AGS: Engine: fixed few typos in error messages

From upstream dd961852cf3e94c202dd0d9a7984f90e48ccd2fa
This commit is contained in:
Walter Agazzi authored and Thierry Crozat committed 2023-01-20 14:14:56 +00:00
1 parent 5a49cc0776
commit 2ef1dfd3a6
2 files changed
+3 -3

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@@ -83,7 +83,7 @@ void Character_AddInventory(CharacterInfo *chaa, ScriptInvItem *invi, int addInd
int ee;
if (invi == nullptr)
quit("!AddInventoryToCharacter: invalid invnetory number");
quit("!AddInventoryToCharacter: invalid inventory number");
int inum = invi->id;
@@ -641,7 +641,7 @@ void Character_LockViewOffsetEx(CharacterInfo *chap, int vii, int xoffs, int yof
void Character_LoseInventory(CharacterInfo *chap, ScriptInvItem *invi) {
if (invi == nullptr)
quit("!LoseInventoryFromCharacter: invalid invnetory number");
quit("!LoseInventoryFromCharacter: invalid inventory number");
int inum = invi->id;
@@ -108,7 +108,7 @@ void RunInventoryInteraction(int iit, int modd) {
run_event_block_inv(iit, 3);
} else if (modd == MODE_TALK)
run_event_block_inv(iit, 2);
else // other click on invnetory
else // other click on inventory
run_event_block_inv(iit, 4);
}