Commit Graph
86814 Commits
Author SHA1 Message Date
Matthew Hoops a57b1de6ee PEGASUS: Add a hack to skip energy bar calibration for now 2011-10-02 21:22:52 -04:00
Matthew Hoops b31efb02b5 PEGASUS: Fix draw sync functions 2011-10-02 21:22:14 -04:00
Matthew Hoops 8c7ebc8033 PEGASUS: Add the basic Caldoria neighborhood
Does not include the end-of-game timers and sequence yet. It's currently hooked up to the full game, but does not go beyond the first frame of the wake-up sequence right now.
2011-10-02 20:52:09 -04:00
Paul Gilbert 5e8562d373 TSAGE: Fixed compiler warnings 2011-10-02 23:41:15 +11:00
Paul Gilbert 30dd2db8fe TSAGE: Implemented Blue Force scene 265 - Graduation Article 2011-10-02 23:39:42 +11:00
Paul Gilbert 89d9aca804 TSAGE: Implemented Blue Force scene 225 - Credits - Gun Training 2011-10-02 23:22:33 +11:00
Paul Gilbert d3f0935794 TSAGE: Implemented Blue Force scene 220 - Credits - Martial Arts 2011-10-02 22:05:59 +11:00
Paul Gilbert 1838fed419 TSAGE: Implemented Blue Force scene 210 - Car Training 2011-10-02 20:40:32 +11:00
Paul Gilbert f99e904f9a TSAGE: Added 'g' prefix to global variables 2011-10-02 19:59:13 +11:00
Paul Gilbert edd1ebb820 TSAGE: Implemented Blue Force scene 200 2011-10-02 19:43:20 +11:00
Paul Gilbert aeedbeebb2 TSAGE: Implemented Blue Force scene 590 2011-10-02 18:20:21 +11:00
Paul Gilbert ddf7454f0e TSAGE: Implemented Blue Force 580 - Child Protective Services Parking Lot 2011-10-02 16:52:18 +11:00
Paul Gilbert e3ad2e81b1 TSAGE: Implemented Blue Force 570 - Computer 2011-10-02 16:09:59 +11:00
Travis Howell 44a7c2d160 SCUMM: Correct HE version for Norwegian version of Freddi Fish 1. 2011-10-02 14:06:13 +11:00
TomFrost dbd391bdfe WebOS: Add improvements suggested in pull req. 89.
The improvements in this commit are mostly code formatting, variable
abstraction, and in one case, a performance enhancement as calculations
were made a one-time fire rather than being run with every mouse move
event.
2011-10-01 23:03:15 -04:00
Johannes Schickel 6da0549133 KYRA: Fix minor bug in AdLibDriver::primaryEffect1. 2011-10-02 02:17:59 +02:00
Johannes Schickel a3a40c4a6f KYRA: Fix bumping into a wall AdLib SFX in Lands of Lore. 2011-10-02 01:49:27 +02:00
D G Turner bc60d81ed9 TSAGE: Fix Compilation Failure.
Due to minor cut and paste error in last commit.
