Commit Graph
86814 Commits
Author SHA1 Message Date
Strangerke 53a8bda124 DM: Finish the renaming and first refactoring pass in TextMan 2016-09-07 21:28:25 +02:00
Strangerke 878ae1a882 DM: More renaming and refactoring 2016-09-07 21:09:35 +02:00
Strangerke 4414995c29 DM: Fix the style of some pointers in projexpl 2016-09-07 19:49:10 +02:00
Eugene Sandulenko 2e643276df FULLPIPE: Fix bat minigame in scene27 2016-09-07 18:44:17 +02:00
Eugene Sandulenko 3e34c4408a FULLPIPE: First round of getting rid of BallChain in scene27 2016-09-07 18:38:38 +02:00
Eugene Sandulenko 8f8e94bde6 FULLPIPE: Fix memory leak in scene09 2016-09-07 18:29:23 +02:00
Bendegúz Nagy b62f4babbe DM: Fix regression introduced in e4fe372 2016-09-07 17:45:20 +02:00
Eugene Sandulenko a021b4c7e8 FULLPIPE: Added and using StaticANIObject::isPixelHitAtPos() 2016-09-07 12:12:31 +02:00
Eugene Sandulenko 5dddde199f FULLPIPE: Further work on the hangers in scene09 2016-09-07 10:36:51 +02:00
Eugene Sandulenko b4153bef61 FULLPIPE: Fix invalid read 2016-09-07 09:45:18 +02:00
Lothar Serra Mari 38a0bdb263 NEWS: Mention latest bug fixed 2016-09-07 08:26:08 +02:00
Strangerke 6e1a3d6217 DM: Remove the use of GOTO in processEvent25 2016-09-07 08:07:29 +02:00
Strangerke 4a29167fd0 DM: Refactor processEvent25 2016-09-07 08:04:10 +02:00
Strangerke 57d950b46f DM: Refactor processEvents48To49 2016-09-07 07:45:24 +02:00
Strangerke 8f33b469be DM: Get rid of a GOTO in projectileGetImpactCount 2016-09-07 07:14:50 +02:00
Paul Gilbert 0a130d8dcf SHERLOCK: RT: Fix hang on dragging mouse outside Inventory verbs list 2016-09-06 22:59:16 -04:00
Strangerke 6df9a20b85 DM: Renaming in ProjExpl 2016-09-06 23:45:56 +02:00
Strangerke 78085dcd8d DM: Take Dreammaster's suggestion into account to make it even more readable 2016-09-06 22:52:58 +02:00
Strangerke 92ca2ae87b DM: Rework a if statement in hasProjectileImpactOccurred to make it readable 2016-09-06 22:36:59 +02:00
Retro-Junk a646936fb1 FULLPIPE: Use cp866 for logging on Windows build 2016-09-06 21:44:55 +02:00
Retro-Junk 471c76a9a7 FULLPIPE: Fix rounding error in MctlGraph::makeQueue 2016-09-06 21:44:46 +02:00
Eugene Sandulenko cec1f1336e FULLPIPE: Further fixes to scene09. Now balls fly as expected 2016-09-06 21:30:23 +02:00
Eugene Sandulenko 5ccba26383 FULLPIPE: More fixes to scene09 2016-09-06 21:30:23 +02:00
Eugene Sandulenko 20c5713040 FULLPIPE: Start using plain objects insted of Ball in scene09 2016-09-06 21:30:23 +02:00
Eugene Sandulenko 4aabe5626b FULLPIPE: Added more debug info to scene09 2016-09-06 21:30:23 +02:00
Strangerke 46b41f9b2b DM: Split redefined variables in hasProjectileImpactOccurred() 2016-09-06 20:39:05 +02:00
Strangerke a4de5d0dd2 DM: First pass of refactoring in hasProjectileImpactOccurred 2016-09-06 07:23:45 +02:00
Thierry Crozat fa5a5bf865 CLOUD: Move wwwroot archive to dists and script to devtools
Both the data used to generate the archive and the archive itself
were moved to dists/ instead of being in backends/.

The script was also improved to optionally take a path as a command
line argument to indicate where the wwwroot data are instead of
assuming they are in the working directory.

