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FULLPIPE: Implement FullpipeEngine::cleanup()
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@@ -424,7 +424,15 @@ void FullpipeEngine::freeGameLoader() {
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}
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void FullpipeEngine::cleanup() {
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warning("STUB: FullpipeEngine::cleanup()");
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//cleanRecorder();
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clearMessageHandlers();
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clearMessages();
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_globalMessageQueueList->compact();
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for (uint i = 0; i < _globalMessageQueueList->size(); i++)
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delete (*_globalMessageQueueList)[i];
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stopAllSoundStreams();
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}
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void FullpipeEngine::updateScreen() {
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