Commit Graph
86814 Commits
Author SHA1 Message Date
Paul Gilbert d7e65a33a2 TSAGE: Renamings for R2R Spill Mountains bedroom 2 2013-11-03 10:46:53 -05:00
Paul Gilbert fb08979f8d TSAGE: Renamings for R2R Spill Mountains bedroom 2013-11-03 10:38:38 -05:00
Paul Gilbert 8b539799d5 TSAGE: Renamings for R2R Pictographs room 2013-11-03 10:11:58 -05:00
Paul Gilbert 6a80b9c2f8 TSAGE: Renamings for R2R Spill Mountains large empty room 2013-11-03 10:08:42 -05:00
Paul Gilbert 0be96cb60d TSAGE: Renamings for R2R Balloon Launch 2013-11-03 10:00:20 -05:00
Paul Gilbert 20fb12ea80 TSAGE: Renamings for R2R Spill Mountains 2013-11-03 09:27:15 -05:00
Paul Gilbert 0c649197f8 TSAGE: Replace all -999 constants with the LIST_END define 2013-11-03 08:56:36 -05:00
Paul Gilbert d36b704502 TSAGE: Renamings and bugfixes for R2R desert and forest entrance 2013-11-03 08:54:26 -05:00
Paul Gilbert e385999700 TSAGE: Renamings for R2R desert scene 2013-11-03 08:28:28 -05:00
Paul Gilbert 5c9d752e1d TSAGE: Fix to set _endAction when playing voice samples 2013-11-03 08:28:13 -05:00
Paul Gilbert 067ffbcb46 TSAGE: Renamings for R2R Teleporting Outside scene 2013-11-03 08:05:49 -05:00
Strangerke 807197161b TSAGE: Fix CID 1003720, missing break in switch 2013-11-03 11:40:51 +01:00
Strangerke f129bc7b3b TSAGE: Fix sound glitch (CID 1004053) 2013-11-03 11:31:36 +01:00
Eugene Sandulenko 8484b4b148 PARALLACTION: Make sure overridden methods are not used. Fixes compiler warning 2013-11-03 12:20:40 +02:00
Eugene Sandulenko 18b7c5fd9c PARALLACTION: Pass big value by reference rather than copying. CID 1003923 2013-11-03 12:20:39 +02:00
Strangerke c24ba381cb AVALANCHE: Fix CID 1109674 2013-11-03 10:51:15 +01:00
Paul Gilbert fbd365bb9a TSAGE: Renaming and unused variable removal from R2R gunpoint cutscene 2013-11-03 00:03:46 -04:00
Paul Gilbert b7f4da4de6 TSAGE: In progress renaming for R2R Flub Maze 2013-11-02 22:49:47 -04:00
Filippos Karapetis 4b1f426103 NEVERHOOD: Fix Klaymen's idle blinking animation in the teleporter
The wrong animation hash was used in stSitIdleTeleporterBlinkSecond()
2013-11-03 04:19:17 +02:00
Filippos Karapetis bee9e1bfd7 NEVERHOOD: Remove unused method drawShadowSurface() 2013-11-03 04:18:20 +02:00
Paul Gilbert 21a2fc6894 TSAGE: Renamings for R2R Teal confrontation scene 2013-11-02 20:51:35 -04:00
Paul Gilbert 5b696a003e TSAGE: Renaming for R2R corridors 2013-11-02 20:47:02 -04:00
Paul Gilbert 7f5aab983c TSAGE: Renamings and removoal of unused variable for R2R circular walkways 2013-11-02 20:41:11 -04:00
Paul Gilbert 6adee124b8 TSAGE: Renamings for R2R escape ship landing cutscene 2013-11-02 20:23:16 -04:00
Strangerke 15bf769003 TSAGE: R2R - Remove a useless variable in scene 800. This breaks savegame compatibility. 2013-11-03 01:16:51 +01:00
Eugene Sandulenko 1b408217bd FULLPIPE: Fix warnings 2013-11-03 01:55:58 +02:00
