Commit Graph
86814 Commits
Author SHA1 Message Date
Paul Gilbert bd010bc79f COMMON: Converted Common::BitStream to use DisposeAfterUse 2016-09-10 11:16:07 -04:00
Eugene Sandulenko b7a8242b9b Merge pull request #818 from dreammaster/xeen
XEEN: Might & Magic engine
2016-09-10 16:55:29 +02:00
Eugene Sandulenko a46cc8597c Merge pull request #817 from WinterGrascph/dm
DM: New Engine
2016-09-10 16:55:13 +02:00
Paul Gilbert 9c7b9e1667 IMAGE: Compilation fixes for Indeo4 decoder 2016-09-10 10:43:23 -04:00
Paul Gilbert a6ffef9e26 IMAGE: Remove green lines from Indeo4 decoder 2016-09-10 10:08:24 -04:00
Paul Gilbert 4e9933d3c9 IMAGE: Indeo4 decoder is now working 2016-09-10 10:08:22 -04:00
Paul Gilbert 0910e642a2 IMAGE: Fix decoding tile data in Indeo4 decoder 2016-09-10 10:08:20 -04:00
Paul Gilbert 3a2ee8ea23 IMAGE: Fixes for setup of Indeo4 decoder 2016-09-10 10:08:19 -04:00
Paul Gilbert 400661182e IMAGE: Indeo4 header now being successfully loaded 2016-09-10 10:08:17 -04:00
Paul Gilbert c60a03019c IMAGE: Cleanup and warning fixes for Indeo decoder 2016-09-10 10:08:15 -04:00
Paul Gilbert 9e774af4d9 IMAGE: Further implementation of Indeo image decoding 2016-09-10 10:08:14 -04:00
Paul Gilbert c165826316 IMAGE: Created Indeo decoder base class for shared Indeo4/5 functionality 2016-09-10 10:08:12 -04:00
Paul Gilbert 5f0962696f IMAGE: Added Indeo4Decoder decodePictureHeader, and lots of dependencies 2016-09-10 10:08:10 -04:00
Paul Gilbert 73e7903186 IMAGE: Beginning of Indeo 4 decoder, added GetBits class for reading bits 2016-09-10 10:07:53 -04:00
Strangerke 4099814fbe DM: Finish the renaming in champion.h 2016-09-10 14:53:10 +02:00
Strangerke d2b0829476 DM: Change constants into enums in champion.h, renaming 2016-09-10 14:31:49 +02:00
Lothar Serra Mari d3d0819b00 DOC/DE: Update NEUES file 2016-09-10 11:51:46 +02:00
Strangerke d588e15dad DM: Rename ChampionSlot enum 2016-09-10 11:47:36 +02:00
Lothar Serra Mari 0ff0fb41d9 DOC/DE: Add gnap, lab, myst to supported games in LIESMICH 2016-09-10 09:27:24 +02:00
Bastien Bouclet ff217ea033 GUI: Don't show the "Open URL" button if there is no backend support 2016-09-10 07:46:52 +02:00
Thierry Crozat 1f2a50bcd3 CLOUD: Move openUrl to OSystem 2016-09-10 01:12:42 +01:00
Strangerke 33287b7657 DM: Fix regression in 4613e8ffad 2016-09-10 00:12:07 +02:00
Thierry Crozat dff88b1058 COMMON: Fix indentation inconsistencies 2016-09-09 22:28:48 +01:00
Eugene Sandulenko 92b22b4c8a FULLPIPE: More debug output to scene27 2016-09-09 19:32:15 +02:00
Eugene Sandulenko 7865308d5e FULLPIPE: Fix bat knocking in scene27 2016-09-09 18:47:20 +02:00
Eugene Sandulenko 4fc6f02331 FULLPIPE: Make calculation in scene27 more readable 2016-09-09 17:08:08 +02:00
Eugene Sandulenko 96e418743a FULLPIPE: Further work on scene27 bats knocking logic 2016-09-09 10:59:11 +02:00
Strangerke 93fb0efc0b DM: More renaming in champion.h 2016-09-09 07:32:32 +02:00
Strangerke 1b482a1e12 DM: Rename enums ChampionIndex, ChampionAttribute, ChampionWound, ChampionStatisticType, ChampionStatisticValue 2016-09-09 07:12:36 +02:00
Strangerke b365338293 DM: Rename IconIndice enum 2016-09-09 01:09:25 +02:00
Martin Kiewitz 71d20da1e5 SCI32: Fix GK1 day 5 script patch
The previous patch made ego not getting the drum book anymore.
2016-09-09 00:46:49 +02:00
Martin Kiewitz 858bfdf691 SCI32: Add script patch for fixing game dialogue error on day 5
Special thanks, credits and kudos to sluicebox on IRC, who did a
ton of research on this and even found this game bug originally.
2016-09-08 21:52:10 +02:00
Eugene Sandulenko 5c07eee841 FULLPIPE: Further corrections to scene27 2016-09-08 18:45:23 +02:00
Torbjörn Andersson 01d99a5ddb FULLPIPE: Free contents of Bitmap surface when deleting bitmap
At the moment, it seems like bitmaps aren't ever deleted though?
2016-09-08 17:49:51 +02:00
Torbjörn Andersson bffc1f87f9 FULLPIPE: Also free the contents of _soundList, along with it 2016-09-08 17:45:17 +02:00
Torbjörn Andersson 7db3902b44 FULLPIPE: Free _soundItems when SoundList is deleted 2016-09-08 17:24:22 +02:00
Torbjörn Andersson 12973f4e90 FULLPIPE: Free _backgroundSurface when the game ends 2016-09-08 17:23:52 +02:00
Eugene Sandulenko 573df106cd FULLPIPE: Fixed bat fall logic in scene27 2016-09-08 11:31:55 +02:00
Thierry Crozat aa879ec307 I18N: Regenerate translations data file 2016-09-08 09:14:09 +01:00
Thierry Crozat f00d8f75c2 I18N: Update Hungarian translation 2016-09-08 09:13:46 +01:00
Strangerke 7654c89d4f DM: Finish refactoring pass in Timeline 2016-09-08 07:15:12 +02:00
Strangerke ebc0dbe8b8 DM: Check the style used for the pointers in Timeline, more renaming 2016-09-08 06:47:56 +02:00
Paul Gilbert 307cd0db4a SHERLOCK: RT: Fix crash using invalid number keys in conversations 2016-09-07 22:35:10 -04:00
Strangerke f18013db65 DM: Renaming in more functions of Timeline 2016-09-07 23:29:04 +02:00
Strangerke 3d4c73251d DM: More refactoring in Timeline 2016-09-07 22:58:18 +02:00
jepael 5cc2696deb AUDIO: Fix CMS chips incorrect pitch.
The CMS emulation assumes the chips run at 8 MHz clock,
but in PCs they run at 7.15909 MHz, so the emulated pitch
is too high. Adjusting the requested sampling rate higher
by matching amount the pitch is lowered down to normal.
2016-09-07 23:22:18 +03:00
Strangerke 4703c6e799 DM: Remove GOTOs from processTimeline() 2016-09-07 22:21:01 +02:00
Strangerke 6e412c6a8b DM: more renaming in Timeline 2016-09-07 22:19:10 +02:00
Strangerke 40f57744ef DM: Remove a GOTO from fixChronology() 2016-09-07 21:46:08 +02:00
Strangerke 7bda512dde DM: Start refactoring Timeline 2016-09-07 21:43:18 +02:00