32 lines
1.5 KiB
Ruby
32 lines
1.5 KiB
Ruby
Pod::Spec.new do |s|
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s.name = 'cocos2d'
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s.license = 'MIT'
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s.version = '2.0.0'
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s.summary = 'cocos2d for iPhone is a framework for building 2D games, demos, and other graphical/interactive applications.'
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s.description = 'cocos2d for iPhone is a framework for building 2D games, demos, and other graphical/interactive applications for iPod Touch, iPhone, iPad and Mac. It is based on the cocos2d design but instead of using python it, uses objective-c.'
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s.homepage = 'http://www.cocos2d-iphone.org'
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s.author = { 'Ricardo Quesada' => 'ricardoquesada@gmail.com', 'Zynga Inc.' => 'https://zynga.com/' }
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s.source = {:git => 'https://github.com/cocos2d/cocos2d-iphone.git', :tag => 'release-2.0'}
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s.source_files = ['cocos2d/**/*.{h,m,c}',
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'external/kazmath/src/**/*.{c,h}',
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'external/kazmath/include/**/*.{c,h}'] +
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FileList['external/libpng/*.{h,c}'].exclude(/pngtest/)
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s.xcconfig = { 'HEADER_SEARCH_PATHS' => '"${PODS_ROOT}/cocos2d/external/kazmath/include"' }
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s.frameworks = ["OpenGLES", "QuartzCore", "GameKit"]
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s.library = 'z'
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s.subspec 'CocosDenshion' do |p|
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p.source_files = 'CocosDenshion/CocosDenshion/*.{h,m}'
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p.frameworks = ["OpenAL", "AVFoundation", "AudioToolbox"]
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end
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s.prefix_header_contents = '''
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#define CC_ENABLE_GL_STATE_CACHE 1
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'''
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def s.copy_header_mapping(from)
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from.relative_path_from(Pathname.new('cocos2d'))
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end
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end
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