142 lines
4.3 KiB
ActionScript
142 lines
4.3 KiB
ActionScript
// Copyright (c) 2013 Adobe Systems Inc
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// Permission is hereby granted, free of charge, to any person obtaining a copy
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// of this software and associated documentation files (the "Software"), to deal
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// in the Software without restriction, including without limitation the rights
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// to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
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// copies of the Software, and to permit persons to whom the Software is
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// furnished to do so, subject to the following conditions:
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// The above copyright notice and this permission notice shall be included in
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// all copies or substantial portions of the Software.
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// THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
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// IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
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// FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
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// AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
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// LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
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// OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN
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// THE SOFTWARE.
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package
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{
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import flash.display.Sprite;
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import flash.display.StageAlign;
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import flash.display.StageQuality;
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import flash.display.StageScaleMode;
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import flash.geom.Rectangle;
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import flash.system.Capabilities;
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import flash.events.Event;
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import flash.events.EventDispatcher;
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import flash.events.ProgressEvent;
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import flash.events.SecurityErrorEvent;
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import flash.events.IOErrorEvent;
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import flash.events.AsyncErrorEvent;
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import flash.net.URLRequest;
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import flash.net.URLLoader;
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import flash.system.Security;
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import flash.external.ExternalInterface;
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import starling.core.Starling;
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import sample.lua.CModule;
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[SWF(width="640", height="960", frameRate="60", backgroundColor="#ffffff")]
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public class LuaStarling extends Sprite
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{
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private var _width:Number = 640
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private var _height:Number = 960
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private var mStarling:Starling
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private var scriptloader:URLLoader
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include "../../TestingCode.as";
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public function write(fd:int, buf:int, nbyte:int, errno_ptr:int):int
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{
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var str:String = CModule.readString(buf, nbyte)
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trace(str)
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return nbyte
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}
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public function LuaStarling()
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{
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trace("LuaStarling ctor");
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addEventListener(Event.ADDED_TO_STAGE, onAdded)
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}
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private function onAdded(e:*):void
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{
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stage.frameRate = 60
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// Initialize the flascc world
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CModule.startAsync(this)
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if (ExternalInterface.available) {
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try {
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ExternalInterface.addCallback("newLuaScript", newLuaScript);
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Security.allowDomain("*") // Awwww yeah!
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trace("External interface callback added.");
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} catch (error:Error) {
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trace("An Error occurred: " + error.message + "\n");
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}
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} else {
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trace("External interface is not available for this container.");
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scriptloader = new URLLoader(new URLRequest("game.lua"))
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scriptloader.addEventListener(AsyncErrorEvent.ASYNC_ERROR, onError)
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scriptloader.addEventListener(SecurityErrorEvent.SECURITY_ERROR, onError)
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scriptloader.addEventListener(IOErrorEvent.IO_ERROR, onError)
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scriptloader.addEventListener(Event.COMPLETE, onComplete)
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}
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// Initialize the Starling world
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stage.scaleMode = StageScaleMode.NO_SCALE
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stage.align = StageAlign.TOP_LEFT
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stage.quality = StageQuality.LOW
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if (Capabilities.manufacturer.toLowerCase().indexOf("ios") != -1 ||
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Capabilities.manufacturer.toLowerCase().indexOf("android") != -1)
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{
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_width = Capabilities.screenResolutionX
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_height = Capabilities.screenResolutionY
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}
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Starling.multitouchEnabled = true
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initTesting();
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}
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private function onComplete(e:*):void
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{
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LuaGame.luascript = scriptloader.data
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scriptloader = null
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initStarling()
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}
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private function initStarling():void
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{
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if(mStarling) {
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mStarling.stop()
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mStarling.dispose()
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}
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mStarling = new Starling(LuaGame, stage, new Rectangle(0, 0, _width, _height))
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mStarling.simulateMultitouch = true
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mStarling.enableErrorChecking = false
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mStarling.start()
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}
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private function newLuaScript(value:String):void
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{
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LuaGame.luascript = value
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initStarling();
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}
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public static function onError(e:*):void
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{
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if(ExternalInterface.available) {
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ExternalInterface.call("reportError", e.toString())
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} else {
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trace(e)
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}
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}
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}
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}
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