Matthew Hoops
a57b1de6ee
PEGASUS: Add a hack to skip energy bar calibration for now
2011-10-02 21:22:52 -04:00
Matthew Hoops
b31efb02b5
PEGASUS: Fix draw sync functions
2011-10-02 21:22:14 -04:00
Matthew Hoops
8c7ebc8033
PEGASUS: Add the basic Caldoria neighborhood
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Does not include the end-of-game timers and sequence yet. It's currently hooked up to the full game, but does not go beyond the first frame of the wake-up sequence right now.
2011-10-02 20:52:09 -04:00
Paul Gilbert
5e8562d373
TSAGE: Fixed compiler warnings
2011-10-02 23:41:15 +11:00
Paul Gilbert
30dd2db8fe
TSAGE: Implemented Blue Force scene 265 - Graduation Article
2011-10-02 23:39:42 +11:00
Paul Gilbert
89d9aca804
TSAGE: Implemented Blue Force scene 225 - Credits - Gun Training
2011-10-02 23:22:33 +11:00
Paul Gilbert
d3f0935794
TSAGE: Implemented Blue Force scene 220 - Credits - Martial Arts
2011-10-02 22:05:59 +11:00
Paul Gilbert
1838fed419
TSAGE: Implemented Blue Force scene 210 - Car Training
2011-10-02 20:40:32 +11:00
Paul Gilbert
f99e904f9a
TSAGE: Added 'g' prefix to global variables
2011-10-02 19:59:13 +11:00
Paul Gilbert
edd1ebb820
TSAGE: Implemented Blue Force scene 200
2011-10-02 19:43:20 +11:00
Paul Gilbert
aeedbeebb2
TSAGE: Implemented Blue Force scene 590
2011-10-02 18:20:21 +11:00
Paul Gilbert
ddf7454f0e
TSAGE: Implemented Blue Force 580 - Child Protective Services Parking Lot
2011-10-02 16:52:18 +11:00
Paul Gilbert
e3ad2e81b1
TSAGE: Implemented Blue Force 570 - Computer
2011-10-02 16:09:59 +11:00
Travis Howell
44a7c2d160
SCUMM: Correct HE version for Norwegian version of Freddi Fish 1.
2011-10-02 14:06:13 +11:00
TomFrost
dbd391bdfe
WebOS: Add improvements suggested in pull req. 89.
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The improvements in this commit are mostly code formatting, variable
abstraction, and in one case, a performance enhancement as calculations
were made a one-time fire rather than being run with every mouse move
event.
2011-10-01 23:03:15 -04:00
Johannes Schickel
6da0549133
KYRA: Fix minor bug in AdLibDriver::primaryEffect1.
2011-10-02 02:17:59 +02:00
Johannes Schickel
a3a40c4a6f
KYRA: Fix bumping into a wall AdLib SFX in Lands of Lore.
2011-10-02 01:49:27 +02:00
D G Turner
bc60d81ed9
TSAGE: Fix Compilation Failure.
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Due to minor cut and paste error in last commit.
2011-10-02 00:46:17 +01:00
Strangerke
03b0f0949e
TsAGE: Add 3 speakers used in scene 910
2011-10-02 01:02:25 +02:00
Einar Johan T. Sømåen
9468e6d24e
VIDEO: Add missing include to bink_decoder.h
2011-10-02 00:50:43 +02:00
Johannes Schickel
88fa659ace
KYRA: Name another variable in the AdLib output code.
2011-10-02 00:13:41 +02:00
Johannes Schickel
2dd85c0cad
KYRA: Some minor cleanup.