2011-10-02 00:46:17 +01:00
Strangerke 03b0f0949e TsAGE: Add 3 speakers used in scene 910 2011-10-02 01:02:25 +02:00
Einar Johan T. Sømåen 9468e6d24e VIDEO: Add missing include to bink_decoder.h 2011-10-02 00:50:43 +02:00
Johannes Schickel 88fa659ace KYRA: Name another variable in the AdLib output code. 2011-10-02 00:13:41 +02:00
Johannes Schickel 2dd85c0cad KYRA: Some minor cleanup. 2011-10-02 00:13:41 +02:00
Strangerke 4f0e3261f3 TsAGE: Implement scene 930 2011-10-01 23:46:16 +02:00
Matthew Hoops b24081c781 PEGASUS: Fix time forward callbacks 2011-10-01 13:21:46 -04:00
Matthew Hoops f3e34cde02 PEGASUS: Fix neighborhood callbacks 2011-10-01 13:09:14 -04:00
athrxx 9b2848ba90 KYRA: fix typo 2011-10-01 18:35:05 +02:00
Matthew Hoops ebb40e26cb PEGASUS: Fix AI movies playing in the wrong box 2011-10-01 12:11:02 -04:00
Johannes Schickel 74f3a29c19 KYRA: Never allow slots 0 and 990-999 to be overwritten. 2011-10-01 17:03:29 +02:00
Johannes Schickel 5ea975ad0c SDL: Fix indentation. 2011-10-01 15:53:15 +02:00
Strangerke 3ac1240b6a CGE: Translate (and clarify) polish comments. Add a couple of doxygen comments
Thanks Aquadran for the initial translation of Polish comments
2011-10-01 11:10:49 +02:00
Paul Gilbert 9bb978486b COMMON: Fix multiple engines asserting in querySaveMetaInfos for empty save slots 2011-10-01 17:50:19 +10:00
Paul Gilbert 8465f9f99f TSAGE: Remove extra semicolon to fix compilation errors 2011-10-01 16:34:03 +10:00
Paul Gilbert aa57e79704 TSAGE: Implemented Blue Force scene 560 2011-10-01 16:05:08 +10:00
Matthew Hoops 622e8d9da6 BACKENDS: Set alt+f4 to be used for quitting on Windows 2011-09-30 23:47:36 -04:00
Matthew Hoops a85165035c PEGASUS: Fix pausing normal TimeBases 2011-09-30 22:51:09 -04:00
Matthew Hoops 05c774bb8b PEGASUS: Resolve a couple AI TODO's 2011-09-30 22:44:21 -04:00
Matthew Hoops 9718b8e803 PEGASUS: Ease off the CPU 2011-09-30 21:24:01 -04:00
Matthew Hoops bfb2ad4778 PEGASUS: Fix inventory looping positions 2011-09-30 20:32:06 -04:00
Matthew Hoops ad784cd5e8 PEGASUS: Fix movie segment looping
Not the best way to handle it, but it works for now
2011-09-30 20:24:28 -04:00
Matthew Hoops 7227af4676 VIDEO: Ensure audio paused status remains after a QuickTime seek 2011-09-30 20:11:58 -04:00
Filippos Karapetis 2883ebc40e PARALLACTION: Fixed bugs #2880939 and #3135868
A regression from commit 774773b. Many thanks to digitall for bisecting
2011-10-01 01:10:30 +03:00
Matthew Hoops 485b427ed8 PEGASUS: Actually pause the game now 2011-09-30 16:26:31 -04:00
Johannes Schickel ea2b8a2ae9 CONFIGURE: Fix comment. 2011-09-30 22:03:26 +02:00
Eugene Sandulenko b4e6962d5d Merge pull request #88 from tsoliman/savegame-timestamp-rebase
ENGINES: make the default savegame description be the timestamp
2011-09-30 10:57:04 -07:00
Matthew Hoops 9be43b24ce PEGASUS: Fix auto dragging 2011-09-30 12:52:04 -04:00
Matthew Hoops b5af4bfc76 PEGASUS: Fix typos in autoDragItemIntoInventory/Room 2011-09-30 12:35:06 -04:00
Matthew Hoops ec67dfae30 GRAPHICS: Add support for true 32bpp DirectBits images 2011-09-30 12:26:49 -04:00
Paul Gilbert a7f26eb159 TSAGE: Implemented Blue Force scene 551 - Outside Bikini Hut (Drunk Stop) 2011-09-30 20:26:47 +10:00
Strangerke c67e272451 CGE: Music now always loop, like in the original game 2011-09-30 08:28:09 +02:00
Matthew Hoops 23c7b9f0dc PEGASUS: Introduce better cursor update code 2011-09-30 01:14:11 -04:00