Commit Graph
86814 Commits
Author SHA1 Message Date
Eugene Sandulenko 029e1c0d1a Merge pull request #820 from waltervn/platform-atari8bit
COMMON: Add Atari 8-bit platform
2016-09-02 23:41:29 +02:00
Eugene Sandulenko b1657f4748 Merge pull request #816 from blorente/macgui-fix
GRAPHICS: [GSoC] Fix leaks and bugs in MacGui
2016-09-02 23:39:32 +02:00
Eugene Sandulenko d4f9c0e361 Merge pull request #821 from BenCastricum/bugfixes
SCUMM: Bugfixes
2016-09-02 23:38:39 +02:00
Eugene Sandulenko 3c619d8589 CREDITS: Regenerate 2016-09-02 23:36:11 +02:00
Omer Mor 2bbc18644d Update credits.pl (#823)
DOCS: Update credits
2016-09-02 23:34:28 +02:00
Eugene Sandulenko fce9e495f9 DIRECTOR: Added basic keycode mapping 2016-09-02 17:25:31 +02:00
Eugene Sandulenko ed41bbaca7 DIRECTOR: Lingo: Fix c_when() execution 2016-09-02 17:25:31 +02:00
Eugene Sandulenko 3f8eab1757 DIRECTOR: Lingo: Implement in-place macro calling 2016-09-02 17:25:31 +02:00
Paul Gilbert 1e9e6d901f TITANIC: Fix default return of TTnpcScript::handleQuote 2016-09-02 08:08:10 -04:00
Paul Gilbert 0f30caff93 TITANIC: Minor fix and cleanup for NPC talking startup 2016-09-02 07:54:44 -04:00
Eugene Sandulenko bb2168fe9c DIRECTOR: Lingo: Fixed c_whencode and added debug output 2016-09-02 09:51:12 +02:00
Eugene Sandulenko 18af5ea5da DIRECTOR: Initial code for Lingo keyboard handling 2016-09-02 09:51:12 +02:00
Strangerke 0d7481b2a5 DM: More renaming in InventoryMan, some refactoring 2016-09-02 07:50:18 +02:00
Paul Gilbert 82e0ad732e TITANIC: Fix compiler warnings 2016-09-01 22:53:02 -04:00
Paul Gilbert 23718d14ab IMAGE: Fix decoding Starship Titanic video file z404.avi 2016-09-01 22:33:12 -04:00
Paul Gilbert 636f033175 TITANIC: Add room script field initialization 2016-09-01 22:32:17 -04:00
Colin Snover 2ad082aeb7 CREATE_PROJECT: Fix networking backend file targets in Xcode 2016-09-01 21:09:03 -05:00
Paul Gilbert 6c1e8127df TITANIC: Fix ship crashing multiple times 2016-09-01 21:53:29 -04:00
Paul Gilbert c6dd30c68e TITANIC: Fix infinite loop in CViewItem findLink 2016-09-01 21:16:32 -04:00
Paul Gilbert d9d10d9801 TITANIC: Implement timed changes in volume like the original does 2016-09-01 20:53:01 -04:00
Paul Gilbert 33737ea2dc TITANIC: Convert many static_casts to dynamic_cast 2016-09-01 19:10:36 -04:00
Paul Gilbert ac740c8e39 TITANIC: Fix to setting and checking sounds 2016-09-01 18:49:53 -04:00
Strangerke d32f6f8388 DM: Fix a typo in the spelling of startWandering() 2016-09-01 22:01:22 +02:00
Eugene Sandulenko 9e70b0853b DIRECTOR: Lingo: Fix 'the' entities processing 2016-09-01 18:52:27 +02:00
Eugene Sandulenko 2f16dabe57 DIRECTOR: Lingo: Implemented 'the colorQD' and 'the colorDepth' entities 2016-09-01 18:47:04 +02:00
Eugene Sandulenko 91cc02b0ee DIRECTOR: Cleanup 2016-09-01 10:52:11 +02:00
Eugene Sandulenko 3735f79d5b DIRECTOR: Lingo: Implemented when..then keyword logic 2016-09-01 10:26:42 +02:00
