Adrian Frühwirth
7485fc3f75
TUCKER: Fix color cycling in submarine room
...
Fixes Trac#6378.
2018-01-31 18:36:03 +01:00
Adrian Frühwirth
321a563a31
TUCKER: Fix font rendering bug
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Fixes Trac#6370.
2018-01-31 18:05:27 +01:00
Eugene Sandulenko
52ecf7f5b2
SCUMM: Fix warning (it generates another one in common/ though)
2018-01-31 18:02:04 +01:00
Thierry Crozat
20b4f60d21
I18N: Update translations templates
2018-01-31 17:58:11 +01:00
Colin Snover
2e061d95c5
COMMON: Move VER macro for serializer into common code
2018-01-31 17:58:01 +01:00
Colin Snover
9916b26383
SCUMM: Replace UB-triggering serialization code with Common::Serializer
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Fixes Trac#10342.
2018-01-31 17:58:01 +01:00
Colin Snover
157ee95f64
COMMON: Add support for array serialization to Serializer
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SCUMM engine does quite a bit of direct array serialization.
2018-01-31 17:58:01 +01:00
Colin Snover
9d10a998ae
SCUMM: Fix stack overflow initializing locals
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This happens when clicking on the triangular button in room 27 in
The Dig.
There are probably several other places where this overflow
happens, since there are several different `int args[16]` in
the code (and many more `int args[` of various sizes, not all of
which are at least NUM_SCRIPT_LOCAL).
2018-01-31 17:56:33 +01:00
Colin Snover
b166746b9c
SCUMM: Fix stack overflow initializing locals
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This happens at least when trying to right click on the motorcycle
at the start of Full Throttle.
2018-01-31 17:56:33 +01:00
Eugene Sandulenko
0eaf44ed91
NEWS: Mention lipsync in SCUMM games
2018-01-31 16:41:57 +01:00
Adrian Frühwirth
16eac57834
SCUMM: implement lipsync for v7 games
2018-01-31 16:38:07 +01:00
Giovanni Bajo
3a60637d77
SCUMM: really implement lipsync
...
It looks like the code was there, but it was never fully implemented
because _curSoundPos was never being incremented. Experimentally,
it looks like it works if it is a 60FPS counter.
2018-01-31 16:36:24 +01:00
Paul Gilbert
09095d6647
XEEN: Move the World of Xeen ending cutscene to it's own file
2018-01-31 06:59:27 -05:00
Paul Gilbert
7c56192205
XEEN: Further implementation of World of Xeen ending
2018-01-30 22:09:10 -05:00
Paul Gilbert
cb022f3911
XEEN: Explicitly use DT_PHYSICAL in DamageType field comparisons
2018-01-30 19:12:55 -05:00
Colin Snover
3025257c6e
SCI: Add detection entry for LB2 ES floppy
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Fixes Trac#10416.
2018-01-30 17:59:24 -06:00
Thierry Crozat
dc6e58b783
I18N: Update translation (French)
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Currently translated at 100.0% (962 of 962 strings)
2018-01-30 23:19:12 +01:00
Thierry Crozat
2ba8ef9dc0
SUPERNOVA: Ensure the GuiElement _text field is null terminated
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This was reported by coverity (CID 1385566), and althought this was
unlikely to happen, it was not impossible (due to the translations).
2018-01-30 22:06:03 +00:00
Thierry Crozat
13324efb7f
SUPERNOVA: Fix out of bound access when exiting the engine while in a dialog
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This was reported by coverity (CID 1385572).
2018-01-30 21:48:20 +00:00
Jennifer McMurray
346d09f69b
I18N: Update translation (Italian)
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Currently translated at 100.0% (962 of 962 strings)
2018-01-30 14:05:12 +01:00
Paul Gilbert
265fd398fb
XEEN: In progress implementing World of Xeen endgame
2018-01-30 08:05:00 -05:00
Walter Agazzi
cbf8306a15
I18N: Update translation (Italian)
...
Currently translated at 100.0% (962 of 962 strings)
2018-01-30 13:11:58 +01:00
Paolo Bossi
3c2ba4ab3b
I18N: Update translation (Italian)
...
