Commit Graph
3084 Commits
Author SHA1 Message Date
Michael Zinn 82e8bc43e6 IOS: Fix Arrow Key Capture in TextInputHandler.
This should fix these working from external keyboards i.e. IPad Pro and
other sources as well.

This is presumably what the original author intended.
2018-08-23 23:42:52 +01:00
Cameron Cawley 0e8f1261c5 PS2: Replace usage of strdup with scumm_strdup 2018-08-19 11:47:28 +01:00
Colin Snover d43732ac47 IOS: Replace strdup with Common::String 2018-08-18 16:30:05 +02:00
Colin Snover 1dd41fa578 PSP: Add EBOOT.PBP to a dist files list for the Buildbot packager 2018-08-18 14:16:45 +02:00
Cameron Cawley 6e40b64eb1 POSIX: Allow forbidden symbols required by FreeMiNT 2018-08-18 14:08:40 +02:00
Cameron Cawley b86a210db5 RISCOS: Specify the original encoding of the translated documentation 2018-08-18 13:49:49 +02:00
Colin Snover c240af799f PSP: Fix compilation failures when debug printing is enabled 2018-08-18 13:49:15 +02:00
Colin Snover 7016c86d53 PSP: Fix bad indentation 2018-08-18 13:49:15 +02:00
Colin Snover e49e34eede PSP: Fix wrong/dangerous C-style casts 2018-08-18 13:49:15 +02:00
Colin Snover 334e0e7463 PSP: Remove dead code 2018-08-18 13:49:15 +02:00
rsn8887 c494123996 PSP: Fix loading of 4-bit PNG images
This fixes the loading of vkbd images from kbd subfolder:

kbd/keys_s_c4.png
kbd/keys_s4.png
kbd/nums_s4.png
kbd/keys_c4.png
kbd/syms_s4.png
kbd/keys4.png
kbd/nums4.png
kbd/syms4.png
2018-08-18 13:49:15 +02:00
Colin Snover ce1868a28a PSP: Fix usage of obsolete libpng APIs
These APIs were deprecated as early as libpng1.2 and were removed
by libpng1.5.
2018-08-18 13:49:15 +02:00
Colin Snover 7557f17ed2 BUILD: Fix broken Dreamcast ronin handling & feature detection
$(ronindir) and the explicit crt0 may have happened to work because
library detection state for libmad was forced, but it was always
breaking the feature detection of the build system. Now we can
compile to Dreamcast using the normal detection system.
2018-08-18 13:32:14 +02:00
Cameron Cawley 8120a22a40 ANDROID: Use the dedicated GUI option for enabling the touchpad mode 2018-07-29 09:47:15 +02:00
Cameron Cawley d494d73c80 ANDROID: Replace getPixelFormatName function with PixelFormat::toString 2018-07-29 09:37:40 +02:00
D G Turner f353e466df IOS: Fix Build due to Smartkeyboard on IPad Pro Patch.
The code provided for Smartkeyboard on IPad Pro seems to be broken, so
am making minor changes to try to fix this.

The following should still function, but this will need testing by an
IOS user with this hardware, if it compiles.
2018-07-29 02:55:48 +01:00
D G Turner eee970df1f IOS: Add Keyboard and UI Fixes for Smartkeyboard on IPad Pro.
These have not been compiled or otherwise tested, but are cleaned up
version of code changes from forum user "dottostring" in thread:
http://forums.scummvm.org/viewtopic.php?t=14524

