Commit Graph
86814 Commits
Author SHA1 Message Date
Eugene Sandulenko ec6da5a450 FULLPIPE: Implement MotionController::getLinkByName() 2013-12-29 23:50:15 +02:00
Eugene Sandulenko b10bc540a3 FULLPIPE: Enable scene13 2013-12-29 23:18:51 +02:00
Eugene Sandulenko ddb4e0af76 FULLPIPE: Implement sceneHandler13() 2013-12-29 23:12:26 +02:00
Paul Gilbert c78e83d784 VOYEUR: Implemented remainder of playAVideoDuration 2013-12-30 08:05:45 +11:00
Paul Gilbert c4197b4e30 VOYEUR: Move _isRLV3 flag to animation header class 2013-12-30 07:45:44 +11:00
Paul Gilbert beb64fe527 VOYEUR: Adding support for manually set backgrounds to RL2 playback 2013-12-30 07:33:36 +11:00
Filippos Karapetis 92034a36b3 FULLPIPE: Fix crash when jumping to an unknown scene 2013-12-29 15:37:02 +02:00
Filippos Karapetis 2bf97b962a FULLPIPE: Add a missing initialization in the MessageQueue class
Fixes a crash in scene 7
2013-12-29 14:51:40 +02:00
Filippos Karapetis c64a123014 NEWS: Sync with the latest SCI changes and change some items to 80 cols 2013-12-29 13:55:36 +02:00
Paul Gilbert 3fd1abbe32 VOYEUR: Implemented playAVideo code, and support for RLV3 videos 2013-12-29 21:12:03 +11:00
Eugene Sandulenko 16f7d5c6ec FULLPIPE: Plug scene13 in 2013-12-29 09:42:54 +02:00
Eugene Sandulenko 0b60ca36a1 FULLPIPE: Initial code for scene13 2013-12-29 01:46:25 +02:00
Paul Gilbert 10af04da6a VOYEUR: Mouse flags cleanup and in progress work on doGossip 2013-12-29 09:58:43 +11:00
Paul Gilbert 1256fb6b66 VOYEUR: Add support for creating a PictureResource from a Graphics::Surface 2013-12-29 09:54:40 +11:00
Eugene Sandulenko 657811e2c3 FULLPIPE: Revert accidential change 2013-12-28 23:55:49 +02:00
Eugene Sandulenko 3f8c39341c FULLPIPE: Correctly implement scene switching from command line 2013-12-28 23:42:06 +02:00
Eugene Sandulenko 5822ce9659 FULLPIPE: Complete scene24 2013-12-28 22:28:54 +02:00
Eugene Sandulenko e488d35454 FULLPIPE: Implement sceneHandler24() 2013-12-28 22:22:32 +02:00
Eugene Sandulenko d751e719ac FULLPIPE: Implement scene24_setPoolState() 2013-12-28 22:14:38 +02:00
Eugene Sandulenko 0af0d2bc6a FULLPIPE: Plug scene24 in 2013-12-28 22:04:12 +02:00
Eugene Sandulenko b24b1880be FULLPIPE: Initial implementation of scene24_initScene() 2013-12-28 21:59:16 +02:00
Torbjörn Andersson ba3172b55f NEVERHOOD: Fix crash when playing uncompressed sounds
This happened to me when (or shortly afterwards; I'm not quite sure)
lighting the fuse on the TNT dummy.
2013-12-28 14:21:48 +01:00
Filippos Karapetis 185c232b60 NEVERHOOD: Fix quitting via the menu (bug #6474) 2013-12-28 14:52:37 +02:00
Filippos Karapetis 6ed7f1dd4e NEVERHOOD: Close the game menu when pressing the Escape key 2013-12-28 14:47:35 +02:00
Eugene Sandulenko 9a5e5c2589 FULLPIPE: Renames in scene11. This completes the scene 2013-12-28 14:17:50 +02:00
Eugene Sandulenko 2c35897260 FULLPIPE: Rename variables in scene11 2013-12-28 14:17:50 +02:00
Eugene Sandulenko 89db57906b FULLPIPE: Give proper names to subs in scene11 2013-12-28 14:17:49 +02:00
Eugene Sandulenko b42c8e157e FULLPIPE: Implement scene11_dudeSwingCallback() 2013-12-28 14:17:49 +02:00
Eugene Sandulenko 08922cd3c4 FULLPIPE: Implement sceneHandler11_swingerJumpDown() 2013-12-28 14:17:49 +02:00
Eugene Sandulenko 8b308be18a FULLPIPE: More code to scene11 2013-12-28 14:17:49 +02:00
Eugene Sandulenko 0238e20c36 FULLPIPE: Implement sceneHandler11_jumpFromSwing() 2013-12-28 14:17:49 +02:00
Filippos Karapetis 4ffbae3815 NEVERHOOD: Fix looping sounds (bug #6473)
Based on salty-horse's patch - thanks!
2013-12-28 13:30:33 +02:00
Paul Gilbert 2c0a94d174 VOYEUR: Fix right click to exit room closeups 2013-12-28 21:17:57 +11:00
Paul Gilbert d763f83862 VOYEUR: Fixes for mouse cursor calls 2013-12-28 20:53:33 +11:00
Paul Gilbert aa42e7d2bd VOYEUR: Fix data needed for drawDot 2013-12-28 20:40:53 +11:00
Paul Gilbert 8fa75375d4 VOYEUR: Bugfixes for doEvidDisplay 2013-12-28 20:32:17 +11:00
Paul Gilbert f88c472778 VOYEUR: Fixed naming of mouse state flags 2013-12-28 19:53:00 +11:00
Paul Gilbert f01ff9a938 VOYEUR: Further replacement of page flip code with flipPageAndWait calls 2013-12-28 18:45:32 +11:00
Paul Gilbert b08e80cd66 VOYEUR: Implemented evidence display code 2013-12-28 18:37:37 +11:00
Paul Gilbert 84752aa272 VOYEUR: Refactored code fragments to use flipPageAndWait 2013-12-28 15:09:44 +11:00
Paul Gilbert 19c208a05d VOYEUR: Refactored code fragments to use flipPageAndWaitForFade method 2013-12-28 15:02:54 +11:00
Paul Gilbert 9eccf91aea VOYEUR: Implemented startCursorBlink and drawDot 2013-12-28 14:01:06 +11:00
Paul Gilbert 3b9cdf48ee VOYEUR: Fix for doRoom start and looping 2013-12-28 13:30:51 +11:00
Eugene Sandulenko 66dddbe892 FULLPIPE: implement sceneHandler11_sub08() 2013-12-28 00:28:50 +02:00
Eugene Sandulenko a67dcf27bf FULLPIPE: Implement sceneHandler11_sub11() 2013-12-28 00:19:28 +02:00
Eugene Sandulenko 98598d2ec3 FULLPIPE: Implement sceneHandler11_sub10() 2013-12-28 00:09:52 +02:00
Eugene Sandulenko b03e329bc7 FULLPIPE: Implement sceneHandler11_swingLogic() 2013-12-27 23:59:41 +02:00
Eugene Sandulenko 183df043ae FULLPIPE: Implement sceneHandler11_sub09() 2013-12-27 23:49:00 +02:00
Eugene Sandulenko 2136644348 FULLPIPE: Implement sceneHandler11_swing0()/swing2() 2013-12-27 22:32:01 +02:00
Eugene Sandulenko a702464626 FULLPIPE: More code to scene11 2013-12-27 22:24:38 +02:00