Eugene Sandulenko
029e1c0d1a
Merge pull request #820 from waltervn/platform-atari8bit
...
COMMON: Add Atari 8-bit platform
2016-09-02 23:41:29 +02:00
Eugene Sandulenko
b1657f4748
Merge pull request #816 from blorente/macgui-fix
...
GRAPHICS: [GSoC] Fix leaks and bugs in MacGui
2016-09-02 23:39:32 +02:00
Eugene Sandulenko
d4f9c0e361
Merge pull request #821 from BenCastricum/bugfixes
...
SCUMM: Bugfixes
2016-09-02 23:38:39 +02:00
Eugene Sandulenko
3c619d8589
CREDITS: Regenerate
2016-09-02 23:36:11 +02:00
Omer Mor
2bbc18644d
Update credits.pl ( #823 )
...
DOCS: Update credits
2016-09-02 23:34:28 +02:00
Eugene Sandulenko
fce9e495f9
DIRECTOR: Added basic keycode mapping
2016-09-02 17:25:31 +02:00
Eugene Sandulenko
ed41bbaca7
DIRECTOR: Lingo: Fix c_when() execution
2016-09-02 17:25:31 +02:00
Eugene Sandulenko
3f8eab1757
DIRECTOR: Lingo: Implement in-place macro calling
2016-09-02 17:25:31 +02:00
Paul Gilbert
1e9e6d901f
TITANIC: Fix default return of TTnpcScript::handleQuote
2016-09-02 08:08:10 -04:00
Paul Gilbert
0f30caff93
TITANIC: Minor fix and cleanup for NPC talking startup
2016-09-02 07:54:44 -04:00
Eugene Sandulenko
bb2168fe9c
DIRECTOR: Lingo: Fixed c_whencode and added debug output
2016-09-02 09:51:12 +02:00
Eugene Sandulenko
18af5ea5da
DIRECTOR: Initial code for Lingo keyboard handling
2016-09-02 09:51:12 +02:00
Strangerke
0d7481b2a5
DM: More renaming in InventoryMan, some refactoring
2016-09-02 07:50:18 +02:00
Paul Gilbert
82e0ad732e
TITANIC: Fix compiler warnings
2016-09-01 22:53:02 -04:00
Paul Gilbert
23718d14ab
IMAGE: Fix decoding Starship Titanic video file z404.avi
2016-09-01 22:33:12 -04:00
Paul Gilbert
636f033175
TITANIC: Add room script field initialization
2016-09-01 22:32:17 -04:00
Colin Snover
2ad082aeb7
CREATE_PROJECT: Fix networking backend file targets in Xcode
2016-09-01 21:09:03 -05:00
Paul Gilbert
6c1e8127df
TITANIC: Fix ship crashing multiple times
2016-09-01 21:53:29 -04:00
Paul Gilbert
c6dd30c68e
TITANIC: Fix infinite loop in CViewItem findLink
2016-09-01 21:16:32 -04:00
Paul Gilbert
d9d10d9801
TITANIC: Implement timed changes in volume like the original does
2016-09-01 20:53:01 -04:00
Paul Gilbert
33737ea2dc
TITANIC: Convert many static_casts to dynamic_cast
2016-09-01 19:10:36 -04:00
Paul Gilbert
ac740c8e39
TITANIC: Fix to setting and checking sounds
2016-09-01 18:49:53 -04:00
Strangerke
d32f6f8388
DM: Fix a typo in the spelling of startWandering()
2016-09-01 22:01:22 +02:00
Eugene Sandulenko
9e70b0853b
DIRECTOR: Lingo: Fix 'the' entities processing
2016-09-01 18:52:27 +02:00
Eugene Sandulenko
2f16dabe57
DIRECTOR: Lingo: Implemented 'the colorQD' and 'the colorDepth' entities
2016-09-01 18:47:04 +02:00
Eugene Sandulenko
91cc02b0ee
DIRECTOR: Cleanup
2016-09-01 10:52:11 +02:00
Eugene Sandulenko
3735f79d5b
DIRECTOR: Lingo: Implemented when..then keyword logic
2016-09-01 10:26:42 +02:00
Strangerke
40da6882af
DM: Remove GOTOs in fluxCageAction
2016-09-01 07:48:01 +02:00
Strangerke
deca60efc9
DM: More renaming in GroupMan
2016-09-01 07:41:44 +02:00
Paul Gilbert
439c68b5cf
TITANIC: Add assert to detect what's currently a memory corruption
2016-08-31 23:38:25 -04:00
Paul Gilbert
8b454a61ab
TITANIC: Fix black flash at the start of view change clips
2016-08-31 23:18:33 -04:00
Paul Gilbert
2e9c21cd84
TITANIC: Improvements to view change animations
2016-08-31 23:12:53 -04:00
Paul Gilbert
a1d51d3142
TITANIC: View change animations now partially working
2016-08-31 22:05:58 -04:00
Paul Gilbert
6b5e6a05ab
TITANIC: Fix the isSpecialPressed method
2016-08-31 21:03:19 -04:00
Paul Gilbert
dd4fee37e3
TITANIC: Add support for specifying a sound is music or SFX
...
