soliman
264240eb5d
README: update Maemo information
...
Remove maemo tablets no longer fully supported by the current code
Hopefully we will support N800 and N900 soon
No plans to support N770
Updated the build instructions
2011-09-28 14:23:47 -05:00
Matthew Hoops
54dd0c266e
PEGASUS: Import a bunch more code in preparation for actual gameplay
2011-09-28 14:32:03 -04:00
Filippos Karapetis
a9214ac7a2
PARALLACTION: Updated the fix for script bug #2969913 to a workaround
2011-09-28 15:34:58 +03:00
Paul Gilbert
c0ad746d4e
TSAGE: Implemented Blue Force scene 690
2011-09-28 22:17:44 +10:00
Paul Gilbert
d85f0b7d45
TSAGE: Implemented Blue Force scene 620
2011-09-28 21:24:27 +10:00
Filippos Karapetis
7aad29572d
PARALLACTION: Fixed bug #2969913 - "NIPPON: Katana graphics not shown (regression)"
2011-09-28 14:10:52 +03:00
Paul Gilbert
f444a2544d
TSAGE: Implemented Blue Force scene 600
2011-09-28 20:40:49 +10:00
Paul Gilbert
10f0ea4306
TSAGE: Implemented Blue Force scene 450
2011-09-28 20:04:58 +10:00
Matthew Hoops
a0a3cbd602
PEGASUS: Keep specific neighborhood code in subfolders
2011-09-27 21:26:51 -04:00
Matthew Hoops
af78726e4f
PEGASUS: Add the ItemDragger classes
2011-09-27 21:24:12 -04:00
Matthew Hoops
817f775da9
PEGASUS: Update copyright notice on pegasus.cpp/h
2011-09-27 20:45:51 -04:00
Matthew Hoops
20f18e447f
PEGASUS: Add the remaining gameshell remnants
2011-09-27 20:41:45 -04:00
Matthew Hoops
d0914e6dc3
PEGASUS: Push the sound spots file name to subclasses
2011-09-27 20:09:26 -04:00
Matthew Hoops
c581cb189a
PEGASUS: Add the Prehistoric neighborhood
...
Yes, the first neighborhood is here! And all the world rejoiced, yet it was still not used in the code so the rejoicing was kept to a low murmur.
It's the smallest neighborhood and will be used as a testbed for the code while the other neighborhoods are coded.
2011-09-27 19:49:30 -04:00