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Author SHA1 Message Date
Juanpe Catalán 6887600a88 Merge branch 'main' into feature/xcframework
# Conflicts:
#	fastlane/README.md
2021-02-22 21:29:33 +01:00
Juanpe Catalán 301ad0c040 update swift version in podspec 2021-02-12 00:26:16 +01:00
Juanpe Catalán 3131dc829d refactor: create XCFramework 2021-02-12 00:17:39 +01:00
173 changed files with 2197 additions and 7436 deletions
+10
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@@ -0,0 +1,10 @@
daysUntilStale: 7
daysUntilClose: 7
onlyLabels:
- awaiting user input
staleLabel: given up
markComment: >
🤖 This issue has been automatically marked as stale because it has not had
recent activity. It will be closed if no further activity occurs. Thank you
for your contributions 🙂
closeComment: false
-59
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@@ -1,59 +0,0 @@
name: CD
on:
pull_request_target:
branches: [main]
types: [closed]
jobs:
release_version:
if: github.event.pull_request.milestone == null && github.event.pull_request.merged == true
runs-on: ubuntu-latest
steps:
- uses: actions/checkout@v2
- name: Setup Environment
run: |
brew install fastlane
brew install cocoapods
- name: Publish release
id: publish_release
uses: release-drafter/release-drafter@v5
with:
publish: true
env:
GITHUB_TOKEN: ${{ secrets.GITHUB_TOKEN }}
- name: Update podspec
run: fastlane bump_version next_version:${{ steps.publish_release.outputs.tag_name }}
- name: Commit changes
uses: stefanzweifel/git-auto-commit-action@v4
with:
branch: 'main'
commit_message: 'Bump version ${{ steps.publish_release.outputs.tag_name }}'
env:
GITHUB_TOKEN: ${{ secrets.GITHUB_TOKEN }}
- name: Deploy to Cocoapods
continue-on-error: true
env:
COCOAPODS_TRUNK_TOKEN: ${{ secrets.COCOAPODS_TRUNK_TOKEN }}
run: |
set -eo pipefail
pod lib lint --allow-warnings
pod trunk push --allow-warnings
- name: Tweet the release
uses: ethomson/send-tweet-action@v1
with:
consumer-key: ${{ secrets.TWITTER_CONSUMER_API_KEY }}
consumer-secret: ${{ secrets.TWITTER_CONSUMER_API_SECRET }}
access-token: ${{ secrets.TWITTER_ACCESS_TOKEN }}
access-token-secret: ${{ secrets.TWITTER_ACCESS_TOKEN_SECRET }}
status: |
🎉 New release ${{ steps.publish_release.outputs.tag_name }} is out 🚀
Check out all the changes here:
${{ steps.publish_release.outputs.html_url }}
+4 -7
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@@ -3,7 +3,6 @@ name: CI
on:
pull_request:
branches: [main]
workflow_dispatch:
jobs:
build:
@@ -11,12 +10,10 @@ jobs:
strategy:
matrix:
build-config:
- { scheme: 'SkeletonView iOS', destination: 'platform=iOS Simulator,name=iPhone 8', sdk: 'iphonesimulator' }
- { scheme: 'SkeletonView tvOS', destination: 'platform=tvOS Simulator,name=Apple TV', sdk: 'appletvsimulator' }
- { scheme: 'iOS Example', destination: 'platform=iOS Simulator,name=iPhone 8', sdk: 'iphonesimulator' }
- { scheme: 'tvOS Example', destination: 'platform=tvOS Simulator,name=Apple TV', sdk: 'appletvsimulator' }
- { target: 'SkeletonView-iOS', destination: 'platform=iOS Simulator,name=iPhone 8', sdk: 'iphonesimulator' }
- { target: 'SkeletonView-tvOS', destination: 'platform=tvOS Simulator,name=Apple TV', sdk: 'appletvsimulator' }
- { target: 'SkeletonViewExample', destination: 'platform=iOS Simulator,name=iPhone 8', sdk: 'iphonesimulator' }
steps:
- uses: actions/checkout@v2
- name: Build
run: xcodebuild clean build -workspace 'SkeletonView.xcworkspace' -scheme '${{ matrix.build-config['scheme'] }}' -sdk '${{ matrix.build-config['sdk'] }}' -destination '${{ matrix.build-config['destination'] }}'
run: xcodebuild clean -target '${{ matrix.build-config['target'] }}' -sdk '${{ matrix.build-config['sdk'] }}' -destination '${{ matrix.build-config['destination'] }}'
-18
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@@ -1,18 +0,0 @@
name: Issue Needs Attention
# This workflow is triggered on issue comments.
on:
issue_comment:
types: created
jobs:
applyNeedsAttentionLabel:
name: Apply Needs Attention Label
runs-on: ubuntu-latest
steps:
- uses: actions/checkout@v2
- name: Apply Needs Attention Label
uses: hramos/needs-attention@v1
with:
repo-token: ${{ secrets.GITHUB_TOKEN }}
response-required-label: 'awaiting user info'
needs-attention-label: 'needs triage'
-16
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@@ -1,16 +0,0 @@
name: Pod trunk
on: [workflow_dispatch]
jobs:
release_version:
runs-on: macOS-latest
steps:
- uses: actions/checkout@v2
- name: Deploy to Cocoapods
env:
COCOAPODS_TRUNK_TOKEN: ${{ secrets.COCOAPODS_TRUNK_TOKEN }}
run: |
set -eo pipefail
pod lib lint --allow-warnings
pod trunk push --allow-warnings
+1 -13
View File
@@ -35,16 +35,4 @@ jobs:
run: |
set -eo pipefail
pod lib lint --allow-warnings
pod trunk push --allow-warnings
- name: Tweet the release
uses: ethomson/send-tweet-action@v1
with:
consumer-key: ${{ secrets.TWITTER_CONSUMER_API_KEY }}
consumer-secret: ${{ secrets.TWITTER_CONSUMER_API_SECRET }}
access-token: ${{ secrets.TWITTER_ACCESS_TOKEN }}
access-token-secret: ${{ secrets.TWITTER_ACCESS_TOKEN_SECRET }}
status: |
🎉 New release ${{ steps.publish_release.outputs.tag_name }} is out 🚀
Check out all the changes here:
${{ steps.publish_release.outputs.html_url }}
pod trunk push --allow-warnings
-18
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@@ -1,18 +0,0 @@
name: 'Close stale issues and PRs'
on:
schedule:
- cron: '30 5 * * *'
jobs:
stale:
runs-on: ubuntu-latest
steps:
- uses: actions/stale@v4
with:
close-issue-message: 'Closing this issue after a prolonged period of inactivity. If this issue is still present in the latest release, please feel free to create a new issue with up-to-date information.'
stale-issue-message: '🤖 This issue has been automatically marked as stale because it has not had recent activity. It will be closed if no further activity occurs. Thank you for your contributions 🙂'
days-before-stale: 5
days-before-close: 3
enable-statistics: true
operations-per-run: 60
only-labels: 'awaiting user input'
+1 -1
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@@ -1 +1 @@
5.0
5.3
+4 -9
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@@ -1,5 +1,5 @@
included:
- SkeletonViewCore/Sources
- Sources
disabled_rules:
- trailing_whitespace
- line_length
@@ -20,8 +20,6 @@ disabled_rules:
- function_default_parameter_at_end
- unowned_variable_capture
- legacy_constructor
- redundant_type_annotation
- vertical_whitespace_opening_braces
opt_in_rules:
- multiline_arguments
- multiline_parameters
@@ -51,21 +49,18 @@ opt_in_rules:
- private_outlet
- redundant_optional_initialization
- redundant_set_access_control
- redundant_type_annotation
- sorted_first_last
- switch_case_on_newline
- unneeded_parentheses_in_closure_argument
- unused_declaration
- unused_import
- vertical_whitespace_opening_braces
- discouraged_optional_collection
- enum_case_associated_values_count
- enum_case_associated_values_counts
- legacy_multiple
- legacy_random
indentation: 2
type_name:
min_length: 2
max_length:
warning: 50
error: 60
file_length:
- 2500
- 3000
@@ -1,7 +0,0 @@
<?xml version="1.0" encoding="UTF-8"?>
<Workspace
version = "1.0">
<FileRef
location = "self:">
</FileRef>
</Workspace>
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-40
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@@ -1,40 +0,0 @@
// Copyright © 2018 SkeletonView. All rights reserved.
import UIKit
@UIApplicationMain
class AppDelegate: UIResponder, UIApplicationDelegate {
var window: UIWindow?
func application(_ application: UIApplication, didFinishLaunchingWithOptions launchOptions: [UIApplication.LaunchOptionsKey: Any]?) -> Bool {
// Override point for customization after application launch.
return true
}
func applicationWillResignActive(_ application: UIApplication) {
// Sent when the application is about to move from active to inactive state. This can occur for certain types of temporary interruptions (such as an incoming phone call or SMS message) or when the user quits the application and it begins the transition to the background state.
// Use this method to pause ongoing tasks, disable timers, and invalidate graphics rendering callbacks. Games should use this method to pause the game.
}
func applicationDidEnterBackground(_ application: UIApplication) {
// Use this method to release shared resources, save user data, invalidate timers, and store enough application state information to restore your application to its current state in case it is terminated later.
// If your application supports background execution, this method is called instead of applicationWillTerminate: when the user quits.
}
func applicationWillEnterForeground(_ application: UIApplication) {
// Called as part of the transition from the background to the active state; here you can undo many of the changes made on entering the background.
}
func applicationDidBecomeActive(_ application: UIApplication) {
// Restart any tasks that were paused (or not yet started) while the application was inactive. If the application was previously in the background, optionally refresh the user interface.
}
func applicationWillTerminate(_ application: UIApplication) {
// Called when the application is about to terminate. Save data if appropriate. See also applicationDidEnterBackground:.
}
}
@@ -1,98 +0,0 @@
{
"images" : [
{
"idiom" : "iphone",
"size" : "20x20",
"scale" : "2x"
},
{
"idiom" : "iphone",
"size" : "20x20",
"scale" : "3x"
},
{
"idiom" : "iphone",
"size" : "29x29",
"scale" : "2x"
},
{
"idiom" : "iphone",
"size" : "29x29",
"scale" : "3x"
},
{
"idiom" : "iphone",
"size" : "40x40",
"scale" : "2x"
},
{
"idiom" : "iphone",
"size" : "40x40",
"scale" : "3x"
},
{
"idiom" : "iphone",
"size" : "60x60",
"scale" : "2x"
},
{
"idiom" : "iphone",
"size" : "60x60",
"scale" : "3x"
},
{
"idiom" : "ipad",
"size" : "20x20",
"scale" : "1x"
},
{
"idiom" : "ipad",
"size" : "20x20",
"scale" : "2x"
},
{
"idiom" : "ipad",
"size" : "29x29",
"scale" : "1x"
},
{
"idiom" : "ipad",
"size" : "29x29",
"scale" : "2x"
},
{
"idiom" : "ipad",
"size" : "40x40",
"scale" : "1x"
},
{
"idiom" : "ipad",
"size" : "40x40",
"scale" : "2x"
},
{
"idiom" : "ipad",
"size" : "76x76",
"scale" : "1x"
},
{
"idiom" : "ipad",
"size" : "76x76",
"scale" : "2x"
},
{
"idiom" : "ipad",
"size" : "83.5x83.5",
"scale" : "2x"
},
{
"idiom" : "ios-marketing",
"size" : "1024x1024",
"scale" : "1x"
}
],
"info" : {
"version" : 1,
"author" : "xcode"
}
}
@@ -1,6 +0,0 @@
{
"info" : {
"version" : 1,
"author" : "xcode"
}
}
@@ -1,21 +0,0 @@
{
"images" : [
{
"idiom" : "universal",
"filename" : "avatar.png",
"scale" : "1x"
},
{
"idiom" : "universal",
"scale" : "2x"
},
{
"idiom" : "universal",
"scale" : "3x"
}
],
"info" : {
"version" : 1,
"author" : "xcode"
}
}
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@@ -1,21 +0,0 @@
{
"images" : [
{
"idiom" : "universal",
"filename" : "picture.png",
"scale" : "1x"
},
{
"idiom" : "universal",
"scale" : "2x"
},
{
"idiom" : "universal",
"scale" : "3x"
}
],
"info" : {
"version" : 1,
"author" : "xcode"
}
}
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@@ -1,25 +0,0 @@
<?xml version="1.0" encoding="UTF-8" standalone="no"?>
<document type="com.apple.InterfaceBuilder3.CocoaTouch.Storyboard.XIB" version="3.0" toolsVersion="13122.16" systemVersion="17A277" targetRuntime="iOS.CocoaTouch" propertyAccessControl="none" useAutolayout="YES" launchScreen="YES" useTraitCollections="YES" useSafeAreas="YES" colorMatched="YES" initialViewController="01J-lp-oVM">
<dependencies>
<plugIn identifier="com.apple.InterfaceBuilder.IBCocoaTouchPlugin" version="13104.12"/>
<capability name="Safe area layout guides" minToolsVersion="9.0"/>
<capability name="documents saved in the Xcode 8 format" minToolsVersion="8.0"/>
</dependencies>
<scenes>
<!--View Controller-->
<scene sceneID="EHf-IW-A2E">
<objects>
<viewController id="01J-lp-oVM" sceneMemberID="viewController">
<view key="view" contentMode="scaleToFill" id="Ze5-6b-2t3">
<rect key="frame" x="0.0" y="0.0" width="375" height="667"/>
<autoresizingMask key="autoresizingMask" widthSizable="YES" heightSizable="YES"/>
<color key="backgroundColor" red="1" green="1" blue="1" alpha="1" colorSpace="custom" customColorSpace="sRGB"/>
<viewLayoutGuide key="safeArea" id="6Tk-OE-BBY"/>
</view>
</viewController>
<placeholder placeholderIdentifier="IBFirstResponder" id="iYj-Kq-Ea1" userLabel="First Responder" sceneMemberID="firstResponder"/>
</objects>
<point key="canvasLocation" x="53" y="375"/>
</scene>
</scenes>
</document>
@@ -1,55 +0,0 @@
// Copyright © 2018 SkeletonView. All rights reserved.
import UIKit
import SkeletonView
class CollectionViewCell: UICollectionViewCell {
var label: UILabel!
var imageView: UIImageView!