Finally a 'wwwroot' make target was also added to invoke the python script and generate the archive.
with the expected path to
2016-09-06 00:43:25 +01:00
Thierry Crozat b8948c3326 BUILD: Copy wwwroot.zip in POSIX, MacOS X and iOS installation targets 2016-09-05 23:40:00 +01:00
Thierry Crozat 02827d0dab BUILD: Add wwwroot.zip to resource files for Windows builds
The file had already been added to scummvm.rc, but not to
scummvm.rc.in. As a result running update-version.pl would
have caused the change to be lost.
2016-09-05 23:39:59 +01:00
Thierry Crozat 77357ff71a CLOUD: Fix looking for the wwwroot.zip archive
If the themepath was defined but the wwwroot.zip file was not in
that path, looking for it failed as it never reached the part of the
code using SearchMan to look for it.
2016-09-05 23:39:59 +01:00
Eugene Sandulenko 817211b2ed DIRECTOR: Lingo: Implemented and documented 'the key' and 'the machineType' 2016-09-05 23:38:11 +02:00
Bendegúz Nagy 06ec57e7e3 DM: Merge branch 'dm' of github.com:WinterGrascph/scummvm into dm 2016-09-05 23:13:21 +02:00
Bendegúz Nagy 0ae23fa2db DM: Fix regression introduced in 901ba6f
Unable to place items directly into champions' hands
2016-09-05 23:11:25 +02:00
Thierry Crozat d853240eee CLOUD: Do not error out when loading icon if OSD format is not 2 or 4 Bpp
Graphics::TransparentSurface::convertTo() errors out when the destination
format is not 2 or 4 Bpp. But in the case of the cloud icon we can recover
from it. So just print a warning and don't close the application.
2016-09-05 21:59:34 +01:00
Thierry Crozat bd66e005c2 I18N: Regenerate translations data file 2016-09-05 21:42:09 +01:00
Thierry Crozat 01cb03c4be I18N: Update French translation 2016-09-05 21:41:51 +01:00
Thierry Crozat a8cb3c8404 OPENGL: Implement getOSDFormat and copyRectToOSD 2016-09-05 21:40:45 +01:00
Thierry Crozat 65d3c15b01 OPENGL: Add missing USE_OSD defined checks around OSD code 2016-09-05 21:21:32 +01:00
Strangerke dad8637ae8 DM: Fix pointer style in ObjectMan 2016-09-05 22:12:20 +02:00
Strangerke b6ab58658f DM: Finish the renaming in ObjectMan 2016-09-05 22:10:22 +02:00
Strangerke e4fe372bdb DM: Start refactoring ObjectMan 2016-09-05 22:02:28 +02:00
Strangerke 70906ba7eb DM: Better refactoring of sensorIsTriggeredByClickOnWall 2016-09-05 21:16:34 +02:00
Strangerke 17bf26821b DM: Better refactoring of processThingAdditionOrRemoval 2016-09-05 21:08:06 +02:00
Torbjörn Andersson ef71f37a9c MACVENTURE: Implement opcode $cb (Get Current Day)
In Deja Vu, Pete's All Nite Gun Palace is closed if you play the
game on a Sunday. I'm guessing that's the only place where this
opcode is used
2016-09-05 19:14:36 +02:00
Torbjörn Andersson 623e4e2fdc MACVENTURE: Clear the exits window before drawing the buttons
This was a regression from adding background patterns.
2016-09-05 19:11:24 +02:00
Bendegúz Nagy 4befd3a232 Merge branch 'dm' of github.com:WinterGrascph/scummvm into dm 2016-09-05 19:05:02 +02:00
Strangerke 4663d190c4 DM: Get rid of Gotos in processThingAdditionOrRemoval 2016-09-05 20:53:55 +02:00
Torbjörn Andersson c4368a7cd2 MACVENTURE: Make opcode $ca return current time, not played time
This is used by some games to determine the appropriate greeting,
e.g. "Good evening" if you play the game in the evening.
2016-09-05 18:58:14 +02:00
Eugene Sandulenko 89dd40cd24 FULLPIPE: Further work on scene09 2016-09-05 18:42:58 +02:00