mirror of
https://github.com/scummvm/scummvm.git
synced 2026-06-20 05:45:29 +00:00
JANITORIAL: AGS: Fix typos
This commit is contained in:
1 parent
f54fd81b4f
commit
76210767fa
4 files changed
+5
-5
No files matched your search
@@ -29,7 +29,7 @@
|
||||
// byte buffer.
|
||||
//
|
||||
// AGSCCDynamicObject, extends CCBasicObject: parent for built-in dynamic
|
||||
// object managers; provides simplier serialization methods working with
|
||||
// object managers; provides simpler serialization methods working with
|
||||
// streams instead of a raw memory buffer.
|
||||
//
|
||||
// AGSCCStaticObject, extends CCBasicObject: a formal stub, intended as
|
||||
|
||||
@@ -76,11 +76,11 @@ void run_function_on_non_blocking_thread(NonBlockingScriptFunction *funcToRun
|
||||
// Runs the ObjectEvent using an old interaction callback type of 'evnt' index,
|
||||
// or alternatively of 'chkAny' index, if previous does not exist;
|
||||
// 'isInv' tells if this is a inventory event (it has a slightly different handling for that)
|
||||
// Returns 0 normally, or -1 telling of a game state change (eg. a room change occured).
|
||||
// Returns 0 normally, or -1 telling of a game state change (eg. a room change occurred).
|
||||
int run_interaction_event(const ObjectEvent &obj_evt, Interaction *nint, int evnt, int chkAny = -1, bool isInv = false);
|
||||
// Runs the ObjectEvent using a script callback of 'evnt' index,
|
||||
// or alternatively of 'chkAny' index, if previous does not exist
|
||||
// Returns 0 normally, or -1 telling of a game state change (eg. a room change occured).
|
||||
// Returns 0 normally, or -1 telling of a game state change (eg. a room change occurred).
|
||||
int run_interaction_script(const ObjectEvent &obj_evt, InteractionScripts *nint, int evnt, int chkAny = -1);
|
||||
int run_interaction_commandlist(const ObjectEvent &obj_evt, InteractionCommandList *nicl, int *timesrun, int *cmdsrun);
|
||||
void run_unhandled_event(const ObjectEvent &obj_evt, int evnt);
|
||||
|
||||
@@ -128,7 +128,7 @@ public:
|
||||
// StreamSection does NOT own the base stream, and closing
|
||||
// a "stream section" does NOT close the base stream.
|
||||
// Base stream must stay in memory for as long as there are
|
||||
// "stream sections" refering it.
|
||||
// "stream sections" referring it.
|
||||
class DataStreamSection : public DataStream {
|
||||
public:
|
||||
// Constructs a StreamSection over a base stream,
|
||||
|
||||
@@ -73,7 +73,7 @@ int ags_strncpy_s(char *dest, size_t dest_sz, const char *src, size_t count) {
|
||||
for (; *psrc && (psrc != src_end); ++psrc, ++pdst)
|
||||
*pdst = *psrc;
|
||||
*pdst = 0; // ensure null terminator
|
||||
assert((*psrc == 0) || ((psrc - src) == (int)count)); // assert that no *unintended* truncation occured
|
||||
assert((*psrc == 0) || ((psrc - src) == (int)count)); // assert that no *unintended* truncation occurred
|
||||
if ((*psrc != 0) && ((psrc - src) < (int)count))
|
||||
return AL_ERANGE; // not enough dest buffer - error
|
||||
return 0; // success
|
||||
|
||||
Reference in new issue
Block a user