EMI: SHADERS: Rename light structure to Light

Fixes issues with some shader compilers
This commit is contained in:
Joel Teichroeb
2014-07-06 10:08:44 -07:00
parent 55fa214b7f
commit 7543deea14
+2 -2
View File
@@ -17,14 +17,14 @@ uniform vec4 uniformColor;
uniform bool lightsEnabled;
uniform bool hasAmbient;
struct light {
struct Light {
vec4 _position;
vec4 _direction;
vec4 _color;
vec4 _params;
};
const int maxLights = 8;
uniform light lights[maxLights];
uniform Light lights[maxLights];
out vec2 Texcoord;
out vec4 Color;