2011-10-02 00:13:41 +02:00
Strangerke
4f0e3261f3
TsAGE: Implement scene 930
2011-10-01 23:46:16 +02:00
Matthew Hoops
b24081c781
PEGASUS: Fix time forward callbacks
2011-10-01 13:21:46 -04:00
Matthew Hoops
f3e34cde02
PEGASUS: Fix neighborhood callbacks
2011-10-01 13:09:14 -04:00
athrxx
9b2848ba90
KYRA: fix typo
2011-10-01 18:35:05 +02:00
Matthew Hoops
ebb40e26cb
PEGASUS: Fix AI movies playing in the wrong box
2011-10-01 12:11:02 -04:00
Johannes Schickel
74f3a29c19
KYRA: Never allow slots 0 and 990-999 to be overwritten.
2011-10-01 17:03:29 +02:00
Johannes Schickel
5ea975ad0c
SDL: Fix indentation.
2011-10-01 15:53:15 +02:00
Strangerke
3ac1240b6a
CGE: Translate (and clarify) polish comments. Add a couple of doxygen comments
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Thanks Aquadran for the initial translation of Polish comments
2011-10-01 11:10:49 +02:00
Paul Gilbert
9bb978486b
COMMON: Fix multiple engines asserting in querySaveMetaInfos for empty save slots
2011-10-01 17:50:19 +10:00
Paul Gilbert
8465f9f99f
TSAGE: Remove extra semicolon to fix compilation errors
2011-10-01 16:34:03 +10:00
Paul Gilbert
aa57e79704
TSAGE: Implemented Blue Force scene 560
2011-10-01 16:05:08 +10:00
Matthew Hoops
622e8d9da6
BACKENDS: Set alt+f4 to be used for quitting on Windows
2011-09-30 23:47:36 -04:00
Matthew Hoops
a85165035c
PEGASUS: Fix pausing normal TimeBases
2011-09-30 22:51:09 -04:00
Matthew Hoops
05c774bb8b
PEGASUS: Resolve a couple AI TODO's
2011-09-30 22:44:21 -04:00
Matthew Hoops
9718b8e803
PEGASUS: Ease off the CPU
2011-09-30 21:24:01 -04:00
Matthew Hoops
bfb2ad4778
PEGASUS: Fix inventory looping positions
2011-09-30 20:32:06 -04:00
Matthew Hoops
ad784cd5e8
PEGASUS: Fix movie segment looping
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Not the best way to handle it, but it works for now
2011-09-30 20:24:28 -04:00
Matthew Hoops
7227af4676
VIDEO: Ensure audio paused status remains after a QuickTime seek
2011-09-30 20:11:58 -04:00
Filippos Karapetis
2883ebc40e
PARALLACTION: Fixed bugs #2880939 and #3135868
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A regression from commit 774773b . Many thanks to digitall for bisecting
2011-10-01 01:10:30 +03:00
Matthew Hoops
485b427ed8
PEGASUS: Actually pause the game now
2011-09-30 16:26:31 -04:00
Johannes Schickel
ea2b8a2ae9
CONFIGURE: Fix comment.
2011-09-30 22:03:26 +02:00
Eugene Sandulenko
b4e6962d5d
Merge pull request #88 from tsoliman/savegame-timestamp-rebase
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ENGINES: make the default savegame description be the timestamp
2011-09-30 10:57:04 -07:00
Matthew Hoops
9be43b24ce
PEGASUS: Fix auto dragging
2011-09-30 12:52:04 -04:00
Matthew Hoops
b5af4bfc76
PEGASUS: Fix typos in autoDragItemIntoInventory/Room
2011-09-30 12:35:06 -04:00
Matthew Hoops
ec67dfae30
GRAPHICS: Add support for true 32bpp DirectBits images
2011-09-30 12:26:49 -04:00
Paul Gilbert
a7f26eb159
TSAGE: Implemented Blue Force scene 551 - Outside Bikini Hut (Drunk Stop)
2011-09-30 20:26:47 +10:00
Strangerke
c67e272451
CGE: Music now always loop, like in the original game
2011-09-30 08:28:09 +02:00
Matthew Hoops
23c7b9f0dc
PEGASUS: Introduce better cursor update code
2011-09-30 01:14:11 -04:00