D G Turner
27d25f6b76
N64: Add "small" virtual keyboard pack to port packaging.
2014-06-25 19:57:20 +01:00
D G Turner
b8cce3a16d
WII: Add "small" virtual keyboard pack to port packaging.
2014-06-25 19:55:57 +01:00
D G Turner
834d04b76c
MAEMO: Add "small" virtual keyboard pack to port packaging.
2014-06-25 19:53:55 +01:00
D G Turner
e07819fb12
README: Remove Keymapper trigger key note, add Vkeybd mouse button note.
...
As the keymapper is still WIP/unstable, this should be omitted from user
documentation. Added note on mouse button trigger for virtual keyboard
as this was not noted in any user documentation.
2014-06-25 19:45:44 +01:00
Strangerke
00c867f8ea
CGE2: Add a safeguard in Sprite::show()
2014-06-25 19:37:25 +02:00
Strangerke
384f1b664b
CGE2: Implement snMidi()
2014-06-25 19:36:59 +02:00
Eugene Sandulenko
d6ec21d4d0
FULLPIPE: Fix selector in debug scene
2014-06-25 18:55:33 +03:00
lukaslw
e453f23f04
PRINCE: leftMouseButton() - code clean up
2014-06-25 16:05:01 +02:00
Kirben
5e78bee2f5
SCUMM: Add UK Windows version of Freddi Fish 3.
2014-06-25 19:10:28 +10:00
Strangerke
2bc35f6f6d
CGE2: Add a work around for missing VBM in scene 4
2014-06-24 23:36:37 +02:00
Strangerke
3dd6c9f7aa
CGE2: Implement a couple of stubs
2014-06-24 22:14:19 +02:00
lukaslw
9a13423829
PRINCE: LMB outside inventory - give / use item
2014-06-24 05:03:36 +02:00
lukaslw
a319f473f6
PRINCE: LMB outside of inventory - update
2014-06-24 03:57:40 +02:00
Eugene Sandulenko
5da1a45307
SWORD25: Fix sprite flipping
2014-06-24 00:48:52 +03:00
Eugene Sandulenko
c176a9a534
FULLPIPE: Remove unused variable
2014-06-23 23:04:44 +03:00
Strangerke
840eef8eb1
CGE2: Add a big hack to work around the coordinates issue
2014-06-23 18:10:05 +02:00
Eugene Sandulenko
2a09159c2b
FULLPIPE: Give better name to function
2014-06-23 15:54:28 +03:00
Eugene Sandulenko
a493355af3
FULLPIPE: MovGraph::calcMovItems: renamed variables and added some comments
2014-06-23 15:52:31 +03:00
Eugene Sandulenko
89d789b122
GRAPHICS: Added BE/LE to TS_ macros
2014-06-23 15:39:31 +03:00
uruk
0eece817eb
CGE2: Fix releasePocket().
...
Now the inventory system is working as intended.
2014-06-23 13:11:54 +02:00
uruk
23adc159ef
CGE2: Implement busy() and revise connected parts of the engine.
2014-06-23 11:50:49 +02:00
uruk
2226eb0789
CGE2: Implement snSay(), reimplement some parts of the sound code.
2014-06-23 10:20:24 +02:00
uruk
19bc151939
CGE2: Some more formatting fix in FXP.
2014-06-22 23:11:27 +02:00
lukaslw
11d062f2b2
PRINCE: Cursor update, LMB outside inventory crash fix
2014-06-22 20:09:25 +02:00
lukaslw
d67690c5f6
PRINCE: Inventory turning on - update
2014-06-22 20:09:24 +02:00
lukaslw
a428f324f2
PRINCE: Dialog box loop - drawScreen() update for it
2014-06-22 20:09:23 +02:00
lukaslw
31ea215447
PRINCE: Hero animations fix - frame height calculation
2014-06-22 20:09:22 +02:00
lukaslw
422eeab07a
PRINCE: LMB in inventory - use item on item fix
2014-06-22 20:09:22 +02:00
lukaslw
fd5ee85e3d
PRINCE: PrinceEngine::showTexts() - y position fix
2014-06-22 20:09:21 +02:00
lukaslw
c8046f8591
PRINCE: PrinceEngine:: makeInvCursor()
2014-06-22 20:09:20 +02:00
lukaslw
96a1d24a4a
PRINCE: LMB in inventory - update
2014-06-22 20:09:20 +02:00
lukaslw
1ca309f50a
PRINCE: Voice sample for options Open/Push, Close/Pull in inventory
2014-06-22 20:09:19 +02:00
lukaslw
daf91dcf74
PRINCE: Inventory LMB update, VariaTxt::getString fix
2014-06-22 20:09:18 +02:00
lukaslw
25f51bfb82
PRINCE: scanMobEvents()
2014-06-22 20:09:17 +02:00
lukaslw
306c234eb7
PRINCE: moveSet - names change
2014-06-22 20:09:17 +02:00
lukaslw
82bc007819
PRINCE: Dialog box update; LMB outside of inventory beginning
2014-06-22 20:09:16 +02:00
lukaslw
78a2105bbc
PRINCE: showTexts(), talkHero() update
2014-06-22 20:09:15 +02:00
lukaslw
f00eeeda91
PRINCE: Hero talking - dialog option choosing
2014-06-22 20:09:15 +02:00
lukaslw
1e1d3044be
PRINCE: Fix for longer lines in dialog box
2014-06-22 20:09:14 +02:00
lukaslw
e51bbc83f3
PRINCE: Dialog box texts drawing and highlighting
2014-06-22 20:09:13 +02:00
lukaslw
e18502a02e
PRINCE: Dialog frame drawing
2014-06-22 20:09:12 +02:00
lukaslw
85628b2939
PRINCE: O_INITDIALOG(), O_SHOWDIALOGBOX() update
2014-06-22 20:09:12 +02:00
lukaslw
e452e088f4
PRINCE: Beginning of makeInvCursor and dialog functions
2014-06-22 20:09:11 +02:00
lukaslw
2ba814516c
PRINCE: Rects constructors - update
2014-06-22 20:09:10 +02:00
lukaslw
d9e2fc15d1
PRINCE: RMB - blocked while playing voice. Canceling voice with LMB
2014-06-22 20:09:10 +02:00
lukaslw
7bc4599dad
PRINCE: Cursor fix for inventory - check if voice is playing
2014-06-22 20:09:09 +02:00
lukaslw
85108d6fb2
PRINCE: Voices for inventory exam texts
2014-06-22 20:09:08 +02:00
lukaslw
e3b5c0eccc
PRINCE: Options menu outside of inventory
2014-06-22 20:09:07 +02:00
lukaslw
ca7554dae3
PRINCE: checkOptions() implementation
2014-06-22 20:09:07 +02:00
lukaslw
cb40b5123b
PRINCE: printAt() update for German letters
2014-06-22 20:09:06 +02:00