override init(frame: CGRect) {
super.init(frame: frame)
isSkeletonable = true
createLabel()
createImageView()
}
required init?(coder aDecoder: NSCoder) {
fatalError("init(coder:) has not been implemented")
}
private func createImageView() {
imageView = UIImageView(image: UIImage(named: "picture"))
imageView.isSkeletonable = true
imageView.translatesAutoresizingMaskIntoConstraints = false
imageView.contentMode = .scaleAspectFit
addSubview(imageView)
NSLayoutConstraint.activate([
imageView.centerXAnchor.constraint(equalTo: centerXAnchor),
imageView.topAnchor.constraint(equalTo: topAnchor),
imageView.heightAnchor.constraint(equalTo: heightAnchor, multiplier: 0.75),
imageView.widthAnchor.constraint(equalTo: widthAnchor, multiplier: 0.75)
])
}
private func createLabel() {
label = UILabel()
label.isSkeletonable = true
label.text = "Lorem ipsum"
label.textAlignment = .center
label.translatesAutoresizingMaskIntoConstraints = false
addSubview(label)
NSLayoutConstraint.activate([
label.centerXAnchor.constraint(equalTo: centerXAnchor),
label.bottomAnchor.constraint(equalTo: bottomAnchor),
label.heightAnchor.constraint(equalToConstant: 40),
label.widthAnchor.constraint(equalToConstant: frame.width)
])
}
}
-212
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@@ -1,212 +0,0 @@
<?xml version="1.0" encoding="UTF-8"?>
<document type="com.apple.InterfaceBuilder3.CocoaTouch.Storyboard.XIB" version="3.0" toolsVersion="15702" targetRuntime="iOS.CocoaTouch" propertyAccessControl="none" useAutolayout="YES" useTraitCollections="YES" useSafeAreas="YES" colorMatched="YES" initialViewController="irH-dz-xqL">
<device id="retina4_7" orientation="portrait" appearance="light"/>
<dependencies>
<deployment identifier="iOS"/>
<plugIn identifier="com.apple.InterfaceBuilder.IBCocoaTouchPlugin" version="15704"/>
<capability name="Safe area layout guides" minToolsVersion="9.0"/>
<capability name="documents saved in the Xcode 8 format" minToolsVersion="8.0"/>
</dependencies>
<scenes>
<!--View Controller-->
<scene sceneID="qda-qV-vJk">
<objects>
<viewController id="irH-dz-xqL" customClass="ViewController" customModule="SkeletonViewExampleUICollectionView" sceneMemberID="viewController">
<view key="view" contentMode="scaleToFill" id="Fso-nq-n6t">
<rect key="frame" x="0.0" y="0.0" width="375" height="667"/>
<autoresizingMask key="autoresizingMask" widthSizable="YES" heightSizable="YES"/>
<subviews>
<view contentMode="scaleToFill" translatesAutoresizingMaskIntoConstraints="NO" id="eHI-ka-8vS">
<rect key="frame" x="0.0" y="0.0" width="375" height="243"/>
<subviews>
<textView clipsSubviews="YES" multipleTouchEnabled="YES" contentMode="scaleToFill" textAlignment="natural" translatesAutoresizingMaskIntoConstraints="NO" id="obr-b6-dib">
<rect key="frame" x="45" y="142" width="287" height="78"/>
<color key="backgroundColor" white="1" alpha="1" colorSpace="custom" customColorSpace="genericGamma22GrayColorSpace"/>
<constraints>
<constraint firstAttribute="height" constant="78" id="jx6-c1-U0j"/>
</constraints>
<string key="text">Lorem ipsum dolor sit er elit lamet, consectetaur cillium adipisicing pecu, sed do eiusmod tempor incididunt ut labore et dolore magna aliqua. </string>
<fontDescription key="fontDescription" type="system" pointSize="14"/>
<textInputTraits key="textInputTraits" autocapitalizationType="sentences"/>
<userDefinedRuntimeAttributes>
<userDefinedRuntimeAttribute type="boolean" keyPath="isSkeletonable" value="YES"/>
<userDefinedRuntimeAttribute type="number" keyPath="lastLineFillPercent">
<integer key="value" value="40"/>
</userDefinedRuntimeAttribute>
</userDefinedRuntimeAttributes>
</textView>
<imageView clipsSubviews="YES" userInteractionEnabled="NO" contentMode="scaleAspectFill" horizontalHuggingPriority="251" verticalHuggingPriority="251" image="avatar" translatesAutoresizingMaskIntoConstraints="NO" id="Ql9-Jy-aWM">
<rect key="frame" x="141" y="20" width="93" height="93"/>
<color key="backgroundColor" red="0.56078431370000004" green="0.59607843140000005" blue="0.7843137255" alpha="0.90709546230000004" colorSpace="calibratedRGB"/>
<constraints>
<constraint firstAttribute="height" constant="93" id="jlG-7K-wMd"/>
<constraint firstAttribute="width" constant="93" id="xHX-Y1-dvi"/>
</constraints>
<userDefinedRuntimeAttributes>
<userDefinedRuntimeAttribute type="boolean" keyPath="isSkeletonable" value="YES"/>
</userDefinedRuntimeAttributes>
</imageView>
</subviews>
<color key="backgroundColor" white="1" alpha="1" colorSpace="custom" customColorSpace="genericGamma22GrayColorSpace"/>
<constraints>
<constraint firstAttribute="height" relation="greaterThanOrEqual" constant="243" id="0g6-3g-uII"/>
<constraint firstAttribute="trailing" secondItem="obr-b6-dib" secondAttribute="trailing" constant="43" id="3ms-Wk-qcn"/>
<constraint firstItem="obr-b6-dib" firstAttribute="centerX" secondItem="eHI-ka-8vS" secondAttribute="centerX" constant="1" id="B5s-DM-eR8"/>
<constraint firstAttribute="height" constant="243" id="GX5-3W-tUt"/>
<constraint firstItem="Ql9-Jy-aWM" firstAttribute="centerX" secondItem="eHI-ka-8vS" secondAttribute="centerX" id="HsA-ID-oSK"/>
<constraint firstItem="Ql9-Jy-aWM" firstAttribute="top" secondItem="eHI-ka-8vS" secondAttribute="top" constant="20" id="Hxu-ae-hXQ"/>
<constraint firstItem="obr-b6-dib" firstAttribute="leading" secondItem="eHI-ka-8vS" secondAttribute="leading" constant="45" id="eop-Gq-7mO"/>
<constraint firstItem="obr-b6-dib" firstAttribute="top" secondItem="eHI-ka-8vS" secondAttribute="top" constant="142" id="inJ-75-hGX"/>
</constraints>
<viewLayoutGuide key="safeArea" id="36i-gK-pIa"/>
<userDefinedRuntimeAttributes>
<userDefinedRuntimeAttribute type="boolean" keyPath="isSkeletonable" value="YES"/>
</userDefinedRuntimeAttributes>
</view>
<collectionView clipsSubviews="YES" multipleTouchEnabled="YES" contentMode="scaleToFill" dataMode="prototypes" translatesAutoresizingMaskIntoConstraints="NO" id="HKL-L0-T2w">
<rect key="frame" x="0.0" y="243" width="375" height="264"/>
<color key="backgroundColor" white="1" alpha="1" colorSpace="custom" customColorSpace="genericGamma22GrayColorSpace"/>
<collectionViewFlowLayout key="collectionViewLayout" minimumLineSpacing="10" minimumInteritemSpacing="10" id="mGU-kn-rfE">
<size key="itemSize" width="50" height="50"/>
<size key="headerReferenceSize" width="0.0" height="0.0"/>
<size key="footerReferenceSize" width="0.0" height="0.0"/>
<inset key="sectionInset" minX="0.0" minY="0.0" maxX="0.0" maxY="0.0"/>
</collectionViewFlowLayout>
<cells/>
<connections>
<outlet property="dataSource" destination="irH-dz-xqL" id="wya-hE-ovQ"/>
</connections>
</collectionView>
<view contentMode="scaleToFill" translatesAutoresizingMaskIntoConstraints="NO" id="JjA-MK-YzZ">
<rect key="frame" x="0.0" y="507" width="375" height="160"/>
<subviews>
<segmentedControl opaque="NO" contentMode="scaleToFill" contentHorizontalAlignment="left" contentVerticalAlignment="top" segmentControlStyle="plain" selectedSegmentIndex="0" translatesAutoresizingMaskIntoConstraints="NO" id="fMR-vj-7de">
<rect key="frame" x="20" y="21" width="145" height="32"/>
<segments>
<segment title="Solid"/>
<segment title="Gradient"/>
</segments>
<connections>
<action selector="changeSkeletonType:" destination="irH-dz-xqL" eventType="valueChanged" id="lfR-JV-DU4"/>
</connections>
</segmentedControl>
<switch opaque="NO" contentMode="scaleToFill" horizontalHuggingPriority="750" verticalHuggingPriority="750" contentHorizontalAlignment="center" contentVerticalAlignment="center" on="YES" translatesAutoresizingMaskIntoConstraints="NO" id="KBe-RM-BG8">
<rect key="frame" x="308" y="21" width="51" height="31"/>
<connections>
<action selector="changeAnimated:" destination="irH-dz-xqL" eventType="valueChanged" id="dlH-KK-iee"/>
</connections>
</switch>
<label opaque="NO" userInteractionEnabled="NO" contentMode="left" horizontalHuggingPriority="251" verticalHuggingPriority="251" text="Animated" textAlignment="right" lineBreakMode="tailTruncation" baselineAdjustment="alignBaselines" adjustsFontSizeToFit="NO" translatesAutoresizingMaskIntoConstraints="NO" id="GSj-Ze-UIK">
<rect key="frame" x="229" y="26" width="73" height="21"/>
<fontDescription key="fontDescription" type="system" pointSize="17"/>
<nil key="textColor"/>
<nil key="highlightedColor"/>
</label>
<label opaque="NO" userInteractionEnabled="NO" contentMode="left" horizontalHuggingPriority="251" verticalHuggingPriority="251" text="Color" lineBreakMode="tailTruncation" baselineAdjustment="alignBaselines" adjustsFontSizeToFit="NO" translatesAutoresizingMaskIntoConstraints="NO" id="4Hm-fj-45V">
<rect key="frame" x="20" y="61" width="41.5" height="52"/>
<fontDescription key="fontDescription" type="system" pointSize="17"/>
<nil key="textColor"/>
<nil key="highlightedColor"/>
</label>
<view contentMode="scaleToFill" translatesAutoresizingMaskIntoConstraints="NO" id="HBJ-nh-56V">
<rect key="frame" x="69.5" y="72" width="30" height="30"/>
<color key="backgroundColor" white="1" alpha="1" colorSpace="custom" customColorSpace="genericGamma22GrayColorSpace"/>
<constraints>
<constraint firstAttribute="width" constant="30" id="DVW-Tc-XEQ"/>
<constraint firstAttribute="height" constant="30" id="JfP-3b-yqX"/>
</constraints>
</view>
<button opaque="NO" contentMode="scaleToFill" contentHorizontalAlignment="center" contentVerticalAlignment="center" lineBreakMode="middleTruncation" translatesAutoresizingMaskIntoConstraints="NO" id="aUR-Qo-gHK">
<rect key="frame" x="20" y="61" width="100" height="52"/>
<constraints>
<constraint firstAttribute="width" constant="100" id="GvX-hq-2Qn"/>
<constraint firstAttribute="height" constant="52" id="UQe-Cf-riE"/>
</constraints>
<connections>
<action selector="btnChangeColorTouchUpInside:" destination="irH-dz-xqL" eventType="touchUpInside" id="Xca-QC-htl"/>
</connections>
</button>
<button opaque="NO" contentMode="scaleToFill" contentHorizontalAlignment="center" contentVerticalAlignment="center" buttonType="roundedRect" lineBreakMode="middleTruncation" translatesAutoresizingMaskIntoConstraints="NO" id="nPs-17-vfs">
<rect key="frame" x="263" y="72" width="94" height="30"/>
<state key="normal" title="Hide skeleton"/>
<connections>
<action selector="showOrHideSkeleton:" destination="irH-dz-xqL" eventType="touchUpInside" id="lHc-k2-OgV"/>
</connections>
</button>
<stepper opaque="NO" contentMode="scaleToFill" horizontalHuggingPriority="750" verticalHuggingPriority="750" contentHorizontalAlignment="center" contentVerticalAlignment="center" value="0.25" maximumValue="5" stepValue="0.25" translatesAutoresizingMaskIntoConstraints="NO" id="3mz-9M-e7Q">
<rect key="frame" x="263" y="123" width="94" height="32"/>
<connections>
<action selector="transitionDurationStepperAction:" destination="irH-dz-xqL" eventType="valueChanged" id="Ll0-Pr-d0V"/>
</connections>
</stepper>
<label opaque="NO" userInteractionEnabled="NO" contentMode="left" horizontalHuggingPriority="251" verticalHuggingPriority="251" text="Fade Duration: 0.25 sec" textAlignment="right" lineBreakMode="tailTruncation" baselineAdjustment="alignBaselines" adjustsFontSizeToFit="NO" translatesAutoresizingMaskIntoConstraints="NO" id="5gN-Jz-44y">
<rect key="frame" x="92.5" y="130" width="162.5" height="18"/>
<fontDescription key="fontDescription" type="system" pointSize="15"/>
<nil key="textColor"/>
<nil key="highlightedColor"/>
</label>
</subviews>
<color key="backgroundColor" white="1" alpha="1" colorSpace="custom" customColorSpace="genericGamma22GrayColorSpace"/>
<constraints>
<constraint firstItem="3mz-9M-e7Q" firstAttribute="leading" secondItem="5gN-Jz-44y" secondAttribute="trailing" constant="8" id="65e-Nj-bKG"/>
<constraint firstItem="HBJ-nh-56V" firstAttribute="centerY" secondItem="aUR-Qo-gHK" secondAttribute="centerY" id="81M-Wq-Avl"/>
<constraint firstItem="fMR-vj-7de" firstAttribute="leading" secondItem="JjA-MK-YzZ" secondAttribute="leading" constant="20" id="AyG-hI-tte"/>
<constraint firstItem="aUR-Qo-gHK" firstAttribute="leading" secondItem="fMR-vj-7de" secondAttribute="leading" id="C1b-Hl-jEg"/>
<constraint firstItem="3mz-9M-e7Q" firstAttribute="trailing" secondItem="nPs-17-vfs" secondAttribute="trailing" id="KuK-fc-jOQ"/>
<constraint firstItem="nPs-17-vfs" firstAttribute="centerY" secondItem="aUR-Qo-gHK" secondAttribute="centerY" id="MQX-E5-IDE"/>
<constraint firstItem="HBJ-nh-56V" firstAttribute="leading" secondItem="4Hm-fj-45V" secondAttribute="trailing" constant="8" id="MhM-jY-LIA"/>
<constraint firstItem="4Hm-fj-45V" firstAttribute="height" secondItem="aUR-Qo-gHK" secondAttribute="height" id="OSn-RA-wQL"/>
<constraint firstItem="4Hm-fj-45V" firstAttribute="leading" secondItem="aUR-Qo-gHK" secondAttribute="leading" id="PwQ-UR-iMq"/>
<constraint firstAttribute="height" constant="160" id="QDV-wu-e3I"/>
<constraint firstItem="5gN-Jz-44y" firstAttribute="centerY" secondItem="3mz-9M-e7Q" secondAttribute="centerY" id="TGP-Ep-0ob"/>
<constraint firstItem="nPs-17-vfs" firstAttribute="top" secondItem="KBe-RM-BG8" secondAttribute="bottom" constant="20" id="TPg-wY-9bc"/>
<constraint firstItem="4Hm-fj-45V" firstAttribute="centerY" secondItem="aUR-Qo-gHK" secondAttribute="centerY" id="V4i-bF-Jed"/>
<constraint firstItem="KBe-RM-BG8" firstAttribute="leading" secondItem="GSj-Ze-UIK" secondAttribute="trailing" constant="6" id="ehg-tW-7kq"/>
<constraint firstItem="GSj-Ze-UIK" firstAttribute="centerY" secondItem="KBe-RM-BG8" secondAttribute="centerY" id="esk-GV-DBS"/>
<constraint firstAttribute="trailing" secondItem="KBe-RM-BG8" secondAttribute="trailing" constant="18" id="hhE-rV-dV7"/>
<constraint firstItem="KBe-RM-BG8" firstAttribute="top" secondItem="JjA-MK-YzZ" secondAttribute="top" constant="21" id="pBQ-H8-xTK"/>
<constraint firstAttribute="bottom" secondItem="3mz-9M-e7Q" secondAttribute="bottom" constant="5" id="pQ9-a6-hM4"/>
<constraint firstItem="fMR-vj-7de" firstAttribute="centerY" secondItem="GSj-Ze-UIK" secondAttribute="centerY" id="q2v-t1-Zu0"/>
<constraint firstAttribute="height" relation="greaterThanOrEqual" constant="160" id="qR5-cz-YAm"/>
<constraint firstItem="nPs-17-vfs" firstAttribute="trailing" secondItem="KBe-RM-BG8" secondAttribute="trailing" id="yls-k6-ZfC"/>
</constraints>
</view>
</subviews>
<color key="backgroundColor" white="1" alpha="1" colorSpace="custom" customColorSpace="genericGamma22GrayColorSpace"/>
<constraints>
<constraint firstItem="eHI-ka-8vS" firstAttribute="trailing" secondItem="2Gq-Y8-1TU" secondAttribute="trailing" id="0dc-Vd-yJY"/>
<constraint firstItem="JjA-MK-YzZ" firstAttribute="leading" secondItem="2Gq-Y8-1TU" secondAttribute="leading" id="57i-UV-Wqd"/>
<constraint firstItem="eHI-ka-8vS" firstAttribute="leading" secondItem="2Gq-Y8-1TU" secondAttribute="leading" id="5tt-Ne-67Y"/>
<constraint firstItem="JjA-MK-YzZ" firstAttribute="bottom" secondItem="2Gq-Y8-1TU" secondAttribute="bottom" id="AAr-ke-R7M"/>
<constraint firstItem="JjA-MK-YzZ" firstAttribute="trailing" secondItem="2Gq-Y8-1TU" secondAttribute="trailing" id="DtS-9c-zBC"/>
<constraint firstItem="HKL-L0-T2w" firstAttribute="top" secondItem="eHI-ka-8vS" secondAttribute="bottom" id="Jgf-jS-PLT"/>
<constraint firstItem="eHI-ka-8vS" firstAttribute="top" secondItem="2Gq-Y8-1TU" secondAttribute="top" id="Ux2-GF-HLK"/>
<constraint firstItem="JjA-MK-YzZ" firstAttribute="top" secondItem="HKL-L0-T2w" secondAttribute="bottom" id="XEd-Gf-KFI"/>
<constraint firstItem="2Gq-Y8-1TU" firstAttribute="trailing" secondItem="HKL-L0-T2w" secondAttribute="trailing" id="bNo-98-pE4"/>
<constraint firstItem="HKL-L0-T2w" firstAttribute="leading" secondItem="2Gq-Y8-1TU" secondAttribute="leading" id="iIq-cx-paX"/>
</constraints>
<viewLayoutGuide key="safeArea" id="2Gq-Y8-1TU"/>
<userDefinedRuntimeAttributes>
<userDefinedRuntimeAttribute type="boolean" keyPath="isSkeletonable" value="YES"/>
</userDefinedRuntimeAttributes>
</view>
<connections>
<outlet property="avatarImage" destination="Ql9-Jy-aWM" id="VoL-by-ygR"/>
<outlet property="collectionView" destination="HKL-L0-T2w" id="HSe-j0-S5d"/>
<outlet property="colorSelectedView" destination="HBJ-nh-56V" id="Iiq-iY-Glj"/>
<outlet property="showOrHideSkeletonButton" destination="nPs-17-vfs" id="vw4-fW-QoD"/>
<outlet property="skeletonTypeSelector" destination="fMR-vj-7de" id="CgX-3A-weo"/>
<outlet property="switchAnimated" destination="KBe-RM-BG8" id="emU-g9-NHT"/>
<outlet property="transitionDurationLabel" destination="5gN-Jz-44y" id="69y-iR-mbi"/>
<outlet property="transitionDurationStepper" destination="3mz-9M-e7Q" id="tzK-W7-A4D"/>
</connections>
</viewController>
<placeholder placeholderIdentifier="IBFirstResponder" id="PkM-Y0-M5i" userLabel="First Responder" sceneMemberID="firstResponder"/>
</objects>
<point key="canvasLocation" x="-972" y="-209.14542728635683"/>
</scene>
</scenes>
<resources>
<image name="avatar" width="215" height="211"/>
</resources>
</document>
@@ -1,45 +0,0 @@
<?xml version="1.0" encoding="UTF-8"?>
<!DOCTYPE plist PUBLIC "-//Apple//DTD PLIST 1.0//EN" "http://www.apple.com/DTDs/PropertyList-1.0.dtd">
<plist version="1.0">
<dict>
<key>CFBundleDevelopmentRegion</key>
<string>$(DEVELOPMENT_LANGUAGE)</string>
<key>CFBundleExecutable</key>
<string>$(EXECUTABLE_NAME)</string>
<key>CFBundleIdentifier</key>
<string>$(PRODUCT_BUNDLE_IDENTIFIER)</string>
<key>CFBundleInfoDictionaryVersion</key>
<string>6.0</string>
<key>CFBundleName</key>
<string>$(PRODUCT_NAME)</string>
<key>CFBundlePackageType</key>
<string>APPL</string>
<key>CFBundleShortVersionString</key>
<string>1.0</string>
<key>CFBundleVersion</key>
<string>1</string>
<key>LSRequiresIPhoneOS</key>
<true/>
<key>UILaunchStoryboardName</key>
<string>LaunchScreen</string>
<key>UIMainStoryboardFile</key>
<string>Main</string>
<key>UIRequiredDeviceCapabilities</key>
<array>
<string>armv7</string>
</array>
<key>UISupportedInterfaceOrientations</key>
<array>
<string>UIInterfaceOrientationPortrait</string>
<string>UIInterfaceOrientationLandscapeLeft</string>
<string>UIInterfaceOrientationLandscapeRight</string>
</array>
<key>UISupportedInterfaceOrientations~ipad</key>
<array>
<string>UIInterfaceOrientationPortrait</string>
<string>UIInterfaceOrientationPortraitUpsideDown</string>
<string>UIInterfaceOrientationLandscapeLeft</string>
<string>UIInterfaceOrientationLandscapeRight</string>
</array>
</dict>
</plist>
@@ -1,199 +0,0 @@
// Copyright © 2018 SkeletonView. All rights reserved.
import UIKit
import SkeletonView
class ViewController: UIViewController {
@IBOutlet weak var collectionView: UICollectionView! {
didSet {
collectionView.isSkeletonable = true
collectionView.backgroundColor = .clear
collectionView.showsHorizontalScrollIndicator = false
collectionView.showsVerticalScrollIndicator = false
collectionView.dataSource = self
collectionView.delegate = self
collectionView.register(CollectionViewCell.self, forCellWithReuseIdentifier: "CollectionViewCell")
}
}
@IBOutlet weak var avatarImage: UIImageView! {
didSet {
avatarImage.layer.cornerRadius = avatarImage.frame.width/2
avatarImage.layer.masksToBounds = true
}
}
@IBOutlet weak var colorSelectedView: UIView! {
didSet {
colorSelectedView.layer.cornerRadius = 5
colorSelectedView.layer.masksToBounds = true
colorSelectedView.backgroundColor = SkeletonAppearance.default.tintColor
}
}
@IBOutlet weak var switchAnimated: UISwitch!
@IBOutlet weak var skeletonTypeSelector: UISegmentedControl!
@IBOutlet weak var showOrHideSkeletonButton: UIButton!
@IBOutlet weak var transitionDurationLabel: UILabel!
