Commit Graph
86814 Commits
Author SHA1 Message Date
Marisa-Chan 0efa1bc560 ZVISION: Implement action:rotate_to 2014-11-07 10:25:11 +06:00
Marisa-Chan 7151240345 ZVISION: Now setBackgroundPosition must care about statekey value 2014-11-07 10:23:29 +06:00
Marisa-Chan 3131e3aa5a ZVISION: Add missing methods definition 2014-11-07 10:21:24 +06:00
Martin Kiewitz 0fd16ef39f SCI: hopefully Japanese text wrapping is fine now
also removed duplicate entries in punctuation table
thanks to wjp
2014-11-06 20:45:24 +01:00
Einar Johan Trøan Sømåen 784241c17b Merge pull request #437 from tobiatesan/wme_subtitles
WME Subtitles
2014-11-05 20:22:34 +01:00
Tobia Tesan 9787fc5768 WINTERMUTE: Fix formatting in video_subtitler.h 2014-11-05 19:45:39 +01:00
Tobia Tesan 998da18c05 WINTERMUTE: Move var declarations inside loop in loadSubtitles 2014-11-05 19:42:17 +01:00
Tobia Tesan 2f082f6e43 WINTERMUTE: Remove redundant explicit call to Common::String constructor 2014-11-05 19:31:10 +01:00
Tobia Tesan 215ac157e6 WINTERMUTE: Declare vars inside appropriate block in loadSubtitles 2014-11-05 19:28:42 +01:00
Tobia Tesan 0a2c1a809f WINTERMUTE: Keep _[show|current]Subtitle private in video_subtitler.h 2014-11-05 19:07:03 +01:00
Martin Kiewitz eff78c4424 SCI: fix Japanese Space Quest 4 (intro + buttons)
At least SQ4 uses #j text prefix as signal for the
interpreter to not use the PC9801 hires font, but
to use the internal low res font instead
2014-11-04 22:01:21 +01:00
Martin Kiewitz ad8dbd3642 SCI: kStrCat does language-splitting for QfG1 too 2014-11-04 19:46:44 +01:00
Einar Johan Trøan Sømåen ee876b56b2 WINTERMUTE: Add VK-translations for F1-F12 and HOME 2014-11-04 18:34:06 +01:00
Einar Johan Trøan Sømåen 2f868ae5b6 WINTERMUTE: Add detection for Bickadoodle 1.2 (Fixes bug 6735) 2014-11-04 18:08:20 +01:00
Einar Johan Trøan Sømåen f1eb2513f0 WINTERMUTE: Use macros to simplify detection_tables.h 2014-11-04 17:52:37 +01:00
Tobia Tesan b460323e58 WINTERMUTE: killAllSounds only if WME targetExecutable >= 1.8.6
This fixes #6647
2014-11-04 17:52:25 +01:00
Tobia Tesan dfe465e26b WINTERMUTE: Introduce WMEGameDescription
I aped what has been done with AGS: in engines/agi/detection.cpp, adding
a struct that includes ADGameDescription at the beginning.

This is also recommended in advancedDetector.h
2014-11-04 17:52:01 +01:00
Filippos Karapetis 028238ed54 GROOVIE: Handle transparency in Gamepad videos in the 11th Hour 2014-11-04 12:57:58 +02:00
Filippos Karapetis c9a60233d5 GROOVIE: More bugfixes for V2 puzzle overlay videos 2014-11-04 12:40:08 +02:00
Filippos Karapetis d8e650b4cb GROOVIE: Handle flag 2 for V2 games (show a whole overlay video) 2014-11-04 11:52:09 +02:00
Filippos Karapetis 70fe89b92d GROOVIE: More work on transparency in the puzzle scenes for V2 games
This fixes most of the transparency issues in the puzzle screens.
