Commit Graph
86814 Commits
Author SHA1 Message Date
Max Horn e7dc2c0d0c Workaround for bug #1586894
svn-id: r24582
2006-11-01 21:09:25 +00:00
Torbjörn Andersson 69fa6abb37 Removed unnecessary newline from warning message. (But why did I get this
message in the first place?)

svn-id: r24581
2006-11-01 17:46:00 +00:00
Travis Howell 79b9397f3e HACK no longer required for MM demo mode
svn-id: r24576
2006-10-30 02:50:09 +00:00
Travis Howell 5d4543a59c Fix bug #771499 - ZAK: Lotto numbers never picked. The freezeCount isn't checked in runScriptNested(), when restarting script in SCUMM 1/2.
svn-id: r24575
2006-10-30 01:53:19 +00:00
Max Horn 32f891f724 SCUMM: Avoid crash in debugger when omitting the state value in 'object state VALUE'
svn-id: r24572
2006-10-29 18:43:16 +00:00
Max Horn 083a7c2549 SCUMM: The didexec flag did not exist in V0-V2; minor cleanup
svn-id: r24571
2006-10-29 18:42:28 +00:00
Johannes Schickel 7ad775fe11 Always stop the audio handle in Sound::voicePlay.
svn-id: r24569
2006-10-29 15:27:03 +00:00
Max Horn 3d38ec1dde Changed some single quotes to double quotes; fixed 'Solaris Spark' -> 'Solaris SPARC'; added vinterstum as Mac OS X packager -- he did the last couple release binaries, not me, so he should get all the fame and blame ;-)
svn-id: r24567
2006-10-29 15:18:34 +00:00
Max Horn 46dc61163a Named / documented the V0-V2 object states (we should probably rename the corresponding opcodes here and in descumm to make reading script dumps easier)
svn-id: r24566
2006-10-29 14:45:31 +00:00
Max Horn 41b4a34b5b cleanup
svn-id: r24565
2006-10-29 13:30:20 +00:00
Travis Howell 25069065f3 Increase delay for dragging items, to match original
svn-id: r24564
2006-10-29 07:30:31 +00:00
Travis Howell e7195372e5 Update variable range, when using debugger
svn-id: r24563
2006-10-29 07:09:49 +00:00
Travis Howell de7f250476 Add opcode and opcode stub for Elvira 2. Remove unused opcode code
svn-id: r24562
2006-10-29 07:01:55 +00:00
Chris Apers 8ad806535a Not required anymore
svn-id: r24561
2006-10-28 14:40:43 +00:00
Chris Apers 2457d0b495 Simon -> AGOS
svn-id: r24560
2006-10-28 14:35:00 +00:00
Chris Apers 0d62e964ec New modular backend implementation
svn-id: r24559
2006-10-28 14:30:42 +00:00
Travis Howell 9d7920e017 White space changes
svn-id: r24558
2006-10-28 14:11:27 +00:00
Travis Howell bd0a327a39 Remove vga opcodes which are never used by games
svn-id: r24557
2006-10-28 14:08:35 +00:00
Travis Howell 30e6ce658b Update debug tables
svn-id: r24556
2006-10-28 13:47:16 +00:00
Travis Howell 2714741606 Correct dump of VGA file in FF
svn-id: r24555
2006-10-28 13:31:30 +00:00
Max Horn 71763c3630 Modified version of patch #1584720 (add support for FLAC-1.1.3)
svn-id: r24554
2006-10-28 13:21:43 +00:00
Travis Howell dfd57406ff Fix sign issues, that caused combat issues in Elvira 1
svn-id: r24553
2006-10-28 12:33:49 +00:00
Travis Howell c85c37561d Fix cursor palette in Elvira 1
svn-id: r24552
2006-10-28 11:34:56 +00:00
Travis Howell aa6a92ac6d Add shield cursor for Elvira 1
