Commit Graph
86814 Commits
Author SHA1 Message Date
Lothar Serra Mari 30cf057cc8 I18N: Regenerate translations.dat 2016-09-04 19:56:26 +02:00
Lothar Serra Mari f8428827c0 I18N: Update German GUI translation 2016-09-04 19:56:26 +02:00
Lothar Serra Mari 1ae57d791a I18N: Update .po files from source code 2016-09-04 19:56:26 +02:00
Lothar Serra Mari 8ecb6995a9 I18N: Update POTFILES
Cloud related:
* gui/downloaddialog.cpp
* gui/remotebrowser.cpp
* gui/storagewizarddialog.cpp
* backends/cloud/storage.cpp

Various:
* gui/eitgamedialog.cpp
2016-09-04 19:56:26 +02:00
Strangerke 3b4c06e926 DM: Refactor sensorIsTriggeredByClickOnWall, remove all GOTOs 2016-09-04 19:36:41 +02:00
Strangerke d663f7f788 DM: First pass of refactoring in sensorIsTriggeredByClickOnWall, clean pointers type in movesens 2016-09-04 19:18:33 +02:00
Strangerke 9284e4c9fd DM: Remove a variant of blitToScreen, refactor drawActionDamage 2016-09-04 18:29:16 +02:00
Eugene Sandulenko 781e38524f FULLPIPE: Fix floaters direction 2016-09-04 18:28:19 +02:00
Retro-Junk aaf7c2a910 FULLPIPE: Fix ladder climbing crash 2016-09-04 17:53:01 +02:00
Eugene Sandulenko 23e2a61d4e SDL: Move mouse in SDL2 only when window has focus. 2016-09-04 16:48:50 +02:00
Eugene Sandulenko 1dc0411ff9 TESTBED: Listen to events during mouse move test 2016-09-04 16:24:03 +02:00
Eugene Sandulenko 00a13baf84 FULLPIPE: Optimize sceneFade() 2016-09-04 16:15:47 +02:00
Strangerke e8f4b15af9 DM: More refactoring and renaming in MenuMan 2016-09-04 15:44:40 +02:00
Eugene Sandulenko 149267613a FULLPIPE: Implement FullpipeEngine::drawAlphaRectangle() 2016-09-04 15:13:27 +02:00
Eugene Sandulenko b1fc0f6946 JANITORIAL: Fix whitespaces 2016-09-04 14:42:52 +02:00
Eugene Sandulenko 7395647518 FULLPIPE: Implement FullpipeEngine::sceneFade() 2016-09-04 14:30:42 +02:00
Strangerke f2fdc9c06f DM: Finish the rework in isActionPerformed, remove all GOTOs 2016-09-04 13:03:32 +02:00
Torbjörn Andersson 827ed99bcb FULLPIPE: Fix Valgrind warning
Since _points is allocated with realloc(), it should be freed with
free(), not delete.
2016-09-04 12:57:38 +02:00
Eugene Sandulenko 58e38be05c GUI: Initialize the PicButtonWidget class properly 2016-09-04 12:41:05 +02:00
Strangerke c5f45cb301 DM: WIP rework in isActionPerformed() 2016-09-04 12:07:31 +02:00
Strangerke db99e8bc60 DM: Fix original bug in MenuMan 2016-09-04 11:24:22 +02:00
Strangerke 5bb8d33a1a DM: More refactoring in MenuMan 2016-09-04 10:53:26 +02:00
Eugene Sandulenko 27c0ddd807 Merge pull request #822 from csnover/apple-network-browser
CREATE_PROJECT: Fix networking backend file targets in Xcode
2016-09-04 10:47:56 +02:00
Strangerke 88c8fcf302 DM: More rework in getChampionSpellCastResult, remove GOTOs 2016-09-04 10:18:36 +02:00
Strangerke 04c3beefd7 DM: First pass of renaming in getChampionSpellCastResult 2016-09-04 09:38:59 +02:00
Strangerke e0f1285fbc DM: Remove useless code in setMagicCasterAndDrawSpellArea 2016-09-04 08:57:13 +02:00
Strangerke f81093168e DM: Rework getClickOnSpellCastResult 2016-09-04 08:56:14 +02:00
Strangerke 4eeeea2c8d DM: Refactoring, enforce the use of ChampionIndex 2016-09-04 08:47:13 +02:00
Torbjörn Andersson 923efc2a4e MACVENTURE: Set background pattern for exits window
In the original, the background is actually a clickable object.
