Commit Graph
5040 Commits
Author SHA1 Message Date
Vlad Solomenchuk a1c827b4cb deprecate ASGraphicsCreateImageWithOptions 2019-09-25 11:28:32 -07:00
Rahul Malik ee18b9cd6c Use backgroundColor ivar instead of property access in traitCollectionDidChange (#1678)
traitCollectionDidChange isn't necessarily called on Main, but our self.backgroundColor property access must be done on main once the view is loaded.

I originally opted to use self.backgroundColor rather than _backgroundColor in #1674, but I think we should use the ivar here. This could get out-of-sync if someone modified the UIView's background color instead of updating the node, but I think that's unlikely, so we should be safe to use the ivar here.
2019-09-18 09:15:32 -07:00
Hanton Yang 06ab67a3aa Using emplace_back, it avoids the move operation requires when using push_back (#1658) 2019-09-18 00:07:03 -07:00
Rahul Malik 618f21e28a Fix main thread assertion for tint color on text nodes, re-render tint-able nodes on hierarchy changes (#1670)
- Address various issues with tint color on text nodes
- Avoid accessing `self.tintColor` off-main since this will trigger an
assertion and might be undefined behavior
- Trigger setNeedsDisplay in cases of hierarchy change and
tintColorDidChange in ASButtonNode, ASTextNode{1,2}
- Fix bug in _ASTableViewCell where we were overwriting the tint color
instead of inheriting the correct value
- Add tests for new logic in changing hierarchy
2019-09-16 14:38:50 -07:00
vovasty e5eba118a3 introduction of ASGraphicsCreateImageWithTraitCollectionAndOptions (#1675)
* initial `ASGraphicsCreateImageWithTraitCollectionAndOptions`

* comments
2019-09-16 14:14:53 -07:00
Harry Shamansky 0b02e8bdf8 #1673 - Re-render Clipping Corners when User Interface Style Changes (#1674)
* This PR addresses an issue I raised with #1673 where the clipping corner layer doesn't get re-rendered when going from a dark to light user interface style. The fix is to add code in the `-asyncTraitCollectionDidChangeWithPreviousTraitCollection:` method that calls through to `-_updateClipCornerLayerContentsWithRadius:backgroundColor:` if the user interface style changes.

I've also added snapshot tests to verify that using clipping corners with a dynamic background color updates when the user interface style changes.
2019-09-16 14:14:10 -07:00
Hanton Yang 712efc434f Fix _ASAsyncTransaction initialization method (#1656)
- Invoke the superclass (super) initializer
2019-09-15 23:33:29 -07:00
Mike Donahue 3bb64bc1cc Fix CFRelease crash in ASTextNode2 (#1669)
- Add null check before CFRelease
2019-09-11 22:07:21 -07:00
Greg Bolsinga 368aa3aadf ASImageNode tintColor improvements. (#1668)
* ASImageNode tintColor improvements.

When ASImageNodes changes tintColor or enters the hierarchy, ensure -setNeedsDisplay is called if the image is templated.

Add unit tests to ensure this behavior works.
2019-09-11 20:18:04 -07:00
Greg Bolsinga 492da8a95b Node TintColor Tweaks (#1666)
* Node TintColor Tweaks

- If the tint color changes, be sure to call -setNeedsDisplay on the view.
- Explictly declare tintColor ivar and getter method.
- If the tintColor is the same as the existing one, early-exit.
- Use the ivar and not the property when setting the tintColor, just as is done for background color.
- Add tests (for non iOS13 and iOS13) that the tintColor will call -setNeedsDisplay
- Backfill tests to document/verify the tintColor behavior on a node.
2019-09-11 14:22:39 -07:00
Hanton Yang c99bcb02f8 Use CAEdgeAntialiasingMask instead of unsigned int (#1667) 2019-09-11 10:38:06 -07:00
Michael Zuccarino 5e7fbf2ff9 Defer image asset regeneration to draw loop (#1663)
There is a potential dealloc race condition that can occur when attempting to perform work with image asset out of the main thread. Moving that work into the image node draw loop if necessary
2019-09-07 03:37:43 -07:00
Greg Bolsinga c24a21a5a9 lock to access the image renderingMode (#1661) 2019-09-06 13:11:10 -07:00
Greg Bolsinga a403160930 Use MutexLocker for safe locking and then access the ivars directly so that another lock access is not required (#1662) 2019-09-06 13:02:16 -07:00
Greg Bolsinga 00c03e8fcb Use standard ivar _ prefix for userInterfaceStyle (#1660) 2019-09-06 12:59:15 -07:00
Jakub Kašpar d0ab404c34 [GitHub CI] Revert back to Ruby Danger as Danger JS is not working properly (#1650)
* Update ci.yml

