Commit Graph
86814 Commits
Author SHA1 Message Date
uruk ae96463036 CGE2: Rework EventManager::handleEvents().
Also add and implement spriteAt() during the process.
2014-06-15 21:11:42 +02:00
Eugene Sandulenko 039249d39b GRAPHICS: Fix compilation for Amiga 2014-06-15 21:50:10 +03:00
Eugene Sandulenko 1ebb8aa6de Merge pull request #466 from sev-/transparent-surface
COMMON: Move TransparentSurface to common code
2014-06-15 21:15:31 +03:00
Strangerke c57991ddfa CGE: Use booleans instead of uint16 in flag structure 2014-06-15 19:47:37 +02:00
Strangerke 8dbfcc37fb CRUISE: Add a safeguard to avoid a potential null pointer derefenrece 2014-06-15 18:19:11 +02:00
Eugene Sandulenko 5c706dde27 SWORD25: Switch to common TransparentSurface 2014-06-15 15:43:25 +03:00
Eugene Sandulenko 385f8358ab WINTERMUTE: Switch to use of moved to OSystem TransparentSurface 2014-06-15 15:43:18 +03:00
Eugene Sandulenko 7322d905b3 COMMON: Copy TransparentSurface from Wintermute engine to common code 2014-06-15 15:43:06 +03:00
Strangerke c82246ee55 CGE2: remove useless code related to boolean values 2014-06-15 11:25:56 +02:00
Strangerke 0f923c7e98 CGE2: Change the Flags structure to make use of booleans 2014-06-15 11:12:13 +02:00
Filippos Karapetis 9c4d086165 DRASCULA: Handle audio files in the "audio" folder (bug #6631)
The music add-on packs we provide have the audio files in an "audio"
folder, but without clear indication that its contents should be
copied inside the game data folder. Since this can lead to confusion
from users, we just add support for this case
2014-06-15 03:54:43 +03:00
Paul Gilbert c48c585f88 CGE2: Fix loading of fixed-point integer values 2014-06-14 19:34:30 -04:00
uruk 600c32adf9 CGE2: Implement snWalk(). 2014-06-14 20:27:26 +02:00
uruk 58c312d9e9 CGE2: Implement snReach() and connected functions. 2014-06-14 20:13:08 +02:00
uruk 3d63184fee CGE2: Rethink Spare::dispose(). 2014-06-14 19:46:18 +02:00
Filippos Karapetis 1ff27b72dc MADS: Init scene variables for Phantom/Dragon, so they can start again 2014-06-14 17:48:29 +03:00
Marisa-Chan ace0e5e88f ZVISION: Fix compilation errors with latest scummvm 2014-06-14 15:18:24 +07:00
Eugene Sandulenko 2ee3b7c11b FULLPIPE: Fix crash on exit 2014-06-14 09:43:29 +03:00
Paul Gilbert 28717ff056 CGE2: Fix vertical screen clipping in Bitmap::show and Bitmap::hide 2014-06-13 23:22:44 -04:00
uruk a2c3a11708 CGE2: Rename setCave() to setScene(). 2014-06-13 22:36:32 +02:00
uruk 2b5eec4427 CGE2: Implement snCover and snUncover.
Also add and implement expandSprite().
2014-06-13 22:29:39 +02:00
uruk 63c0cb40fe CGE2: Stub snSay again. 2014-06-13 22:20:19 +02:00
uruk 52fb03fc97 CGE2: Fix Sprite::touch().
Not it only takes action if the user actually clicked.
