Commit Graph
3084 Commits
Author SHA1 Message Date
Eugene Sandulenko 4dba5f5604 Merge pull request #763 from bluegr/winsparkle
UPDATES: Add support for WinSparkle
2016-05-29 14:46:56 +02:00
Torbjörn Andersson 85e55d0c6e JANITORIAL: Remove unnecessary semicolons 2016-05-25 05:37:07 +02:00
Alyssa Milburn a32c53f936 ANDROID: Build against android-23 platform.
We seem to need this for the new manifest elements.
2016-05-23 09:33:11 +02:00
Matthew Garrett 832d7bb289 ANDROID: Add support for ScummVM menu on Android TV devices
Android TV devices don't have menu buttons. Remotes should have a play/pause
button (which may send individual play and pause events rather than a
combined event) and gamepads should have a Y button. Use these to open the
menu.
2016-05-22 15:23:44 -07:00
Matthew Garrett 497859ad90 ANDROID: Add support for Leanback Launcher on Android TV
Android TV needs some modifications to the manifest and a new icon in order
for apps to appear in the launcher.
2016-05-22 15:23:44 -07:00
Filippos Karapetis 8b3a08047c UPDATES: Add support for WinSparkle 2016-05-22 18:52:33 +03:00
Tarek Soliman e689b70b63 MAEMO: Update debian/changelog
sync with 1.8.1 release
2016-05-20 20:16:54 -05:00
lubomyr 961976f17e ANDROIDSDL: add androidsdl backend 2016-05-19 20:33:27 +02:00
Eugene Sandulenko 2cd0a99e2b Merge pull request #745 from Cruel/3ds
3DS: New Backend
2016-05-16 10:05:00 +02:00
Eugene Sandulenko 6aec69231f JANITORIAL: Indentation fixes 2016-05-13 12:27:11 +02:00
Hubert Maier 0f11864e8a Fix identation again
I should stop c&p'ing
2016-04-29 17:13:44 +03:00
Hubert Maier 4bad45cfd6 Remove periods 2016-04-29 14:08:54 +03:00
Hubert Maier 3e756da308 Code Formatting fixes 2016-04-29 14:06:02 +03:00
Hubert Maier d9d5ea40df AMIGAOS: Preparations for use with AmiUpdate
Adding a bit of code to make ScummVM AmiUpdate aware.
Everything else will be dealt with through a (yet to finish) AmigaOS installer script and the entries in AmiUpdate's database.

I'd like to ask for hints regarding
- Code Formatting
- Optimizations
- Comments
- Obivous errors
or
- Ill-designed code.

It's not much code, but i'm sure i still messed up glorious either way
2016-04-28 21:24:12 +03:00
Johannes Schickel bb6bf4b1cb GCW0: Attempt to fix out-of-tree packaging. 2016-04-24 05:03:25 +02:00
Thomas Edvalson 1531b4ddbf 3DS: Add config class/dialog, c-pad cursor control, and option to disable screens 2016-04-22 16:43:59 -04:00
Thomas Edvalson bfb9ecec35 3DS: Add README 2016-04-19 14:52:58 -04:00
Thomas Edvalson e8dcfc3a4e 3DS: Fix code styling, add license header, remove unused portdefs.h 2016-04-19 03:22:32 -04:00
Eugene Sandulenko 350bcc68c0 GCW0: Mention location of scummvm.log file in README 2016-04-18 08:48:16 +02:00
Eugene Sandulenko 1b06b58bf0 GCW0: Split README by chapters 2016-04-13 23:26:38 +02:00
Eugene Sandulenko 13685d3893 GCW0: Better bracket replacements in README 2016-04-13 22:49:34 +02:00
Eugene Sandulenko cd01e2d546 GCW0: Attempt to fix README sections 2016-04-12 09:22:35 +02:00
Thomas Edvalson a0cc562f1f 3DS: Use linear GPU texture downscaling for better legibility in hi-res games 2016-04-11 15:21:58 -04:00
Thomas Edvalson f5d73cac8a 3DS: Add CIA format build, add timer handler thread, fix APT service suspending/sleeping/exiting 2016-04-11 15:15:42 -04:00
Eugene Sandulenko 849ab0d9d3 GCW0: Clean up build script 2016-04-10 13:57:02 +02:00
Eugene Sandulenko 777e6fde39 ALL: Split SMALL_SCREEN_DEVICE into GUI_ENABLE_KEYSDIALOG and GUI_ONLY_FULLSCREEN 2016-04-10 13:02:27 +02:00
Johannes Schickel 1cbab62211 DC: Fix compilation errors due to AudioCD changes. 2016-04-06 23:40:26 +02:00
Thomas Edvalson e2b9572a83 3DS: Initial commit 2016-04-06 02:12:02 -04:00
Johannes Schickel 114ef5817f Merge pull request #711 from lordhoto/opengl-revamp
OpenGLGraphicsManager: Revamp
2016-03-23 15:55:55 +01:00
Johannes Schickel 5336882555 Merge pull request #704 from lordhoto/clone2727-audiocd
Implement Custom Audio CD Support for Win32, Linux, and Mac OS X.
2016-03-21 01:48:38 +01:00
Johannes Schickel 10d4d30628 Merge pull request #682 from lordhoto/savefilemanager-case-insensitive
ALL: Make SaveFileManager case insensitive.
2016-03-16 21:35:01 +01:00
Johannes Schickel af727afe0c OPENGL: Simplify context type setting. 2016-03-16 20:29:25 +01:00
Johannes Schickel d6d3e17d53 OPENGL: Allow runtime specification of OpenGL mode.
Formerly, we required that the OpenGL mode was fixed at compile time. Now we
allow the code to work with whatever it is given at runtime.

