Commit Graph
303 Commits
Author SHA1 Message Date
Florian Kagerer 5b0b0051c1 LOL: - implemented audio menu
- menu settings now get saved
- remove white spaces

svn-id: r41729
2009-06-21 16:59:51 +00:00
Florian Kagerer ec7d86404c LOL: - implemented bezel cup opcode
- implemented font conversion for certain language specific characters in load game dialogue (only german atm)

svn-id: r41677
2009-06-19 17:03:28 +00:00
Johannes Schickel 2e27c7b492 Replaced "getRandomNumberSpecial" be RandomSource usage. (This is needed for proper event recording, also the probability for generated numbers is actually nearly the same)
svn-id: r41646
2009-06-18 21:47:10 +00:00
Florian Kagerer 0b4725d142 LOL: implemented options menu (settings aren't saved yet)
svn-id: r41596
2009-06-16 21:23:26 +00:00
Florian Kagerer 583a89be62 LOL: - started on the ingame menu code (death menu, load menu and main menu)
- fixed regression in kyra gui code (broken menu highlighting)
- fixed minor bug in animation code

svn-id: r41557
2009-06-15 20:52:09 +00:00
Johannes Schickel ac46c98fb8 - Moved Screen_v2::copyWsaRect to Screen::copyWsaRect
- Made WSAMovie_v1::displayFrame code match the original
- Changed WSAMovieAmiga::displayFrame to use Screen::copyWsaRect too
- Got rid of '...' parameter usage in all WSA player classes

svn-id: r41398
2009-06-09 11:26:15 +00:00
Johannes Schickel 5c233c447b Remove LoLEngine::_gameFlags and convert all Lands of Lore code to use _flagsTable instead.
svn-id: r41351
2009-06-07 20:43:43 +00:00
Florian Kagerer 4dd29a5985 LOL: minor bug fix in battle system
svn-id: r41348
2009-06-07 18:51:03 +00:00
Florian Kagerer 09fe7b3152 LOL: implemented some missing monster animation code
svn-id: r41327
2009-06-07 10:34:01 +00:00
Florian Kagerer 2af195482f LOL: fixed level temp data size
svn-id: r41224
2009-06-06 14:42:03 +00:00
Florian Kagerer ad1b53472b LOL: fixed vaelan's cube
svn-id: r41223
2009-06-06 14:14:07 +00:00
Florian Kagerer 29cc1efe3c LOL: implemented Vaelan's cube
svn-id: r41179
2009-06-04 22:12:13 +00:00
Johannes Schickel 2dbd81f1f2 Silence some unused variable warnings.
svn-id: r41149
2009-06-03 20:03:08 +00:00
Florian Kagerer f77142c55c LOL: implemented guardian spell
svn-id: r41148
2009-06-03 19:58:06 +00:00
Florian Kagerer 0efe78d0f8 LOL: implemented mist of doom spell
svn-id: r41145
2009-06-03 17:35:06 +00:00
Johannes Schickel a4292afcdc Formatting and whitespaces again.
svn-id: r41120
2009-06-02 00:10:13 +00:00
Johannes Schickel fae4192b37 Remove "_smoothScrollTimer" from LoLEngine, it was only used as local variable anyway.
svn-id: r41119
2009-06-02 00:07:11 +00:00
Johannes Schickel 9a0fff429f - Remove LoLEngine::delayUntil it was identical to KyraEngine_v1 in its functionallity anyway
- Change KyraEngine_v1::delayUntil to a somewhat more LoLEngine::delayUntil like implementation

svn-id: r41117
2009-06-01 23:38:56 +00:00
Johannes Schickel fb93062def Allow the user to quit ScummVM, when LoL waits via delayUntil.
svn-id: r41116
2009-06-01 23:30:06 +00:00
Johannes Schickel 6fcccb3fcd Slight cleanup in LoLEngine's delay and delayUntil.
svn-id: r41115
2009-06-01 23:29:05 +00:00
Johannes Schickel 6782d3efac Change LoLEngine::delay to be conform with KyraEngine_v1::delay. (remove special iUpdate parameter, just call updateInput, when "doUpdate" is set to false)
svn-id: r41114
2009-06-01 23:25:10 +00:00
Johannes Schickel f57be08d6d - Add some basic debugger for Lands of Lore.
- Allow the "flags" command in all Kyra games to be working properly with 320x200 GUI.