Eugene Sandulenko 2362498d54 SCUMM: Fix potential memory leak. CID 1003586 2013-11-03 01:28:03 +02:00
Eugene Sandulenko 69ac3bb944 FULLPIPE: Initialize variable. CID 1109665 2013-11-03 01:28:03 +02:00
Eugene Sandulenko aa2a6d7445 GUI: Skip useless assignment. CID 1002117 2013-11-03 01:28:03 +02:00
Eugene Sandulenko a71e59fd2d CINE: Remove unnecessary check. CID 1004117 2013-11-03 01:28:03 +02:00
Eugene Sandulenko 5d6c7fbcd1 RECORDER: Initialize variable. CID 1047258 2013-11-03 01:28:03 +02:00
Eugene Sandulenko 35236884d7 FULLPIPE: Implement MctlCompound::freeItems() 2013-11-03 01:28:03 +02:00
Paul Gilbert d7d88a25a4 TSAGE: Renamings for R2R base hall 2013-11-02 19:05:25 -04:00
Paul Gilbert e2d893f556 TSAGE: Renamings for R2R guard post 2013-11-02 18:56:21 -04:00
Paul Gilbert b4a0dfc903 TSAGE: Okay, now fixing pops at the end of sound effects. 2013-11-02 18:38:22 -04:00
Paul Gilbert 9cb4deda18 TSAGE: Bugfix to get rid of pops at the start of sound effects 2013-11-02 18:28:58 -04:00
Paul Gilbert 7bdd047f6a TSAGE: Renamings for R2R statis negator room 2013-11-02 18:24:40 -04:00
Paul Gilbert 51d766208c TSAGE: Renamings for Ralf/Tomko cutscene 2013-11-02 18:18:38 -04:00
Paul Gilbert 53e75d2217 TSAGE: Renamings for Teal monologue cutscene 2013-11-02 18:15:44 -04:00
Paul Gilbert 4dfd751210 TSAGE: Renamings for R2R guard cutscene 3230 2013-11-02 18:05:57 -04:00
Paul Gilbert 49a4564bb2 TSAGE: Renaming for R2R Rocko/Jocko cutscene 2013-11-02 17:59:11 -04:00
Paul Gilbert dd8271b32f TSAGE: Renamings for R2R captain/private cutscene 2013-11-02 17:56:08 -04:00
Paul Gilbert 88485f2b1f TSAGE: Renamings for R2R guard cutscene 2013-11-02 17:50:50 -04:00
Paul Gilbert 3cdf10046d TSAGE: Renaming for R2R autopsy room 2013-11-02 17:16:51 -04:00
Paul Gilbert fc742abae7 TSAGE: Renamings for R2R Miranda's cell 2013-11-02 16:58:44 -04:00
Paul Gilbert b3e56ddc2b TSAGE: Renaming for R2R ghoul dormitory 2013-11-02 16:39:20 -04:00
Filippos Karapetis b4f8e45a3c COMMON: SEEK_END offsets are negative
This was taken directly from the old code, which either used different
semantics, or had a genuine bug
2013-11-02 19:59:22 +02:00
Strangerke 604b86a0ac TSAGE: R2R - Renaming in Scene 300 2013-11-02 18:51:51 +01:00
Filippos Karapetis 732fb69b1c COMMON: Reenable SEEK_END seeking in GZipReadStream()
This is needed by the "Mirage" Wintermute game.
Vorbis can do backward seeking, thus we need to enable this for ZIP
streams. Since this can be a potentially slow operation, we throw a
warning (once per stream) when it occurs. Originally, SEEK_END seeks
in GZipReadStream were disabled by commit 9138128f. Refer to patch
#2050337 for more information.
2013-11-02 19:19:26 +02:00
Paul Gilbert 16a2a0baba TSAGE: Renaming for R2R ARM hanger base 2013-11-02 13:08:52 -04:00