uruk
ad9c247ae3
AVALANCHE: Implement picture loading/drawing in Nim.
2013-12-17 11:07:26 +01:00
Eugene Sandulenko
3fb03efbe3
FULLPIPE: Implement sceneHandler06_buttonPush()
2013-12-17 10:23:24 +02:00
Eugene Sandulenko
ce586cf836
FULLPIPE: More code to scene06
2013-12-17 10:14:00 +02:00
Eugene Sandulenko
bdd9931357
FULLPIPE: Implement sceneHandler06_enableDrops()
2013-12-17 10:08:20 +02:00
uruk
16194e227f
AVALANCHE: Add some graphic functions for Nim.
2013-12-17 08:35:42 +01:00
Strangerke
5a1fe83911
CGE: Fix check on file handlers
2013-12-17 08:06:03 +01:00
Strangerke
ee34fcef43
AVALANCHE: Fix variable initialization in Nim
2013-12-17 07:52:06 +01:00
Strangerke
408f1b3aa3
TONY: Add a reset function in RMWindow in order to group variable initialization
2013-12-17 07:43:58 +01:00
Strangerke
b5316f4c2a
TSAGE: R2R - Some more renaming and reordering in scene 1337, remove a useless Card
2013-12-17 07:09:45 +01:00
Paul Gilbert
2346671e7c
VOYEUR: Resource fix in doAptAnim
2013-12-16 22:21:41 -05:00
Paul Gilbert
5dde350ba0
VOYEUR: Implemented getVOCStatus
2013-12-16 22:21:11 -05:00
Strangerke
f8162cef4a
TSAGE: R2R - Fix an original bug in the card game logic, remove useless loops
2013-12-17 01:01:46 +01:00
Johannes Schickel
3a8c243d34
COMMON: Revert "Fix mismatched new/delete in the MemoryPool class".
...
This reverts commit b585addc23 .
The allocation of MemoryPool's page memory is doing in MemoryPool::allocPage,
which uses ::malloc, thus we need to use ::free to free the page memory in
MemoryPool::freeUnusedPages.
2013-12-17 00:26:50 +01:00
Filippos Karapetis
b585addc23
COMMON: Fix mismatched new/delete in the MemoryPool class
...
Memory is allocated with new in Hashmap::allocNode() and incorrectly
freed with free() in ~MemoryPool() and freeUnusedPages().
Issue reported by Dr. Memory
2013-12-17 01:16:28 +02:00
Strangerke
9466f57978
TSAGE: R2R - Some more renaming and refactoring in scene 1337
2013-12-16 21:48:28 +01:00
Eugene Sandulenko
2c84763771
FULLPIPE: Implement scene06_updateCursor()
2013-12-16 22:28:12 +02:00
Eugene Sandulenko
9ecdb4c1fc
FULLPIPE: Enable scene06
2013-12-16 22:28:12 +02:00
Eugene Sandulenko
65512ffd97
FULLPIPE: Implement scene06_initMumsy()
2013-12-16 22:28:12 +02:00
Eugene Sandulenko
5fc18c023d
FULLPIPE: Implement sceneHandler06()
2013-12-16 22:28:11 +02:00
Torbjörn Andersson
1d8b6a6843
FULLPIPE: Fix off-by-one error when checking valid 'idx'
...
Verified by sev, but I haven't actually seen it cause any problems.
2013-12-16 20:32:13 +01:00
Eugene Sandulenko
fe8d2df77c
FULLPIPE: Implement FullpipeEngine::setArcadeOverlay()
2013-12-16 11:18:33 +02:00
Eugene Sandulenko
0911865af6
FULLPIPE: Rearrange arcade-related functions
2013-12-16 11:10:39 +02:00
Eugene Sandulenko
021e00ab7c
FULLPIPE: Implement scene06_initScene()
2013-12-16 11:08:54 +02:00
Matthew Hoops
bda64c2b6d
PEGASUS: Fix the prehistoric volcano animations
2013-12-15 23:10:20 -05:00
Paul Gilbert
7d8aa0a506
VOYEUR: Implemented getVOCFileName
2013-12-15 20:11:11 -05:00
Paul Gilbert
e132e8b7c1
VOYEUR: Implemented doApt
2013-12-15 19:01:44 -05:00
Paul Gilbert
663d08b192
VOYEUR: Fix for when multiple bolt files are open
2013-12-15 17:51:47 -05:00
Martin Kiewitz
997887a368
SCI: patch SQ4 bug with throwing at sequel police
...