@IBOutlet weak var transitionDurationStepper: UIStepper!
var type: SkeletonType {
return skeletonTypeSelector.selectedSegmentIndex == 0 ? .solid : .gradient
}
override func viewDidLoad() {
super.viewDidLoad()
transitionDurationStepper.value = 0.25
collectionView.prepareSkeleton(completion: { done in
self.view.showAnimatedSkeleton()
})
}
@IBAction func changeAnimated(_ sender: Any) {
if switchAnimated.isOn {
view.startSkeletonAnimation()
} else {
view.stopSkeletonAnimation()
}
}
@IBAction func changeSkeletonType(_ sender: Any) {
refreshSkeleton()
}
@IBAction func btnChangeColorTouchUpInside(_ sender: Any) {
showAlertPicker()
}
@IBAction func showOrHideSkeleton(_ sender: Any) {
showOrHideSkeletonButton.setTitle((view.isSkeletonActive ? "Show skeleton" : "Hide skeleton"), for: .normal)
view.isSkeletonActive ? hideSkeleton() : showSkeleton()
}
@IBAction func transitionDurationStepperAction(_ sender: Any) {
transitionDurationLabel.text = "transition duration: \(transitionDurationStepper.value) sec"
}
func showSkeleton() {
refreshSkeleton()
}
func hideSkeleton() {
view.hideSkeleton(transition: .crossDissolve(transitionDurationStepper.value))
}
func refreshSkeleton() {
self.view.hideSkeleton()
if type == .gradient { showGradientSkeleton() }
else { showSolidSkeleton() }
}
func showSolidSkeleton() {
if switchAnimated.isOn {
view.showAnimatedSkeleton(usingColor: colorSelectedView.backgroundColor!, transition: .crossDissolve(transitionDurationStepper.value))
} else {
view.showSkeleton(usingColor: colorSelectedView.backgroundColor!, transition: .crossDissolve(transitionDurationStepper.value))
}
}
func showGradientSkeleton() {
let gradient = SkeletonGradient(baseColor: colorSelectedView.backgroundColor!)
if switchAnimated.isOn {
view.showAnimatedGradientSkeleton(usingGradient: gradient, transition: .crossDissolve(transitionDurationStepper.value))
} else {
view.showGradientSkeleton(usingGradient: gradient, transition: .crossDissolve(transitionDurationStepper.value))
}
}
func showAlertPicker() {
let alertView = UIAlertController(title: "Select color", message: "\n\n\n\n\n\n", preferredStyle: .alert)
let pickerView = UIPickerView(frame: CGRect(x: 0, y: 50, width: 260, height: 115))
pickerView.dataSource = self
pickerView.delegate = self
alertView.view.addSubview(pickerView)
let action = UIAlertAction(title: "OK", style: .default) { [unowned pickerView, unowned self] _ in
let row = pickerView.selectedRow(inComponent: 0)
self.colorSelectedView.backgroundColor = colors[row].0
self.refreshSkeleton()
}
alertView.addAction(action)
let cancelAction = UIAlertAction(title: "Cancel", style: .cancel, handler: nil)
alertView.addAction(cancelAction)
present(alertView, animated: false, completion: {
pickerView.frame.size.width = alertView.view.frame.size.width
})
}
}
// MARK: - UIPickerViewDelegate, UIPickerViewDataSource
extension ViewController: UIPickerViewDelegate, UIPickerViewDataSource {
func numberOfComponents(in pickerView: UIPickerView) -> Int {
return 1
}
func pickerView(_ pickerView: UIPickerView, numberOfRowsInComponent component: Int) -> Int {
return colors.count
}
func pickerView(_ pickerView: UIPickerView, titleForRow row: Int, forComponent component: Int) -> String? {
return colors[row].1
}
}
// MARK: - UICollectionViewDelegateFlowLayout
extension ViewController: UICollectionViewDelegateFlowLayout {
func collectionView(_ collectionView: UICollectionView, layout collectionViewLayout: UICollectionViewLayout, sizeForItemAt indexPath: IndexPath) -> CGSize {
return CGSize(width: view.frame.width/3 - 10, height: view.frame.width/3 - 10)
}
func collectionView(_ collectionView: UICollectionView, layout collectionViewLayout: UICollectionViewLayout, minimumInteritemSpacingForSectionAt section: Int) -> CGFloat {
return 5
}
func collectionView(_ collectionView: UICollectionView, layout collectionViewLayout: UICollectionViewLayout, minimumLineSpacingForSectionAt section: Int) -> CGFloat {
return 5
}
}
// MARK: - SkeletonCollectionViewDataSource
extension ViewController: SkeletonCollectionViewDataSource {
func collectionSkeletonView(_ skeletonView: UICollectionView, cellIdentifierForItemAt indexPath: IndexPath) -> ReusableCellIdentifier {
return "CollectionViewCell"
}
func collectionSkeletonView(_ skeletonView: UICollectionView, numberOfItemsInSection section: Int) -> Int {
return 10
}
func collectionSkeletonView(_ skeletonView: UICollectionView, skeletonCellForItemAt indexPath: IndexPath) -> UICollectionViewCell? {
let cell = collectionView.dequeueReusableCell(withReuseIdentifier: "CollectionViewCell", for: indexPath) as? CollectionViewCell
cell?.isSkeletonable = indexPath.row != 0
return cell
}
// MARK: - UICollectionViewDataSource
func collectionView(_ collectionView: UICollectionView, numberOfItemsInSection section: Int) -> Int {
return 10
}
func collectionView(_ collectionView: UICollectionView, cellForItemAt indexPath: IndexPath) -> UICollectionViewCell {
let cell = collectionView.dequeueReusableCell(withReuseIdentifier: "CollectionViewCell", for: indexPath) as! CollectionViewCell
return cell
}
func collectionSkeletonView(_ skeletonView: UICollectionView, prepareCellForSkeleton cell: UICollectionViewCell, at indexPath: IndexPath) {
let cell = cell as? CollectionViewCell
cell?.isSkeletonable = indexPath.row != 0
}
}
@@ -1,46 +0,0 @@
//
// AppDelegate.swift
// SkeletonViewExample
//
// Created by Juanpe Catalán on 02/11/2017.
// Copyright © 2017 SkeletonView. All rights reserved.
//
import UIKit
@UIApplicationMain
class AppDelegate: UIResponder, UIApplicationDelegate {
var window: UIWindow?
func application(_ application: UIApplication, didFinishLaunchingWithOptions launchOptions: [UIApplication.LaunchOptionsKey: Any]?) -> Bool {
// Override point for customization after application launch.
return true
}
func applicationWillResignActive(_ application: UIApplication) {
// Sent when the application is about to move from active to inactive state. This can occur for certain types of temporary interruptions (such as an incoming phone call or SMS message) or when the user quits the application and it begins the transition to the background state.
// Use this method to pause ongoing tasks, disable timers, and invalidate graphics rendering callbacks. Games should use this method to pause the game.
}
func applicationDidEnterBackground(_ application: UIApplication) {
// Use this method to release shared resources, save user data, invalidate timers, and store enough application state information to restore your application to its current state in case it is terminated later.
// If your application supports background execution, this method is called instead of applicationWillTerminate: when the user quits.
}
func applicationWillEnterForeground(_ application: UIApplication) {
// Called as part of the transition from the background to the active state; here you can undo many of the changes made on entering the background.
}
func applicationDidBecomeActive(_ application: UIApplication) {
// Restart any tasks that were paused (or not yet started) while the application was inactive. If the application was previously in the background, optionally refresh the user interface.
}
func applicationWillTerminate(_ application: UIApplication) {
// Called when the application is about to terminate. Save data if appropriate. See also applicationDidEnterBackground:.
}
}
@@ -1,33 +0,0 @@
{
"colors" : [
{
"color" : {
"platform" : "universal",
"reference" : "systemBlueColor"
},
"idiom" : "universal"
},
{
"appearances" : [
{
"appearance" : "luminosity",
"value" : "dark"
}
],
"color" : {
"color-space" : "srgb",
"components" : {
"alpha" : "1.000",
"blue" : "1.000",
"green" : "1.000",
"red" : "1.000"
}
},
"idiom" : "universal"
}
],
"info" : {
"author" : "xcode",
"version" : 1
}
}
@@ -1,98 +0,0 @@
{
"images" : [
{
"idiom" : "iphone",
"size" : "20x20",
"scale" : "2x"
},
{
"idiom" : "iphone",
"size" : "20x20",
"scale" : "3x"
},
{
"idiom" : "iphone",
"size" : "29x29",
"scale" : "2x"
},
{
"idiom" : "iphone",
"size" : "29x29",
"scale" : "3x"
},
{
"idiom" : "iphone",
"size" : "40x40",
"scale" : "2x"
},
{
"idiom" : "iphone",
"size" : "40x40",
"scale" : "3x"
},
{
"idiom" : "iphone",
"size" : "60x60",
"scale" : "2x"
},
{
"idiom" : "iphone",
"size" : "60x60",
"scale" : "3x"
},
{
"idiom" : "ipad",
"size" : "20x20",
"scale" : "1x"
},
{
"idiom" : "ipad",
"size" : "20x20",
"scale" : "2x"
},
{
"idiom" : "ipad",
"size" : "29x29",
"scale" : "1x"
},
{
"idiom" : "ipad",
"size" : "29x29",
"scale" : "2x"
},
{
"idiom" : "ipad",
"size" : "40x40",
"scale" : "1x"
},
{
"idiom" : "ipad",
"size" : "40x40",
"scale" : "2x"
},
{
"idiom" : "ipad",
"size" : "76x76",
"scale" : "1x"
},
{
"idiom" : "ipad",
"size" : "76x76",
"scale" : "2x"
},
{
"idiom" : "ipad",
"size" : "83.5x83.5",
"scale" : "2x"
},
{
"idiom" : "ios-marketing",
"size" : "1024x1024",
"scale" : "1x"
}
],
"info" : {
"version" : 1,
"author" : "xcode"
}
}
@@ -1,6 +0,0 @@
{
"info" : {
"author" : "xcode",
"version" : 1
}
}
@@ -1,21 +0,0 @@
{
"images" : [
{
"idiom" : "universal",
"filename" : "avatar.png",
"scale" : "1x"
},
{
"idiom" : "universal",
"scale" : "2x"
},
{
"idiom" : "universal",
"scale" : "3x"
}
],
"info" : {
"version" : 1,
"author" : "xcode"
}
}
Binary file not shown.

Before

Width:  |  Height:  |  Size: 933 B

@@ -1,25 +0,0 @@
<?xml version="1.0" encoding="UTF-8" standalone="no"?>
<document type="com.apple.InterfaceBuilder3.CocoaTouch.Storyboard.XIB" version="3.0" toolsVersion="13122.16" systemVersion="17A277" targetRuntime="iOS.CocoaTouch" propertyAccessControl="none" useAutolayout="YES" launchScreen="YES" useTraitCollections="YES" useSafeAreas="YES" colorMatched="YES" initialViewController="01J-lp-oVM">
<dependencies>
<plugIn identifier="com.apple.InterfaceBuilder.IBCocoaTouchPlugin" version="13104.12"/>
<capability name="Safe area layout guides" minToolsVersion="9.0"/>
<capability name="documents saved in the Xcode 8 format" minToolsVersion="8.0"/>
</dependencies>
<scenes>
<!--View Controller-->
<scene sceneID="EHf-IW-A2E">
<objects>
<viewController id="01J-lp-oVM" sceneMemberID="viewController">
<view key="view" contentMode="scaleToFill" id="Ze5-6b-2t3">
<rect key="frame" x="0.0" y="0.0" width="375" height="667"/>
<autoresizingMask key="autoresizingMask" widthSizable="YES" heightSizable="YES"/>
<color key="backgroundColor" red="1" green="1" blue="1" alpha="1" colorSpace="custom" customColorSpace="sRGB"/>
<viewLayoutGuide key="safeArea" id="6Tk-OE-BBY"/>
</view>
</viewController>
<placeholder placeholderIdentifier="IBFirstResponder" id="iYj-Kq-Ea1" userLabel="First Responder" sceneMemberID="firstResponder"/>
</objects>
<point key="canvasLocation" x="53" y="375"/>
</scene>
</scenes>
</document>
@@ -1,344 +0,0 @@
<?xml version="1.0" encoding="UTF-8"?>
<document type="com.apple.InterfaceBuilder3.CocoaTouch.Storyboard.XIB" version="3.0" toolsVersion="19455" targetRuntime="iOS.CocoaTouch" propertyAccessControl="none" useAutolayout="YES" useTraitCollections="YES" useSafeAreas="YES" colorMatched="YES" initialViewController="Va7-1y-Tel">
<device id="retina5_9" orientation="portrait" appearance="light"/>
<dependencies>
<deployment identifier="iOS"/>
<plugIn identifier="com.apple.InterfaceBuilder.IBCocoaTouchPlugin" version="19454"/>
<capability name="Safe area layout guides" minToolsVersion="9.0"/>
<capability name="System colors in document resources" minToolsVersion="11.0"/>
<capability name="documents saved in the Xcode 8 format" minToolsVersion="8.0"/>
</dependencies>
<scenes>
<!--Item-->
<scene sceneID="tne-QT-ifu">
<objects>
<viewController id="BYZ-38-t0r" customClass="ViewController" customModule="iOS_Example" customModuleProvider="target" sceneMemberID="viewController">
<view key="view" contentMode="scaleToFill" id="8bC-Xf-vdC">
<rect key="frame" x="0.0" y="0.0" width="375" height="812"/>
<autoresizingMask key="autoresizingMask" widthSizable="YES" heightSizable="YES"/>
<subviews>
<view contentMode="scaleToFill" translatesAutoresizingMaskIntoConstraints="NO" id="F9K-jU-100" userLabel="ContainerView">
<rect key="frame" x="0.0" y="44" width="375" height="243"/>
<subviews>
<textView clipsSubviews="YES" multipleTouchEnabled="YES" contentMode="scaleToFill" textAlignment="natural" translatesAutoresizingMaskIntoConstraints="NO" id="e9V-mk-xH0">
<rect key="frame" x="45" y="142" width="287" height="78"/>
<constraints>
<constraint firstAttribute="height" constant="78" id="gF5-G1-lKI"/>
</constraints>
<string key="text">Lorem ipsum dolor sit er elit lamet, consectetaur cillium adipisicing pecu, sed do eiusmod tempor incididunt ut labore et dolore magna aliqua. </string>
<color key="textColor" systemColor="labelColor"/>
<fontDescription key="fontDescription" type="system" pointSize="14"/>
<textInputTraits key="textInputTraits" autocapitalizationType="sentences"/>
<userDefinedRuntimeAttributes>
<userDefinedRuntimeAttribute type="boolean" keyPath="isSkeletonable" value="YES"/>
<userDefinedRuntimeAttribute type="number" keyPath="lastLineFillPercent">
<integer key="value" value="40"/>
</userDefinedRuntimeAttribute>
<userDefinedRuntimeAttribute type="number" keyPath="linesCornerRadius">
<integer key="value" value="6"/>
</userDefinedRuntimeAttribute>
</userDefinedRuntimeAttributes>
</textView>
<imageView clipsSubviews="YES" userInteractionEnabled="NO" contentMode="scaleAspectFill" horizontalHuggingPriority="251" verticalHuggingPriority="251" image="avatar" translatesAutoresizingMaskIntoConstraints="NO" id="nMj-pU-5wJ">
<rect key="frame" x="45" y="20" width="93" height="93"/>
<color key="backgroundColor" red="0.56078431370000004" green="0.59607843140000005" blue="0.7843137255" alpha="0.90709546230000004" colorSpace="calibratedRGB"/>
<constraints>
<constraint firstAttribute="height" constant="93" id="gw9-nu-cKo"/>
<constraint firstAttribute="width" constant="93" id="zB6-Lp-IUt"/>
</constraints>
<userDefinedRuntimeAttributes>
<userDefinedRuntimeAttribute type="boolean" keyPath="isSkeletonable" value="YES"/>
</userDefinedRuntimeAttributes>
</imageView>
<label opaque="NO" userInteractionEnabled="NO" contentMode="left" horizontalHuggingPriority="251" verticalHuggingPriority="251" text="Label" textAlignment="center" lineBreakMode="tailTruncation" numberOfLines="3" baselineAdjustment="alignBaselines" adjustsFontSizeToFit="NO" translatesAutoresizingMaskIntoConstraints="NO" id="CJW-A4-Fb8">
<rect key="frame" x="166" y="27" width="166" height="12"/>
<color key="backgroundColor" red="0.92156862750000001" green="0.16862745100000001" blue="0.54901960780000003" alpha="1" colorSpace="calibratedRGB"/>
<fontDescription key="fontDescription" type="system" pointSize="10"/>
<nil key="textColor"/>
<nil key="highlightedColor"/>
<userDefinedRuntimeAttributes>
<userDefinedRuntimeAttribute type="boolean" keyPath="isSkeletonable" value="YES"/>
<userDefinedRuntimeAttribute type="number" keyPath="linesCornerRadius">
<integer key="value" value="5"/>
</userDefinedRuntimeAttribute>
<userDefinedRuntimeAttribute type="number" keyPath="skeletonLineSpacing">
<real key="value" value="8"/>
</userDefinedRuntimeAttribute>
</userDefinedRuntimeAttributes>
</label>
</subviews>
<color key="backgroundColor" systemColor="systemBackgroundColor"/>
<constraints>
<constraint firstItem="CJW-A4-Fb8" firstAttribute="leading" secondItem="nMj-pU-5wJ" secondAttribute="trailing" constant="28" id="Drg-cD-6E8"/>
<constraint firstItem="e9V-mk-xH0" firstAttribute="leading" secondItem="F9K-jU-100" secondAttribute="leading" constant="45" id="HvQ-HY-zYU"/>
<constraint firstItem="e9V-mk-xH0" firstAttribute="centerX" secondItem="F9K-jU-100" secondAttribute="centerX" constant="1" id="KcB-tG-NXa"/>
<constraint firstAttribute="height" constant="243" id="MIj-xq-gr1"/>
<constraint firstItem="nMj-pU-5wJ" firstAttribute="leading" secondItem="F9K-jU-100" secondAttribute="leading" constant="45" id="TK6-Ws-2xY"/>
<constraint firstItem="e9V-mk-xH0" firstAttribute="top" secondItem="F9K-jU-100" secondAttribute="top" constant="142" id="Wcx-nZ-1lR"/>
<constraint firstAttribute="trailing" secondItem="e9V-mk-xH0" secondAttribute="trailing" constant="43" id="XbU-Og-rht"/>
<constraint firstItem="CJW-A4-Fb8" firstAttribute="top" secondItem="F9K-jU-100" secondAttribute="top" constant="27" id="ceh-gB-7Et"/>
<constraint firstItem="nMj-pU-5wJ" firstAttribute="top" secondItem="F9K-jU-100" secondAttribute="top" constant="20" id="hQL-cr-MaN"/>
<constraint firstAttribute="trailing" secondItem="CJW-A4-Fb8" secondAttribute="trailing" constant="43" id="nfT-a5-z36"/>
</constraints>
<userDefinedRuntimeAttributes>
<userDefinedRuntimeAttribute type="boolean" keyPath="isSkeletonable" value="YES"/>
</userDefinedRuntimeAttributes>
</view>
<tableView clipsSubviews="YES" contentMode="scaleToFill" alwaysBounceVertical="YES" dataMode="prototypes" style="plain" separatorStyle="none" rowHeight="-1" estimatedRowHeight="-1" sectionHeaderHeight="28" sectionFooterHeight="28" translatesAutoresizingMaskIntoConstraints="NO" id="UCB-SP-lQk">
<rect key="frame" x="0.0" y="287" width="375" height="282"/>
<color key="separatorColor" red="0.1061807256" green="0.84678786989999999" blue="0.031482450150000001" alpha="1" colorSpace="custom" customColorSpace="displayP3"/>
<prototypes>
<tableViewCell clipsSubviews="YES" contentMode="scaleToFill" preservesSuperviewLayoutMargins="YES" selectionStyle="default" indentationWidth="10" reuseIdentifier="CellIdentifier" rowHeight="120" id="2dN-Bd-tdy" customClass="Cell" customModule="iOS_Example" customModuleProvider="target">
<rect key="frame" x="0.0" y="44.666666030883789" width="375" height="120"/>
