Commit Graph
86814 Commits
Author SHA1 Message Date
Paul Gilbert 798a93d899 VOYEUR: Slight fix to doInterface method 2013-12-14 21:08:56 -05:00
Paul Gilbert fc757c3169 VOYEUR: Fix shadowed variable in doInterface 2013-12-14 20:42:16 -05:00
Paul Gilbert 95316a5956 VOYEUR: Implemented doInterface method 2013-12-14 20:40:19 -05:00
Eugene Sandulenko 9aaa7d742f FULLPIPE: Implemented several destructors 2013-12-15 02:46:53 +02:00
Strangerke ef5a7eeec7 TSAGE: R2R - Fix issue introduced in handlePlayer3 2013-12-15 00:06:44 +01:00
Paul Gilbert af90a11ff2 VOYEUR: Fix various warnings 2013-12-14 17:38:01 -05:00
Strangerke dd7b3a09c7 TSAGE: R2R - Refactoring in handlePlayer3(), some renaming, fix a bug in handlePlayer3() 2013-12-14 23:36:04 +01:00
Strangerke 4b53cb3dd8 TSAGE: R2R - More renaming in scene 1337 2013-12-14 22:51:27 +01:00
Strangerke c06d301ebc TSAGE: R2R - Fix optimizer behavior reported by Digitall in scene 3500 2013-12-14 21:27:54 +01:00
Paul Gilbert 49d50afb47 VOYEUR: In progress implementation of doInterface 2013-12-14 11:39:15 -05:00
Matthew Hoops 6477525db0 PEGASUS: Fix regression with Prehistoric AI rules ordering 2013-12-14 11:18:32 -05:00
Paul Gilbert debe14fc50 VOYEUR: Fixes for casting warnings 2013-12-14 11:07:01 -05:00
Eugene Sandulenko 42c04c8735 FULLPIPE: Implement sceneHandler05_showHandle() and sceneHandler05_hideHandle() 2013-12-14 17:42:41 +02:00
Eugene Sandulenko 84bf5238cd FULLPIPE: Started scene05 code 2013-12-14 17:39:10 +02:00
Johannes Schickel ec16611f69 TINSEL: Fix for bug #6469 "TINSEL: DW1 - No Sfx/Voice in German 4 Lang GRA Version".
Regression from d4a354c17f.
2013-12-14 16:01:57 +01:00
Eugene Sandulenko 620174ee95 FULLPIPE: Final renames in scene04 2013-12-14 16:12:59 +02:00
Eugene Sandulenko 8ab71a2a23 FULLPIPE: Renames in scene04 2013-12-14 16:12:59 +02:00
Willem Jan Palenstijn 78e7f5b51c SCI: Make second pass when loading objects
This is because objects may be loaded before their base objects,
which causes initBaseObject to fail for SCI0.

Script::initializeObjectsSci0 already did this, but
SegManager::saveLoadWithSerializer did not when calling
initBaseObject after loading a savegame.
