Commit Graph
303 Commits
Author SHA1 Message Date
athrxx 3f2b5b9e8b KYRA: revert d7e700f370
The GMM mouse cursor bug has now been fixed inside the GMM and CursorMan code.
2011-06-25 15:54:37 +02:00
athrxx afbfb056f7 LOL: fix so-called bug #3313950
(LoL support for Italian fan translation)
2011-06-10 22:45:44 +02:00
Johannes Schickel 80d0bc0c85 KYRA: Get rid of most snprintf usages.
Thanks to digitall for his initial patch, which I only altered slightly.
2011-06-09 19:10:54 +02:00
athrxx 66c982b38c LOL: cleanup
- fix RTL during outro/credits
- get rid of _animator
- fix wrong memset
2011-06-05 01:37:59 +02:00
strangerke 69b1485a22 GIT: Clean up: Suppress SVN tags, now useless 2011-05-12 01:16:22 +02:00
Johannes Schickel 9fb92f4b7e KYRA: Fix compilation when LoL is disabled. 2011-04-28 18:16:01 +02:00
Johannes Schickel 7d03da14cb KYRA: Clean up of header includes. 2011-04-28 15:39:57 +02:00
Ori Avtalion 9414d7a6e2 JANITORIAL: Reduce header dependencies in shared code
Some backends may break as I only compiled SDL
2011-04-28 15:08:58 +03:00
Max Horn 73f04118f3 COMMON: Rename Error to ErrorCode, introduce new Error class 2011-04-18 18:22:02 +02:00
Johannes Schickel d9441aeb80 KYRA: Add some assertion to prevent out of bounds access. 2011-04-11 00:36:03 +02:00
Johannes Schickel 073da68efa KYRA: Constify static data table in LoL code. 2011-04-11 00:35:28 +02:00
athrxx e23696d900 KYRA/LOL: add comments for last commit 2011-02-16 16:31:22 +01:00
athrxx d7e700f370 KYRA/LOL: fixed hand item cursor bug
This fixes a bug when loading savegames with different active hand items via GMM. The mouse cursor was not set to the active hand item in these cases.
2011-02-16 16:23:44 +01:00
Max Horn 42ab839dd6 AUDIO: Rename sound/ dir to audio/
svn-id: r55850
2011-02-09 01:09:01 +00:00
Max Horn 2d1c8a3533 ALL: Fix whitespaces / indention
svn-id: r55818
2011-02-07 23:01:06 +00:00
Florian Kagerer 09f77eb464 LOL: - fix invalid mem access
- also extend LordHoto's recent item code changes to LOL

svn-id: r53740
2010-10-23 16:01:40 +00:00
Florian Kagerer f4d38ccd40 LOL: added english floppy version
svn-id: r51834
2010-08-07 14:38:07 +00:00
Johannes Schickel 13824582d1 LOL: Minor adjustment to latest generateOverlay changes.
svn-id: r51705
2010-08-03 16:43:57 +00:00
Johannes Schickel 0fe2ba6a0d Some more enforcement of our formatting conventions in KYRA too.
svn-id: r49069
2010-05-17 23:29:44 +00:00
Florian Kagerer d4a0375f7e LOL: fixed handling of invalid monster attack sfx in the Urbish mines (should fix bug no #2945950)
svn-id: r47967
2010-02-07 16:12:31 +00:00
Max Horn 1565f14bc1 Moved audio stream implementations (for MP3, FLAC, etc.) to new dir sound/decoders/
svn-id: r47579
2010-01-26 22:48:45 +00:00
Johannes Schickel aed02365ec Strip trailing spaces/tabs.
svn-id: r47541
2010-01-25 01:39:44 +00:00
Florian Kagerer 4c9f323199 LOL: cleanup last commit
svn-id: r47354
2010-01-18 07:21:54 +00:00
Florian Kagerer 371a2a9ee9 LOL: fixed spell array size
svn-id: r47353
2010-01-18 00:56:30 +00:00
Johannes Schickel 0d995c5920 Rename all "Adlib" uses to "AdLib" to match the real name of the sound card / company.
Check this for reference:
http://en.wikipedia.org/wiki/Ad_Lib,_Inc.
http://www.crossfire-designs.de/images/articles/soundcards/adlib.jpg (note the upper left of the card)

This commit does not touch "adlib" and "ADLIB" uses!

