From 1b584ebf320ebd046cbf7b0cd3ea202e68dc07f0 Mon Sep 17 00:00:00 2001 From: Thanasis Antoniou Date: Thu, 6 Feb 2020 00:10:57 +0200 Subject: [PATCH] BLADERUNNER: Fix "Type a name" text in KIA save screen --- engines/bladerunner/ui/kia_section_save.cpp | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/engines/bladerunner/ui/kia_section_save.cpp b/engines/bladerunner/ui/kia_section_save.cpp index a0a45265ee2..264cd5673bc 100644 --- a/engines/bladerunner/ui/kia_section_save.cpp +++ b/engines/bladerunner/ui/kia_section_save.cpp @@ -154,7 +154,7 @@ void KIASectionSave::draw(Graphics::Surface &surface) { // Original game shows warnings/error here, but we don't have any - const char *textTypeName = _vm->_textOptions->getText(24); // Type a name ... + const char *textTypeName = _vm->_textOptions->getText(25); // Type a name ... int textTypeNameWidth = _vm->_mainFont->getStringWidth(textTypeName); _vm->_mainFont->drawString(&surface, textTypeName, 308 - textTypeNameWidth / 2, 352, surface.w, surface.format.RGBToColor(240, 232, 192));