uruk
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b6d4281917
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CGE2: Call loadPos() from loadHero() instead of loadUser().
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2014-06-29 21:38:46 +02:00 |
|
lukaslw
|
191b4cc8be
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PRINCE: Memory leaks fix - showBackAnim(), printAt(), checkMob()"
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2014-06-29 20:40:04 +02:00 |
|
uruk
|
38a59bee3e
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CGE2: Add skeleton for save/load system.
Also rename loadGame() to loadHeroes().
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2014-06-29 20:36:54 +02:00 |
|
lukaslw
|
7ebcbea0f9
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PRINCE: Object, checkMob() update, prepareInventoryToView() fix
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2014-06-29 17:56:25 +02:00 |
|
lukaslw
|
dc400682af
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PRINCE: hotspot() name change to checkMob() and update
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2014-06-29 15:54:07 +02:00 |
|
Johannes Schickel
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dd4388b73e
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Merge pull request #471 from lordhoto/sdl-default-rate
SDL: Default audio output rate to 44kHz.
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2014-06-29 15:38:37 +02:00 |
|
Kirben
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cc1a570f96
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AGOS: Revert my MIDI changes that caused bug #6664.
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2014-06-29 23:36:11 +10:00 |
|
Paul Gilbert
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dd7b6f9c80
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MADS: Cleanup of fields and constants usage
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2014-06-28 22:56:51 -04:00 |
|
Paul Gilbert
|
92cc2a7bc8
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MADS: Create savegame thumbnail from scenes before opening in-game dialogs
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2014-06-28 22:40:25 -04:00 |
|
Filippos Karapetis
|
0113e79e23
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MADS: Don't error out on unsupported scene transitions
This prevents the game from erroring out when screen fade is toggled
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2014-06-29 05:22:46 +03:00 |
|
Paul Gilbert
|
4ebf52d3b3
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MADS: Fix selection of lines in the difficulty dialog to match the original
|
2014-06-28 21:36:43 -04:00 |
|
uruk
|
160212c8e3
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CGE2: Add fallback detection for the currently WIP English translation.
|
2014-06-28 23:44:48 +02:00 |
|
uruk
|
2f80cf6faf
|
CGE2: Fix formatting of FXP's operators.
|
2014-06-28 21:39:16 +02:00 |
|
Eugene Sandulenko
|
3b39132fb7
|
SAGA: Added detection for Chinese floppy ITE. Needs CJK rendering
|
2014-06-28 22:38:58 +03:00 |
|
uruk
|
f69ee470ed
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CGE2: Rework FXP::Joined().
This commit hopefully silence a great wall of GCC warnings.
|
2014-06-28 21:38:21 +02:00 |
|
Filippos Karapetis
|
7828f8ffbd
|
MADS: Remove dead code
|
2014-06-28 21:57:46 +03:00 |
|
Filippos Karapetis
|
b356f7f923
|
MADS: Started implementing the Rex in-game and option menus
|
2014-06-28 21:57:46 +03:00 |
|
D G Turner
|
a1b80bb536
|
NEVERHOOD: Fix for uninitialized variables for car ride logic.
This fixes bug #6661 NEVERHOOD: Uninitialized variable during car ride.
|
2014-06-28 19:08:50 +01:00 |
|
uruk
|
69c8871c3f
|
CGE2: Silence GCC warning in Hero::tick().
|
2014-06-28 19:53:05 +02:00 |
|
Bastien Bouclet
|
bf90ad0467
|
BUILD: Move the PS3 make targets to a separate file
|
2014-06-28 17:12:43 +02:00 |
|
lukaslw
|
6878b9bc52
|
PRINCE: increaseString(), loading mob exam text update
|
2014-06-28 17:10:12 +02:00 |
|
David Turner
|
cb596113a7
|
Merge pull request #461 from digitall/vkeybdFix
Add trigger for Virtual Keyboard on long press of Middle Mouse Button
|
2014-06-28 14:59:08 +01:00 |
|
lukaslw
|
49de202a21
|
PRINCE: O_CHANGEMOB(), getMobVisible(), setMobVisible()
|
2014-06-28 09:51:14 +02:00 |
|
Torbjörn Andersson
|
95ba430d11
|
NEVERHOOD: Initialize _newMoveDirection. Valgrind complained.
|
2014-06-28 08:11:54 +02:00 |
|
Strangerke
|
6f2e4a76cc
|
CGE2: Add workaround for badly named VBM file in room 11
|
2014-06-28 00:46:32 +02:00 |
|
uruk
|
2514d86630
|
CGE2: Implement Sprite::step() fully.
