Commit Graph
86814 Commits
Author SHA1 Message Date
Torbjörn Andersson c38ee89a15 The modern theme sets its own cursor, which makes it responsible for restoring
the old one afterwards.

svn-id: r24647
2006-11-07 19:08:06 +00:00
Travis Howell 09d35a38a8 Fix restarting game in Elvira 2
svn-id: r24646
2006-11-07 01:02:24 +00:00
Travis Howell fe33cd84d6 Fix restarting game in Elvira 1
svn-id: r24645
2006-11-06 23:58:15 +00:00
Gregory Montoir c9cb98291d some fixes, some cleanup
svn-id: r24644
2006-11-06 23:32:37 +00:00
Gregory Montoir 6c8af67b60 added SRLE handler, cleanup
svn-id: r24643
2006-11-06 23:28:40 +00:00
Johannes Schickel 68c603631b cleanup
svn-id: r24642
2006-11-06 22:06:32 +00:00
Eugene Sandulenko 90e20121b8 Portability fix for some platforms.
svn-id: r24641
2006-11-06 18:21:07 +00:00
Travis Howell 1b926fee10 Add inherit code for earlier games
svn-id: r24640
2006-11-06 14:28:19 +00:00
Travis Howell 415ec67056 Cleanup
svn-id: r24639
2006-11-06 13:59:11 +00:00
Eugene Sandulenko 8ef5e88323 Add support for HE CUP demos based on cyx's standalone player.
svn-id: r24636
2006-11-06 13:40:24 +00:00
Eugene Sandulenko da3e724a99 Predictive input for AGI engine. To Do:
- Multitap
- scummvm.ini-based dictionary path
- speedup dictionary loading

svn-id: r24635
2006-11-06 13:19:12 +00:00
Travis Howell c13380e76e Add contain code differences between earlier games
svn-id: r24634
2006-11-06 12:02:28 +00:00
Travis Howell 5a40402528 Split draw code for earlier games, to prevent regressions for now
svn-id: r24633
2006-11-06 08:07:47 +00:00
Travis Howell 8c95ca18e5 System mouse code no longer required
svn-id: r24632
2006-11-06 07:58:37 +00:00
Travis Howell f2318ed1fd Fix mouse palette in WW
svn-id: r24631
2006-11-06 01:32:20 +00:00
Travis Howell a1a5c9b38a The clear timers script only exists in Simon1
svn-id: r24630
2006-11-06 01:14:26 +00:00
Travis Howell 3ebba5fab9 Fix mouse glitch regression, due to code re-arrange
svn-id: r24629
2006-11-05 23:58:37 +00:00
Gregory Montoir ec177bc6ce various fixes
svn-id: r24628
2006-11-05 22:24:15 +00:00
Gregory Montoir 424e9e362e enabled MIDI volume changes
svn-id: r24627
2006-11-05 13:00:20 +00:00
Travis Howell 05dcf9c11d Cleanup
svn-id: r24626
2006-11-05 08:27:15 +00:00
Travis Howell 5c72acb536 Set ROOM_EXIT_ANIMATION constant, to fix compile for now. Not sure if value is correct
svn-id: r24625
2006-11-05 08:22:33 +00:00
Travis Howell 493af8f40b Only read a single item, in doTable opcode
svn-id: r24624
2006-11-05 07:42:23 +00:00
Paul Gilbert 64817e3887 Added display of the two special between room animations: falling down the chute and hiding in the barrel
svn-id: r24623
2006-11-05 06:56:58 +00:00
Travis Howell a2abbf919d Add inital load/save code changes for earlier games and cleanup
svn-id: r24622
2006-11-05 06:26:45 +00:00
Travis Howell ea9baa0347 Improve debug output of video script
svn-id: r24621
2006-11-05 06:10:41 +00:00
Travis Howell 4578f9afa5 Typo
svn-id: r24620
2006-11-05 01:52:56 +00:00
Travis Howell 94f1aab61a Music is disabled when under water in Elvira 1
svn-id: r24619
2006-11-05 01:43:29 +00:00
Gregory Montoir 4f4be11631 removed unneeded opcodes
svn-id: r24618
2006-11-05 00:40:35 +00:00
Gregory Montoir 102969f820 added basic MIDI playback
svn-id: r24617
2006-11-05 00:29:34 +00:00
Travis Howell bccec3c3e7 SO_ROOM_INTENSITY isn't used by SCUMM V1 - 4 games
svn-id: r24616
2006-11-05 00:22:46 +00:00
Gregory Montoir 6fb623284c cleanup
svn-id: r24614
2006-11-05 00:20:36 +00:00
Max Horn db1fc75012 SCUMM cleanup
svn-id: r24612
2006-11-04 22:59:56 +00:00
Chris Apers e57422c08c Added Touche engine support
svn-id: r24607
2006-11-04 17:45:14 +00:00
Chris Apers 67f6ea16fd Fixed zero filled Rect with PalmOS compiler
svn-id: r24606
2006-11-04 17:44:11 +00:00
Chris Apers 4e63968994 Fixed and updated Palm save manager
svn-id: r24602
2006-11-04 16:22:58 +00:00
Chris Apers 6f0c12fe86 Fixed zero filled _opcodeTable[] with PalmOS ARM compiler
svn-id: r24599
2006-11-04 15:09:20 +00:00
Gregory Montoir 5a902f8f7a rewrote FOTAQ game version detection code in a - if I didn't break anything - better way (no more duplicated code, more accurate game description in the launcher...)
svn-id: r24598
2006-11-04 12:00:31 +00:00
Neil Millstone b8ed3bc87f Adding M3 file missing from last commit.
svn-id: r24597
2006-11-03 23:22:55 +00:00
Neil Millstone ea6663fdfa Merging in changes made in branch for 0.9.1 release into trunk
svn-id: r24596
2006-11-03 23:16:29 +00:00
Gregory Montoir d5608e82ed cleanup (got rid of the custom Language enum, re-used the one in the Common namespace)
svn-id: r24595
2006-11-03 22:36:05 +00:00
Sven Hesse b9019637f8 Fix compilation in Linux (itoa() isn't available here, it's non-standard)
svn-id: r24594
2006-11-03 21:54:08 +00:00
Gregory Montoir 13d9cdbd26 added 'touche' engine for the game 'Touche: The Adventures of the 5th Musketeer'
svn-id: r24592
2006-11-03 21:23:07 +00:00
Gregory Montoir c71e6599bc added translation method to Common::Rect
svn-id: r24591
2006-11-03 21:04:10 +00:00
Gregory Montoir a8d7265c5e added basic handler for VOC block 9
svn-id: r24590
2006-11-03 21:03:12 +00:00
Gregory Montoir f9cf368a67 got rid of two memory leaks
svn-id: r24589
2006-11-03 21:01:49 +00:00
Torbjörn Andersson e57316c796 Fixed bad namespace comments spotted by clone2727.
svn-id: r24588
2006-11-03 06:16:11 +00:00
Travis Howell 6b425f03f4 Add video code for HE100 games
svn-id: r24586
2006-11-02 10:01:32 +00:00
Travis Howell a448ed320f Ooops, move code to correct function
svn-id: r24585
2006-11-01 23:42:21 +00:00
Travis Howell c3f6c57680 Enable Bink video playback in HE100 games
svn-id: r24584
2006-11-01 23:39:55 +00:00
Max Horn c718463a24 Added Audio::Mixer::setReady method to work around bug #1588848
svn-id: r24583
2006-11-01 21:28:14 +00:00