SQ4 floppy only, Sierra's official patch didn't fix it properly
2013-12-15 23:36:39 +01:00
Eugene Sandulenko
c37d70b933
FULLPIPE: Fix warning
2013-12-15 22:48:01 +02:00
Eugene Sandulenko
4c445c6446
FULLPIPE: Fix indentation
2013-12-15 22:41:29 +02:00
Paul Gilbert
28ecf5ba53
VOYEUR: Fix extra flag parameters for getBoltGroup and freeBoltGroup
2013-12-15 15:08:25 -05:00
Eugene Sandulenko
73d7a7c14b
FULLPIPE: Implement sceneHandler05_genFlies(). This completes the scene
2013-12-15 21:51:53 +02:00
Eugene Sandulenko
ab688e15a2
FULLPIPE: Renames in scene05
2013-12-15 21:51:53 +02:00
Paul Gilbert
2f3bb44f5e
VOYEUR: Fix for loading bolt groups
2013-12-15 13:28:42 -05:00
Martin Kiewitz
cb7f258a12
SCI: pq1vga script patch to fix map restore bug
...
fixes bug #5016
2013-12-15 17:51:13 +01:00
Paul Gilbert
8eae029669
VOYEUR: Fix for resource pointers resolveAll not clearing it's resolve it
2013-12-15 11:15:58 -05:00
Paul Gilbert
0fad924e49
TSAGE: Fix for accidental class prefix in R2R card game dialog definition
2013-12-15 10:49:36 -05:00
Paul Gilbert
aaa88e7f8a
TSAGE: Implemented R2R card game options dialog
2013-12-15 10:22:40 -05:00
Eugene Sandulenko
7cd0da64f5
FULLPIPE: Implement sceneHandler05_testHatch()
2013-12-15 16:36:17 +02:00
Eugene Sandulenko
c61db56a48
FULLPIPE: Implement void sceneHandler05_handleUp() and void sceneHandler05_handleDown()
2013-12-15 16:36:17 +02:00
Paul Gilbert
acc93389e9
TSAGE: Fix for R2R card game mouse button handling being reversed
2013-12-15 09:02:42 -05:00
Eugene Sandulenko
8b278d1cdd
FULLPIPE: Implement sceneHandler05_makeWackoFeedback()
2013-12-15 14:59:31 +02:00
Eugene Sandulenko
29a8bb5dbc
FULLPIPE: Implement sceneHandler05_makeManFlight()
2013-12-15 14:59:31 +02:00
Eugene Sandulenko
5751f4c110
FULLPIPE: Implement MGM::getPoint()
2013-12-15 14:59:31 +02:00
Eugene Sandulenko
7cb658f152
FULLPIPE: Implement MctlLadder::method34()
2013-12-15 14:59:31 +02:00
Strangerke
e18aa62a7f
TSAGE: Renaming in scene 1337, refactoring of handlePlayer01Discard()
2013-12-15 11:18:31 +01:00
Strangerke
32ab2a3e36
TSAGE: R2R - Remove some noisy (useless?) warnings
2013-12-15 11:01:36 +01:00
Strangerke
f7d17695c9
TSAGE: R2R - Fix bug in handlePlayer3()
2013-12-15 10:57:05 +01:00
Strangerke
cb218434a4
TSAGE: R2R - Some renaming in Scene 1337
2013-12-15 10:55:29 +01:00
Paul Gilbert
e44fa657e4
VOYEUR: Implemented support methods needed for doApt
2013-12-14 22:27:16 -05:00