svn-id: r24551
2006-10-28 11:29:13 +00:00
Travis Howell 847956af40 Fix the heart beat in Elvira 2
svn-id: r24550
2006-10-28 06:30:08 +00:00
Travis Howell d5f47e2203 Update debug tables
svn-id: r24549
2006-10-28 05:34:40 +00:00
Travis Howell 31a44154f0 Add code for vc37_pokePalette
svn-id: r24548
2006-10-28 04:44:10 +00:00
Travis Howell 4b46821ffb Add more fixes for Elvira 1
svn-id: r24547
2006-10-28 03:29:58 +00:00
Max Horn 10478617c6 SCUMM: Take advantage of the fact that Chunk now is a ReadStream subclass
svn-id: r24546
2006-10-28 01:28:41 +00:00
Max Horn a3bc66bcbd SCUMM: Fix what I believe is a long-standing bug in FileChunk::reseek()
svn-id: r24545
2006-10-28 01:21:13 +00:00
Max Horn 9698d133a6 SCUMM: Changed class Chunk (and subclasses) to inherit from Common::SeekableReadStream
svn-id: r24544
2006-10-28 01:20:19 +00:00
Max Horn 3652229147 SCUMM: Got rid of smush/chunk_type.h
svn-id: r24543
2006-10-28 00:45:58 +00:00
Max Horn 48e5ec67ff SCUMM: Further SMUSH audio channel cleanup; this time unified some code, and got rid of one set of memory buffers
svn-id: r24542
2006-10-28 00:18:13 +00:00
Max Horn d90762c430 SCUMM: Changed SaudChannel to return 8bit mono data (the mixer will do any necessary conversions for us, no need to waste memory like this); fix SmushMixer to not allocate buffers twice as big as necessary
svn-id: r24541
2006-10-28 00:04:50 +00:00
Max Horn a6fee09adf const and static, static and const, const and static, static and const... now everybody repeat it with me... 8-)
svn-id: r24540
2006-10-27 23:00:28 +00:00
Max Horn 2a314fa8a7 Oops, forgot to check in engines/scumm/module.mk
svn-id: r24539
2006-10-27 22:58:48 +00:00
Max Horn 2b2be1a18d SCUMM: Unified some more SMUSH audio channel code
svn-id: r24538
2006-10-27 22:49:31 +00:00
Max Horn a4a83df8a1 cleanup
svn-id: r24537
2006-10-27 22:47:53 +00:00
Max Horn ec653efc8b SCUMM: Unified some SMUSH audio channel code
svn-id: r24536
2006-10-27 22:26:33 +00:00
Travis Howell 9f85511537 Cleanup
svn-id: r24533
2006-10-27 13:28:32 +00:00
Travis Howell f07fc242b3 Var 254 is only reset, when reseting animations in later games
svn-id: r24532
2006-10-27 13:08:25 +00:00
Travis Howell f1accee702 Cleanup
svn-id: r24531
2006-10-27 12:55:48 +00:00
Travis Howell 231d6064de Update comment
svn-id: r24530
2006-10-27 11:43:17 +00:00
Travis Howell 162f8e16b0 Update dump code for additional games
svn-id: r24529
2006-10-27 11:39:04 +00:00
Travis Howell 5eaef92728 Update names in opcode tables
svn-id: r24528
2006-10-27 11:19:11 +00:00
Travis Howell 7d71b6d109 Cleanup
svn-id: r24527
2006-10-27 11:04:05 +00:00
Travis Howell 9bab66a53a Script 160 is only used when clearing timers in Simon 1/2
svn-id: r24526
2006-10-27 10:43:48 +00:00
Travis Howell adb626c783 Ooops, fix Elvira 1 regression
svn-id: r24525
2006-10-27 10:36:38 +00:00
Travis Howell 5ab37ca91d Add code for look opcode in elvira 1
svn-id: r24524
2006-10-27 03:07:18 +00:00
Travis Howell 956d003fcf Limit game specific code
svn-id: r24523
2006-10-27 01:55:06 +00:00