Currently translated at 100.0% (962 of 962 strings)
2018-01-30 13:09:30 +01:00
Paul Gilbert
104c01f85a
XEEN: Hook up script opcodes to show ending cutscenes
2018-01-29 19:10:38 -05:00
Thomas Fach-Pedersen
270b691b27
BLADERUNNER: Remove simple walking hack
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Rename previously unnamed walking parameter 'interruptible'
2018-01-29 21:52:17 +01:00
Peter Kohaut
a4229c9398
BLADERUNNER: Completed KIA interface
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Added Diagnostic section - small button above main buttons
Added Pogo section - easter egg - write "pogo" while KIA is open
Code formatting again
2018-01-29 20:42:35 +01:00
Peter Kohaut
0c930b06ed
BLADERUNNER: Added KIA interfaces
...
Crimes interface done
Suspects interface done
Added some game constants
Fixed font rendering for other languages
Fixed anoying clang warning
2018-01-29 18:32:09 +01:00
Thierry Crozat
fa28602abf
I18N: Regenerate translations data file
2018-01-29 05:05:05 +01:00
Paul Gilbert
86c084cf9a
XEEN: Implemented cmdDisplayLarge opcode
2018-01-28 21:41:59 -05:00
rsn8887
d80ddcc246
PSP2: Prevent jumping touch cursor on right click
2018-01-28 19:49:16 -06:00
rsn8887
195d1f5dee
PSP2: Add 2-finger drag-and-drop touch motion
2018-01-28 18:29:17 -06:00
Paul Gilbert
d76ba5a1c1
XEEN: Removal of redundant TODOs
2018-01-28 15:47:24 -05:00
Paul Gilbert
d110ce4777
XEEN: Fix virtual destructor warnings for Music
2018-01-28 12:23:15 -05:00
Paul Gilbert
0655cff514
XEEN: Change ErrorDialog to MessageDialog
2018-01-28 12:21:44 -05:00
Paul Gilbert
6f05085af3
XEEN: Flesh out missing ErrorDialog code
2018-01-28 12:15:32 -05:00
Paul Gilbert
319b2c29d5
XEEN: Added logic for music/sound toggling
2018-01-28 11:53:11 -05:00
Peter Kohaut
9dffe62959
BLADERUNNER: Fix compilation issues
2018-01-28 11:14:29 +01:00
Peter Kohaut
1e5f9d3078
BLADERUNNER: Added basic KIA interface
...
Settings works
Help works
Clue database works
Fixed code for inserting objects into scene
Reorganization of few files
Unification & code formatting of few older files
2018-01-28 10:57:16 +01:00
Paul Gilbert
3a937f19c0
XEEN: Second compilation fix
2018-01-27 22:02:35 -05:00
Paul Gilbert
6160f3842c
XEEN: Implement save manager save/load methods
2018-01-27 21:55:26 -05:00
Paul Gilbert
ac7ec1febe
XEEN: Hopeful compilation fix
2018-01-27 21:54:39 -05:00
Paul Gilbert
b1b0f6be2e
XEEN: Control panel dialog now showing
2018-01-27 21:39:40 -05:00
rsn8887
68274d1cc6
PSP2: Improve direct touch accuracy
2018-01-27 19:02:59 -06:00
Paul Gilbert
6080d63339
XEEN: Implementing control panel dialog
2018-01-27 20:00:24 -05:00
Paul Gilbert
12eacafe0e
XEEN: Implement screen shaking
2018-01-27 17:12:23 -05:00
Paul Gilbert
540f47294a
XEEN: Move Scripts _v2 to Combat _damageTarget
...
The _damageTarget field is wonky. In most places, such as in
giveCharDamage, it's treated like an enum. But in the if opcode
logic (cmdIf), it's definitely treated a character index
2018-01-27 16:27:03 -05:00
Paul Gilbert
c74700e2f7
XEEN: Fix giving entire party damage in giveCharDamage
2018-01-27 15:10:11 -05:00
Bastien Bouclet
1b0ffaf311
Merge pull request #1111 from bgK/gamepad-scale-mouse-speed-with-resolution
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SDL: Scale the joystick mouse speed with the vertical window size
2018-01-27 18:20:47 +01:00
Thierry Crozat
949ca448bd
I18N: Update translations templates
2018-01-27 18:18:53 +01:00
Bastien Bouclet
d26aa8255d
GRAPHICS: Fix drawing clipped key colored bitmaps
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The previous implementation was not clipping the bottom part of the
bitmap.
2018-01-27 18:16:08 +01:00