Add name to the script run phase

* Revert back Dangerfile and remove danger JS, create separate workflow for push for tests and for PR for tests + danger, run ruby danger as part of the PR check

* remove PR ci

* Revert "remove PR ci"

This reverts commit 839ba3ae2a.

* cahnge token to default one

* PR feedback

* Rename danger.yml name
2019-08-31 08:14:17 -07:00
vovasty 4d6532ccc8 use lock to avoid crash when image might be changed during the trait collection change (#1651) 2019-08-30 12:45:58 -07:00
vovasty 0cd5561fd6 tests for ASImageNode dynamic tint color (#1644) 2019-08-30 11:13:31 -07:00
Rahul Malik 6464153489 Cleanup from recent changes (#1647)
- Fix availability warnings for usage of userInterfaceLevel
- Deprecate `asyncTraitCollectionDidChange` in favor of the new method
- Remove old compiler warning flag added for Xcode 9 building
- Access `textColorFollowsTintColor` with a locked scope
sync-base-08-29-19
2019-08-28 12:24:03 -07:00
Rahul Malik dfe0f57311 Propagate ASTraitCollection for snapshot testing (#1646)
Our helper methods set the current trait collection on the node we want
to snapshot but did not propagate the trait collection as expected.
2019-08-28 10:43:00 -07:00
Rahul Malik caa0d8de54 Fix issue where UIGraphicsRendererFormat is mutated (#1645)
* Fix issue where UIGraphicsRendererFormat is mutated

As part of https://github.com/TextureGroup/Texture/pull/1629, we use the
preferred or default UIGraphicsRendererFormat. This was pointing to a
static variable which content scale was mutated across several graphic
render passes and lead to pixelated views.

* Update reference images with iOS 10.3
2019-08-27 13:51:38 -07:00
Rahul Malik bda0a5b22b Track backgroundColor in ASDisplayNode (#1640)
To preserve dynamic color capabilities for layer-backed
nodes, we need to track backgroundColor as a UIColor. In layer backed nodes we lose the dynamic color logic since we
extract a CGColor from the UIColor applied to ASDisplayNode. With this
change we can respond to changes in UITraitCollection.userInterfaceStyle
for backgroundColor.
2019-08-26 17:58:53 -07:00
vovasty 1961a5a948 Add support for loading image variants through Asset catalogs (#1630)
Currently ASImageNode would initially load the correct asset from the asset catalog but would not respond to changes in trait collections that would require loading a different asset from the asset catalog. This change allows use to use `-[UIImage imageAsset]` to reference the asset catalog entry for the current image and load the appropriate version based on the current trait collection
2019-08-23 14:42:05 -07:00
Hanton Yang 762c8e8bff Keep using unowned macro (#1626) 2019-08-22 17:02:50 -07:00
Rahul Malik e0d5cedd23 Dark Mode dynamic rendering preparation, adding experiment to propagate older trait collections (#1637)
- Adding experiment to propagate older trait collections when trait
collections change
- Re-render nodes when user interface style changes (dark mode)
- Snapshot testing examples for dark mode
- Fixes for applying trait collection overrides in XCTest
- Create new define for gating Xcode 11 / iOS 13 features until CI is running it
2019-08-22 15:53:17 -07:00
Jessie Alvarez ccee5666dd Allow full color tinting on grayscale template images. (#1629)
* Allow full color tinting on grayscale template images.

* Signing a commit with the correct email address.

* Add snapshot test for a grayscale image with ASExperimentalDrawingGlobal enabled.
2019-08-22 12:53:49 -07:00
Huy Nguyen 28be9bb21e Update Danger workflow (#1636)
Turned out that @babel/plugin-transform-flow-strip-types is needed for TypeScript/Bale transpilation with we don't need because we use JS. So instead of installing the module, we can. just disable transpilation by DANGER_DISABLE_TRANSPILATION environment variable to true.

