Commit Graph
86814 Commits
Author SHA1 Message Date
Eugene Sandulenko c45720566d FULLPIPE: Implement scene08_updateCursor() 2013-12-22 00:58:42 +02:00
Martin Kiewitz 68567ec2b1 SCI: improved one of the kq6 audio+text patches
KQPrint windows now get closed automatically when in audio+text mode
2013-12-21 23:54:35 +01:00
Eugene Sandulenko 5f699929c8 FULLPIPE: Do not memcpy non-POD objects.
Thanks to eriktorbjorn for finding out.
2013-12-21 22:36:19 +02:00
uruk eeca348953 AVALANCHE: Move freeing of the used surfaces in Nim to a better place. 2013-12-21 19:09:57 +01:00
uruk 439817d42e AVALANCHE: Rename graphic functions connected to Nim. 2013-12-21 19:02:29 +01:00
Paul Gilbert 2fe3902dc9 VOYEUR: Fix to start doInterface after doApt 2013-12-21 11:52:53 -05:00
Strangerke c1f6e1d1b5 TSAGE: Add some workarounds to avoid card game freezes 2013-12-21 17:30:45 +01:00
Eugene Sandulenko cba54cce98 FULLPIPE: Plug scene10 in 2013-12-21 17:18:06 +02:00
Eugene Sandulenko ede3e0c3f8 FULLPIPE: More renames 2013-12-21 16:43:43 +02:00
Eugene Sandulenko 90532c78a2 FULLPIPE: g_fullpipe -> g_fp for brevity 2013-12-21 16:42:49 +02:00
Eugene Sandulenko 9816794f8c FULLPIPE: Plug scene08 in 2013-12-21 16:42:48 +02:00
Eugene Sandulenko e5462f415f FULLPIPE: Implement sceneHandler08() 2013-12-21 16:42:48 +02:00
Paul Gilbert 537ec24e1e VOYEUR: Renamed a couple of event fields 2013-12-20 23:03:17 -05:00
Paul Gilbert 171d159489 VOYEUR: Implemented doRoom method 2013-12-20 22:51:31 -05:00
Strangerke 141695b43b TSAGE: R2R - Fix discard behavior for player 2 in scene 1337 2013-12-21 01:05:49 +01:00
Eugene Sandulenko d20bf74f0a FULLPIPE: Implement sceneHandler10() 2013-12-20 23:47:25 +02:00
Eugene Sandulenko 17ecccd4b6 FULLPIPE: Implement scene10_initScene() 2013-12-20 23:21:10 +02:00
Martin Kiewitz d6dafa822a SCI: final script patcher cleanup 2013-12-20 16:05:36 +01:00
Martin Kiewitz e31b2bb1f5 SCI: another kq6 patch for text+audio
fixes cassima textboxes during the ending
2013-12-20 14:41:26 +01:00
uruk 6a2e38b10a AVALANCHE: Add keyboard support to Nim. 2013-12-20 12:53:21 +01:00
uruk 762f248740 AVALANCHE: Fix drawing of the gameboard in Nim. 2013-12-20 10:34:35 +01:00
uruk 3b341cff79 AVALANCHE: Rework mouse handling in Nim. 2013-12-20 10:32:07 +01:00
uruk a869e76376 AVALANCHE: Repair Dogfood's AI. 2013-12-20 09:57:46 +01:00
uruk d3d2f6060e AVALANACHE: Minor bug fix and coding convention fix. 2013-12-20 09:22:45 +01:00
uruk 876e225c33 AVALANCHE: Repairs in Nim regarding the cursor and some text color. 2013-12-20 09:00:06 +01:00
uruk f83de4fbfe AVALANCHE: Implement Nim::endOfGame(). 2013-12-20 08:46:47 +01:00
uruk f9684f98f7 AVALANCHE: Replace Nim::dogFood(). 2013-12-20 08:19:32 +01:00
uruk 29c3f18d18 AVALANCHE: Implement mouse control of Nim.
Now the mini-game is playable.
2013-12-20 08:17:23 +01:00
Strangerke e9015d4540 TSAGE: BF - Fix several uses of ANIM_MODE_8 & 9 2013-12-20 07:19:22 +01:00
Strangerke 6f5cc20c9c TSAGE: R2R - Fix several uses of ANIM_MODE_8 & 9 2013-12-20 07:19:07 +01:00
Strangerke 5e35729ee8 TSAGE: Some renaming, remove some useless variables from Core, increase savegame version 2013-12-20 07:11:09 +01:00
Martin Kiewitz 0ba254475b SCI: script patcher comment adjust 2013-12-20 01:20:52 +01:00
Martin Kiewitz 322c5530dc SCI: even more script patcher cleanup 2013-12-20 01:17:55 +01:00
Filippos Karapetis 1dde17b0ee NEVERHOOD: Allow skipping of the introductory credits with the space key 2013-12-20 02:10:35 +02:00
Filippos Karapetis 7ea0386307 NEVERHOOD: Disable the fanmade Russian Fargus release for now
This version has broken resources that corrupt the heap
(e.g. the menu header).
2013-12-20 02:10:34 +02:00
Martin Kiewitz 1d77c9f0cf SCI: script patcher cleanup 2013-12-20 01:01:26 +01:00
Eugene Sandulenko 5253021fbd FULLPIPE: Remove explicit null check. CID 1138364 2013-12-20 00:17:42 +02:00
Eugene Sandulenko b8fcaae643 FULLPIPE: Fix explicit null dereference. CID 1138361 2013-12-20 00:17:42 +02:00
Eugene Sandulenko 0ebca03355 FULLPIPE: Fix explicit null dereference. CID 1138360 2013-12-20 00:17:42 +02:00
Eugene Sandulenko f91f043b10 FULLPIPE: Remove logically dead code. CID 1138359 2013-12-20 00:17:42 +02:00
Eugene Sandulenko bf59b074d2 FULLPIPE: Make scene08_initScene() compilable 2013-12-20 00:17:41 +02:00
Filippos Karapetis 0e3df54e7b NEWS: Remove accidental tabs 2013-12-20 00:02:00 +02:00
Filippos Karapetis 3ac498fe9e NEWS: Sync with the latest changes in common, SCI and Tinsel 2013-12-19 23:58:14 +02:00
Filippos Karapetis 2fb2ae86f1 README: Add info about simultaneous speech and subtitles in SCI games 2013-12-19 23:58:14 +02:00
Martin Kiewitz a4f08654b3 SCI: kq6 script patch to fix "drink me" bottle
fixes bug #5252
2013-12-19 22:40:18 +01:00
Eugene Sandulenko 3832f91187 FULLPIPE: Initial code for init_scene08() 2013-12-19 19:09:28 +02:00
Eugene Sandulenko d8c3d47200 FULLPIPE: Enable scene07 2013-12-19 18:45:11 +02:00
Eugene Sandulenko 8862be264b FULLPIPE: Implement sceneHandler07_openLuke() 2013-12-19 18:42:35 +02:00
Eugene Sandulenko 97cd39bb95 FULLPIPE: Implement sceneHandler07_hideLuke() 2013-12-19 18:38:49 +02:00
Eugene Sandulenko 4193742c7c FULLPIPE: Implement scene07_hide/showBox() 2013-12-19 18:23:14 +02:00