Eugene Sandulenko
cfb29dcb51
Fix MSVC2005 warnings. Please, review the changes.
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svn-id: r24760
2006-11-22 15:50:30 +00:00
Eugene Sandulenko
1076ae02ea
Update MSVC2005 project files
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svn-id: r24759
2006-11-22 15:48:16 +00:00
Eugene Sandulenko
cad15161a5
Disable yet another MSVC warning
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svn-id: r24758
2006-11-22 13:40:32 +00:00
Sven Hesse
2768fa24fc
- Fixed the crashes in Gob1 EGA and Gob2 Demo
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- Fixed the compile error in GobEngine::saveGame on some systems
svn-id: r24756
2006-11-21 13:28:45 +00:00
Max Horn
fada662a1f
Removing bad default implementation of grabRawScreen in the PalmOS port (it was likely causing crashes for users of the 0.9.x series)
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svn-id: r24755
2006-11-20 22:15:19 +00:00
Max Horn
e4c471b9d7
Fix for bug #1599113 : SCUMM: Failed assertion in getBoxCoordinates()
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svn-id: r24754
2006-11-20 20:40:27 +00:00
Eugene Sandulenko
3799a91315
Fix regression which did not allow to enter save name.
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svn-id: r24753
2006-11-20 20:27:30 +00:00
Sven Hesse
c22920484a
Changed the way sprites-freeing is handled, now the menu sprites and window decorations are drawn
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svn-id: r24752
2006-11-20 13:03:30 +00:00
Travis Howell
d64d6bcb7e
Add stopObjectCode() differences in SCUMM 1 - 5 games. The nested script stack wasn't been checked.
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svn-id: r24751
2006-11-20 03:21:09 +00:00
Eugene Sandulenko
315c286bea
Proper implementation of o1_allowSystemMenu()
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svn-id: r24750
2006-11-19 23:02:26 +00:00
Torbjörn Andersson
d6e67af247
Fixed excessive indentation and removed leftover printf.
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svn-id: r24749
2006-11-19 22:32:35 +00:00
Bertrand Augereau
920c9f1f4f
DS : Compilation fix when USE_DEBUGGER is not defined
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svn-id: r24748
2006-11-19 20:10:52 +00:00
Torbjörn Andersson
50e2cf9caa
Don't allow the F9 and F10 keys to open menus if a menu is already open. (Might
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need more testing.)
svn-id: r24747
2006-11-19 18:54:06 +00:00
Torbjörn Andersson
39b27ed3bb
Added keyboard shortcuts for left and right mouse button.
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svn-id: r24746
2006-11-19 18:32:00 +00:00
Sven Hesse
2454f78589
Implemented (currently still endian-unsafe) save/load
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svn-id: r24745
2006-11-19 17:52:52 +00:00
Gregory Montoir
55da3104cc
workaround bug #1599009
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svn-id: r24743
2006-11-19 02:02:41 +00:00
Max Horn
c210aff40c
* Made Actor::_pos protected, added public Actor::getPos() method
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* Added default params to Actor::putActor()
* Removed Actor::getActorXYPos
svn-id: r24742
2006-11-19 00:39:48 +00:00
Travis Howell
3789828993
The script freezeCount isn't used by SCUMM 1/2 games at all
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svn-id: r24741
2006-11-19 00:38:37 +00:00
Eugene Sandulenko
c558018bd9
Implement o1_fadeToBlack()
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svn-id: r24738
2006-11-18 20:57:37 +00:00
Eugene Sandulenko
c5bed9ebb7
Specify proper copyright line for AGI engine.
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svn-id: r24737
2006-11-18 19:58:17 +00:00
Eugene Sandulenko
7bf52b07bf
Oops, proper spelling.
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svn-id: r24734
2006-11-18 19:28:38 +00:00
Eugene Sandulenko
a098de81c2
Add touche engine to credits since it is supported.
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svn-id: r24733
2006-11-18 19:20:35 +00:00
Eugene Sandulenko
785d86b63e
Make input string truly editable
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svn-id: r24732
2006-11-18 16:26:51 +00:00
Eugene Sandulenko
53c4684bbe
Implement naming save games in cinE. See also FR #1579780 : "FW: naming save
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games"
svn-id: r24731
2006-11-18 15:16:44 +00:00
Gregory Montoir
e28a1ca46d
added game details for german version of Touche
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svn-id: r24730
2006-11-18 11:57:25 +00:00
Gregory Montoir
318c50913d
added font data for french version (and probably all other localized versions)
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svn-id: r24729
2006-11-18 11:53:36 +00:00
Gregory Montoir
dd075b312f
fixed palette glitches during introduction/on restart, cleanup
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svn-id: r24728
2006-11-18 01:20:41 +00:00
Torbjörn Andersson
51a964d056
Applied patch #1597800 to better support the Spanish end credits.