Apart from the CMusicRoom music, the game doesn't differentiate between
music and sound effects. This adds an optional _soundType field to the
CProximity class, so I can manually specify which is which
2016-08-31 20:20:10 -04:00
Paul Gilbert
15ebf3a12a
TITANIC: Fixes to warnings, and removal of some unneeded fields
2016-08-31 19:46:57 -04:00
Paul Gilbert
1fe8b63825
TITANIC: Fix crash when loading second sound
2016-08-31 19:37:51 -04:00
Strangerke
c4bf70c9a8
DM: Rework getChampionDamage and startWanedring
2016-09-01 00:40:11 +02:00
Eugene Sandulenko
062048f0c1
FULLPIPE: Remove redundant type cast
2016-08-31 23:39:29 +02:00
Eugene Sandulenko
2833be0773
FULLPIPE: Fix warning
2016-08-31 22:57:34 +02:00
Retro-Junk
5b3ccfb1ac
FULLPIPE: Fix incorrect code path in StaticANIObject::update
2016-08-31 22:56:42 +02:00
Eugene Sandulenko
d6d9967201
FULLPIPE: Fixed Behaviour methods
2016-08-31 22:40:45 +02:00
Eugene Sandulenko
8304cfc20e
FULLPIPE: Added more debugging to scene03
2016-08-31 21:50:26 +02:00
Eugene Sandulenko
080bd94f2e
FULLPIPE: Fix mismatched malloc/free
2016-08-31 21:04:02 +02:00
Paul Gilbert
c585b66b36
TITANIC: Rename CMusicHandler to CMusicRoomHandler for better clarity
2016-08-31 12:51:38 -04:00
Alexander Tkachev
489489b127
PS2: Fix Ps2SaveFileManager
...
* updateSavefilesList() stub;
* openRawFile();
* Common::OutSaveFile in openForLoading().
2016-08-31 14:12:45 +06:00
Alexander Tkachev
ac93dd99fe
DC: Add RoninCDFileNode::create()
...
Returns false, as we don't create files/directories on CD.
2016-08-31 13:46:43 +06:00
Alexander Tkachev
a6bcd207fc
DC: Fix VMSaveManager
...
* updateSavefilesList() stub;
* openRawFile();
* Common::OutSaveFile in openForSaving();
* OutVMSave derived from WriteStream.
2016-08-31 13:39:09 +06:00
Alexander Tkachev
7f913c831d
DS, N64: Fix openForSaving()
...
Fails to build because OutSaveFile's name should've been qualified.
2016-08-31 12:38:40 +06:00
Alexander Tkachev
9d6ae2a33f
DS, N64: Fix SaveFileManagers
...
Added updateSavefilesList() and openRawFile() stubs. It should build
fine now, I guess.
2016-08-31 12:33:57 +06:00