Test plan: Tested manually here: https://github.com/TextureGroup/Texture/commit/a4cfe347914c23aafe08603bf82372d4cb94136c/checks
2019-08-22 11:29:48 -07:00
Huy Nguyen 44aecb368f Remove BUCK support (#1632)
None of the core maintainers uses BUCK and so the build files are not maintained. Let's remove them to clean up the repo.
2019-08-22 11:13:51 -07:00
Huy Nguyen 015e4e463b Remove Travis and Slather configs, as well as run_tests_update_status.sh (#1633)
We no longer use Travis CI. We haven't found Slather useful. Garrett said run_tests_update_status.sh can be removed as well.
2019-08-22 10:39:51 -07:00
Huy Nguyen fff7763279 Run Danger with GitHub Actions (#1635) 2019-08-22 10:20:33 -07:00
Huy Nguyen 57afd63fdd [GitHub CI] Remove build approval step (#1631)
In #1627 I introduced an approval step that is meant to block PRs from forked repos unless they're labeled as "CI approved" by a maintainer. Turned out it doesn't work. When a label is added, a pull_request event with "labeled" as its action is fired but GitHub CI didn't restart the workflow. My guess is it checked the PR's commit and branch and determined that nothing has changed. Here is what the doc says: "A workflow runs on a specific version of code in your repository, determined by the commit SHA and Git ref" (https://help.github.com/en/articles/events-that-trigger-workflows#webhook-events).

This diff removes the label check so all PRs are automatically built. Here are the current usage limits in case we run into them: https://help.github.com/en/articles/workflow-syntax-for-github-actions#usage-limits
2019-08-21 14:53:42 -07:00
Hanton Yang 1467319ec3 Minor code improvements (#1622)
* Simplify code logic

* Keep using user-defined type
2019-08-20 22:14:15 -07:00
Huy Nguyen beadc28934 [GitHub CI] Add step to block PRs from forked repositories unless they have the right label (#1627)
Block pull requests from forked repositories that aren't from, and aren't labeled by, a maintainer. Adding "CI approved" label will unblock them.
2019-08-20 15:24:48 -07:00
Huy Nguyen 33c4b05907 Set up GitHub Actions CI (#1623)
GitHub Actions now supports CI and it's free for open source projects!

Our current CI runs on a single machine and needs 1h 20m for each build. GitHub CI often finishes everything in less than 10m!

The setup is straight-forward. The only missing feature is the ability to exclude certain files so that if a commit only contains those files, the CI won't test it at all (see exclude-from-build.json). Given that GitHub CI is fast and is not a serial queue, I wouldn't mind testing such commit as well.

* Fix and optimize steps that build example projects

- examples-pt3 builds the same examples as examples-pt1 instead of building the remaining projects. So I fixed it.
- Add another mode (examples-pt4) to distribute the load with existing steps.
- Build extra examples (examples-extra-pt{1, 2, 3}) which weren't built before.
- Each examples-pt and examples-extra-pt builds 5 projects except examples-pt4 and examples-extra-pt3 which build 6.

* Use HTTPS URL for Weaver in Podfile of examples/ASDKgram

* Don't build extra examples for now
2019-08-18 16:40:30 -07:00
Huy Nguyen ab0a14c8ab Minor changes to tint color support (#1620) 2019-08-15 12:59:10 -07:00
Rahul Malik b9903a4155 Add support for tinting layer-backed ASDisplayNode (#1617)
* Add support for tinting layer-backed ASImageNode's