Also it does not update all the SCUMM detection entries, which still use "Adlib".

svn-id: r47279
2010-01-12 21:07:56 +00:00
Johannes Schickel 920dac2f9d Remove unsafe getTotalPlayTime from AudioStream.
svn-id: r47037
2010-01-05 20:14:28 +00:00
Florian Kagerer 2a0b03218c LOL: - added workaround for portrait speech animations which would sometimes "freeze"
- renamed some stuff

svn-id: r46601
2009-12-26 19:02:16 +00:00
Florian Kagerer 193b23bcad LOL: fixed minor bug in lamp code
svn-id: r46587
2009-12-26 14:12:38 +00:00
Florian Kagerer c1eaafcac7 LOL: removed unused variable
svn-id: r46434
2009-12-20 16:23:44 +00:00
Florian Kagerer a21a808250 LOL: fixed text fading
svn-id: r46431
2009-12-20 14:11:56 +00:00
Florian Kagerer 42c306208b LOL: fixed regression
svn-id: r46366
2009-12-13 20:37:26 +00:00
Florian Kagerer f4c54fb636 LOL: moved TIM animation code into a separate class
svn-id: r46351
2009-12-12 20:06:42 +00:00
Florian Kagerer 1a984d8e7d LOL: add support for pc speaker sfx
svn-id: r45992
2009-11-19 22:17:27 +00:00
Florian Kagerer e36594dbe9 LOL: - cleanup
svn-id: r45852
2009-11-12 07:41:33 +00:00
Florian Kagerer c0fc64ecbf LOL: - fixed transparency tables in PC-98 16 color version
- renamed some variables

svn-id: r45847
2009-11-11 23:05:19 +00:00
Johannes Schickel a30b8f0bdc - Fix some missing initialization warnings from cppcheck
- Fix two invalid memory accesses reported by cppcheck

svn-id: r45414
2009-10-26 20:07:37 +00:00
Florian Kagerer b07e8d3c20 LOL: fixed bug in spell casting code
svn-id: r45361
2009-10-24 18:52:57 +00:00
Florian Kagerer 557f32cdb1 LOL/PC-98: match vaelan's cube behaviour with original code
svn-id: r45252
2009-10-19 21:27:39 +00:00
Florian Kagerer 237b66beca LOL: - added some updateInputs to spell animation code
- improved sfx volume code

svn-id: r45227
2009-10-18 17:28:00 +00:00
Florian Kagerer 4b1f310f2d LOL: this (hopefully) fixes a minor glitch that might occur when using the freeze spell
svn-id: r45210
2009-10-17 23:52:57 +00:00
Florian Kagerer 73fa80d940 LOL/PC-98: fixed outro
svn-id: r45046
2009-10-13 19:48:41 +00:00
Florian Kagerer a15cf067a7 LOL/PC-98: fixed minor glitch in wsa code
svn-id: r44879
2009-10-10 17:15:10 +00:00
Florian Kagerer 7825128639 LOL/PC-98: fixed minor bugs in text displayer
svn-id: r44834
2009-10-09 17:31:01 +00:00
Florian Kagerer 64c4a8f901 LOL/PC-98: fixed lightning spell
svn-id: r44798
2009-10-08 20:37:10 +00:00
Florian Kagerer f8cdacdeea LOLLOL/PC-98: fixed add-spell-to-scroll animation
svn-id: r44797
2009-10-08 20:22:12 +00:00
Florian Kagerer a121c822eb LOLLOL/PC-98: fixed ghorka swamp freeze mode
svn-id: r44794
2009-10-08 19:42:39 +00:00
Florian Kagerer 35f8e6ec05 LOL/PC-98: fixed freeze spell
svn-id: r44753
2009-10-07 20:25:49 +00:00
Florian Kagerer 45fda46cf3 KYRA/LOL: - get rid of ascii/sjis detection which could cause problems when typing savegame names
- fixed some minor bugs

svn-id: r44709
2009-10-06 17:22:40 +00:00
Max Horn f242266f6d Change a couple places from 'end of namespace' to 'End of namespace', for consistency
svn-id: r44634
2009-10-04 21:26:33 +00:00
Florian Kagerer f6de0b4ec9 LOL/PC-98: add keyboard support
svn-id: r44564
2009-10-03 20:42:26 +00:00