<autoresizingMask key="autoresizingMask"/>
<tableViewCellContentView key="contentView" opaque="NO" clipsSubviews="YES" multipleTouchEnabled="YES" contentMode="center" preservesSuperviewLayoutMargins="YES" insetsLayoutMarginsFromSafeArea="NO" tableViewCell="2dN-Bd-tdy" id="7IN-F3-Mr6">
<rect key="frame" x="0.0" y="0.0" width="375" height="120"/>
<autoresizingMask key="autoresizingMask"/>
<subviews>
<imageView userInteractionEnabled="NO" contentMode="scaleToFill" horizontalHuggingPriority="251" verticalHuggingPriority="251" image="avatar" translatesAutoresizingMaskIntoConstraints="NO" id="oiE-tt-nc2">
<rect key="frame" x="16" y="18" width="82" height="82"/>
<color key="backgroundColor" red="0.56078431370000004" green="0.59607843140000005" blue="0.7843137255" alpha="0.90709546230000004" colorSpace="calibratedRGB"/>
<constraints>
<constraint firstAttribute="width" constant="82" id="4j0-PU-CmN"/>
<constraint firstAttribute="height" constant="82" id="iqE-Lc-FOj"/>
</constraints>
<userDefinedRuntimeAttributes>
<userDefinedRuntimeAttribute type="boolean" keyPath="isSkeletonable" value="YES"/>
</userDefinedRuntimeAttributes>
</imageView>
<label opaque="NO" userInteractionEnabled="NO" contentMode="left" horizontalHuggingPriority="251" verticalHuggingPriority="251" text="Label" textAlignment="natural" lineBreakMode="tailTruncation" numberOfLines="2" baselineAdjustment="alignBaselines" adjustsFontSizeToFit="NO" translatesAutoresizingMaskIntoConstraints="NO" id="VhU-1t-AaI" userLabel="Label">
<rect key="frame" x="119" y="29" width="235" height="20"/>
<color key="backgroundColor" red="0.92156862750000001" green="0.16862745100000001" blue="0.54901960780000003" alpha="1" colorSpace="calibratedRGB"/>
<constraints>
<constraint firstAttribute="height" constant="20" id="HRL-cI-ieC"/>
</constraints>
<fontDescription key="fontDescription" type="system" pointSize="15"/>
<nil key="textColor"/>
<nil key="highlightedColor"/>
<userDefinedRuntimeAttributes>
<userDefinedRuntimeAttribute type="boolean" keyPath="isSkeletonable" value="YES"/>
<userDefinedRuntimeAttribute type="number" keyPath="linesCornerRadius">
<integer key="value" value="5"/>
</userDefinedRuntimeAttribute>
<userDefinedRuntimeAttribute type="number" keyPath="lastLineFillPercent">
<integer key="value" value="20"/>
</userDefinedRuntimeAttribute>
</userDefinedRuntimeAttributes>
</label>
<textField opaque="NO" contentMode="scaleToFill" contentHorizontalAlignment="left" contentVerticalAlignment="center" borderStyle="roundedRect" placeholder="placeholder" textAlignment="natural" minimumFontSize="17" translatesAutoresizingMaskIntoConstraints="NO" id="dha-bH-Ipf">
<rect key="frame" x="119" y="57" width="235" height="34"/>
<fontDescription key="fontDescription" type="system" pointSize="14"/>
<textInputTraits key="textInputTraits"/>
<userDefinedRuntimeAttributes>
<userDefinedRuntimeAttribute type="boolean" keyPath="isSkeletonable" value="YES"/>
</userDefinedRuntimeAttributes>
</textField>
</subviews>
<constraints>
<constraint firstItem="dha-bH-Ipf" firstAttribute="top" secondItem="VhU-1t-AaI" secondAttribute="bottom" constant="8" symbolic="YES" id="1Ek-1L-ZVs"/>
<constraint firstItem="oiE-tt-nc2" firstAttribute="leading" secondItem="7IN-F3-Mr6" secondAttribute="leadingMargin" id="1be-ak-AH1"/>
<constraint firstAttribute="bottom" secondItem="oiE-tt-nc2" secondAttribute="bottom" constant="20" id="CKt-oA-eBI"/>
<constraint firstItem="oiE-tt-nc2" firstAttribute="top" secondItem="7IN-F3-Mr6" secondAttribute="topMargin" constant="7" id="EKn-ST-LDX"/>
<constraint firstAttribute="trailingMargin" secondItem="VhU-1t-AaI" secondAttribute="trailing" constant="5" id="I7C-Bq-mfK"/>
<constraint firstItem="VhU-1t-AaI" firstAttribute="leading" secondItem="oiE-tt-nc2" secondAttribute="trailing" constant="21" id="Ojr-Kz-1k6"/>
<constraint firstItem="VhU-1t-AaI" firstAttribute="top" secondItem="7IN-F3-Mr6" secondAttribute="topMargin" constant="18" id="ZW6-JY-S4c"/>
<constraint firstItem="dha-bH-Ipf" firstAttribute="trailing" secondItem="VhU-1t-AaI" secondAttribute="trailing" id="baX-Nw-8sB"/>
<constraint firstItem="dha-bH-Ipf" firstAttribute="leading" secondItem="VhU-1t-AaI" secondAttribute="leading" id="kzA-mV-IDt"/>
</constraints>
<userDefinedRuntimeAttributes>
<userDefinedRuntimeAttribute type="boolean" keyPath="isSkeletonable" value="YES"/>
</userDefinedRuntimeAttributes>
</tableViewCellContentView>
<userDefinedRuntimeAttributes>
<userDefinedRuntimeAttribute type="boolean" keyPath="isSkeletonable" value="YES"/>
</userDefinedRuntimeAttributes>
<connections>
<outlet property="avatar" destination="oiE-tt-nc2" id="Dkh-R5-Qhu"/>
<outlet property="label1" destination="VhU-1t-AaI" id="kUW-HV-KrD"/>
<outlet property="textField" destination="dha-bH-Ipf" id="OHI-6P-tuU"/>
</connections>
</tableViewCell>
</prototypes>
<userDefinedRuntimeAttributes>
<userDefinedRuntimeAttribute type="boolean" keyPath="isSkeletonable" value="NO"/>
</userDefinedRuntimeAttributes>
<connections>
<outlet property="dataSource" destination="BYZ-38-t0r" id="Hxi-nC-gbY"/>
<outlet property="delegate" destination="BYZ-38-t0r" id="Z10-Nx-iGb"/>
</connections>
</tableView>
<view contentMode="scaleToFill" translatesAutoresizingMaskIntoConstraints="NO" id="XgY-1a-UGc">
<rect key="frame" x="0.0" y="569" width="375" height="160"/>
<subviews>
<segmentedControl opaque="NO" contentMode="scaleToFill" contentHorizontalAlignment="left" contentVerticalAlignment="top" segmentControlStyle="plain" selectedSegmentIndex="0" translatesAutoresizingMaskIntoConstraints="NO" id="xOL-Sq-r4i">
<rect key="frame" x="20" y="23" width="145" height="32"/>
<segments>
<segment title="Solid"/>
<segment title="Gradient"/>
</segments>
<connections>
<action selector="changeSkeletonType:" destination="BYZ-38-t0r" eventType="valueChanged" id="iAS-ab-0jP"/>
</connections>
</segmentedControl>
<switch opaque="NO" contentMode="scaleToFill" horizontalHuggingPriority="750" verticalHuggingPriority="750" contentHorizontalAlignment="center" contentVerticalAlignment="center" on="YES" translatesAutoresizingMaskIntoConstraints="NO" id="vz0-qg-GcZ">
<rect key="frame" x="308" y="21" width="51" height="31"/>
<connections>
<action selector="changeAnimated:" destination="BYZ-38-t0r" eventType="valueChanged" id="w1G-gZ-RE0"/>
</connections>
</switch>
<label opaque="NO" userInteractionEnabled="NO" contentMode="left" horizontalHuggingPriority="251" verticalHuggingPriority="251" text="Animated" textAlignment="right" lineBreakMode="tailTruncation" baselineAdjustment="alignBaselines" adjustsFontSizeToFit="NO" translatesAutoresizingMaskIntoConstraints="NO" id="WHN-wR-TKt">
<rect key="frame" x="229" y="26" width="73" height="21"/>
<fontDescription key="fontDescription" type="system" pointSize="17"/>
<nil key="textColor"/>
<nil key="highlightedColor"/>
</label>
<label opaque="NO" userInteractionEnabled="NO" contentMode="left" horizontalHuggingPriority="251" verticalHuggingPriority="251" text="Color" textAlignment="right" lineBreakMode="tailTruncation" baselineAdjustment="alignBaselines" adjustsFontSizeToFit="NO" translatesAutoresizingMaskIntoConstraints="NO" id="7CF-rV-pK2">
<rect key="frame" x="20" y="73.666666666666629" width="90" height="21"/>
<fontDescription key="fontDescription" type="system" pointSize="17"/>
<nil key="textColor"/>
<nil key="highlightedColor"/>
</label>
<view contentMode="scaleToFill" translatesAutoresizingMaskIntoConstraints="NO" id="iGp-rp-t1d">
<rect key="frame" x="130" y="69" width="30" height="30"/>
<color key="backgroundColor" white="1" alpha="1" colorSpace="custom" customColorSpace="genericGamma22GrayColorSpace"/>
<constraints>
<constraint firstAttribute="width" constant="30" id="Q3k-B1-E88"/>
<constraint firstAttribute="height" constant="30" id="xOD-RY-U4u"/>
</constraints>
</view>
<button opaque="NO" contentMode="scaleToFill" contentHorizontalAlignment="center" contentVerticalAlignment="center" lineBreakMode="middleTruncation" translatesAutoresizingMaskIntoConstraints="NO" id="Mde-Cm-CoS">
<rect key="frame" x="20" y="58" width="140" height="52"/>
<constraints>
<constraint firstAttribute="height" constant="52" id="3GX-2y-eQj"/>
<constraint firstAttribute="width" constant="140" id="6cC-Y1-RKs"/>
</constraints>
<connections>
<action selector="btnChangeColorTouchUpInside:" destination="BYZ-38-t0r" eventType="touchUpInside" id="cB8-Ik-LIJ"/>
</connections>
</button>
<button opaque="NO" contentMode="scaleToFill" contentHorizontalAlignment="center" contentVerticalAlignment="center" buttonType="system" lineBreakMode="middleTruncation" translatesAutoresizingMaskIntoConstraints="NO" id="Tdu-YQ-saq">
<rect key="frame" x="263" y="69" width="94" height="30"/>
<state key="normal" title="Hide skeleton"/>
<connections>
<action selector="showOrHideSkeleton:" destination="BYZ-38-t0r" eventType="touchUpInside" id="Ma1-WX-Dzy"/>
</connections>
</button>
<label opaque="NO" userInteractionEnabled="NO" contentMode="left" horizontalHuggingPriority="251" verticalHuggingPriority="251" text="Fade Duration: 0.25 sec" textAlignment="right" lineBreakMode="tailTruncation" baselineAdjustment="alignBaselines" adjustsFontSizeToFit="NO" translatesAutoresizingMaskIntoConstraints="NO" id="mrw-PM-jJJ">
<rect key="frame" x="92.333333333333329" y="130" width="162.66666666666669" height="18"/>
<fontDescription key="fontDescription" type="system" pointSize="15"/>
<nil key="textColor"/>
<nil key="highlightedColor"/>
</label>
<stepper opaque="NO" contentMode="scaleToFill" horizontalHuggingPriority="750" verticalHuggingPriority="750" contentHorizontalAlignment="center" contentVerticalAlignment="center" value="0.25" maximumValue="5" stepValue="0.25" translatesAutoresizingMaskIntoConstraints="NO" id="l4N-LL-ZrJ">
<rect key="frame" x="263" y="123" width="94" height="32"/>
<connections>
<action selector="transitionDurationStepperAction:" destination="BYZ-38-t0r" eventType="valueChanged" id="jPN-df-fNs"/>
</connections>
</stepper>
</subviews>
<color key="backgroundColor" systemColor="systemBackgroundColor"/>
<constraints>
<constraint firstItem="l4N-LL-ZrJ" firstAttribute="leading" secondItem="mrw-PM-jJJ" secondAttribute="trailing" constant="8" id="5iU-dO-qVc"/>
<constraint firstItem="mrw-PM-jJJ" firstAttribute="centerY" secondItem="l4N-LL-ZrJ" secondAttribute="centerY" id="9OM-mx-4Jo"/>
<constraint firstAttribute="trailing" secondItem="Tdu-YQ-saq" secondAttribute="trailing" constant="18" id="BQ0-S0-YMp"/>
<constraint firstItem="iGp-rp-t1d" firstAttribute="trailing" secondItem="Mde-Cm-CoS" secondAttribute="trailing" id="IJ3-CC-5M7"/>
<constraint firstAttribute="height" constant="160" id="OH5-ja-ZlB"/>
<constraint firstItem="Mde-Cm-CoS" firstAttribute="leading" secondItem="XgY-1a-UGc" secondAttribute="leading" constant="20" id="Rek-hz-pDw"/>
<constraint firstItem="xOL-Sq-r4i" firstAttribute="top" secondItem="XgY-1a-UGc" secondAttribute="top" constant="23" id="Udf-0g-bZm"/>
<constraint firstItem="Tdu-YQ-saq" firstAttribute="top" secondItem="vz0-qg-GcZ" secondAttribute="bottom" constant="17" id="WiR-yP-dyv"/>
<constraint firstItem="Mde-Cm-CoS" firstAttribute="centerY" secondItem="7CF-rV-pK2" secondAttribute="centerY" id="eaN-FA-4mF"/>
<constraint firstItem="iGp-rp-t1d" firstAttribute="centerY" secondItem="7CF-rV-pK2" secondAttribute="centerY" id="hBb-mp-AjF"/>
<constraint firstItem="l4N-LL-ZrJ" firstAttribute="top" secondItem="Tdu-YQ-saq" secondAttribute="bottom" constant="24" id="iA5-RB-pW2"/>
<constraint firstItem="vz0-qg-GcZ" firstAttribute="top" secondItem="XgY-1a-UGc" secondAttribute="top" constant="21" id="iad-6N-wNf"/>
<constraint firstItem="vz0-qg-GcZ" firstAttribute="leading" secondItem="WHN-wR-TKt" secondAttribute="trailing" constant="6" id="jgu-tV-gqO"/>
<constraint firstItem="WHN-wR-TKt" firstAttribute="centerY" secondItem="vz0-qg-GcZ" secondAttribute="centerY" id="kTu-fb-Bc8"/>
<constraint firstAttribute="trailing" secondItem="vz0-qg-GcZ" secondAttribute="trailing" constant="18" id="ktq-JT-uoR"/>
<constraint firstItem="xOL-Sq-r4i" firstAttribute="leading" secondItem="XgY-1a-UGc" secondAttribute="leading" constant="20" id="pY0-qd-xmK"/>
<constraint firstItem="l4N-LL-ZrJ" firstAttribute="trailing" secondItem="Tdu-YQ-saq" secondAttribute="trailing" id="ql2-Z9-dnv"/>
<constraint firstItem="iGp-rp-t1d" firstAttribute="leading" secondItem="7CF-rV-pK2" secondAttribute="trailing" constant="20" id="vWD-0m-dMp"/>
<constraint firstItem="7CF-rV-pK2" firstAttribute="centerY" secondItem="Tdu-YQ-saq" secondAttribute="centerY" id="x0d-LB-A4q"/>
<constraint firstItem="7CF-rV-pK2" firstAttribute="leading" secondItem="xOL-Sq-r4i" secondAttribute="leading" id="yEL-Nv-z76"/>
</constraints>
</view>
</subviews>
<viewLayoutGuide key="safeArea" id="6Tk-OE-BBY"/>
<color key="backgroundColor" systemColor="systemBackgroundColor"/>
<constraints>
<constraint firstItem="F9K-jU-100" firstAttribute="trailing" secondItem="6Tk-OE-BBY" secondAttribute="trailing" id="1es-nY-bd3"/>
<constraint firstItem="F9K-jU-100" firstAttribute="leading" secondItem="6Tk-OE-BBY" secondAttribute="leading" id="A3E-iv-1qp"/>
<constraint firstItem="XgY-1a-UGc" firstAttribute="trailing" secondItem="6Tk-OE-BBY" secondAttribute="trailing" id="Luk-cg-4Ez"/>
<constraint firstItem="UCB-SP-lQk" firstAttribute="leading" secondItem="6Tk-OE-BBY" secondAttribute="leading" id="Qbw-Rq-Rhw"/>
<constraint firstItem="F9K-jU-100" firstAttribute="top" secondItem="6Tk-OE-BBY" secondAttribute="top" id="VLb-cX-ZHC"/>
<constraint firstItem="XgY-1a-UGc" firstAttribute="leading" secondItem="6Tk-OE-BBY" secondAttribute="leading" id="Y8A-sq-fmq"/>
<constraint firstItem="XgY-1a-UGc" firstAttribute="top" secondItem="UCB-SP-lQk" secondAttribute="bottom" id="eof-MM-DrW"/>
<constraint firstItem="UCB-SP-lQk" firstAttribute="top" secondItem="F9K-jU-100" secondAttribute="bottom" id="hwL-ec-fKo"/>
<constraint firstItem="UCB-SP-lQk" firstAttribute="trailing" secondItem="6Tk-OE-BBY" secondAttribute="trailing" id="o6z-Dj-ppC"/>
<constraint firstItem="XgY-1a-UGc" firstAttribute="bottom" secondItem="6Tk-OE-BBY" secondAttribute="bottom" id="vnZ-9k-MfI"/>
</constraints>
<userDefinedRuntimeAttributes>
<userDefinedRuntimeAttribute type="boolean" keyPath="isSkeletonable" value="YES"/>
</userDefinedRuntimeAttributes>
</view>
<tabBarItem key="tabBarItem" title="Item" id="wQY-ap-3n3"/>
<navigationItem key="navigationItem" id="BEI-dU-kr2"/>
<connections>
<outlet property="avatarImage" destination="nMj-pU-5wJ" id="9fa-Z7-vYi"/>
<outlet property="colorSelectedView" destination="iGp-rp-t1d" id="0Zm-9d-jRU"/>
<outlet property="showOrHideSkeletonButton" destination="Tdu-YQ-saq" id="gkm-mB-zYD"/>
<outlet property="skeletonTypeSelector" destination="xOL-Sq-r4i" id="yTr-8L-I4Y"/>
<outlet property="switchAnimated" destination="vz0-qg-GcZ" id="d2R-8x-lRb"/>
<outlet property="tableview" destination="UCB-SP-lQk" id="XV0-KX-lAN"/>
<outlet property="transitionDurationLabel" destination="mrw-PM-jJJ" id="BVK-Kl-5Q3"/>
<outlet property="transitionDurationStepper" destination="l4N-LL-ZrJ" id="OJr-Ul-7XR"/>
</connections>
</viewController>
<placeholder placeholderIdentifier="IBFirstResponder" id="dkx-z0-nzr" sceneMemberID="firstResponder"/>
</objects>
<point key="canvasLocation" x="-2682.4000000000001" y="339.90147783251234"/>
</scene>
<!--Item-->
<scene sceneID="Cfc-AT-AS1">
<objects>
<viewController id="dv8-ph-Ehg" customClass="UITextViewByCodeViewController" customModule="iOS_Example" customModuleProvider="target" sceneMemberID="viewController">
<view key="view" contentMode="scaleToFill" id="Jwx-gI-Qod">
<rect key="frame" x="0.0" y="0.0" width="375" height="812"/>
<autoresizingMask key="autoresizingMask" widthSizable="YES" heightSizable="YES"/>
<viewLayoutGuide key="safeArea" id="Ao1-hk-zrH"/>
<color key="backgroundColor" systemColor="systemBackgroundColor"/>
</view>
<tabBarItem key="tabBarItem" title="Item" id="iKp-9S-aib"/>
</viewController>
<placeholder placeholderIdentifier="IBFirstResponder" id="M03-a6-GOC" userLabel="First Responder" sceneMemberID="firstResponder"/>
</objects>
<point key="canvasLocation" x="-1644" y="340"/>
</scene>
<!--Tab Bar Controller-->
<scene sceneID="U6k-MC-AHH">
<objects>
<tabBarController automaticallyAdjustsScrollViewInsets="NO" id="Va7-1y-Tel" sceneMemberID="viewController">
<toolbarItems/>
<tabBar key="tabBar" contentMode="scaleToFill" insetsLayoutMarginsFromSafeArea="NO" id="HSI-2O-RyO">
<rect key="frame" x="0.0" y="0.0" width="1000" height="1000"/>
<autoresizingMask key="autoresizingMask"/>
<color key="backgroundColor" white="0.0" alpha="0.0" colorSpace="custom" customColorSpace="genericGamma22GrayColorSpace"/>
</tabBar>
<connections>
<segue destination="BYZ-38-t0r" kind="relationship" relationship="viewControllers" id="dL3-9L-KNU"/>
<segue destination="dv8-ph-Ehg" kind="relationship" relationship="viewControllers" id="8QB-uV-gaF"/>
</connections>
</tabBarController>
<placeholder placeholderIdentifier="IBFirstResponder" id="huq-Fh-0sW" userLabel="First Responder" sceneMemberID="firstResponder"/>
</objects>
<point key="canvasLocation" x="-2172" y="-555"/>
</scene>
</scenes>
<resources>
<image name="avatar" width="215" height="211"/>
<systemColor name="labelColor">
<color white="0.0" alpha="1" colorSpace="custom" customColorSpace="genericGamma22GrayColorSpace"/>
</systemColor>
<systemColor name="systemBackgroundColor">
<color white="1" alpha="1" colorSpace="custom" customColorSpace="genericGamma22GrayColorSpace"/>
</systemColor>
</resources>
</document>
-33
View File
@@ -1,33 +0,0 @@
//
// Cell.swift
// SkeletonViewExample
//
// Created by Juanpe Catalán on 03/11/2017.
