Michael Zinn
82e8bc43e6
IOS: Fix Arrow Key Capture in TextInputHandler.
...
This should fix these working from external keyboards i.e. IPad Pro and
other sources as well.
This is presumably what the original author intended.
2018-08-23 23:42:52 +01:00
Cameron Cawley
0e8f1261c5
PS2: Replace usage of strdup with scumm_strdup
2018-08-19 11:47:28 +01:00
Colin Snover
d43732ac47
IOS: Replace strdup with Common::String
2018-08-18 16:30:05 +02:00
Colin Snover
1dd41fa578
PSP: Add EBOOT.PBP to a dist files list for the Buildbot packager
2018-08-18 14:16:45 +02:00
Cameron Cawley
6e40b64eb1
POSIX: Allow forbidden symbols required by FreeMiNT
2018-08-18 14:08:40 +02:00
Cameron Cawley
b86a210db5
RISCOS: Specify the original encoding of the translated documentation
2018-08-18 13:49:49 +02:00
Colin Snover
c240af799f
PSP: Fix compilation failures when debug printing is enabled
2018-08-18 13:49:15 +02:00
Colin Snover
7016c86d53
PSP: Fix bad indentation
2018-08-18 13:49:15 +02:00
Colin Snover
e49e34eede
PSP: Fix wrong/dangerous C-style casts
2018-08-18 13:49:15 +02:00
Colin Snover
334e0e7463
PSP: Remove dead code
2018-08-18 13:49:15 +02:00
rsn8887
c494123996
PSP: Fix loading of 4-bit PNG images
...
This fixes the loading of vkbd images from kbd subfolder:
kbd/keys_s_c4.png
kbd/keys_s4.png
kbd/nums_s4.png
kbd/keys_c4.png
kbd/syms_s4.png
kbd/keys4.png
kbd/nums4.png
kbd/syms4.png
2018-08-18 13:49:15 +02:00
Colin Snover
ce1868a28a
PSP: Fix usage of obsolete libpng APIs
...
These APIs were deprecated as early as libpng1.2 and were removed
by libpng1.5.
2018-08-18 13:49:15 +02:00
Colin Snover
7557f17ed2
BUILD: Fix broken Dreamcast ronin handling & feature detection
...
$(ronindir) and the explicit crt0 may have happened to work because
library detection state for libmad was forced, but it was always
breaking the feature detection of the build system. Now we can
compile to Dreamcast using the normal detection system.
2018-08-18 13:32:14 +02:00
Cameron Cawley
8120a22a40
ANDROID: Use the dedicated GUI option for enabling the touchpad mode
2018-07-29 09:47:15 +02:00
Cameron Cawley
d494d73c80
ANDROID: Replace getPixelFormatName function with PixelFormat::toString
2018-07-29 09:37:40 +02:00
D G Turner
f353e466df
IOS: Fix Build due to Smartkeyboard on IPad Pro Patch.
...
The code provided for Smartkeyboard on IPad Pro seems to be broken, so
am making minor changes to try to fix this.
The following should still function, but this will need testing by an
IOS user with this hardware, if it compiles.
2018-07-29 02:55:48 +01:00
D G Turner
eee970df1f
IOS: Add Keyboard and UI Fixes for Smartkeyboard on IPad Pro.
...
These have not been compiled or otherwise tested, but are cleaned up
version of code changes from forum user "dottostring" in thread:
http://forums.scummvm.org/viewtopic.php?t=14524
This should add Fake ESC key support replacing the '`' key and add full
support for the Arrow keys.
2018-07-25 10:17:40 +02:00
Cameron Cawley
c52addd001
RISCOS: Use a variable for the application name
2018-07-23 09:36:46 +02:00
Marcus Comstedt
0d6c83212a
DC: Allow plugins to be grouped into subdirectories
...
By letting the user select which group of plugins to load, an out of
memory condition can be avoided while still allowing all plugins to be
stored on the same disc.
2018-07-17 13:06:02 +02:00
Cameron Cawley
c9f2091bc9
RISCOS: Convert documentation to RISCOS-LATIN1 when packaging
2018-06-29 16:45:26 +00:00
rsn8887
e5103a3e8b
PSP2: enable additional memory
2018-06-14 23:18:52 -05:00
Cameron Cawley
ae8b5dc086
RISCOS: Add a script to open the README file based on the system territory
2018-06-15 01:15:52 +01:00
Cameron Cawley
478d7b2ee7
WIN32: Fix fallback in getSystemLanguage
2018-06-03 17:43:30 +01:00
Cameron Cawley
ada05fd726
WIN32: Move Windows-specific implementation of logMessage out of OSystem_SDL
2018-06-03 17:43:30 +01:00
Cameron Cawley
e1c83f8e87
WIN32: Move Windows-specific implementation of getSystemLanguage out of OSystem_SDL
2018-06-03 17:43:30 +01:00
Bastien Bouclet
106416c857
DC: Fix the build after the detection result rework
2018-05-28 18:55:47 +02:00
Bastien Bouclet
61f9398b04
Merge pull request #1187 from bgK/detection-refactor-unknown
...
