diff --git a/engines/ags/engine/ac/character.cpp b/engines/ags/engine/ac/character.cpp index 10edab3af67..b80fc10b80a 100644 --- a/engines/ags/engine/ac/character.cpp +++ b/engines/ags/engine/ac/character.cpp @@ -83,7 +83,7 @@ void Character_AddInventory(CharacterInfo *chaa, ScriptInvItem *invi, int addInd int ee; if (invi == nullptr) - quit("!AddInventoryToCharacter: invalid invnetory number"); + quit("!AddInventoryToCharacter: invalid inventory number"); int inum = invi->id; @@ -641,7 +641,7 @@ void Character_LockViewOffsetEx(CharacterInfo *chap, int vii, int xoffs, int yof void Character_LoseInventory(CharacterInfo *chap, ScriptInvItem *invi) { if (invi == nullptr) - quit("!LoseInventoryFromCharacter: invalid invnetory number"); + quit("!LoseInventoryFromCharacter: invalid inventory number"); int inum = invi->id; diff --git a/engines/ags/engine/ac/global_inventory_item.cpp b/engines/ags/engine/ac/global_inventory_item.cpp index c9c707606db..3c4ed921009 100644 --- a/engines/ags/engine/ac/global_inventory_item.cpp +++ b/engines/ags/engine/ac/global_inventory_item.cpp @@ -108,7 +108,7 @@ void RunInventoryInteraction(int iit, int modd) { run_event_block_inv(iit, 3); } else if (modd == MODE_TALK) run_event_block_inv(iit, 2); - else // other click on invnetory + else // other click on inventory run_event_block_inv(iit, 4); }