Gregory Montoir
e086ecec67
constness
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svn-id: r18706
2005-08-19 22:36:08 +00:00
Gregory Montoir
b0d1fd747f
correction in setTextColor()
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svn-id: r18705
2005-08-19 22:23:13 +00:00
Gregory Montoir
24265fd3dd
some WIP code to start introduction (with glitches) in Kyrandia 1 :
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- the decoders have been rewritten due to crashes I encountered with the previous ones in Compression::
- the wsa code loader for v1 have been rewritten too, to handle the same flags as the original
- some cleanup
- this has only been tested with the floppy version
svn-id: r18704
2005-08-19 22:12:09 +00:00
Max Horn
ed2a18569a
Detect when plugins directory is missing
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svn-id: r18703
2005-08-19 17:27:47 +00:00
Torbjörn Andersson
990ad8f210
I forgot there were path buttons in this file. They, too, need to be wider
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to avoid truncating the text in the smaller version of the GUI.
svn-id: r18702
2005-08-18 15:21:58 +00:00
Torbjörn Andersson
dbd7fdd46b
Made the path buttons extra wide so that the text is not truncated in the
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smaller version of the GUI.
svn-id: r18701
2005-08-17 20:29:21 +00:00
Joost Peters
ce7eb15255
fix copy/paste-o
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svn-id: r18700
2005-08-17 10:19:39 +00:00
Eugene Sandulenko
f2c542547d
Fix bug #1256381 "ITE: Options menu contains wrong item" and gave symbolic
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names to text Ids.
svn-id: r18699
2005-08-16 19:04:51 +00:00
Andrew Kurushin
968e73a93a
fix 1258781 & 1253993 bugs
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(difficulties of leaving scenes)
svn-id: r18698
2005-08-16 17:59:49 +00:00
Joost Peters
b36205c875
fix typo
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svn-id: r18697
2005-08-16 17:47:37 +00:00
Joost Peters
bc394b6ea3
Added: PSP backend
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svn-id: r18696
2005-08-16 17:15:37 +00:00
Eugene Sandulenko
8cbdf0e629
o Fix crashes on puzzle with floppy (speechless) versions
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o Now hints get correct voices.
svn-id: r18695
2005-08-16 13:13:27 +00:00
Eugene Sandulenko
0db33e8dfd
Fix prince room sound inconsistencies mentioned in bugreport #1258501
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svn-id: r18694
2005-08-15 23:26:50 +00:00
Torbjörn Andersson
1b9b4de9ce
Fixed warning.
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svn-id: r18693
2005-08-15 15:53:47 +00:00
Torbjörn Andersson
5f9c4efbd9
Added note about fixing the off-by-one bug in BS2 sound, because people may
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want to re-compress their sound files.
svn-id: r18692
2005-08-15 15:46:53 +00:00
Torbjörn Andersson
6cdfdd2fa1
Fixed long-standing bug with sound decompression that would cause a slight
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pop at the end of some sounds because it was trying to decode one sample
too many.
svn-id: r18691
2005-08-15 15:37:17 +00:00
Travis Howell
4d46b37b69
Switch to debug, since an actor name isn't always set.
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ie actor 14 in The Dig
svn-id: r18690
2005-08-15 13:30:37 +00:00
Eugene Sandulenko
76bd872c48
Apply bug/patch #1258912 "GUI: SDL mouse dirty rects too big"
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svn-id: r18689
2005-08-15 01:23:41 +00:00
Eugene Sandulenko
7aa7430c41
Fix bug #1258479 "ITE: Graphical glitches in wildcat tribe"
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svn-id: r18688
2005-08-15 01:01:52 +00:00
Torbjörn Andersson
5cca832a85
If I understand cyx correctly, this is the proper fix for bug #1253171 ,
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even though I thought it looked a bit hackish when I proposed it.
svn-id: r18687
2005-08-14 20:46:02 +00:00
Max Horn
251e158e2b
Remove an obsolete TODO; use stronger wording to tell people they should *ask* us before implementing something (native speakers, feel free to correct my english :-)
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svn-id: r18686
2005-08-14 20:42:06 +00:00
Marcus Comstedt
72ed016ea2
Run the detectors on one directory at a time, rather than one file at a time.
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svn-id: r18685
2005-08-14 15:51:41 +00:00
Marcus Comstedt
a1e4dd1390
Force a single PHDR.
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svn-id: r18684
2005-08-14 14:46:42 +00:00
Marcus Comstedt
8bd14c7337
Fixed new plugin search code to work with Dreamcast:
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* Code does case-sensitive comparison with PLUGIN_SUFFIX, so put it in
uppercase (as filenames in ISO9660 are required to be uppercase).
* There is an assert somewhere which prevents the use of "" as a
directory. Use "/" instead...
svn-id: r18683
2005-08-14 13:44:20 +00:00
Travis Howell
18febcb94d
Replace warnings with debug, errors or printfs:
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-To catch any missing cases/functions used.