I don't know if we want to implement this as a dark gray
background pattern, or as a real object. For now, though, it's
a useful test case for setBackgroundPattern().
2016-09-04 08:31:39 +02:00
Torbjörn Andersson 40c65540fa GRAPHICS: Add setBackgroundPattern() to MacWindow
Set a background pattern for the window surface. For instance, the
exits window in the MacVenture engine should have a light gray
background, rather than a white one, and this will allow it to get
one without having to draw it by itself.
2016-09-04 08:31:39 +02:00
Thierry Crozat 29535c0a55 SDL: Do not forbid time.h symbols when FORBIDDEN_SYMBOL_EXCEPTION_time_h is defined
This hopefully fixes a regression from 848c5c3.
2016-09-04 02:26:27 +01:00
Eugene Sandulenko 49cfa190df FULLPIPE: Fix GameObject::setPicAniInfo(). Now all animations get restored correctly. 2016-09-04 01:16:45 +02:00
Eugene Sandulenko 35c18c3811 FULLPIPE: Clarify field data type in PicAniInfo 2016-09-04 01:16:30 +02:00
Eugene Sandulenko 9552dabaab FULLPIPE: Implement GameLoader::saveScenePicAniInfos(). Now object states are restored 2016-09-04 00:57:43 +02:00
Thierry Crozat a47a9bf5c3 BUILD: Fix creation of MacOS X application bundle when using SDL_net and curl 2016-09-03 23:31:42 +01:00
Paul Gilbert 972e7d65f4 TITANIC: Fix message targets when changing views 2016-09-03 18:23:02 -04:00
Strangerke ef144e1e8b DM: Polishing in LZWdecompressor 2016-09-04 00:13:19 +02:00
Thierry Crozat 848c5c3f84 Merge pull request #810 from tsoliman/sdl2-macports
SDL: Fix build with MacPorts SDL2
2016-09-03 23:08:04 +01:00
Thierry Crozat a2a985368c BUILD: Tie the SDL_net version to the SDL version
This means that when using SDL 1.2 we use SDL_net 1.2, but when
using SDL 2 we now use SLD_net 2 as well. Both versions work
properly and there is not code change needed in ScummVM.

This change is because SDL_net depends on SDL, and using
SDL_net 1.2 with SDL 2 means we can end up needing to link with
both the SDL and SDL2 libraries.
2016-09-03 23:07:21 +01:00
Thierry Crozat 8e6cc9f777 GIT: Ignore files generated by testbed engine 2016-09-03 23:07:21 +01:00
Strangerke 3ecc98e832 DM: Change savegame signature to DM21 instead of DMDM. That breaks savegames compatibility. 2016-09-04 00:01:16 +02:00
Strangerke e4863c0c73 DM: Polishing in loadsave 2016-09-03 23:59:31 +02:00
Paul Gilbert b4beb09c94 TITANIC: Fix updating mixer during cutscenes, ending NPC speech 2016-09-03 17:31:37 -04:00
Strangerke 807bfc270b DM: Finish the renaming of variables in InventoryMan 2016-09-03 22:58:39 +02:00
Eugene Sandulenko 302562de38 TESTBED: Added mouse cursor 2016-09-03 22:56:09 +02:00
Paul Gilbert f8fc43be99 SHERLOCK: RT: Fix hang clicking on edge of inventory verb list borders 2016-09-03 16:36:03 -04:00
Paul Gilbert a69eebe53b SHERLOCK: SS: Fix German journal crash moving tobacco box 2016-09-03 15:44:58 -04:00
Strangerke 8d41bf9ad7 DM: Some more fixes concerning pointer formatting 2016-09-03 21:42:58 +02:00
Eugene Sandulenko 8e8199f6af LINUXMOTO: Fix OSD performance when OSD is not drawn 2016-09-03 21:30:55 +02:00
Eugene Sandulenko 57ae1cb89d GPH: Fix OSD performance when OSD is not drawn 2016-09-03 21:30:40 +02:00