SHERLOCK: Minor comment updates

This commit is contained in:
Paul Gilbert
2015-05-06 23:39:23 -04:00
parent 6c41a9be52
commit 97bec43799
2 changed files with 3 additions and 1 deletions
+2
View File
@@ -221,6 +221,8 @@ People::~People() {
* Reset the player data
*/
void People::reset() {
// Note: The engine has theoretical support for two player charactersm but only the first one is used.
// Watson is, instead, handled by a different sprite in each scene, with a very simple initial movement, if any
Sprite &p = _data[PLAYER];
p._description = "Sherlock Holmes!";
+1 -1
View File
@@ -128,7 +128,7 @@ Common::Error SherlockEngine::run() {
// Reset UI flags
_ui->reset();
// Reset the active characters to initially just Sherlock
// Reset the data for the player character (Sherlock)
_people->reset();
// Initialize and load the scene.