// Copyright © 2017 SkeletonView. All rights reserved.
//
import UIKit
class Cell: UITableViewCell {
@IBOutlet weak var avatar: UIImageView!
@IBOutlet weak var label1: UILabel!
@IBOutlet weak var textField: UITextField!
override func awakeFromNib() {
super.awakeFromNib()
setUpInputAccessoryView()
}
func setUpInputAccessoryView() {
let bar = UIToolbar()
let reset = UIBarButtonItem(title: "InputAccessoryView", style: .plain, target: self, action: #selector(resetTapped))
bar.items = [reset]
bar.sizeToFit()
textField.inputAccessoryView = bar
}
@objc func resetTapped() {
}
}
@@ -1,5 +0,0 @@
// Copyright © 2018 SkeletonView. All rights reserved.
import UIKit
let colors = [(UIColor.skeletonDefault,"skeletonDefault"),(UIColor.turquoise,"turquoise"), (UIColor.emerald,"emerald"), (UIColor.peterRiver,"peterRiver"), (UIColor.amethyst,"amethyst"),(UIColor.wetAsphalt,"wetAsphalt"), (UIColor.nephritis,"nephritis"), (UIColor.belizeHole,"belizeHole"), (UIColor.wisteria,"wisteria"), (UIColor.midnightBlue,"midnightBlue"), (UIColor.sunFlower,"sunFlower"), (UIColor.carrot,"carrot"), (UIColor.alizarin,"alizarin"),(UIColor.clouds,"clouds"), (UIColor.concrete,"concrete"), (UIColor.flatOrange,"flatOrange"), (UIColor.pumpkin,"pumpkin"), (UIColor.pomegranate,"pomegranate"), (UIColor.silver,"silver"), (UIColor.asbestos,"asbestos")]
@@ -1,44 +0,0 @@
// Copyright © 2020 SkeletonView. All rights reserved.
import UIKit
class HeaderFooterSection: UITableViewHeaderFooterView {
lazy var titleLabel: UILabel = {
let label = UILabel()
label.text = " "
label.isSkeletonable = true
label.linesCornerRadius = 10
return label
}()
override init(reuseIdentifier: String?) {
super.init(reuseIdentifier: reuseIdentifier)
isSkeletonable = true
contentView.addSubview(titleLabel)
titleLabel.translatesAutoresizingMaskIntoConstraints = false
NSLayoutConstraint.activate([
titleLabel.topAnchor.constraint(equalTo: contentView.topAnchor, constant: 10),
titleLabel.leadingAnchor.constraint(equalTo: contentView.leadingAnchor, constant: 10),
titleLabel.trailingAnchor.constraint(equalTo: contentView.trailingAnchor, constant: -10),
titleLabel.bottomAnchor.constraint(equalTo: contentView.bottomAnchor, constant: -10)
])
backgroundView = UIView()
if #available(iOS 13.0, *) {
backgroundView?.backgroundColor = .systemBackground
} else {
backgroundView?.backgroundColor = .white
}
}
required init?(coder: NSCoder) {
fatalError("init(coder:) has not been implemented")
}
}
-47
View File
@@ -1,47 +0,0 @@
<?xml version="1.0" encoding="UTF-8"?>
<!DOCTYPE plist PUBLIC "-//Apple//DTD PLIST 1.0//EN" "http://www.apple.com/DTDs/PropertyList-1.0.dtd">
<plist version="1.0">
<dict>
<key>CFBundleDevelopmentRegion</key>
<string>$(DEVELOPMENT_LANGUAGE)</string>
<key>CFBundleExecutable</key>
<string>$(EXECUTABLE_NAME)</string>
<key>CFBundleIdentifier</key>
<string>$(PRODUCT_BUNDLE_IDENTIFIER)</string>
<key>CFBundleInfoDictionaryVersion</key>
<string>6.0</string>
<key>CFBundleName</key>
<string>$(PRODUCT_NAME)</string>
<key>CFBundlePackageType</key>
<string>$(PRODUCT_BUNDLE_PACKAGE_TYPE)</string>
<key>CFBundleShortVersionString</key>
<string>1.0</string>
<key>CFBundleVersion</key>
<string>1</string>
<key>LSRequiresIPhoneOS</key>
<true/>
<key>UIApplicationSupportsIndirectInputEvents</key>
<true/>
<key>UILaunchStoryboardName</key>
<string>LaunchScreen</string>
<key>UIMainStoryboardFile</key>
<string>Main</string>
<key>UIRequiredDeviceCapabilities</key>
<array>
<string>armv7</string>
</array>
<key>UISupportedInterfaceOrientations</key>
<array>
<string>UIInterfaceOrientationPortrait</string>
<string>UIInterfaceOrientationLandscapeLeft</string>
<string>UIInterfaceOrientationLandscapeRight</string>
</array>
<key>UISupportedInterfaceOrientations~ipad</key>
<array>
<string>UIInterfaceOrientationPortrait</string>
<string>UIInterfaceOrientationPortraitUpsideDown</string>
<string>UIInterfaceOrientationLandscapeLeft</string>
<string>UIInterfaceOrientationLandscapeRight</string>
</array>
</dict>
</plist>
@@ -1,44 +0,0 @@
// Copyright © 2022 SkeletonView. All rights reserved.
import UIKit
import SkeletonView
class UITextViewByCodeViewController: UIViewController {
lazy var textView: UITextView = {
let tv = UITextView()
tv.text = " "
tv.linesCornerRadius = 10
tv.isSkeletonable = true
tv.translatesAutoresizingMaskIntoConstraints = false
return tv
}()
override func viewDidLoad() {
super.viewDidLoad()
setupUI()
setupElementsConstraints()
showSkeletonForElements()
}
override func viewWillAppear(_ animated: Bool) {
super.viewWillAppear(animated)
}
func setupUI() {
view.addSubview(textView)
}
func setupElementsConstraints() {
textView.topAnchor.constraint(equalTo: self.view.safeAreaLayoutGuide.topAnchor, constant: 10).isActive = true
textView.leftAnchor.constraint(equalTo: self.view.safeAreaLayoutGuide.leftAnchor, constant: 10).isActive = true
textView.rightAnchor.constraint(equalTo: self.view.safeAreaLayoutGuide.rightAnchor, constant: -10).isActive = true
textView.heightAnchor.constraint(equalToConstant: 100).isActive = true
}
func showSkeletonForElements() {
textView.showSkeleton()
}
}
@@ -1,221 +0,0 @@
//
// ViewController.swift
// SkeletonViewExample
//
// Created by Juanpe Catalán on 02/11/2017.
// Copyright © 2017 SkeletonView. All rights reserved.
//
import UIKit
import SkeletonView
class ViewController: UIViewController {
@IBOutlet weak var tableview: UITableView! {
didSet {
tableview.rowHeight = UITableView.automaticDimension
tableview.sectionHeaderHeight = UITableView.automaticDimension
tableview.sectionFooterHeight = UITableView.automaticDimension
tableview.estimatedRowHeight = 120.0
tableview.estimatedSectionFooterHeight = 20.0
tableview.estimatedSectionHeaderHeight = 20.0
tableview.register(HeaderFooterSection.self, forHeaderFooterViewReuseIdentifier: "HeaderIdentifier")
tableview.register(HeaderFooterSection.self, forHeaderFooterViewReuseIdentifier: "FooterIdentifier")
}
}
@IBOutlet weak var avatarImage: UIImageView! {
didSet {
avatarImage.layer.cornerRadius = avatarImage.frame.width/2
avatarImage.layer.masksToBounds = true
}
}
@IBOutlet weak var colorSelectedView: UIView! {
didSet {
colorSelectedView.layer.cornerRadius = 5
colorSelectedView.layer.masksToBounds = true
colorSelectedView.backgroundColor = SkeletonAppearance.default.tintColor
}
}
@IBOutlet weak var switchAnimated: UISwitch!
@IBOutlet weak var skeletonTypeSelector: UISegmentedControl!
@IBOutlet weak var showOrHideSkeletonButton: UIButton!
@IBOutlet weak var transitionDurationLabel: UILabel!
@IBOutlet weak var transitionDurationStepper: UIStepper!
var type: SkeletonType {
return skeletonTypeSelector.selectedSegmentIndex == 0 ? .solid : .gradient
}
override func viewDidLoad() {
super.viewDidLoad()
tableview.isSkeletonable = true
transitionDurationStepper.value = 0.25
}
override func viewDidAppear(_ animated: Bool) {
super.viewDidAppear(animated)
view.showAnimatedSkeleton()
}
@IBAction func changeAnimated(_ sender: Any) {
if switchAnimated.isOn {
view.startSkeletonAnimation()
} else {
view.stopSkeletonAnimation()
}
}
@IBAction func changeSkeletonType(_ sender: Any) {
refreshSkeleton()
}
@IBAction func btnChangeColorTouchUpInside(_ sender: Any) {
showAlertPicker()
}
@IBAction func showOrHideSkeleton(_ sender: Any) {
showOrHideSkeletonButton.setTitle((view.sk.isSkeletonActive ? "Show skeleton" : "Hide skeleton"), for: .normal)
view.sk.isSkeletonActive ? hideSkeleton() : showSkeleton()
}
@IBAction func transitionDurationStepperAction(_ sender: Any) {
transitionDurationLabel.text = "Transition duration: \(transitionDurationStepper.value) sec"
}
func showSkeleton() {
if type == .gradient {
let gradient = SkeletonGradient(baseColor: colorSelectedView.backgroundColor!)
if switchAnimated.isOn {
view.showAnimatedGradientSkeleton(usingGradient: gradient, transition: .crossDissolve(transitionDurationStepper.value))
}
else {
view.showGradientSkeleton(usingGradient: gradient, transition: .crossDissolve(transitionDurationStepper.value))
}
}
else {
if switchAnimated.isOn {
view.showAnimatedSkeleton(transition: .crossDissolve(transitionDurationStepper.value))
}
else {
view.showSkeleton(transition: .crossDissolve(transitionDurationStepper.value))
}
}
}
func hideSkeleton() {
view.hideSkeleton(transition: .crossDissolve(transitionDurationStepper.value))
}
func refreshSkeleton() {
if type == .gradient { showOrUpdateGradientSkeleton() }
else { showOrUpdatepdateSolidSkeleton() }
}
func showOrUpdatepdateSolidSkeleton() {
if switchAnimated.isOn {
view.updateAnimatedSkeleton(usingColor: colorSelectedView.backgroundColor!)
} else {
view.updateSkeleton(usingColor: colorSelectedView.backgroundColor!)
}
}
func showOrUpdateGradientSkeleton() {
let gradient = SkeletonGradient(baseColor: colorSelectedView.backgroundColor!)
if switchAnimated.isOn {
view.updateAnimatedGradientSkeleton(usingGradient: gradient)
} else {
view.updateGradientSkeleton(usingGradient: gradient)
}
}
func showAlertPicker() {
let alertView = UIAlertController(title: "Select color", message: "\n\n\n\n\n\n", preferredStyle: .alert)
let pickerView = UIPickerView(frame: CGRect(x: 0, y: 50, width: 260, height: 115))
pickerView.dataSource = self
pickerView.delegate = self
alertView.view.addSubview(pickerView)
let action = UIAlertAction(title: "OK", style: .default) { [unowned pickerView, unowned self] _ in
let row = pickerView.selectedRow(inComponent: 0)
self.colorSelectedView.backgroundColor = colors[row].0
self.refreshSkeleton()
}
alertView.addAction(action)
let cancelAction = UIAlertAction(title: "Cancel", style: .cancel, handler: nil)
alertView.addAction(cancelAction)
present(alertView, animated: false, completion: {
pickerView.frame.size.width = alertView.view.frame.size.width
})
}
}
extension ViewController: UIPickerViewDelegate, UIPickerViewDataSource {
func numberOfComponents(in pickerView: UIPickerView) -> Int {
return 1
}
func pickerView(_ pickerView: UIPickerView, numberOfRowsInComponent component: Int) -> Int {
return colors.count
}
func pickerView(_ pickerView: UIPickerView, titleForRow row: Int, forComponent component: Int) -> String? {
return colors[row].1
}
}
extension ViewController: SkeletonTableViewDataSource {
func tableView(_ tableView: UITableView, numberOfRowsInSection section: Int) -> Int {
return 10
}
func collectionSkeletonView(_ skeletonView: UITableView, cellIdentifierForRowAt indexPath: IndexPath) -> ReusableCellIdentifier {
return "CellIdentifier"
}
func tableView(_ tableView: UITableView, cellForRowAt indexPath: IndexPath) -> UITableViewCell {
let cell = tableView.dequeueReusableCell(withIdentifier: "CellIdentifier", for: indexPath) as! Cell
cell.label1.text = "cell -> \(indexPath.row)"
return cell
}
func collectionSkeletonView(_ skeletonView: UITableView, skeletonCellForRowAt indexPath: IndexPath) -> UITableViewCell? {
let cell = skeletonView.dequeueReusableCell(withIdentifier: "CellIdentifier", for: indexPath) as? Cell
cell?.textField.isHidden = indexPath.row == 0
return cell
}
func collectionSkeletonView(_ skeletonView: UITableView, prepareCellForSkeleton cell: UITableViewCell, at indexPath: IndexPath) {
let cell = cell as? Cell
cell?.textField.isHidden = indexPath.row == 0
}
}
extension ViewController: SkeletonTableViewDelegate {
func collectionSkeletonView(_ skeletonView: UITableView, identifierForHeaderInSection section: Int) -> ReusableHeaderFooterIdentifier? {
return "HeaderIdentifier"
}
func tableView(_ tableView: UITableView, viewForHeaderInSection section: Int) -> UIView? {
let header = tableView
.dequeueReusableHeaderFooterView(withIdentifier: "HeaderIdentifier") as! HeaderFooterSection
header.titleLabel.text = "header -> \(section)"
return header
}
func collectionSkeletonView(_ skeletonView: UITableView, identifierForFooterInSection section: Int) -> ReusableHeaderFooterIdentifier? {
return "FooterIdentifier"
}
func tableView(_ tableView: UITableView, viewForFooterInSection section: Int) -> UIView? {
let footer = tableView
.dequeueReusableHeaderFooterView(withIdentifier: "FooterIdentifier") as! HeaderFooterSection
footer.titleLabel.text = "footer -> \(section)"
return footer
}
}
@@ -1,457 +0,0 @@
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@@ -1,7 +0,0 @@
<?xml version="1.0" encoding="UTF-8"?>
<Workspace
version = "1.0">
<FileRef
location = "self:">
</FileRef>
</Workspace>
@@ -1,8 +0,0 @@
<?xml version="1.0" encoding="UTF-8"?>
<!DOCTYPE plist PUBLIC "-//Apple//DTD PLIST 1.0//EN" "http://www.apple.com/DTDs/PropertyList-1.0.dtd">
<plist version="1.0">
<dict>
<key>IDEDidComputeMac32BitWarning</key>
<true/>
</dict>
</plist>
@@ -1,40 +0,0 @@
//
// AppDelegate.swift
// tvOS Example
//
// Created by Juanpe Catalán on 18/8/21.
//
import UIKit
@main
class AppDelegate: UIResponder, UIApplicationDelegate {
var window: UIWindow?
func application(_ application: UIApplication, didFinishLaunchingWithOptions launchOptions: [UIApplication.LaunchOptionsKey: Any]?) -> Bool {
// Override point for customization after application launch.
return true
}
func applicationWillResignActive(_ application: UIApplication) {
// Sent when the application is about to move from active to inactive state. This can occur for certain types of temporary interruptions (such as an incoming phone call or SMS message) or when the user quits the application and it begins the transition to the background state.
// Use this method to pause ongoing tasks, disable timers, and throttle down OpenGL ES frame rates. Games should use this method to pause the game.
}
func applicationDidEnterBackground(_ application: UIApplication) {
// Use this method to release shared resources, save user data, invalidate timers, and store enough application state information to restore your application to its current state in case it is terminated later.
}
func applicationWillEnterForeground(_ application: UIApplication) {
// Called as part of the transition from the background to the active state; here you can undo many of the changes made on entering the background.
}
func applicationDidBecomeActive(_ application: UIApplication) {
// Restart any tasks that were paused (or not yet started) while the application was inactive. If the application was previously in the background, optionally refresh the user interface.