It is still possible to force a context type on compile time.
2016-03-16 20:29:25 +01:00
Johannes Schickel 8f3783da09 OPENGL: Add functionality to query OpenGL functions on runtime.
This can and will be used for future extension usage support.

Tizen changes have been untested.
2016-03-16 20:29:24 +01:00
Johannes Schickel 5340df3faf POSIX: Cleanup AudioCD manager creation. 2016-03-13 14:20:20 +01:00
Johannes Schickel b32f347531 SDL: Get rid of reference to SDL 1.3.
We only support SDL 1.2 and SDL 2.
2016-03-13 14:07:56 +01:00
Matthew Hoops aa6ff44440 BACKENDS: Only expose one set of functions for AudioCDManager
Engines should only have to call one set of functions and not decide between the two. In fact, the 'emulation' API was documented to just call the 'real CD' API.
2016-03-13 13:57:19 +01:00
Matthew Hoops 2aa2a6b56c BACKENDS: Add a Win32 audio CD player 2016-03-13 13:56:51 +01:00
Matthew Hoops a1a4fc0d51 BACKENDS: Add a Linux CD-ROM audio player 2016-03-13 13:56:28 +01:00
Matthew Hoops 47a82f2d1b BACKENDS: Add a custom Mac OS X CD audio manager
Since Mac OS X Carbon/Cocoa API isn't stable (in that it's changed multiple times over the years). Maintaining two versions of the same code (one in some foreign language with overly long names) isn't very appealing to me.
2016-03-13 13:53:55 +01:00
Matthew Hoops 55a87c59b6 BACKENDS: Use a virtual function for creating the SDL audio CD manager 2016-03-13 13:53:40 +01:00
Matthew Hoops 30e68efac4 BACKENDS: Add a closeCD() function to the AudioCDManager 2016-03-13 13:53:35 +01:00
Matthew Hoops fb6fe1332a BACKENDS: Move to an openCD() without parameters as the public API 2016-03-13 13:52:24 +01:00
Johannes Schickel 4ee3623f5d SDL: Fix compilation with SDL2 and MSVC2015. 2016-03-09 22:03:47 +01:00
Eugene Sandulenko f5f41d7daa GCW0: Remove hardcoded list of skipped engines.
Now we rely on highres feature of the backends
2016-03-09 16:33:52 +01:00
Eugene Sandulenko 8b3f27753e GCW0: Disabled more 640x480-only engines 2016-03-05 13:05:21 +01:00
Tarek Soliman ae0ca6c1c2 MAEMO: Update debian/changelog 2016-02-26 21:19:33 -06:00
Eugene Sandulenko 1d1e6ed274 GCW0: Packaging fixes 2016-02-26 21:17:27 +01:00
Eugene Sandulenko 0fe8260a98 GCW0: Update port building and provide port-specific README
Fluidsynth is too problematic, stutters with some games,
so disabling it for the time being.
2016-02-26 20:57:27 +01:00
Marcus Comstedt 9d2d0cafd8 DREAMCAST: Re-fix listing of savegames
The roles of the pattern and filename were reversed, so fixed that.
2016-02-26 19:20:45 +01:00