Commit Graph
86814 Commits
Author SHA1 Message Date
Eugene Sandulenko cfb29dcb51 Fix MSVC2005 warnings. Please, review the changes.
svn-id: r24760
2006-11-22 15:50:30 +00:00
Eugene Sandulenko 1076ae02ea Update MSVC2005 project files
svn-id: r24759
2006-11-22 15:48:16 +00:00
Eugene Sandulenko cad15161a5 Disable yet another MSVC warning
svn-id: r24758
2006-11-22 13:40:32 +00:00
Sven Hesse 2768fa24fc - Fixed the crashes in Gob1 EGA and Gob2 Demo
- Fixed the compile error in GobEngine::saveGame on some systems

svn-id: r24756
2006-11-21 13:28:45 +00:00
Max Horn fada662a1f Removing bad default implementation of grabRawScreen in the PalmOS port (it was likely causing crashes for users of the 0.9.x series)
svn-id: r24755
2006-11-20 22:15:19 +00:00
Max Horn e4c471b9d7 Fix for bug #1599113: SCUMM: Failed assertion in getBoxCoordinates()
svn-id: r24754
2006-11-20 20:40:27 +00:00
Eugene Sandulenko 3799a91315 Fix regression which did not allow to enter save name.
svn-id: r24753
2006-11-20 20:27:30 +00:00
Sven Hesse c22920484a Changed the way sprites-freeing is handled, now the menu sprites and window decorations are drawn
svn-id: r24752
2006-11-20 13:03:30 +00:00
Travis Howell d64d6bcb7e Add stopObjectCode() differences in SCUMM 1 - 5 games. The nested script stack wasn't been checked.
svn-id: r24751
2006-11-20 03:21:09 +00:00
Eugene Sandulenko 315c286bea Proper implementation of o1_allowSystemMenu()
svn-id: r24750
2006-11-19 23:02:26 +00:00
Torbjörn Andersson d6e67af247 Fixed excessive indentation and removed leftover printf.
svn-id: r24749
2006-11-19 22:32:35 +00:00
Bertrand Augereau 920c9f1f4f DS : Compilation fix when USE_DEBUGGER is not defined
svn-id: r24748
2006-11-19 20:10:52 +00:00
Torbjörn Andersson 50e2cf9caa Don't allow the F9 and F10 keys to open menus if a menu is already open. (Might
need more testing.)

svn-id: r24747
2006-11-19 18:54:06 +00:00
Torbjörn Andersson 39b27ed3bb Added keyboard shortcuts for left and right mouse button.
svn-id: r24746
2006-11-19 18:32:00 +00:00
Sven Hesse 2454f78589 Implemented (currently still endian-unsafe) save/load
svn-id: r24745
2006-11-19 17:52:52 +00:00
Gregory Montoir 55da3104cc workaround bug #1599009
svn-id: r24743
2006-11-19 02:02:41 +00:00
Max Horn c210aff40c * Made Actor::_pos protected, added public Actor::getPos() method
* Added default params to Actor::putActor()
* Removed Actor::getActorXYPos

svn-id: r24742
2006-11-19 00:39:48 +00:00
Travis Howell 3789828993 The script freezeCount isn't used by SCUMM 1/2 games at all
svn-id: r24741
2006-11-19 00:38:37 +00:00
Eugene Sandulenko c558018bd9 Implement o1_fadeToBlack()
svn-id: r24738
2006-11-18 20:57:37 +00:00
Eugene Sandulenko c5bed9ebb7 Specify proper copyright line for AGI engine.
svn-id: r24737
2006-11-18 19:58:17 +00:00
Eugene Sandulenko 7bf52b07bf Oops, proper spelling.
svn-id: r24734
2006-11-18 19:28:38 +00:00
Eugene Sandulenko a098de81c2 Add touche engine to credits since it is supported.
svn-id: r24733
2006-11-18 19:20:35 +00:00
Eugene Sandulenko 785d86b63e Make input string truly editable
svn-id: r24732
2006-11-18 16:26:51 +00:00
Eugene Sandulenko 53c4684bbe Implement naming save games in cinE. See also FR #1579780: "FW: naming save
games"