}
}
@@ -1,11 +0,0 @@
{
"colors" : [
{
"idiom" : "universal"
}
],
"info" : {
"author" : "xcode",
"version" : 1
}
}
@@ -1,11 +0,0 @@
{
"images" : [
{
"idiom" : "tv"
}
],
"info" : {
"author" : "xcode",
"version" : 1
}
}
@@ -1,17 +0,0 @@
{
"info" : {
"author" : "xcode",
"version" : 1
},
"layers" : [
{
"filename" : "Front.imagestacklayer"
},
{
"filename" : "Middle.imagestacklayer"
},
{
"filename" : "Back.imagestacklayer"
}
]
}
@@ -1,11 +0,0 @@
{
"images" : [
{
"idiom" : "tv"
}
],
"info" : {
"author" : "xcode",
"version" : 1
}
}
@@ -1,11 +0,0 @@
{
"images" : [
{
"idiom" : "tv"
}
],
"info" : {
"author" : "xcode",
"version" : 1
}
}
@@ -1,16 +0,0 @@
{
"images" : [
{
"idiom" : "tv",
"scale" : "1x"
},
{
"idiom" : "tv",
"scale" : "2x"
}
],
"info" : {
"author" : "xcode",
"version" : 1
}
}
@@ -1,6 +0,0 @@
{
"info" : {
"author" : "xcode",
"version" : 1
}
}
@@ -1,17 +0,0 @@
{
"info" : {
"author" : "xcode",
"version" : 1
},
"layers" : [
{
"filename" : "Front.imagestacklayer"
},
{
"filename" : "Middle.imagestacklayer"
},
{
"filename" : "Back.imagestacklayer"
}
]
}
@@ -1,16 +0,0 @@
{
"images" : [
{
"idiom" : "tv",
"scale" : "1x"
},
{
"idiom" : "tv",
"scale" : "2x"
}
],
"info" : {
"author" : "xcode",
"version" : 1
}
}
@@ -1,6 +0,0 @@
{
"info" : {
"author" : "xcode",
"version" : 1
}
}
@@ -1,16 +0,0 @@
{
"images" : [
{
"idiom" : "tv",
"scale" : "1x"
},
{
"idiom" : "tv",
"scale" : "2x"
}
],
"info" : {
"author" : "xcode",
"version" : 1
}
}
@@ -1,32 +0,0 @@
{
"assets" : [
{
"filename" : "App Icon - App Store.imagestack",
"idiom" : "tv",
"role" : "primary-app-icon",
"size" : "1280x768"
},
{
"filename" : "App Icon.imagestack",
"idiom" : "tv",
"role" : "primary-app-icon",
"size" : "400x240"
},
{
"filename" : "Top Shelf Image Wide.imageset",
"idiom" : "tv",
"role" : "top-shelf-image-wide",
"size" : "2320x720"
},
{
"filename" : "Top Shelf Image.imageset",
"idiom" : "tv",
"role" : "top-shelf-image",
"size" : "1920x720"
}
],
"info" : {
"author" : "xcode",
"version" : 1
}
}
@@ -1,24 +0,0 @@
{
"images" : [
{
"idiom" : "tv",
"scale" : "1x"
},
{
"idiom" : "tv",
"scale" : "2x"
},
{
"idiom" : "tv-marketing",
"scale" : "1x"
},
{
"idiom" : "tv-marketing",
"scale" : "2x"
}
],
"info" : {
"author" : "xcode",
"version" : 1
}
}
@@ -1,24 +0,0 @@
{
"images" : [
{
"idiom" : "tv",
"scale" : "1x"
},
{
"idiom" : "tv",
"scale" : "2x"
},
{
"idiom" : "tv-marketing",
"scale" : "1x"
},
{
"idiom" : "tv-marketing",
"scale" : "2x"
}
],
"info" : {
"author" : "xcode",
"version" : 1
}
}
@@ -1,6 +0,0 @@
{
"info" : {
"author" : "xcode",
"version" : 1
}
}
@@ -1,24 +0,0 @@
<?xml version="1.0" encoding="UTF-8" standalone="no"?>
<document type="com.apple.InterfaceBuilder.AppleTV.Storyboard" version="3.0" toolsVersion="13122.16" targetRuntime="AppleTV" propertyAccessControl="none" useAutolayout="YES" launchScreen="YES" useTraitCollections="YES" useSafeAreas="YES" colorMatched="YES" initialViewController="BYZ-38-t0r">
<dependencies>
<plugIn identifier="com.apple.InterfaceBuilder.IBCocoaTouchPlugin" version="13104.12"/>
<capability name="Safe area layout guides" minToolsVersion="9.0"/>
<capability name="documents saved in the Xcode 8 format" minToolsVersion="8.0"/>
</dependencies>
<scenes>
<!--View Controller-->
<scene sceneID="tne-QT-ifu">
<objects>
<viewController id="BYZ-38-t0r" sceneMemberID="viewController">
<view key="view" contentMode="scaleToFill" id="8bC-Xf-vdC">
<rect key="frame" x="0.0" y="0.0" width="1920" height="1080"/>
<autoresizingMask key="autoresizingMask" widthSizable="YES" heightSizable="YES"/>
<color key="backgroundColor" red="0.0" green="0.0" blue="0.0" alpha="0.0" colorSpace="custom" customColorSpace="sRGB"/>
<viewLayoutGuide key="safeArea" id="wu6-TO-1qx"/>
</view>
</viewController>
<placeholder placeholderIdentifier="IBFirstResponder" id="dkx-z0-nzr" sceneMemberID="firstResponder"/>
</objects>
</scene>
</scenes>
</document>
@@ -1,28 +0,0 @@
<?xml version="1.0" encoding="UTF-8"?>
<document type="com.apple.InterfaceBuilder.AppleTV.Storyboard" version="3.0" toolsVersion="13122.16" targetRuntime="AppleTV" propertyAccessControl="none" useAutolayout="YES" useTraitCollections="YES" useSafeAreas="YES" colorMatched="YES" initialViewController="BYZ-38-t0r">
<dependencies>
<plugIn identifier="com.apple.InterfaceBuilder.IBCocoaTouchPlugin" version="13104.12"/>
<capability name="Safe area layout guides" minToolsVersion="9.0"/>
<capability name="documents saved in the Xcode 8 format" minToolsVersion="8.0"/>
</dependencies>
<scenes>
<!--View Controller-->
<scene sceneID="tne-QT-ifu">
<objects>
<viewController id="BYZ-38-t0r" customClass="ViewController" customModuleProvider="target" sceneMemberID="viewController">
<layoutGuides>
<viewControllerLayoutGuide type="top" id="y3c-jy-aDJ"/>
<viewControllerLayoutGuide type="bottom" id="wfy-db-euE"/>
</layoutGuides>
<view key="view" contentMode="scaleToFill" id="8bC-Xf-vdC">
<rect key="frame" x="0.0" y="0.0" width="1920" height="1080"/>
<autoresizingMask key="autoresizingMask" widthSizable="YES" heightSizable="YES"/>
<color key="backgroundColor" red="0.0" green="0.0" blue="0.0" alpha="0.0" colorSpace="custom" customColorSpace="sRGB"/>
<viewLayoutGuide key="safeArea" id="wu6-TO-1qx"/>
</view>
</viewController>
<placeholder placeholderIdentifier="IBFirstResponder" id="dkx-z0-nzr" sceneMemberID="firstResponder"/>
</objects>
</scene>
</scenes>
</document>
-34
View File
@@ -1,34 +0,0 @@
<?xml version="1.0" encoding="UTF-8"?>
<!DOCTYPE plist PUBLIC "-//Apple//DTD PLIST 1.0//EN" "http://www.apple.com/DTDs/PropertyList-1.0.dtd">
<plist version="1.0">
<dict>
<key>CFBundleDevelopmentRegion</key>
<string>$(DEVELOPMENT_LANGUAGE)</string>
<key>CFBundleExecutable</key>
<string>$(EXECUTABLE_NAME)</string>
<key>CFBundleIdentifier</key>
<string>$(PRODUCT_BUNDLE_IDENTIFIER)</string>
<key>CFBundleInfoDictionaryVersion</key>
<string>6.0</string>
<key>CFBundleName</key>
<string>$(PRODUCT_NAME)</string>
<key>CFBundlePackageType</key>
<string>$(PRODUCT_BUNDLE_PACKAGE_TYPE)</string>
<key>CFBundleShortVersionString</key>
<string>1.0</string>
<key>CFBundleVersion</key>
<string>1</string>
<key>LSRequiresIPhoneOS</key>
<true/>
<key>UILaunchStoryboardName</key>
<string>LaunchScreen</string>
<key>UIMainStoryboardFile</key>
<string>Main</string>
<key>UIRequiredDeviceCapabilities</key>
<array>
<string>arm64</string>
</array>
<key>UIUserInterfaceStyle</key>
<string>Automatic</string>
</dict>
</plist>
@@ -1,19 +0,0 @@
//
// ViewController.swift
// tvOS Example
//
// Created by Juanpe Catalán on 18/8/21.
//
import UIKit
class ViewController: UIViewController {
override func viewDidLoad() {
super.viewDidLoad()
// Do any additional setup after loading the view.
}
}
@@ -1,441 +0,0 @@
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PRODUCT_NAME = "$(TARGET_NAME)";
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INFOPLIST_FILE = Sources/Info.plist;
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PRODUCT_BUNDLE_IDENTIFIER = "com.skeletonview.tvOS-Example";
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TVOS_DEPLOYMENT_TARGET = 12.0;
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name = Release;
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buildConfigurations = (
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}
@@ -1,7 +0,0 @@
<?xml version="1.0" encoding="UTF-8"?>
<Workspace
version = "1.0">
<FileRef
location = "self:">
</FileRef>
</Workspace>
@@ -1,8 +0,0 @@
<?xml version="1.0" encoding="UTF-8"?>
<!DOCTYPE plist PUBLIC "-//Apple//DTD PLIST 1.0//EN" "http://www.apple.com/DTDs/PropertyList-1.0.dtd">
<plist version="1.0">
<dict>
<key>IDEDidComputeMac32BitWarning</key>
<true/>
</dict>
</plist>
+4 -4
View File
@@ -7,8 +7,8 @@ GEM
minitest (~> 5.1)
thread_safe (~> 0.3, >= 0.3.4)
tzinfo (~> 1.1)
addressable (2.8.0)
public_suffix (>= 2.0.2, < 5.0)
addressable (2.6.0)
public_suffix (>= 2.0.2, < 4.0)
atomos (0.1.3)
babosa (1.0.2)
claide (1.0.2)
@@ -36,7 +36,7 @@ GEM
fuzzy_match (~> 2.0.4)
nap (~> 1.0)
cocoapods-deintegrate (1.0.4)
cocoapods-downloader (1.6.3)
cocoapods-downloader (1.2.2)
cocoapods-plugins (1.0.0)
nap
cocoapods-search (1.0.0)
@@ -182,7 +182,7 @@ GEM
tty-screen (0.7.0)
tty-spinner (0.9.1)
tty-cursor (~> 0.7)
tzinfo (1.2.10)
tzinfo (1.2.5)
thread_safe (~> 0.1)
uber (0.1.0)
unf (0.1.4)
+16
View File
@@ -0,0 +1,16 @@
{
"object": {
"pins": [
{
"package": "SnapshotTesting",
"repositoryURL": "https://github.com/pointfreeco/swift-snapshot-testing.git",
"state": {
"branch": null,
"revision": "c466812aa2e22898f27557e2e780d3aad7a27203",
"version": "1.8.2"
}
}
]
},
"version": 1
}
+18 -7
View File
@@ -5,8 +5,8 @@ import PackageDescription
let package = Package(
name: "SkeletonView",
platforms: [
.iOS(.v9),
.tvOS(.v9)
.iOS(.v11),
.tvOS(.v11)
],
products: [
.library(
@@ -14,16 +14,27 @@ let package = Package(
targets: ["SkeletonView"]
)
],
dependencies: [
.package(name: "SnapshotTesting", url: "https://github.com/pointfreeco/swift-snapshot-testing.git", .exact("1.8.2"))
],
targets: [
.target(
name: "SkeletonView",
path: "SkeletonViewCore/Sources"
path: "Sources",
exclude: [
"*.md"
]
),
.testTarget(
name: "SkeletonViewTests",
dependencies: ["SkeletonView"],
path: "SkeletonViewCore/Tests"
dependencies: [
"SkeletonView",
"SnapshotTesting"
],
path: "Tests/SkeletonViewTests",
exclude: [
"UI/__Snapshots__"
]
)
],
swiftLanguageVersions: [.v5]
]
)
+62 -155
View File
@@ -4,12 +4,10 @@
<a href="https://github.com/Juanpe/SkeletonView/actions?query=workflow%3ACI">
<img src="https://github.com/Juanpe/SkeletonView/workflows/CI/badge.svg">
</a>
<a href="https://codebeat.co/projects/github-com-juanpe-skeletonview-main"><img alt="codebeat badge" src="https://codebeat.co/badges/1f37bbab-a1c8-4a4a-94d7-f21740d461e9" /></a>
<a href="https://cocoapods.org/pods/SkeletonView"><img src="https://img.shields.io/cocoapods/v/SkeletonView.svg?style=flat"></a>
<a href="https://github.com/Carthage/Carthage/"><img src="https://img.shields.io/badge/Carthage-compatible-4BC51D.svg?style=flat"></a>
<a href="https://swift.org/package-manager/"><img src="https://img.shields.io/badge/SPM-supported-Green.svg?style=flat"></a>
<img src="https://img.shields.io/endpoint?url=https%3A%2F%2Fswiftpackageindex.com%2Fapi%2Fpackages%2FJuanpe%2FSkeletonView%2Fbadge%3Ftype%3Dplatforms"/>
<a href="https://badge.bow-swift.io/recipe?name=SkeletonView&description=An%20elegant%20way%20to%20show%20users%20that%20something%20is%20happening%20and%20also%20prepare%20them%20to%20which%20contents%20he%20is%20waiting&url=https://github.com/juanpe/skeletonview&owner=Juanpe&avatar=https://avatars0.githubusercontent.com/u/1409041?v=4&tag=1.20.0"><img src="https://raw.githubusercontent.com/bow-swift/bow-art/master/badges/nef-playgrounds-badge.svg" alt="SkeletonView Playground" style="height:20px"></a>
<a href="https://codebeat.co/projects/github-com-juanpe-skeletonview-main"><img alt="codebeat badge" src="https://codebeat.co/badges/f854fdfd-31e5-4689-ba04-075d83653e60" /></a>
<img src="http://img.shields.io/badge/dependency%20manager-swiftpm%2Bcocoapods%2Bcarthage-green" />
<img src="https://img.shields.io/badge/platforms-ios%2Btvos-green" />
<a href="https://badge.bow-swift.io/recipe?name=SkeletonView&description=An%20elegant%20way%20to%20show%20users%20that%20something%20is%20happening%20and%20also%20prepare%20them%20to%20which%20contents%20he%20is%20waiting&url=https://github.com/juanpe/skeletonview&owner=Juanpe&avatar=https://avatars0.githubusercontent.com/u/1409041?v=4&tag=1.8.7"><img src="https://raw.githubusercontent.com/bow-swift/bow-art/main/badges/nef-playgrounds-badge.svg" alt="SkeletonView Playground" style="height:20px"></a>
</p>
<p align="center">
@@ -21,7 +19,7 @@
• <a href="#-contributing">Contributing</a>
</p>
**🌎 README is available in other languages: [🇪🇸](Translations/README_es.md) . [🇨🇳](Translations/README_zh.md) . [🇧🇷](Translations/README_pt-br.md) . [🇰🇷](Translations/README_ko.md) . [🇫🇷](Translations/README_fr.md)**
**🌎 README is available in other languages: [🇪🇸](https://github.com/Juanpe/SkeletonView/blob/main/README_es.md) . [🇨🇳](https://github.com/Juanpe/SkeletonView/blob/main/README_zh.md) . [🇧🇷](https://github.com/Juanpe/SkeletonView/blob/main/README_pt-br.md) . [🇰🇷](https://github.com/Juanpe/SkeletonView/blob/main/README_ko.md) . [🇫🇷](https://github.com/Juanpe/SkeletonView/blob/main/README_fr.md)**
Today almost all apps have async processes, such as API requests, long running processes, etc. While the processes are working, usually developers place a loading view to show users that something is going on.
@@ -39,12 +37,12 @@ Enjoy it! 🙂
- [🔠 Texts](#-texts)
- [🦋 Appearance](#-appearance)
- [🎨 Custom colors](#-custom-colors)
- [Image captured from website https://flatuicolors.com](#image-captured-from-website-httpsflatuicolorscom)
- [🏃‍♀️ Animations](#-animations)
- [🏄 Transitions](#-transitions)
- [✨ Miscellaneous](#-miscellaneous)
- [❤️ Contributing](#-contributing)
- [📢 Mentions](#-mentions)
- [🏆 Sponsors](#-sponsors)
- [👨🏻‍💻 Author](#-author)
- [👮🏻 License](#-license)
@@ -63,9 +61,9 @@ Enjoy it! 🙂
## 🎬 Guides
| [![](https://img.youtube.com/vi/75kgOhWsPNA/maxresdefault.jpg)](https://youtu.be/75kgOhWsPNA)|[![](https://img.youtube.com/vi/MVCiM_VdxVA/maxresdefault.jpg)](https://youtu.be/MVCiM_VdxVA)|[![](https://img.youtube.com/vi/Qq3Evspeea8/maxresdefault.jpg)](https://youtu.be/Qq3Evspeea8)|[![](https://img.youtube.com/vi/Zx1Pg1gPfxA/maxresdefault.jpg)](https://www.youtube.com/watch?v=Zx1Pg1gPfxA)
|:---: | :---: | :---: | :---:
|[**SkeletonView Guides - Getting started**](https://youtu.be/75kgOhWsPNA)|[**How to Create Loading View with Skeleton View in Swift 5.2**](https://youtu.be/MVCiM_VdxVA) by iKh4ever Studio|[**Create Skeleton Loading View in App (Swift 5) - Xcode 11, 2020**](https://youtu.be/Qq3Evspeea8) by iOS Academy| [**Cómo crear una ANIMACIÓN de CARGA de DATOS en iOS**](https://www.youtube.com/watch?v=Zx1Pg1gPfxA) by MoureDev
| [![](https://img.youtube.com/vi/75kgOhWsPNA/maxresdefault.jpg)](https://youtu.be/75kgOhWsPNA)|[![](https://img.youtube.com/vi/MVCiM_VdxVA/maxresdefault.jpg)](https://youtu.be/MVCiM_VdxVA)|[![](https://img.youtube.com/vi/Qq3Evspeea8/maxresdefault.jpg)](https://youtu.be/Qq3Evspeea8)|[![](https://img.youtube.com/vi/ZOoPtBwDRT0/maxresdefault.jpg)](https://youtu.be/ZOoPtBwDRT0)|[![](https://img.youtube.com/vi/Zx1Pg1gPfxA/maxresdefault.jpg)](https://www.youtube.com/watch?v=Zx1Pg1gPfxA)
|:---: | :---: |:---: | :---: | :---:
|[**SkeletonView Guides - Getting started**](https://youtu.be/75kgOhWsPNA)|[**How to Create Loading View with Skeleton View in Swift 5.2**](https://youtu.be/MVCiM_VdxVA) by iKh4ever Studio|[**Create Skeleton Loading View in App (Swift 5) - Xcode 11, 2020**](https://youtu.be/Qq3Evspeea8) by iOS Academy| [**Add An Elegant Loading Animation in Swift***](https://youtu.be/ZOoPtBwDRT0) by Gary Tokman| [**Cómo crear una ANIMACIÓN de CARGA de DATOS en iOS**](https://www.youtube.com/watch?v=Zx1Pg1gPfxA) by MoureDev
## 📲 Installation
@@ -90,10 +88,6 @@ dependencies: [
]
```
> 📣 **IMPORTANT!**
>
> Since version 1.30.0, `SkeletonView` supports **XCFrameworks**, so if you want to install it as a **XCFramework**, please use [this repo](https://github.com/Juanpe/SkeletonView-XCFramework.git) instead.