They are still not correct, as the relevant videos play completely,
instead of showing a single frame. This also fixes issues with commit
2d42ab8
2014-11-04 11:51:13 +02:00
Marisa-Chan be8cf97674 ZVISION: Implement settings functions 2014-11-04 10:12:13 +06:00
Marisa-Chan d40caba5b7 ZVISION: If ZorkAVIAudioTrack got another format call AVIAudioTrack::queueSound 2014-11-04 10:09:27 +06:00
Marisa-Chan 3f21de4694 ZVISION: Make ZorkAVIAudioTrack resetable 2014-11-04 10:08:07 +06:00
Filippos Karapetis 2d42ab88b7 GROOVIE: Fix video transparency in V2 games 2014-11-03 12:41:37 +02:00
Filippos Karapetis 35577ab71e GROOVIE: Initial implementation of direct game load for the 11th Hour 2014-11-03 11:40:38 +02:00
Filippos Karapetis 5dc03107fd GROOVIE: Add a stub for opcode 42 in V2 games
This was o_cellmove in T7G (the Microscope puzzle)
2014-11-03 11:40:38 +02:00
Filippos Karapetis a82740516c GROOVIE: Implement o2_copyscreentobg and o2_copybgtoscreen 2014-11-03 11:40:38 +02:00
Filippos Karapetis 9d6437c01e GROOVIE: Add initial full screen functionality for V2 games 2014-11-03 11:40:37 +02:00
Filippos Karapetis f733498388 GROOVIE: Finish implementation of o_hotspot_outrect
This is needed by the main menu in the 11th Hour
2014-11-03 11:40:36 +02:00
Matthew Hoops 124ac887fd VIDEO: Make AVIAudioTrack::resetStream() virtual
In case a subclass (like Zork) needs to override it
2014-11-02 20:45:38 -05:00
Matthew Hoops dfc3bcae20 VIDEO: Separate AVI video and audio track reading
Relying on the videos to have 'initial frames' for audio tracks is not the best way to handle AVI videos. Now videos without initial frames (or broken interleaving) will buffer properly.
2014-11-02 20:15:06 -05:00
Martin Kiewitz 3f7566c7b1 SCI: hoyle 4 workaround properly done (bug #6614)
fixes placement of edit control caused by
uninitialized reads
2014-11-02 23:30:06 +01:00
Martin Kiewitz fa7a6d473e SCI: GetClosest() bugfix the bugfix thx wjp 2014-11-02 19:37:23 +01:00
Martin Kiewitz 11ba447483 SCI: bugfix in GetLongest() for Japanese SQ4 2014-11-02 19:31:37 +01:00
Martin Kiewitz 8ffd8793ed SCI: add support for \n and \r in Japanese text
fixes Police Quest 2 Japanese intro
thx to wjp for helping
2014-11-02 15:44:22 +01:00
Martin Kiewitz 5aae18feb8 SCI: text16 Shift-JIS font switch fixed
fixes Police Quest 2 Japanese intro and others,
where the internal SCI font was used and not
the Shift-JIS hires font
2014-11-02 13:08:33 +01:00
Martin Kiewitz 9d693b9a79 SCI: fix another bug in text16 / GetLongest() 2014-11-02 02:31:32 +01:00
Martin Kiewitz c4ca0a7de2 SCI: fix bug in text16 / GetLongest() 2014-11-02 02:16:00 +01:00
Martin Kiewitz c9e74d6d54 SCI: text16 GetLongest() changes fixes bug #5334
also fixes bug #5159
also fixes Japanese line wrapping (hopefully)
2014-11-01 23:36:29 +01:00
Kirben c4e40fc83f SCUMM: Correct file size for Dutch Windows demo of Let's Explore the Farm with Buzzy. 2014-11-01 23:10:55 +11:00
Strangerke 14ab55e9ba HOPKINS: Add a check for another sound related to frames removed in the Polish version. Fix for bug #6591 2014-11-01 12:35:59 +01:00
Martin Kiewitz 9561d5f6f8 SCI: revert r55034, fixes bug #6539
original bug wasn't solved properly
will reopen the original bug #5334
and figure out that one instead
2014-11-01 00:57:26 +01:00
Martin Kiewitz 5b42fa8196 SCI: script patch for qfg1ega (fixes bug #6407)
throwing rocks at bird's nest, running ego gets
stuck
2014-10-31 20:33:00 +01:00
Torbjörn Andersson 6bc36cbdf4 DEBUGGER: Add FIXME comment about file name vs base name 2014-10-31 08:16:33 +01:00
Kirben 0c5fae8652 SCUMM: Add Dutch Windows demo of Let's Explore the Farm with Buzzy. 2014-10-31 09:37:46 +11:00
Kirben 86a3d50467 SCUMM: Fix bug #6742 - PJGAMES: Crash upon playing Happy Fun Squares on Hard. 2014-10-31 09:22:12 +11:00
Strangerke 75198ce17c HOPKINS: Fix a couple of comments 2014-10-29 17:13:16 +01:00
Strangerke c2951e2594 HOPKINS: Add specific code to handle the butchered Polish version with sync sound 2014-10-29 16:46:33 +01:00
Filippos Karapetis 8f368145ba Merge pull request #523 from BenCastricum/fixforbug6739
SCUMM: Fix bug 6739 - Untranslated dialogs
2014-10-29 11:37:34 +02:00