|
2014-06-27 23:40:23 +02:00 |
|
Eugene Sandulenko
|
7d78a74156
|
FULLPIPE: Reduce header dependency
|
2014-06-27 19:07:27 +03:00 |
|
Eugene Sandulenko
|
96ba19099f
|
FULLPIPE: Split out MGM code into separate file
|
2014-06-27 19:05:43 +03:00 |
|
Eugene Sandulenko
|
ec0d06e269
|
FULLPIPE: Attempt to fix flickering. Added debug output
|
2014-06-27 18:51:17 +03:00 |
|
Bastien Bouclet
|
991999d6d5
|
CONFIGURE: Disable the event recorder for the PS3
It causes a crash on startup for unknown reasons
|
2014-06-27 16:11:18 +02:00 |
|
uruk
|
723bdc12ad
|
CGE2: Make Hero's expand() and contract() virtual.
Now it mimics the original correctly.
|
2014-06-27 12:11:06 +02:00 |
|
Strangerke
|
b08b3eac33
|
CGE2: Add a virtual destructor in Choice, some minor cleanup
|
2014-06-27 07:34:27 +02:00 |
|
Paul Gilbert
|
456ce2a678
|
MADS: Implement the difficulty selection dialog
|
2014-06-26 22:07:33 -04:00 |
|
Strangerke
|
e9396f8d10
|
CGE2: Fix some GCC warnings
|
2014-06-27 01:09:34 +02:00 |
|
lukaslw
|
011ecf0c6d
|
PRINCE: Fix for hotspot() and change from 0 to -1 for empty _selectedMob
|
2014-06-26 23:58:33 +02:00 |
|
Strangerke
|
014d6bd9f0
|
CGE2: Hopefully fix compilation for GCC
|
2014-06-26 21:07:24 +02:00 |
|
johndoe123
|
bdee71f279
|
NEVERHOOD: Implement clipping in BaseSurface::copyFrom
This should hopefully fix the crashes in the Hall of Records as mentioned in bug #6513.
|
2014-06-26 19:19:28 +02:00 |
|
lukaslw
|
12c5a6e6e2
|
PRINCE: setVoice update, O_GETMOBTEXT(), O_SETSTRING()
|
2014-06-26 18:29:19 +02:00 |
|
lukaslw
|
fc71efd713
|
PRINCE: LMB() fix, storeNewPC() - first working script events
|
2014-06-26 02:35:48 +02:00 |
|
D G Turner
|
ad07da959d
|
SYMBIAN: Add "small" vkeybd pack to port packaging.
|
2014-06-25 20:19:06 +01:00 |
|
D G Turner
|
536203b352
|
DEVTOOLS: Add "small" vkeybd pack to create_project postbuild script.
|
2014-06-25 20:14:17 +01:00 |
|
D G Turner
|
c8fc6cad58
|
PS3: Add "small" virtual keyboard pack to port packaging.
|
2014-06-25 20:13:01 +01:00 |
|
D G Turner
|
68490bee45
|
GPH: Add "small" virtual keyboard pack to GP2XWIZ debug port packaging.
|
2014-06-25 20:11:06 +01:00 |
|
D G Turner
|
1aabc3e1ff
|
GPH: Add "small" virtual keyboard pack to GP2X debug port packaging.
|
2014-06-25 20:10:40 +01:00 |
|
D G Turner
|
ae8d290986
|
GPH: Add "small" virtual keyboard pack to CAANOO debug port packaging.
|
2014-06-25 20:08:21 +01:00 |
|
D G Turner
|
b3946359ea
|
GPH: Add "small" virtual keyboard pack to GP2XWIZ port packaging.
|
2014-06-25 20:04:48 +01:00 |
|
D G Turner
|
32a403eb5e
|
GPH: Add "small" virtual keyboard pack to GP2X port packaging.
|
2014-06-25 20:03:41 +01:00 |
|
D G Turner
|
5f2306e329
|
GPH: Add "small" virtual keyboard pack to CAANOO port packaging.
|
2014-06-25 20:02:25 +01:00 |
|
D G Turner
|
532dd85906
|
DINGUX: Add "small" virtual keyboard pack to port packaging.
|
2014-06-25 20:01:06 +01:00 |
|
D G Turner
|
9c4e6d2194
|
LINUXMOTO: Add "small" virtual keyboard pack to port packaging.
|
2014-06-25 19:59:33 +01:00 |
|