## 🐒 Usage
@@ -175,16 +169,19 @@ If you want to show the skeleton in a ```UITableView```, you need to conform to
``` swift
public protocol SkeletonTableViewDataSource: UITableViewDataSource {
func numSections(in collectionSkeletonView: UITableView) -> Int // Default: 1
func numSections(in collectionSkeletonView: UITableView) -> Int
func collectionSkeletonView(_ skeletonView: UITableView, numberOfRowsInSection section: Int) -> Int
func collectionSkeletonView(_ skeletonView: UITableView, cellIdentifierForRowAt indexPath: IndexPath) -> ReusableCellIdentifier
func collectionSkeletonView(_ skeletonView: UITableView, skeletonCellForRowAt indexPath: IndexPath) -> UITableViewCell? // Default: nil
func collectionSkeletonView(_ skeletonView: UITableView, prepareCellForSkeleton cell: UITableViewCell, at indexPath: IndexPath)
}
```
As you can see, this protocol inherits from ```UITableViewDataSource```, so you can replace this protocol with the skeleton protocol.
This protocol has a default implementation for some methods. For example, the number of rows for each section is calculated in runtime:
This protocol has a default implementation:
``` swift
func numSections(in collectionSkeletonView: UITableView) -> Int
// Default: 1
```
``` swift
func collectionSkeletonView(_ skeletonView: UITableView, numberOfRowsInSection section: Int) -> Int
@@ -192,35 +189,18 @@ func collectionSkeletonView(_ skeletonView: UITableView, numberOfRowsInSection s
// It calculates how many cells need to populate whole tableview
```
> 📣 **IMPORTANT!**
>
> If you return `UITableView.automaticNumberOfSkeletonRows` in the above method, it acts like the default behavior (i.e. it calculates how many cells needed to populate the whole tableview).
There is only one method you need to implement to let Skeleton know the cell identifier. This method doesn't have default implementation:
``` swift
func collectionSkeletonView(_ skeletonView: UITableView, cellIdentifierForRowAt indexPath: IndexPath) -> ReusableCellIdentifier
```
**Example**
``` swift
func collectionSkeletonView(_ skeletonView: UITableView, cellIdentifierForRowAt indexPath: IndexPath) -> ReusableCellIdentifier {
return "CellIdentifier"
}
```
By default, the library dequeues the cells from each indexPath, but you can also do this if you want to make some changes before the skeleton appears:
``` swift
func collectionSkeletonView(_ skeletonView: UITableView, skeletonCellForRowAt indexPath: IndexPath) -> UITableViewCell? {
let cell = skeletonView.dequeueReusableCell(withIdentifier: "CellIdentifier", for: indexPath) as? Cell
cell?.textField.isHidden = indexPath.row == 0
return cell
}
```
If you prefer to leave the deque part to the library you can configure the cell using this method:
``` swift
func collectionSkeletonView(_ skeletonView: UITableView, prepareCellForSkeleton cell: UITableViewCell, at indexPath: IndexPath) {
let cell = cell as? Cell
cell?.textField.isHidden = indexPath.row == 0
}
```
Besides, you can skeletonize both the headers and footers. You need to conform to `SkeletonTableViewDelegate` protocol.
```swift
@@ -248,13 +228,10 @@ For `UICollectionView`, you need to conform to `SkeletonCollectionViewDataSource
``` swift
public protocol SkeletonCollectionViewDataSource: UICollectionViewDataSource {
func numSections(in collectionSkeletonView: UICollectionView) -> Int // default: 1
func numSections(in collectionSkeletonView: UICollectionView) -> Int // default: 1
func collectionSkeletonView(_ skeletonView: UICollectionView, numberOfItemsInSection section: Int) -> Int
func collectionSkeletonView(_ skeletonView: UICollectionView, cellIdentifierForItemAt indexPath: IndexPath) -> ReusableCellIdentifier
func collectionSkeletonView(_ skeletonView: UICollectionView, supplementaryViewIdentifierOfKind: String, at indexPath: IndexPath) -> ReusableCellIdentifier? // default: nil
func collectionSkeletonView(_ skeletonView: UICollectionView, skeletonCellForItemAt indexPath: IndexPath) -> UICollectionViewCell? // default: nil
func collectionSkeletonView(_ skeletonView: UICollectionView, prepareCellForSkeleton cell: UICollectionViewCell, at indexPath: IndexPath)
func collectionSkeletonView(_ skeletonView: UICollectionView, prepareViewForSkeleton view: UICollectionReusableView, at indexPath: IndexPath)
}
```
@@ -266,19 +243,17 @@ The rest of the process is the same as ```UITableView```
![](Assets/multilines2.png)
When using elements with text, ```SkeletonView``` draws lines to simulate text.
Besides, you can decide how many lines you want. If ```numberOfLines``` is set to zero, it will calculate how many lines needed to populate the whole skeleton and it will be drawn. Instead, if you set it to one, two or any number greater than zero, it will only draw this number of lines.
You can set some properties for multilines elements.
| Property | Type | Default | Preview
| ------- | ------- |------- | -------
| **lastLineFillPercent** | `CGFloat` | `70`| ![](Assets/multiline_lastline.png)
| **linesCornerRadius** | `Int` | `0` | ![](Assets/multiline_corner.png)
| **skeletonLineSpacing** | `CGFloat` | `10` | ![](Assets/multiline_lineSpacing.png)
| **skeletonPaddingInsets** | `UIEdgeInsets` | `.zero` | ![](Assets/multiline_insets.png)
| **skeletonTextLineHeight** | `SkeletonTextLineHeight` | `.fixed(15)` | ![](Assets/multiline_lineHeight.png)
| **skeletonTextNumberOfLines** | `SkeletonTextNumberOfLines` | `.inherited` | ![](Assets/multiline_corner.png)
<br />
| Property | Values | Default | Preview
| ------- | ------- |------- | -------
| **Filling percent** of the last line. | `0...100` | `70%` | ![](Assets/multiline_lastline.png)
| **Corner radius** of lines. (**NEW**) | `0...10` | `0` | ![](Assets/multiline_corner.png)
To modify the percent or radius **using code**, set the properties:
```swift
@@ -290,55 +265,25 @@ Or, if you prefer use **IB/Storyboard**:
![](Assets/multiline_customize.png)
<br />
**How to define the number of lines?**
By default, the number of lines is the same as the value of the `numberOfLines` property. And, if it's set to **zero**, it'll calculate how many lines are needed to populate the whole skeleton and draw it.
However, if you want to set a specific number of skeleton lines you can do it by setting the `skeletonTextNumberOfLines` property. This property has two possible values, `inherited` which returns `numberOfLines` value and `custom(Int)` which returns the specific number of lines specified as the associated value.
For example:
```swift
label.skeletonTextNumberOfLines = 3 // .custom(3)
```
<br />
> **⚠️ DEPRECATED!**
>
> **useFontLineHeight** has been deprecated. You can use **skeletonTextLineHeight** instead:
> ```swift
> descriptionTextView.skeletonTextLineHeight = .relativeToFont
> ```
> **📣 IMPORTANT!**
>
> Please note that for views without multiple lines, the single line will be considered
> as the last line.
### 🦋 Appearance
The skeletons have a default appearance. So, when you don't specify the color, gradient or multilines properties, `SkeletonView` uses the default values.
Default values:
- **tintColor**: `UIColor`
- **tintColor**: UIColor
- *default: `.skeletonDefault` (same as `.clouds` but adaptive to dark mode)*
- **gradient**: SkeletonGradient
- *default: `SkeletonGradient(baseColor: .skeletonDefault)`*
- **multilineHeight**: `CGFloat`
- **multilineHeight**: CGFloat
- *default: 15*
- **multilineSpacing**: `CGFloat`
- **multilineSpacing**: CGFloat
- *default: 10*
- **multilineLastLineFillPercent**: `Int`
- **multilineLastLineFillPercent**: Int
- *default: 70*
- **multilineCornerRadius**: `Int`
- **multilineCornerRadius**: Int
- *default: 0*
- **skeletonCornerRadius**: `CGFloat` (IBInspectable) (Make your skeleton view with corner)
- **skeletonCornerRadius**: CGFloat (IBInspectable) (Make your skeleton view with corner)
- *default: 0*
To get these default values you can use `SkeletonAppearance.default`. Using this property you can set the values as well:
@@ -347,12 +292,11 @@ SkeletonAppearance.default.multilineHeight = 20
SkeletonAppearance.default.tintColor = .green
```
> **⚠️ DEPRECATED!**
>
> **useFontLineHeight** has been deprecated. You can use **textLineHeight** instead:
> ```swift
> SkeletonAppearance.default.textLineHeight = .relativeToFont
> ```
You can also specifiy these line appearance properties on a per-label basis:
- **lastLineFillPercent**: Int
- **linesCornerRadius**: Int
- **skeletonLineSpacing**: CGFloat
- **skeletonPaddingInsets**: UIEdgeInsets
### 🎨 Custom colors
@@ -499,6 +443,16 @@ view.showSkeleton()
**Hierarchy in collections**
Here is an illustration that shows how you should specify which elements are skeletonables when you are using an `UITableView`:
<img src="Assets/tableview_scheme.png" width="700px">
As you can see, we have to make skeletonable the tableview, the cell and the UI elements, but we don't need to set as skeletonable the `contentView`
**Skeleton views layout**
Sometimes skeleton layout may not fit your layout because the parent view bounds have changed. ~For example, rotating the device.~
@@ -537,50 +491,18 @@ Sometimes you wanna hide some view when the animation starts, so there is a quic
view.isHiddenWhenSkeletonIsActive = true // This works only when isSkeletonable = true
```
**Don't modify user interaction when the skeleton is active**
By default, the user interaction is disabled for skeletonized items, but if you don't want to modify the user interaction indicator when skeleton is active, you can use the `isUserInteractionDisabledWhenSkeletonIsActive` property:
```swift
view.isUserInteractionDisabledWhenSkeletonIsActive = false // The view will be active when the skeleton will be active.
```
**Don't use the font line height for the skeleton lines in labels**
False to disable skeleton to auto-adjust to font height for a `UILabel` or `UITextView`. By default, the skeleton lines height is auto-adjusted to font height to more accurately reflect the text in the label rect rather than using the bounding box.
```swift
label.useFontLineHeight = false
```
**Delayed show skeleton**
You can delay the presentation of the skeleton if the views update quickly.
```swift
func showSkeleton(usingColor: UIColor,
animated: Bool,
delay: TimeInterval,
transition: SkeletonTransitionStyle)
```
```swift
func showGradientSkeleton(usingGradient: SkeletonGradient,
animated: Bool,
delay: TimeInterval,
transition: SkeletonTransitionStyle)
```
**Debug**
To facilitate the debug tasks when something is not working fine. **`SkeletonView`** has some new tools.
First, `UIView` has available a property with his skeleton info:
First, `UIView` has available a new property with his skeleton info:
```swift
var sk.skeletonTreeDescription: String
var skeletonDescription: String
```
The skeleton representation looks like this:
![](Assets/debug_description.png)
Besides, you can activate the new **debug mode**. You just add the environment variable `SKELETON_DEBUG` and activate it.
@@ -588,31 +510,21 @@ Besides, you can activate the new **debug mode**. You just add the environment v
Then, when the skeleton appears, you can see the view hierarchy in the Xcode console.
```
{
"type" : "UIView", // UITableView, UILabel...
"isSkeletonable" : true,
"reference" : "0x000000014751ce30",
"children" : [
{
"type" : "UIView",
"isSkeletonable" : true,
"children" : [ ... ],
"reference" : "0x000000014751cfa0"
}
]
}
```
<details>
<summary>Open to see an output example </summary>
<img src="Assets/hierarchy_output.png" />
</details>
**Supported OS & SDK Versions**
* iOS 9.0+
* tvOS 9.0+
* Swift 5.3
* Swift 5
## ❤️ Contributing
This is an open source project, so feel free to contribute. How?
- Open an [issue](https://github.com/Juanpe/SkeletonView/issues/new).
- Send feedback via [email](mailto://juanpecatalan.com).
- Propose your own fixes, suggestions and open a pull request with the changes.
@@ -638,12 +550,7 @@ For more information, please read the [contributing guidelines](https://github.c
- [Swift News #36](https://www.youtube.com/watch?v=mAGpsQiy6so)
- [Best iOS articles, new tools & more](https://medium.com/flawless-app-stories/best-ios-articles-new-tools-more-fcbe673e10d)
## 🏆 Sponsors
Open-source projects cannot live long without your help. If you find **SkeletonView** is useful, please consider supporting this
project by becoming a sponsor.
Become a sponsor through [GitHub Sponsors](https://github.com/sponsors/Juanpe) :heart:
## 👨🏻‍💻 Author
-13
View File
@@ -1,13 +0,0 @@
<?xml version="1.0" encoding="UTF-8"?>
<Workspace
version = "1.0">
<FileRef
location = "group:SkeletonView.xcodeproj">
</FileRef>
<FileRef
location = "group:Examples/iOS Example/iOS Example.xcodeproj">
</FileRef>
<FileRef
location = "group:Examples/tvOS Example/tvOS Example.xcodeproj">
</FileRef>
</Workspace>
@@ -1,8 +0,0 @@
<?xml version="1.0" encoding="UTF-8"?>
<!DOCTYPE plist PUBLIC "-//Apple//DTD PLIST 1.0//EN" "http://www.apple.com/DTDs/PropertyList-1.0.dtd">
<plist version="1.0">
<dict>
<key>IDEDidComputeMac32BitWarning</key>
<true/>
</dict>
</plist>
+3 -3
View File
@@ -1,6 +1,6 @@
Pod::Spec.new do |s|
s.name = "SkeletonView"
s.version = "1.30.1"
s.version = "1.13.0"
s.summary = "An elegant way to show users that something is happening and also prepare them to which contents he is waiting"
s.description = <<-DESC
Today almost all apps have async processes, as API requests, long runing processes, etc. And while the processes are working, usually developers place a loading view to show users that something is going on.
@@ -12,7 +12,7 @@ Pod::Spec.new do |s|
s.social_media_url = "https://twitter.com/JuanpeCatalan"
s.ios.deployment_target = "9.0"
s.tvos.deployment_target = "9.0"
s.swift_version = "5.0"
s.swift_version = "5.3"
s.source = { :git => "https://github.com/Juanpe/SkeletonView.git", :tag => s.version.to_s }
s.source_files = "SkeletonViewCore/Sources/**/*.{swift,h}"
s.source_files = "Sources/**/*"
end
@@ -0,0 +1,25 @@
<?xml version="1.0" encoding="UTF-8"?>
<plist version="1.0">
<dict>
<key>CFBundleDevelopmentRegion</key>
<string>en</string>
<key>CFBundleExecutable</key>
<string>$(EXECUTABLE_NAME)</string>
<key>CFBundleIdentifier</key>
<string>$(PRODUCT_BUNDLE_IDENTIFIER)</string>
<key>CFBundleInfoDictionaryVersion</key>
<string>6.0</string>
<key>CFBundleName</key>
<string>$(PRODUCT_NAME)</string>
<key>CFBundlePackageType</key>
<string>FMWK</string>
<key>CFBundleShortVersionString</key>
<string>1.0</string>
<key>CFBundleSignature</key>
<string>????</string>
<key>CFBundleVersion</key>
<string>$(CURRENT_PROJECT_VERSION)</string>
<key>NSPrincipalClass</key>
<string></string>
</dict>
</plist>
File diff suppressed because it is too large Load Diff
@@ -1,19 +0,0 @@
<?xml version="1.0" encoding="UTF-8"?>
<!DOCTYPE plist PUBLIC "-//Apple//DTD PLIST 1.0//EN" "http://www.apple.com/DTDs/PropertyList-1.0.dtd">
<plist version="1.0">
<dict>
<key>FILEHEADER</key>
<string>
// Copyright SkeletonView. All Rights Reserved.
//
// Licensed under the MIT License (the &quot;License&quot;);
// you may not use this file except in compliance with the License.
// You may obtain a copy of the License at
//
// https://opensource.org/licenses/MIT
//
// ___FILENAME___
//
// Created by ___FULLUSERNAME___ on ___DATE___.</string>
</dict>
</plist>
@@ -1,91 +0,0 @@
<?xml version="1.0" encoding="UTF-8"?>
<Scheme
LastUpgradeVersion = "1300"
version = "1.3">
<BuildAction
parallelizeBuildables = "YES"
buildImplicitDependencies = "YES">
<BuildActionEntries>
<BuildActionEntry
buildForTesting = "YES"
buildForRunning = "YES"
buildForProfiling = "YES"
buildForArchiving = "YES"
buildForAnalyzing = "YES">
<BuildableReference
BuildableIdentifier = "primary"
BlueprintIdentifier = "F556F56426CD1F3900A80B83"
BuildableName = "SkeletonView.framework"
BlueprintName = "SkeletonView tvOS"
ReferencedContainer = "container:SkeletonView.xcodeproj">
</BuildableReference>
</BuildActionEntry>
<BuildActionEntry
buildForTesting = "YES"
buildForRunning = "NO"
buildForProfiling = "NO"
buildForArchiving = "NO"
buildForAnalyzing = "NO">
<BuildableReference
BuildableIdentifier = "primary"
BlueprintIdentifier = "F556F67026CD458500A80B83"
BuildableName = "SkeletonView tvOS Tests.xctest"
BlueprintName = "SkeletonView tvOS Tests"
ReferencedContainer = "container:SkeletonView.xcodeproj">
</BuildableReference>
</BuildActionEntry>
</BuildActionEntries>
</BuildAction>
<TestAction
buildConfiguration = "Debug"
selectedDebuggerIdentifier = "Xcode.DebuggerFoundation.Debugger.LLDB"
selectedLauncherIdentifier = "Xcode.DebuggerFoundation.Launcher.LLDB"
shouldUseLaunchSchemeArgsEnv = "YES">
<Testables>
<TestableReference
skipped = "NO">
<BuildableReference
BuildableIdentifier = "primary"
BlueprintIdentifier = "F556F67026CD458500A80B83"
BuildableName = "SkeletonView tvOS Tests.xctest"
BlueprintName = "SkeletonView tvOS Tests"
ReferencedContainer = "container:SkeletonView.xcodeproj">
</BuildableReference>
</TestableReference>
</Testables>
</TestAction>
<LaunchAction
buildConfiguration = "Debug"
selectedDebuggerIdentifier = "Xcode.DebuggerFoundation.Debugger.LLDB"
selectedLauncherIdentifier = "Xcode.DebuggerFoundation.Launcher.LLDB"
launchStyle = "0"
useCustomWorkingDirectory = "NO"
ignoresPersistentStateOnLaunch = "NO"
debugDocumentVersioning = "YES"
debugServiceExtension = "internal"
allowLocationSimulation = "YES">
</LaunchAction>
<ProfileAction
buildConfiguration = "Release"
shouldUseLaunchSchemeArgsEnv = "YES"
savedToolIdentifier = ""
useCustomWorkingDirectory = "NO"
debugDocumentVersioning = "YES">
<MacroExpansion>
<BuildableReference
BuildableIdentifier = "primary"
BlueprintIdentifier = "F556F56426CD1F3900A80B83"
BuildableName = "SkeletonView.framework"
BlueprintName = "SkeletonView tvOS"
ReferencedContainer = "container:SkeletonView.xcodeproj">
</BuildableReference>
</MacroExpansion>
</ProfileAction>
<AnalyzeAction
buildConfiguration = "Debug">
</AnalyzeAction>
<ArchiveAction
buildConfiguration = "Release"
revealArchiveInOrganizer = "YES">
</ArchiveAction>
</Scheme>
@@ -1,6 +1,6 @@
<?xml version="1.0" encoding="UTF-8"?>
<Scheme
LastUpgradeVersion = "1300"
LastUpgradeVersion = "9999"
version = "1.3">
<BuildAction
parallelizeBuildables = "YES"
@@ -16,7 +16,7 @@
BuildableIdentifier = "primary"
BlueprintIdentifier = "SkeletonView::SkeletonView"
BuildableName = "SkeletonView.framework"
BlueprintName = "SkeletonView iOS"
BlueprintName = "SkeletonView"
ReferencedContainer = "container:SkeletonView.xcodeproj">
</BuildableReference>
</BuildActionEntry>
@@ -34,7 +34,7 @@
BuildableIdentifier = "primary"
BlueprintIdentifier = "SkeletonView::SkeletonViewTests"
BuildableName = "SkeletonViewTests.xctest"
BlueprintName = "SkeletonView iOS Tests"
BlueprintName = "SkeletonViewTests"
ReferencedContainer = "container:SkeletonView.xcodeproj">
</BuildableReference>
</TestableReference>
@@ -1,39 +0,0 @@
//
// SkeletonAnimationBuilder.swift
// SkeletonView-iOS
//
// Created by Juanpe Catalán on 17/11/2017.