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svn-id: r24727
2006-11-16 21:20:24 +00:00
Torbjörn Andersson
dfe8d777c1
Applied my own patch #1594924 to work around bug #1324106 ("MI2 VGA: Music as
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Rapp is instantiating isn't synchronized"). I don't know if our timing is off,
or if it's just a case of overly optimistic scripting, but the pause / unpause
music instructions are issued in the wrong order.
svn-id: r24726
2006-11-16 17:08:31 +00:00
Gregory Montoir
f93c693ab9
added dirty rects handling
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svn-id: r24725
2006-11-15 23:00:41 +00:00
Gregory Montoir
24df07d29d
added handler for flag 618 (cursor display on/off) and workaround a palette glitch
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svn-id: r24724
2006-11-15 22:35:45 +00:00
Travis Howell
f55320f988
Add inital pause code for Elvira 1/2 & WW, and cleanup
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svn-id: r24723
2006-11-15 13:11:53 +00:00
Johannes Schickel
7b0e6f1489
formatting.
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svn-id: r24720
2006-11-14 15:39:11 +00:00
Sven Hesse
3f0ebaaa18
Fixed the lock when leaving the menu
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svn-id: r24719
2006-11-14 14:58:41 +00:00
Eugene Sandulenko
53faadfdb6
Added per game target saves.
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svn-id: r24718
2006-11-14 09:29:41 +00:00
Torbjörn Andersson
2d8bd1add3
Reverted previous commit to keep FotAQ from crashing. The LineReader class
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already frees the buffer when it's done with it.
svn-id: r24717
2006-11-13 23:38:44 +00:00
Travis Howell
cc8653604e
Fix compile
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svn-id: r24716
2006-11-13 22:42:24 +00:00
Max Horn
a750e6f4f5
Patch #1583931 : (Seekable)SubReadStream (the unit tests were missing, as I accidentally commited from the wrong directory)
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svn-id: r24715
2006-11-13 22:06:27 +00:00
Eugene Sandulenko
aba00bd320
Implement reading font data from external files for OS.
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svn-id: r24714
2006-11-13 21:16:50 +00:00
Max Horn
cce7cba3b4
Patch #1583931 : (Seekable)SubReadStream
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svn-id: r24713
2006-11-13 20:58:21 +00:00
Max Horn
86d988132c
Prepend the Engine::errorString to debug messages, too (it should probably be renamed to reflect this...)
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svn-id: r24712
2006-11-13 20:56:11 +00:00
Max Horn
df2ccb78c2
cleanup
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svn-id: r24711
2006-11-13 20:20:01 +00:00
Max Horn
12fb12caf5
Moved more SMUSH/Insane code from ScummEngine_v6 to ScummEngine_v7
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svn-id: r24710
2006-11-13 20:12:52 +00:00
Max Horn
1a2853f7e0
Patch from bug #1584888 (SMUSH: Too dependent on accurate timers). Watch out for regressions in SMUSH movie playback / syncing
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svn-id: r24709
2006-11-13 19:46:52 +00:00
Eugene Sandulenko
9f74b03182
Protection should not be bypassed for OS (and it didn't work well anyway)
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svn-id: r24708
2006-11-13 16:42:34 +00:00
Eugene Sandulenko
4f32bdba6c
Patch #1595705 : "Select last game when removing the last game of the list"
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svn-id: r24707
2006-11-13 16:29:14 +00:00
Eugene Sandulenko
75b062b89f
Implement FR #1595534 : "Touche: Aspect Ratio Correction"
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svn-id: r24706
2006-11-13 13:53:14 +00:00
Eugene Sandulenko
4d840e5295
Patch #1595319 : "Enable the command line --debugflags before engine.init()"
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svn-id: r24705
2006-11-13 12:03:08 +00:00
Eugene Sandulenko
88fabf4a53
Move addSpecialDebugLevel calls to engine constructor, as stated in our
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HOWTO Engines.
svn-id: r24704
2006-11-13 12:00:36 +00:00
Max Horn
5563013c1d
Don't delete the savefile manager in the Engine destructor
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svn-id: r24703
2006-11-12 21:08:55 +00:00