svn-id: r24731
2006-11-18 15:16:44 +00:00
Gregory Montoir e28a1ca46d added game details for german version of Touche
svn-id: r24730
2006-11-18 11:57:25 +00:00
Gregory Montoir 318c50913d added font data for french version (and probably all other localized versions)
svn-id: r24729
2006-11-18 11:53:36 +00:00
Gregory Montoir dd075b312f fixed palette glitches during introduction/on restart, cleanup
svn-id: r24728
2006-11-18 01:20:41 +00:00
Torbjörn Andersson 51a964d056 Applied patch #1597800 to better support the Spanish end credits.
svn-id: r24727
2006-11-16 21:20:24 +00:00
Torbjörn Andersson dfe8d777c1 Applied my own patch #1594924 to work around bug #1324106 ("MI2 VGA: Music as
Rapp is instantiating isn't synchronized"). I don't know if our timing is off,
or if it's just a case of overly optimistic scripting, but the pause / unpause
music instructions are issued in the wrong order.

svn-id: r24726
2006-11-16 17:08:31 +00:00
Gregory Montoir f93c693ab9 added dirty rects handling
svn-id: r24725
2006-11-15 23:00:41 +00:00
Gregory Montoir 24df07d29d added handler for flag 618 (cursor display on/off) and workaround a palette glitch
svn-id: r24724
2006-11-15 22:35:45 +00:00
Travis Howell f55320f988 Add inital pause code for Elvira 1/2 & WW, and cleanup
svn-id: r24723
2006-11-15 13:11:53 +00:00
Johannes Schickel 7b0e6f1489 formatting.
svn-id: r24720
2006-11-14 15:39:11 +00:00
Sven Hesse 3f0ebaaa18 Fixed the lock when leaving the menu
svn-id: r24719
2006-11-14 14:58:41 +00:00
Eugene Sandulenko 53faadfdb6 Added per game target saves.
svn-id: r24718
2006-11-14 09:29:41 +00:00
Torbjörn Andersson 2d8bd1add3 Reverted previous commit to keep FotAQ from crashing. The LineReader class
already frees the buffer when it's done with it.

svn-id: r24717
2006-11-13 23:38:44 +00:00
Travis Howell cc8653604e Fix compile
svn-id: r24716
2006-11-13 22:42:24 +00:00
Max Horn a750e6f4f5 Patch #1583931: (Seekable)SubReadStream (the unit tests were missing, as I accidentally commited from the wrong directory)
svn-id: r24715
2006-11-13 22:06:27 +00:00
Eugene Sandulenko aba00bd320 Implement reading font data from external files for OS.
svn-id: r24714
2006-11-13 21:16:50 +00:00
Max Horn cce7cba3b4 Patch #1583931: (Seekable)SubReadStream
svn-id: r24713
2006-11-13 20:58:21 +00:00
Max Horn 86d988132c Prepend the Engine::errorString to debug messages, too (it should probably be renamed to reflect this...)
svn-id: r24712
2006-11-13 20:56:11 +00:00
Max Horn df2ccb78c2 cleanup
svn-id: r24711
2006-11-13 20:20:01 +00:00
Max Horn 12fb12caf5 Moved more SMUSH/Insane code from ScummEngine_v6 to ScummEngine_v7
svn-id: r24710
2006-11-13 20:12:52 +00:00
Max Horn 1a2853f7e0 Patch from bug #1584888 (SMUSH: Too dependent on accurate timers). Watch out for regressions in SMUSH movie playback / syncing
svn-id: r24709
2006-11-13 19:46:52 +00:00
Eugene Sandulenko 9f74b03182 Protection should not be bypassed for OS (and it didn't work well anyway)
svn-id: r24708
2006-11-13 16:42:34 +00:00
Eugene Sandulenko 4f32bdba6c Patch #1595705: "Select last game when removing the last game of the list"
svn-id: r24707
2006-11-13 16:29:14 +00:00
Eugene Sandulenko 75b062b89f Implement FR #1595534: "Touche: Aspect Ratio Correction"
svn-id: r24706
2006-11-13 13:53:14 +00:00
Eugene Sandulenko 4d840e5295 Patch #1595319: "Enable the command line --debugflags before engine.init()"
svn-id: r24705
2006-11-13 12:03:08 +00:00
Eugene Sandulenko 88fabf4a53 Move addSpecialDebugLevel calls to engine constructor, as stated in our
HOWTO Engines.

svn-id: r24704
2006-11-13 12:00:36 +00:00
Max Horn 5563013c1d Don't delete the savefile manager in the Engine destructor
svn-id: r24703
2006-11-12 21:08:55 +00:00