ENGINES: Return unknown game variants with the list of detected games
2018-05-28 18:43:15 +02:00
Adrian Frühwirth
cee4d6b853
JANITORIAL: Fix trailing whitespace
2018-05-24 15:30:55 +02:00
Adrian Frühwirth
bc949250de
JANITORIAL: Convert line endings from CRLF/mixed to LF
2018-05-24 15:30:55 +02:00
Bastien Bouclet
90b78c5446
ENGINES: Merge GameDescriptor and DetectedGame
2018-05-10 09:04:23 +02:00
Adrian Frühwirth
9ea943a81e
DS: Use CLIP in VBlankHandler()
2018-05-07 19:54:45 +02:00
Cameron Cawley
b224b592c6
BACKENDS: Replace usage of stricmp/strcmpi/strcasecmp
2018-05-06 01:12:56 +02:00
Thierry Crozat
e79fc3ac76
OSX: Handle encoding conversion for clipboard text
2018-04-29 21:47:10 +01:00
Thierry Crozat
0dae57ab2f
SDL: Handle encoding conversion for clipboard text
2018-04-29 21:47:10 +01:00
Thierry Crozat
3fe0e3c38e
OSYSTEM: Add API to copy text to clipboard
...
This has also been implemented for the SDL2 and macOS backends.
2018-04-29 21:47:10 +01:00
Thierry Crozat
e403167d03
IOS: Consolidate build instructions with the wiki
...
This replaces obsolete instructions to build ScummVM in the README.md
file with a link to the instructions on the wiki. The wiki has also
been updated with additional information that were contained in the
README.md.
and the wiki has been updated with additional instructions.
2018-04-29 11:56:18 +01:00
Adrian Frühwirth
9bee9e1ba6
JANITORIAL: Fix whitespace
2018-04-19 12:08:31 +02:00
Cameron Cawley
925025ec54
DS: Only disable forbidden symbols when necessary
2018-04-07 22:12:18 +00:00
Adrian Frühwirth
9dd582180b
JANITORIAL: Fix formatting
...
Futile attempt at taming the mess. There is also much leftover
unused code which someone who knows what all of this does should
remove, if possible.
2018-04-08 00:06:01 +02:00
Bastien Bouclet
6409e99089
N64: Remove the port-specific integer type definitions
...
They are identical to those detected by configure on buildbot
2018-04-07 12:44:47 +02:00
Matthew Stewart
c36a5f3395
DS: Fix touch input
2018-04-07 09:30:07 +02:00
Matthew Stewart
a43f914abe
DS: Fix building with ndstool
2018-04-07 09:30:07 +02:00
Cameron Cawley
9111998c49
DS: Fix compilation with devkitARM r47
2018-04-07 09:30:07 +02:00
Cameron Cawley
668084c58a
RISCOS: Package translated documentation
2018-04-07 09:27:08 +02:00
Colin Snover
f3f5088824
SDL: Do not try to replace FILE with an incompatible type
...
It’s questionable that the SDL backend code is trying so hard to
maintain forbidden symbols at all since backend code is exactly
where such things are allowed, and it is a game of whack-a-mole
to keep system API changes from breaking this fragile system of
symbol redefinitions. Probably this should all just get replaced
with a FORBIDDEN_SYMBOL_ALLOW_ALL, but for the time being this at
least gets builds working again on up-to-date msys2/mingw-w64
compilers.
Fixes Trac#10405.
2018-02-09 14:26:42 +01:00
rsn8887
86b1e74b28
PSP2: allow 'frontpanel_touchpad_mode=true' option in ScummVM.ini
...
Can change option to 'true' manually in scummvm.ini to force front
panel into indirect touchpad mode where the pointer doesn't jump
to finger.
2018-02-08 00:19:41 -06:00
Cameron Cawley
f7b467275a
RISCOS: Fix compilation of null backend
2018-01-26 13:18:18 +00:00
Cameron Cawley
8f8eb81b1b
RISCOS: Don't list RISC OS as a POSIX platform
2018-01-26 13:18:18 +00:00
lubomyr
210ad851b7
ANDROIDSDL: set version name to 2.1.0git, renamed asset appdata file
2018-01-26 13:51:38 +01:00
rsn8887
e214493f87
PSP2: Set Touchpad Mouse Mode option default to off
2018-01-24 20:09:45 -06:00