Strangerke 40da6882af DM: Remove GOTOs in fluxCageAction 2016-09-01 07:48:01 +02:00
Strangerke deca60efc9 DM: More renaming in GroupMan 2016-09-01 07:41:44 +02:00
Paul Gilbert 439c68b5cf TITANIC: Add assert to detect what's currently a memory corruption 2016-08-31 23:38:25 -04:00
Paul Gilbert 8b454a61ab TITANIC: Fix black flash at the start of view change clips 2016-08-31 23:18:33 -04:00
Paul Gilbert 2e9c21cd84 TITANIC: Improvements to view change animations 2016-08-31 23:12:53 -04:00
Paul Gilbert a1d51d3142 TITANIC: View change animations now partially working 2016-08-31 22:05:58 -04:00
Paul Gilbert 6b5e6a05ab TITANIC: Fix the isSpecialPressed method 2016-08-31 21:03:19 -04:00
Paul Gilbert dd4fee37e3 TITANIC: Add support for specifying a sound is music or SFX
Apart from the CMusicRoom music, the game doesn't differentiate between
music and sound effects. This adds an optional _soundType field to the
CProximity class, so I can manually specify which is which
2016-08-31 20:20:10 -04:00
Paul Gilbert 15ebf3a12a TITANIC: Fixes to warnings, and removal of some unneeded fields 2016-08-31 19:46:57 -04:00
Paul Gilbert 1fe8b63825 TITANIC: Fix crash when loading second sound 2016-08-31 19:37:51 -04:00
Strangerke c4bf70c9a8 DM: Rework getChampionDamage and startWanedring 2016-09-01 00:40:11 +02:00
Eugene Sandulenko 062048f0c1 FULLPIPE: Remove redundant type cast 2016-08-31 23:39:29 +02:00
Eugene Sandulenko 2833be0773 FULLPIPE: Fix warning 2016-08-31 22:57:34 +02:00
Retro-Junk 5b3ccfb1ac FULLPIPE: Fix incorrect code path in StaticANIObject::update 2016-08-31 22:56:42 +02:00
Eugene Sandulenko d6d9967201 FULLPIPE: Fixed Behaviour methods 2016-08-31 22:40:45 +02:00
Eugene Sandulenko 8304cfc20e FULLPIPE: Added more debugging to scene03 2016-08-31 21:50:26 +02:00
Eugene Sandulenko 080bd94f2e FULLPIPE: Fix mismatched malloc/free 2016-08-31 21:04:02 +02:00
Paul Gilbert c585b66b36 TITANIC: Rename CMusicHandler to CMusicRoomHandler for better clarity 2016-08-31 12:51:38 -04:00
Alexander Tkachev 489489b127 PS2: Fix Ps2SaveFileManager
* updateSavefilesList() stub;
* openRawFile();
* Common::OutSaveFile in openForLoading().
2016-08-31 14:12:45 +06:00
Alexander Tkachev ac93dd99fe DC: Add RoninCDFileNode::create()
Returns false, as we don't create files/directories on CD.
2016-08-31 13:46:43 +06:00
Alexander Tkachev a6bcd207fc DC: Fix VMSaveManager
* updateSavefilesList() stub;
* openRawFile();
* Common::OutSaveFile in openForSaving();
* OutVMSave derived from WriteStream.
2016-08-31 13:39:09 +06:00
Alexander Tkachev 7f913c831d DS, N64: Fix openForSaving()
Fails to build because OutSaveFile's name should've been qualified.
2016-08-31 12:38:40 +06:00
Alexander Tkachev 9d6ae2a33f DS, N64: Fix SaveFileManagers
Added updateSavefilesList() and openRawFile() stubs. It should build
fine now, I guess.
2016-08-31 12:33:57 +06:00