svn-id: r41113
2009-06-01 22:03:27 +00:00
Johannes Schickel bdea557d7f - Fix some valgrind warnings
- Fix original bug in the Lands of Lore credits, which messed up some headings (the original didn't display them at all for some reason)

svn-id: r41111
2009-06-01 21:03:44 +00:00
Florian Kagerer a10287e787 LOL: fix warning
svn-id: r41106
2009-06-01 19:11:56 +00:00
Florian Kagerer 19a6eac4ca LOL: implemented hand of fate spell
svn-id: r41103
2009-06-01 16:29:13 +00:00
Florian Kagerer cc8cc6f452 LOL: implemented magic viper attack (used by wraiths in white tower level 3)
svn-id: r41074
2009-05-31 15:42:26 +00:00
Johannes Schickel f59176cd46 Fix various memory leaks in Lands of Lore.
svn-id: r41066
2009-05-31 12:28:56 +00:00
Florian Kagerer c938667d4b LOL: - fix shape memory allocation/release issue
svn-id: r41055
2009-05-31 01:24:08 +00:00
Johannes Schickel bccca104d0 - Add support for the Lands of Lore outro TIM file
- Cleanup

svn-id: r41053
2009-05-31 00:42:44 +00:00
Florian Kagerer a126a05dc4 LOL: implemented some opcodes required for yvel city
svn-id: r41041
2009-05-30 19:48:13 +00:00
Florian Kagerer 9823f60146 LOL: - fixed crash that occured when entering yvel city
- added another opcode for yvel woods

svn-id: r41031
2009-05-30 14:13:27 +00:00
Florian Kagerer 7463fe3f1b LOL: implemented opcode required for magic wands
svn-id: r41016
2009-05-29 22:36:01 +00:00
Johannes Schickel c7ee0a7ec8 More formatting.
svn-id: r40994
2009-05-29 13:09:26 +00:00
Johannes Schickel 64e6c596c7 Formatting.
svn-id: r40991
2009-05-29 12:52:03 +00:00
Johannes Schickel 637a432b1f Formatting.
svn-id: r40975
2009-05-29 00:09:56 +00:00
Florian Kagerer 69d054660a LOL: - fix valgrind warning
- fix more input code issues
- add workround for another script bug (some invalid monster sound index in urbish mine level 2)

svn-id: r40974
2009-05-28 23:49:41 +00:00
Johannes Schickel 212271f1ce Fix mismatching new/delete[]
svn-id: r40967
2009-05-28 22:13:17 +00:00
Johannes Schickel 2bcf5c0552 - Moved Sound implementation declarations to the newly added file sound_intern.h
- Added support for PC Speaker sound in all Kyra1, Kyra2 and Lands of Lore
- Slight cleanup

svn-id: r40939
2009-05-27 14:40:37 +00:00
Florian Kagerer 9d4776ebc5 LOL: implemented support for the mine car
svn-id: r40897
2009-05-25 22:58:05 +00:00
Johannes Schickel 7c1eb05714 Strip trailing whitespaces.
svn-id: r40866
2009-05-24 15:06:28 +00:00
Florian Kagerer 84a2651e63 LOL: fixed some input code issues:
- party would move 2 steps instead of one when using keyboad while magic menu was open 
- viewing notes would abort at once instead of waiting for the next click

svn-id: r40863
2009-05-24 14:33:41 +00:00
Florian Kagerer c281214027 LOL: fix valgrind warning
svn-id: r40847
2009-05-24 00:53:22 +00:00
Johannes Schickel 8989e140c7 Cleanup.
svn-id: r40842
2009-05-24 00:07:23 +00:00
Florian Kagerer 5a4b3c5441 KYRA/LOL: restructured voice playing code so that audio compression can be supported
svn-id: r40839
2009-05-23 23:33:31 +00:00
Florian Kagerer cbce9e1179 LOL: implemented fireball spell
svn-id: r40813
2009-05-23 18:43:04 +00:00
Johannes Schickel 02ff3d2909 Fix crash with MSVC.
svn-id: r40795
2009-05-22 23:10:52 +00:00
Johannes Schickel 017bb21945 Change button list handling to closer match original. This fixes a crash when loading via GMM.
svn-id: r40793
2009-05-22 22:43:13 +00:00
Johannes Schickel 54a170978a Handle mouse move events like the original.
svn-id: r40791
2009-05-22 22:28:06 +00:00
Florian Kagerer 5076b06bb6 LOL: - implemented Lightning Spell
svn-id: r40776
2009-05-21 22:29:49 +00:00
Florian Kagerer 6bd5dea027 LOL: - implemented freeze spell
- fixed saveload code
- added some opcode for the swamp

svn-id: r40763
2009-05-21 16:46:40 +00:00