* Move tint color support ASDisplayNode

* Address comments, unlock before calling "tintColorDidChange" on
subclasses

* Address comments
2019-08-15 10:03:15 -07:00
Huy Nguyen b721a911c8 Remove _ASDisplayLayer's delegateDidChangeBounds flag (#1618)
We rely on the delegate setter to be called to set the flag. However, recent change on iOS 13 causes the setter to not be called at all and thus we had to put up a workaround (https://github.com/TextureGroup/Texture/pull/1609). While the workaround works, the perf benefit of that the flag provides doesn't warranty the extra complexity IMO. So I think we should just remove everything.
2019-08-15 10:01:36 -07:00
Hanton Yang ad1ed9f6b6 Remove unused headers (#1615)
* Improve compilation time by reducing unnecessary compilation dependencies
* More clean code
2019-08-15 05:42:26 -07:00
Rahul Malik 4caf9511f4 Avoid querying for NSAttributedString attributes on empty string (#1614) 2019-08-13 14:39:27 -07:00
Michael Schneider 0c78681cdc Cleanup for cgFloatForYogaFloat (#1571)
- Return CGFloat
- Proper check for YGUndefined
- Add YGUndefined default return value
2019-08-12 14:05:23 -07:00
Rahul Malik 540f1344ab Add support for tintColor on ASImageNode and ASButtonNode (#1603)
- Add the ability to specify a tintColor for images / buttons that behave similarly to how they would under UIKit.
- Add flag to control if tint color is applied to ASTextNode to match how
UIKit controls if it is .applied to UILabel.
- Update tests for not-tinting automatic render mode for UIImage.
- Add property on ASTextNode2.
- Add tint color support to ASTextNode2.
2019-08-12 09:14:54 -07:00
Rahul Malik ae00a9053d Force -[_ASDisplayLayer setDelegate:] to evaluate delegateFlags in iOS13. (#1609)
It appears that UIKit might be setting the delegate ivar directly which bypasses establishing the `_delegateFlags` ivar on `ASDisplayLayer`. This is critical for things like ASPagerNode, ASCollectionNode that depend on layer delegateFlags to forward bounds changes.
Radar filed: FB6956185
2019-08-08 10:15:22 -07:00
Hanton 3a3e574ef0 Update periodicTimeObserverTimescale's comment default value, according to the real value set in the implementation (#1604) 2019-08-04 10:08:38 -07:00
Ray Sang Hyuk Cho ecd0ef7374 [ASImageNode] Stop setting frameInterval for animated image optimization (#1607)
We previously tried to optimize showing animated images (e.g. GIF) by calling
display link for updating the frame just when when we need the next frame, but
this resulted in some frames dropping when `frameInterval` wasn't respected like
you can find from this GIF:
https://i.pinimg.com/originals/58/9c/e8/589ce828d2ef0797da0e85b1c6d2f2b3.gif

Since the the display link fire method continues if we detect we're
at the same image index as before, let's just remove this optimization.
2019-08-04 10:07:17 -07:00
dirtmelon a88e3cfc5f Add new property alwaysHandleTapTruncationAction to ASTextNode2 and ASTextNode. (#1520)
If the alwaysHandleTapTruncationAction is YES, the ASTextNode and ASTextNode2 can handle touches on additional attributed message even passthrough is YES.
2019-07-30 10:50:01 -07:00
Huy Nguyen 0568a537d9 [Dev docs] Fix previous and next page links (#1601)
Our pages are organized in 2 dirs: /docs/ and /development/.

Within a dir, prevPage and nextPage are relative (to the dir) so its path should be appended to their href links (see docs/_layouts/docs.html). The dir is available in the page's permalink var.

Some prevPage and nextPage point to a page in a different dir in which case they must not be relative. Instead they must include the other dir's path and thus their links won't be modified.

Also removed some pages that are no longer needed and fixed some prevPage and nextPage values.

I tested this diff locally and all links worked fine.
2019-07-29 12:09:19 -07:00
Hanton 6608f46a8e Update .gitignore file to include Carthage's artifacts (#1581)
* Update .gitignore file [Carthage]

* Add Cartfile.resolved file

Quoting from Carthage's README.md on Github:
"Along the way, Carthage will have created some build artifacts. The most important of these is the Cartfile.resolved file, which lists the versions that were actually built for each framework. Make sure to commit your Cartfile.resolved, because anyone else using the project will need that file to build the same framework versions."
2019-07-29 11:10:18 -07:00
Hanton 0537a94df5 Fix ASBasicImageDownloaderTests (#1576) 2019-07-28 13:09:47 -07:00
Hanton e93e666f45 [Examples] Fix all project coding warnings in examples folder (#1582) 2019-07-28 13:09:02 -07:00
Hanton 4a2d77dc9e [Examples] Migrate to the recommended -nodeBlock data source method, so node containers will be able to prepare and display all of its cells concurrently (#1596) 2019-07-28 13:08:28 -07:00