This should add Fake ESC key support replacing the '`' key and add full
support for the Arrow keys.
2018-07-25 10:17:40 +02:00
Cameron Cawley c52addd001 RISCOS: Use a variable for the application name 2018-07-23 09:36:46 +02:00
Marcus Comstedt 0d6c83212a DC: Allow plugins to be grouped into subdirectories
By letting the user select which group of plugins to load, an out of
memory condition can be avoided while still allowing all plugins to be
stored on the same disc.
2018-07-17 13:06:02 +02:00
Cameron Cawley c9f2091bc9 RISCOS: Convert documentation to RISCOS-LATIN1 when packaging 2018-06-29 16:45:26 +00:00
rsn8887 e5103a3e8b PSP2: enable additional memory 2018-06-14 23:18:52 -05:00
Cameron Cawley ae8b5dc086 RISCOS: Add a script to open the README file based on the system territory 2018-06-15 01:15:52 +01:00
Cameron Cawley 478d7b2ee7 WIN32: Fix fallback in getSystemLanguage 2018-06-03 17:43:30 +01:00
Cameron Cawley ada05fd726 WIN32: Move Windows-specific implementation of logMessage out of OSystem_SDL 2018-06-03 17:43:30 +01:00
Cameron Cawley e1c83f8e87 WIN32: Move Windows-specific implementation of getSystemLanguage out of OSystem_SDL 2018-06-03 17:43:30 +01:00
Bastien Bouclet 106416c857 DC: Fix the build after the detection result rework 2018-05-28 18:55:47 +02:00
Bastien Bouclet 61f9398b04 Merge pull request #1187 from bgK/detection-refactor-unknown
ENGINES: Return unknown game variants with the list of detected games
2018-05-28 18:43:15 +02:00
Adrian Frühwirth cee4d6b853 JANITORIAL: Fix trailing whitespace 2018-05-24 15:30:55 +02:00
Adrian Frühwirth bc949250de JANITORIAL: Convert line endings from CRLF/mixed to LF 2018-05-24 15:30:55 +02:00
Bastien Bouclet 90b78c5446 ENGINES: Merge GameDescriptor and DetectedGame 2018-05-10 09:04:23 +02:00
Adrian Frühwirth 9ea943a81e DS: Use CLIP in VBlankHandler() 2018-05-07 19:54:45 +02:00
Cameron Cawley b224b592c6 BACKENDS: Replace usage of stricmp/strcmpi/strcasecmp 2018-05-06 01:12:56 +02:00
Thierry Crozat e79fc3ac76 OSX: Handle encoding conversion for clipboard text 2018-04-29 21:47:10 +01:00
Thierry Crozat 0dae57ab2f SDL: Handle encoding conversion for clipboard text 2018-04-29 21:47:10 +01:00
Thierry Crozat 3fe0e3c38e OSYSTEM: Add API to copy text to clipboard
This has also been implemented for the SDL2 and macOS backends.
2018-04-29 21:47:10 +01:00
Thierry Crozat e403167d03 IOS: Consolidate build instructions with the wiki
This replaces obsolete instructions to build ScummVM in the README.md
file with a link to the instructions on the wiki. The wiki has also
been updated with additional information that were contained in the
README.md.

and the wiki has been updated with additional instructions.
2018-04-29 11:56:18 +01:00
Adrian Frühwirth 9bee9e1ba6 JANITORIAL: Fix whitespace 2018-04-19 12:08:31 +02:00
Cameron Cawley 925025ec54 DS: Only disable forbidden symbols when necessary 2018-04-07 22:12:18 +00:00
Adrian Frühwirth 9dd582180b JANITORIAL: Fix formatting
Futile attempt at taming the mess. There is also much leftover
unused code which someone who knows what all of this does should
remove, if possible.
2018-04-08 00:06:01 +02:00
Bastien Bouclet 6409e99089 N64: Remove the port-specific integer type definitions
They are identical to those detected by configure on buildbot
2018-04-07 12:44:47 +02:00
Matthew Stewart c36a5f3395 DS: Fix touch input 2018-04-07 09:30:07 +02:00
Matthew Stewart a43f914abe DS: Fix building with ndstool 2018-04-07 09:30:07 +02:00
Cameron Cawley 9111998c49 DS: Fix compilation with devkitARM r47 2018-04-07 09:30:07 +02:00
Cameron Cawley 668084c58a RISCOS: Package translated documentation 2018-04-07 09:27:08 +02:00
Colin Snover f3f5088824 SDL: Do not try to replace FILE with an incompatible type
It’s questionable that the SDL backend code is trying so hard to
maintain forbidden symbols at all since backend code is exactly
where such things are allowed, and it is a game of whack-a-mole
to keep system API changes from breaking this fragile system of
symbol redefinitions. Probably this should all just get replaced
with a FORBIDDEN_SYMBOL_ALLOW_ALL, but for the time being this at
least gets builds working again on up-to-date msys2/mingw-w64
compilers.

Fixes Trac#10405.
2018-02-09 14:26:42 +01:00
rsn8887 86b1e74b28 PSP2: allow 'frontpanel_touchpad_mode=true' option in ScummVM.ini
Can change option to 'true' manually in scummvm.ini to force front
panel into indirect touchpad mode where the pointer doesn't jump
to finger.
2018-02-08 00:19:41 -06:00
Cameron Cawley f7b467275a RISCOS: Fix compilation of null backend 2018-01-26 13:18:18 +00:00
Cameron Cawley 8f8eb81b1b RISCOS: Don't list RISC OS as a POSIX platform 2018-01-26 13:18:18 +00:00
lubomyr 210ad851b7 ANDROIDSDL: set version name to 2.1.0git, renamed asset appdata file 2018-01-26 13:51:38 +01:00
rsn8887 e214493f87 PSP2: Set Touchpad Mouse Mode option default to off 2018-01-24 20:09:45 -06:00