2013-12-14 14:19:33 +01:00
Eugene Sandulenko a917e9d6fe FULLPIPE: Add basic logic to sceneHandler04_stopSound(). This completes scene04 2013-12-14 15:15:10 +02:00
Eugene Sandulenko 625ce270da FULLPIPE: Some renames in MctlLadder 2013-12-14 15:15:10 +02:00
Eugene Sandulenko 2c5b5cbb92 FULLPIPE: Implement sceneHandler04_sub8() 2013-12-14 15:15:10 +02:00
Eugene Sandulenko 87f69f078e FULLPIPE: Implement sceneHandler04_kozFly6() 2013-12-14 15:15:10 +02:00
Eugene Sandulenko 7bc700ed27 FULLPIPE: Implement sceneHandler04_kozFly7() 2013-12-14 15:15:09 +02:00
Eugene Sandulenko f57ce931fd FULLPIPE: Implement sceneHandler04_kozFly5() 2013-12-14 15:15:09 +02:00
Eugene Sandulenko 2ab8287f20 FULLPIPE: Implement sceneHandler04_kozFly3() 2013-12-14 15:15:09 +02:00
Strangerke c7a11c20f0 TSAGE: R2R - Refactoring in handlePlayer1() 2013-12-14 14:02:57 +01:00
Strangerke 608e3e3c55 TSAGE: R2R - Fix default value of winnerId, rename stationCount for consistency 2013-12-14 13:17:58 +01:00
Strangerke 876dee6f93 TSAGE: R2R - Renaming, refactoring in handlePlayer0() 2013-12-14 13:07:01 +01:00
Paul Gilbert 4ffa060832 VOYEUR: Make parsePlayCommands debug parse Index be 1-based 2013-12-13 23:26:51 -05:00
Paul Gilbert 033929d701 VOYEUR: Fixes for parsePlayCommands command 8 2013-12-13 23:18:59 -05:00
Paul Gilbert b9bd380a29 VOYEUR: Fixes for parsePlayCommands command 7 2013-12-13 23:13:35 -05:00
Paul Gilbert 208c5aa6b7 VOYEUR: Fix for parsePlayCommands command 9 2013-12-13 23:03:25 -05:00
Paul Gilbert b80d0e9aa3 VOYEUR: Fix field intiialisation in getStateInfo 2013-12-13 22:11:16 -05:00
Paul Gilbert f2b8c51881 VOYEUR: Added extra initialisation for ControlResource objects 2013-12-13 22:10:39 -05:00
Paul Gilbert 09b22952ce VOYEUR: Minor fix to getNextRecord and added a few debug lines 2013-12-13 20:51:06 -05:00
D G Turner 094c378217 GRAPHICS: Minor readability fixes to drawBevelSquareAlg method.
No functional change.
2013-12-13 23:41:24 +00:00
Eugene Sandulenko c111eff575 FULLPIPE: Implement sceneHandler04_shootKozyawka() 2013-12-14 01:19:02 +02:00
Torbjörn Andersson 56cf0ccabb TSAGE: Silence GCC warning. 2013-12-13 19:09:09 +01:00
Eugene Sandulenko e136183a35 FULLPIPE: Implement sceneHandler04_leaveScene() 2013-12-13 15:59:29 +02:00
Kamil Zbróg fc04a3c328 Merge remote-tracking branch 'sync/master' into prince-malik 2013-12-13 07:07:02 +00:00
Kamil Zbróg eecc6f3e84 PRINCE: Room resource loading started 2013-12-13 07:05:37 +00:00
Strangerke e79022bf34 TSAGE: R2R - Fix CID 1004055 - Dead code due to incomplete hardcoded logic 2013-12-13 07:44:14 +01:00
Paul Gilbert c479aed9d1 VOYEUR: Implemented cardPerform and cardPerform2 2013-12-12 23:56:54 -05:00
Paul Gilbert 1187a4fc25 VOYEUR: Implemented goToState method 2013-12-12 20:33:59 -05:00
Filippos Karapetis fbc0133ac0 FULLPIPE: Add a FIXME regarding buildMovInfo1SubItems() 2013-12-13 02:53:07 +02:00
Filippos Karapetis 6ea39711e1 FULLPIPE: Fix crash in MessageQueue::calcDuration(). Some cleanup 2013-12-13 02:52:37 +02:00
Strangerke 47907ae8eb TSAGE: R2R - Add a fix suggested by dreammaster to avoid several freezes in Signal() 2013-12-12 18:02:33 +01:00
Eugene Sandulenko cbf943c2c6 FULLPIPE: Renames in scene04 2013-12-12 18:12:10 +02:00
Eugene Sandulenko 52922fe97c FULLPIPE: Implement sceneHandler04_gotoLadder() 2013-12-12 18:12:10 +02:00
Eugene Sandulenko a40a50e7bb FULLPIPE: Implement sceneHandler04_walkClimbLadder() and sceneHandler04_downLadder() 2013-12-12 18:12:10 +02:00