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BLADERUNNER: Fix "Type a name" text in KIA save screen
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@@ -154,7 +154,7 @@ void KIASectionSave::draw(Graphics::Surface &surface) {
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// Original game shows warnings/error here, but we don't have any
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const char *textTypeName = _vm->_textOptions->getText(24); // Type a name ...
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const char *textTypeName = _vm->_textOptions->getText(25); // Type a name ...
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int textTypeNameWidth = _vm->_mainFont->getStringWidth(textTypeName);
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_vm->_mainFont->drawString(&surface, textTypeName, 308 - textTypeNameWidth / 2, 352, surface.w, surface.format.RGBToColor(240, 232, 192));
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