2014-06-13 22:19:41 +02:00
uruk 0bd781a3dc CGE2: Implement releasePocket(). 2014-06-13 19:52:28 +02:00
uruk 95e3f240d6 CGE2: Implement Hero::turn(). 2014-06-13 19:41:43 +02:00
uruk 3aae5cfa06 CGE2: Implement Hero::hStep(). 2014-06-13 19:39:24 +02:00
uruk 235d0fffbd CGE2: Reimplement Hero::setCave(). 2014-06-13 19:36:36 +02:00
uruk bad8e7ea26 CGE2: Fix Sprite::ghost and snGhost(). 2014-06-13 17:02:17 +02:00
Marisa-Chan 45589950c0 Merge remote-tracking branch 'upstream/master' into zvision
Conflicts:
	engines/zvision/animation/rlf_animation.cpp
	engines/zvision/animation_control.h
	engines/zvision/core/console.cpp
	engines/zvision/core/events.cpp
	engines/zvision/cursors/cursor.cpp
	engines/zvision/cursors/cursor_manager.cpp
	engines/zvision/cursors/cursor_manager.h
	engines/zvision/fonts/truetype_font.cpp
	engines/zvision/graphics/render_manager.cpp
	engines/zvision/graphics/render_manager.h
	engines/zvision/inventory/inventory_manager.h
	engines/zvision/inventory_manager.h
	engines/zvision/meta_animation.h
	engines/zvision/module.mk
	engines/zvision/scripting/actions.cpp
	engines/zvision/scripting/control.h
	engines/zvision/scripting/controls/animation_control.cpp
	engines/zvision/scripting/controls/animation_control.h
	engines/zvision/scripting/controls/input_control.cpp
	engines/zvision/scripting/controls/lever_control.cpp
	engines/zvision/scripting/controls/timer_node.cpp
	engines/zvision/scripting/controls/timer_node.h
	engines/zvision/scripting/puzzle.h
	engines/zvision/scripting/scr_file_handling.cpp
	engines/zvision/scripting/script_manager.cpp
	engines/zvision/scripting/script_manager.h
	engines/zvision/sidefx.cpp
	engines/zvision/sound/zork_raw.cpp
	engines/zvision/sound/zork_raw.h
	engines/zvision/video/video.cpp
	engines/zvision/video/zork_avi_decoder.h
	engines/zvision/zvision.cpp
	engines/zvision/zvision.h
2014-06-13 21:43:04 +07:00
uruk 2ad2be370e CGE2: Implement Hero::tick(). 2014-06-13 16:31:32 +02:00
uruk 95c844a035 CGE2: Implement snKill().
Add and implement Sprite::setCave() during the process.
2014-06-13 16:13:36 +02:00
uruk 6ac5e2cfcf CGE2: Fix initialization of HeroTab. 2014-06-13 14:07:35 +02:00
Eugene Sandulenko 5c005ad3a3 FULLPIPE: Implement FullpipeEngine::freeGameLoader() 2014-06-13 10:49:54 +03:00
Eugene Sandulenko e181edd040 FULLPIPE: Implement FullpipeEngine::cleanup() 2014-06-13 10:44:52 +03:00
Eugene Sandulenko 96065c7f87 FULLPIPE: Implement GameLoader::~GameLoader() 2014-06-13 10:32:35 +03:00
Eugene Sandulenko de01a09141 FULLPIPE: Removed unused code 2014-06-13 10:32:35 +03:00
Paul Gilbert 162c840937 CGE2: Fix FXP initialiation and division operator 2014-06-12 23:49:06 -04:00
Strangerke dfc94267d5 CGE2: Get somewhat better values 2014-06-12 21:05:19 +02:00
Strangerke cd31c9e87a MADS: initialize a couple of variable in DialogLine 2014-06-12 14:18:52 +02:00
anotherguest 17edab101b Merge branch 'master' of github.com:scummvm/scummvm 2014-06-12 10:01:26 +02:00
anotherguest c2debe028d SYMBIAN: Added esock.lib for byteswap. 2014-06-12 10:01:05 +02:00
Eugene Sandulenko 18242b8a29 FULLPIPE: Implement GameLoader::restoreDefPicAniInfos() 2014-06-12 10:32:45 +03:00
Eugene Sandulenko 0fe605be4b FULLPIPE: Implement GameVar::~GameVar() 2014-06-12 10:16:53 +03:00
anotherguest 46f30804d8 Merge branch 'master' of github.com:scummvm/scummvm 2014-06-12 08:03:53 +02:00
anotherguest 237bc4cc21 SYMBIAN: Add symbian support for voyeur 2014-06-12 08:02:57 +02:00
Strangerke 207f3c8be2 CGE2: Implement FXP code. Still WIP, loadTab to be fixed 2014-06-12 07:20:55 +02:00
Strangerke 45f8bd755c CGE2: Fix code computing distance 2014-06-12 01:18:10 +02:00
Eugene Sandulenko 263cc2873b FULLPIPE: Use safe string copying. CID 1208908 2014-06-11 23:02:58 +03:00
Eugene Sandulenko 1d53333435 FULLPIPE: Copy string safely. CID 1208909 2014-06-11 23:01:22 +03:00
anotherguest de15b20530 SYMBIAN: Add Fedor to Symbian Credit list in credits.pl 2014-06-11 11:48:51 +02:00