-To prevent users reporting warnings as bugs
svn-id: r18682
2005-08-14 02:04:26 +00:00
Travis Howell
a820400f8c
Replace warnings with debug, errors or printfs:
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-To catch any missing cases/functions used.
-To prevent users reporting warnings as bugs
svn-id: r18681
2005-08-14 01:41:52 +00:00
Travis Howell
3a86eb8d2e
Remove leftover.
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svn-id: r18680
2005-08-14 01:06:47 +00:00
Travis Howell
10dcc5cc1d
Add a few more HE games.
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svn-id: r18679
2005-08-14 00:49:07 +00:00
Travis Howell
292c9d63d6
Fix regression in fbpack
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svn-id: r18678
2005-08-14 00:41:10 +00:00
Eugene Sandulenko
8c4494578e
Fix bug #1258537 "ITE: Introduction text is black"
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svn-id: r18677
2005-08-13 19:41:11 +00:00
Eugene Sandulenko
91a96ef5cd
Make IHNM demo go little further (still crashes at initialization). Add
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spanish version of IHNM.
svn-id: r18676
2005-08-13 19:09:19 +00:00
Andrew Kurushin
c2d755e160
fix bug #1254000 ITE: Actors duplicated at chasm scene
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svn-id: r18675
2005-08-13 16:27:47 +00:00
Eugene Sandulenko
45047c5cdb
Fix bug #1257542 "ITE: Sounds do not stop after quitting scene". Though
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There is a big problem in sound code. It is written with only one SFX and
only one Voice playing at the same time in mind which is not the case. This
should be rewritten so there are more than 2 sound handles.
svn-id: r18674
2005-08-13 01:35:52 +00:00
Eugene Sandulenko
8242e3e2bc
Fixe bug #1257869 "ITE: Crash when viewing the map"
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svn-id: r18673
2005-08-13 01:05:59 +00:00
Eugene Sandulenko
6442092616
Fix bug #1257530 "ITE: Mouse pointer visible during cutscenes"
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svn-id: r18672
2005-08-12 20:06:41 +00:00
Eugene Sandulenko
1ed8d450f0
Fix bug #1257459 "ITE: Game crashes at airport"
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svn-id: r18671
2005-08-12 19:43:39 +00:00
Gregory Montoir
42cd4a95ac
updated PalmOS source files for the 'u circonflex' thing I committed yesterday
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svn-id: r18670
2005-08-12 18:07:41 +00:00
Eugene Sandulenko
c4758fd587
Fix bug #1257309 "ITE: Invalid read during startup"
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svn-id: r18669
2005-08-12 10:55:17 +00:00
Eugene Sandulenko
31915362f1
Fix bug #1257033 "ITE: Map music briefly plays when loading game at sanctuary"
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svn-id: r18668
2005-08-11 22:00:32 +00:00
Eugene Sandulenko
828bcebd41
Fix bug #1257016 "ITE: crashes in dogs castle labyrinth"
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svn-id: r18667
2005-08-11 21:39:05 +00:00
Eugene Sandulenko
1c57342cc8
Clarify message about unknown MD5 and don't make false alarms.
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svn-id: r18666
2005-08-11 21:37:04 +00:00
Eugene Sandulenko
c1591bebc4
Fix bug #1256368 "ITE: Black pixels drawn as white at sanctuary gate"
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svn-id: r18665
2005-08-11 19:11:15 +00:00
Gregory Montoir
0cecdec74c
rename some actor struct fields
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svn-id: r18664
2005-08-11 18:09:47 +00:00
Gregory Montoir
ea658702b5
get rid of game_thread_proc
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svn-id: r18663
2005-08-11 18:08:55 +00:00
Gregory Montoir
91ad888d7c
minor cleanup
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svn-id: r18662
2005-08-11 18:07:47 +00:00
Gregory Montoir
d3eacaf9be
get rid of an old hack for the 'u circonflex' letter in the french version
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svn-id: r18661
2005-08-11 18:07:01 +00:00
Eugene Sandulenko
2478c430de
Fix bugs #1256398 "ITE: Clicking doesn't skip dialogue"
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svn-id: r18660
2005-08-11 16:13:10 +00:00
Eugene Sandulenko
801bb09bb5
Translate excuse messages and make them work on floppy versions. Earlier
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it just crashed there.
svn-id: r18659
2005-08-11 15:28:08 +00:00
Eugene Sandulenko
3d4fe0470e
Fix bug #1256701 "ITE: Crashes during conversations"
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svn-id: r18658
2005-08-11 15:04:12 +00:00
Eugene Sandulenko
45ca2e66ea
Fix bug #1256704 "ITE: Wrong text display in German version"
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svn-id: r18657
2005-08-11 14:03:10 +00:00