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Fix bug #1256704 "ITE: Wrong text display in German version"
svn-id: r18657
This commit is contained in:
+5
-3
@@ -334,7 +334,7 @@ FxTable ITE_SfxTable[ITE_SFXCOUNT] = {
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{ FX_CROWD_17, 64 }
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};
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const char *ITEinterfaceTextStrings[][44] = {
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const char *ITEinterfaceTextStrings[][45] = {
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{
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"Walk to", "Look At", "Pick Up", "Talk to", "Open",
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"Close", "Use", "Give", "Options", "Test",
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@@ -344,7 +344,8 @@ const char *ITEinterfaceTextStrings[][44] = {
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"Quit", "OK", "Mid", "Click", "10%",
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"20%", "30%", "40%", "50%", "60%",
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"70%", "80%", "90%", "Max", "Quit the Game?",
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"Load Successful!", "Enter Save Game Name", "Give %s to %s", "Use %s with %s"
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"Load Successful!", "Enter Save Game Name", "Give %s to %s", "Use %s with %s",
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"[New Save Game]"
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},
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// German
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@@ -357,7 +358,8 @@ const char *ITEinterfaceTextStrings[][44] = {
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"Beenden", NULL, "M", "Klick", NULL,
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NULL, NULL, NULL, NULL, NULL,
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NULL, NULL, NULL, NULL, "Spiel beenden?",
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"Spielstand geladen!", "Bitte Namen eingeben", "Gib %s zu %s", "Benutze %s mit %s"
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"Spielstand geladen!", "Bitte Namen eingeben", "Gib %s zu %s", "Benutze %s mit %s",
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"[Neuer Spielstand]"
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}
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};
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+1
-1
@@ -87,7 +87,7 @@ struct FxTable {
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extern ObjectTableData ITE_ObjectTable[ITE_OBJECTCOUNT];
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extern FxTable ITE_SfxTable[ITE_SFXCOUNT];
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extern const char *ITEinterfaceTextStrings[][44];
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extern const char *ITEinterfaceTextStrings[][45];
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} // End of namespace Saga
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+4
-1
@@ -43,7 +43,7 @@
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namespace Saga {
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static SaveFileData emptySlot = {
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"[New Save Game]", 0
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"", 0
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};
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//TODO:
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@@ -62,6 +62,9 @@ SaveFileData *SagaEngine::getSaveFile(uint idx) {
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if (isSaveListFull()) {
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return &_saveFiles[_saveFilesCount - idx - 1];
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} else {
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if (!emptySlot.name[0])
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strcpy(emptySlot.name, getTextString(44));
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return (idx == 0) ? &emptySlot : &_saveFiles[_saveFilesCount - idx];
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}
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}
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