// Copyright © 2017 SkeletonView. All rights reserved.
//
import UIKit
public typealias SkeletonLayerAnimation = (CALayer) -> CAAnimation
public class SkeletonAnimationBuilder {
public init() { }
public func makeSlidingAnimation(withDirection direction: GradientDirection, duration: CFTimeInterval = 1.5, autoreverses: Bool = false) -> SkeletonLayerAnimation {
{ _ in
let startPointAnim = CABasicAnimation(keyPath: #keyPath(CAGradientLayer.startPoint))
startPointAnim.fromValue = direction.startPoint.from
startPointAnim.toValue = direction.startPoint.to
let endPointAnim = CABasicAnimation(keyPath: #keyPath(CAGradientLayer.endPoint))
endPointAnim.fromValue = direction.endPoint.from
endPointAnim.toValue = direction.endPoint.to
let animGroup = CAAnimationGroup()
animGroup.animations = [startPointAnim, endPointAnim]
animGroup.duration = duration
animGroup.timingFunction = CAMediaTimingFunction(name: CAMediaTimingFunctionName.easeIn)
animGroup.repeatCount = .infinity
animGroup.autoreverses = autoreverses
animGroup.isRemovedOnCompletion = false
return animGroup
}
}
}
@@ -1,43 +0,0 @@
//
// Copyright SkeletonView. All Rights Reserved.
//
// Licensed under the MIT License (the "License");
// you may not use this file except in compliance with the License.
// You may obtain a copy of the License at
//
// https://opensource.org/licenses/MIT
//
// SkeletonAppearance.swift
//
import UIKit
public enum SkeletonAppearance {
public static var `default` = SkeletonViewAppearance.shared
}
// codebeat:disable[TOO_MANY_IVARS]
public class SkeletonViewAppearance {
static var shared = SkeletonViewAppearance()
public var tintColor: UIColor = .skeletonDefault
public var gradient = SkeletonGradient(baseColor: .skeletonDefault)
public var multilineHeight: CGFloat = 15
public lazy var textLineHeight: SkeletonTextLineHeight = .fixed(SkeletonAppearance.default.multilineHeight)
public var multilineSpacing: CGFloat = 10
public var multilineLastLineFillPercent: Int = 70
public var multilineCornerRadius: Int = 0
public var renderSingleLineAsView: Bool = false
public var skeletonCornerRadius: Float = 0
}
// codebeat:enable[TOO_MANY_IVARS]
@@ -1,94 +0,0 @@
//
// Copyright SkeletonView. All Rights Reserved.
//
// Licensed under the MIT License (the "License");
// you may not use this file except in compliance with the License.
// You may obtain a copy of the License at
//
// https://opensource.org/licenses/MIT
//
// Deprecated.swift
//
// Created by Juanpe Catalán on 18/8/21.
import UIKit
public extension Notification.Name {
@available(*, deprecated, renamed: "skeletonWillAppear")
static let willBeginShowingSkeletons = Notification.Name.skeletonWillAppearNotification
@available(*, deprecated, renamed: "skeletonDidAppear")
static let didShowSkeletons = Notification.Name.skeletonDidAppearNotification
@available(*, deprecated, renamed: "skeletonWillUpdate")
static let willBeginUpdatingSkeletons = Notification.Name.skeletonWillUpdateNotification
@available(*, deprecated, renamed: "skeletonDidUpdate")
static let didUpdateSkeletons = Notification.Name.skeletonDidUpdateNotification
@available(*, deprecated, renamed: "skeletonWillDisappear")
static let willBeginHidingSkeletons = Notification.Name.skeletonWillDisappearNotification
@available(*, deprecated, renamed: "skeletonDidDisappear")
static let didHideSkeletons = Notification.Name.skeletonDidDisappearNotification
}
public extension UIView {
@available(*, deprecated, renamed: "sk.treeNodesDescription")
var skeletonDescription: String {
sk.skeletonTreeDescription
}
@available(*, deprecated, renamed: "sk.isSkeletonActive")
var isSkeletonActive: Bool {
sk.isSkeletonActive
}
}
public extension UILabel {
@IBInspectable
@available(*, deprecated, renamed: "skeletonTextLineHeight")
var useFontLineHeight: Bool {
get {
textLineHeight == .relativeToFont
}
set {
textLineHeight = newValue ? .relativeToFont : .fixed(SkeletonAppearance.default.multilineHeight)
}
}
}
public extension UITextView {
@IBInspectable
@available(*, deprecated, renamed: "skeletonTextLineHeight")
var useFontLineHeight: Bool {
get {
textLineHeight == .relativeToFont
}
set {
textLineHeight = newValue ? .relativeToFont : .fixed(SkeletonAppearance.default.multilineHeight)
}
}
}
public extension SkeletonViewAppearance {
@available(*, deprecated, renamed: "textLineHeight")
var useFontLineHeight: Bool {
get {
textLineHeight == .relativeToFont
}
set {
textLineHeight = newValue ? .relativeToFont : .fixed(SkeletonAppearance.default.multilineHeight)
}
}
}
@@ -1,25 +0,0 @@
//
// Copyright SkeletonView. All Rights Reserved.
//
// Licensed under the MIT License (the "License");
// you may not use this file except in compliance with the License.
// You may obtain a copy of the License at
//
// https://opensource.org/licenses/MIT
//
// Notification+SkeletonFlow.swift
//
// Created by Juanpe Catalán on 18/8/21.
import Foundation
public extension Notification.Name {
static let skeletonWillAppearNotification = Notification.Name("skeletonWillAppear")
static let skeletonDidAppearNotification = Notification.Name("skeletonDidAppear")
static let skeletonWillUpdateNotification = Notification.Name("skeletonWillUpdate")
static let skeletonDidUpdateNotification = Notification.Name("skeletonDidUpdate")
static let skeletonWillDisappearNotification = Notification.Name("skeletonWillDisappear")
static let skeletonDidDisappearNotification = Notification.Name("skeletonDidDisappear")
}
@@ -1,29 +0,0 @@
//
// Copyright SkeletonView. All Rights Reserved.
//
// Licensed under the MIT License (the "License");
// you may not use this file except in compliance with the License.
// You may obtain a copy of the License at
//
// https://opensource.org/licenses/MIT
//
// GradientDirection.swift
//
// Created by Juanpe Catalán on 19/8/21.
import UIKit
public enum GradientDirection {
case leftRight
case rightLeft
case topBottom
case bottomTop
case topLeftBottomRight
case bottomRightTopLeft
public func slidingAnimation(duration: CFTimeInterval = 1.5, autoreverses: Bool = false) -> SkeletonLayerAnimation {
return SkeletonAnimationBuilder().makeSlidingAnimation(withDirection: self, duration: duration, autoreverses: autoreverses)
}
}
@@ -1,30 +0,0 @@
//
// Copyright SkeletonView. All Rights Reserved.
//
// Licensed under the MIT License (the "License");
// you may not use this file except in compliance with the License.
// You may obtain a copy of the License at
//
// https://opensource.org/licenses/MIT
//
// SkeletonTextLineHeight.swift
//
// Created by Juanpe Catalán on 22/11/21.
import UIKit
public enum SkeletonTextLineHeight: Equatable {
/// Calculates the line height based on the font line height.
case relativeToFont
/// Calculates the line height based on the height constraints.
///
/// If no constraints exist, the height will be set to the `multilineHeight`
/// value defined in the `SkeletonAppearance`.
case relativeToConstraints
/// Returns the specific height specified as the associated value.
case fixed(CGFloat)
}
@@ -1,32 +0,0 @@
//
// Copyright SkeletonView. All Rights Reserved.
//
// Licensed under the MIT License (the "License");
// you may not use this file except in compliance with the License.
// You may obtain a copy of the License at
//
// https://opensource.org/licenses/MIT
//
// SkeletonTextNumberOfLines.swift
//
// Created by Juanpe Catalán on 10/1/22.
import UIKit
public enum SkeletonTextNumberOfLines: Equatable, ExpressibleByIntegerLiteral {
/// Returns `numberOfLines` value.
case inherited
/// Returns the specific number of lines specified as the associated value.
case custom(Int)
}
public extension SkeletonTextNumberOfLines {
init(integerLiteral value: Int) {
self = .custom(value)
}
}
@@ -1,39 +0,0 @@
//
// Copyright SkeletonView. All Rights Reserved.
//
// Licensed under the MIT License (the "License");
// you may not use this file except in compliance with the License.
// You may obtain a copy of the License at
//
// https://opensource.org/licenses/MIT
//
// SkeletonType.swift
//
// Created by Juanpe Catalán on 19/8/21.
import UIKit
public enum SkeletonType {
case solid
case gradient
var layer: CALayer {
switch self {
case .solid:
return CALayer()
case .gradient:
return CAGradientLayer()
}
}
func defaultLayerAnimation(isRTL: Bool) -> SkeletonLayerAnimation {
switch self {
case .solid:
return { $0.pulse }
case .gradient:
return { SkeletonAnimationBuilder().makeSlidingAnimation(withDirection: isRTL ? .rightLeft : .leftRight) }()
}
}
}
@@ -1,45 +0,0 @@
//
// Copyright SkeletonView. All Rights Reserved.
//
// Licensed under the MIT License (the "License");
// you may not use this file except in compliance with the License.
// You may obtain a copy of the License at
//
// https://opensource.org/licenses/MIT
//
// SkeletonExtended.swift
//
// Created by Juanpe Catalán on 23/8/21.
import Foundation
/// Type that acts as a generic extension point for all `SkeletonViewExtended` types.
public struct SkeletonViewExtension<ExtendedType> {
/// Stores the type or meta-type of any extended type.
public private(set) var type: ExtendedType
/// Create an instance from the provided value.
///
/// - Parameter type: Instance being extended.
public init(_ type: ExtendedType) {
self.type = type
}
}
/// Protocol describing the `sk` extension points for SkeletonView extended types.
public protocol SkeletonViewExtended {
/// Type being extended.
associatedtype ExtendedType
/// Instance SkeletonView extension point.
var sk: SkeletonViewExtension<ExtendedType> { get set }
}
extension SkeletonViewExtended {
/// Instance SkeletonView extension point.
public var sk: SkeletonViewExtension<Self> {
get { SkeletonViewExtension(self) }
// swiftlint:disable:next unused_setter_value
set {}
}
}
@@ -1,150 +0,0 @@
//
// Copyright SkeletonView. All Rights Reserved.
//
// Licensed under the MIT License (the "License");
// you may not use this file except in compliance with the License.
// You may obtain a copy of the License at
//
// https://opensource.org/licenses/MIT
//
// PublicSkeletonView.swift
//
// Created by Juanpe Catalán on 18/8/21.
import UIKit
public extension UIView {
/// Shows the skeleton without animation using the view that calls this method as root view.
///
/// - Parameters:
/// - color: The color of the skeleton. Defaults to `SkeletonAppearance.default.tintColor`.
/// - transition: The style of the transition when the skeleton appears. Defaults to `.crossDissolve(0.25)`.
func showSkeleton(usingColor color: UIColor = SkeletonAppearance.default.tintColor, transition: SkeletonTransitionStyle = .crossDissolve(0.25)) {
_delayedShowSkeletonWorkItem?.cancel()
let config = SkeletonConfig(type: .solid, colors: [color], transition: transition)
showSkeleton(skeletonConfig: config)
}
/// Shows the skeleton using the view that calls this method as root view.
///
/// - Parameters:
/// - color: The color of the skeleton. Defaults to `SkeletonAppearance.default.tintColor`.
/// - animated: If the skeleton is animated or not. Defaults to `true`.
/// - delay: The amount of time (measured in seconds) to wait before show the skeleton.
/// - transition: The style of the transition when the skeleton appears. Defaults to `.crossDissolve(0.25)`.
func showSkeleton(usingColor color: UIColor = SkeletonAppearance.default.tintColor, animated: Bool = true, delay: TimeInterval, transition: SkeletonTransitionStyle = .crossDissolve(0.25)) {
_delayedShowSkeletonWorkItem?.cancel()
_delayedShowSkeletonWorkItem = DispatchWorkItem { [weak self] in
let config = SkeletonConfig(type: .solid, colors: [color], animated: animated, transition: transition)
self?.showSkeleton(skeletonConfig: config)
}
DispatchQueue.main.asyncAfter(deadline: .now() + delay, execute: _delayedShowSkeletonWorkItem!)
}
/// Shows the gradient skeleton without animation using the view that calls this method as root view.
///
/// - Parameters:
/// - gradient: The gradient of the skeleton. Defaults to `SkeletonAppearance.default.gradient`.
/// - transition: The style of the transition when the skeleton appears. Defaults to `.crossDissolve(0.25)`.
func showGradientSkeleton(usingGradient gradient: SkeletonGradient = SkeletonAppearance.default.gradient, transition: SkeletonTransitionStyle = .crossDissolve(0.25)) {
_delayedShowSkeletonWorkItem?.cancel()
let config = SkeletonConfig(type: .gradient, colors: gradient.colors, transition: transition)
showSkeleton(skeletonConfig: config)
}
/// Shows the gradient skeleton using the view that calls this method as root view.
///
/// - Parameters:
/// - gradient: The gradient of the skeleton. Defaults to `SkeletonAppearance.default.gradient`.
/// - animated: If the skeleton is animated or not. Defaults to `true`.
/// - delay: The amount of time (measured in seconds) to wait before show the skeleton.
/// - transition: The style of the transition when the skeleton appears. Defaults to `.crossDissolve(0.25)`.
func showGradientSkeleton(
usingGradient gradient: SkeletonGradient = SkeletonAppearance.default.gradient,
animated: Bool = true,
delay: TimeInterval,
transition: SkeletonTransitionStyle = .crossDissolve(0.25)
) {
_delayedShowSkeletonWorkItem?.cancel()
_delayedShowSkeletonWorkItem = DispatchWorkItem { [weak self] in
let config = SkeletonConfig(type: .gradient, colors: gradient.colors, animated: animated, transition: transition)
self?.showSkeleton(skeletonConfig: config)
}
DispatchQueue.main.asyncAfter(deadline: .now() + delay, execute: _delayedShowSkeletonWorkItem!)
}
/// Shows the animated skeleton using the view that calls this method as root view.
///
/// If animation is nil, sliding animation will be used, with direction left to right.
///
/// - Parameters:
/// - color: The color of skeleton. Defaults to `SkeletonAppearance.default.tintColor`.
/// - animation: The animation of the skeleton. Defaults to `nil`.
/// - transition: The style of the transition when the skeleton appears. Defaults to `.crossDissolve(0.25)`.
func showAnimatedSkeleton(usingColor color: UIColor = SkeletonAppearance.default.tintColor, animation: SkeletonLayerAnimation? = nil, transition: SkeletonTransitionStyle = .crossDissolve(0.25)) {
_delayedShowSkeletonWorkItem?.cancel()
let config = SkeletonConfig(type: .solid, colors: [color], animated: true, animation: animation, transition: transition)
showSkeleton(skeletonConfig: config)
}
/// Shows the gradient skeleton without animation using the view that calls this method as root view.
///
/// If animation is nil, sliding animation will be used, with direction left to right.
///
/// - Parameters:
/// - gradient: The gradient of the skeleton. Defaults to `SkeletonAppearance.default.gradient`.
/// - animation: The animation of the skeleton. Defaults to `nil`.
/// - transition: The style of the transition when the skeleton appears. Defaults to `.crossDissolve(0.25)`.
func showAnimatedGradientSkeleton(usingGradient gradient: SkeletonGradient = SkeletonAppearance.default.gradient, animation: SkeletonLayerAnimation? = nil, transition: SkeletonTransitionStyle = .crossDissolve(0.25)) {
_delayedShowSkeletonWorkItem?.cancel()
let config = SkeletonConfig(type: .gradient, colors: gradient.colors, animated: true, animation: animation, transition: transition)
showSkeleton(skeletonConfig: config)
}
func updateSkeleton(usingColor color: UIColor = SkeletonAppearance.default.tintColor) {
let config = SkeletonConfig(type: .solid, colors: [color])
updateSkeleton(skeletonConfig: config)
}
func updateGradientSkeleton(usingGradient gradient: SkeletonGradient = SkeletonAppearance.default.gradient) {
let config = SkeletonConfig(type: .gradient, colors: gradient.colors)
updateSkeleton(skeletonConfig: config)
}
func updateAnimatedSkeleton(usingColor color: UIColor = SkeletonAppearance.default.tintColor, animation: SkeletonLayerAnimation? = nil) {
let config = SkeletonConfig(type: .solid, colors: [color], animated: true, animation: animation)
updateSkeleton(skeletonConfig: config)
}
func updateAnimatedGradientSkeleton(usingGradient gradient: SkeletonGradient = SkeletonAppearance.default.gradient, animation: SkeletonLayerAnimation? = nil) {
let config = SkeletonConfig(type: .gradient, colors: gradient.colors, animated: true, animation: animation)
updateSkeleton(skeletonConfig: config)
}
func layoutSkeletonIfNeeded() {
_flowDelegate?.willBeginLayingSkeletonsIfNeeded(rootView: self)
recursiveLayoutSkeletonIfNeeded(root: self)
}
func hideSkeleton(reloadDataAfter reload: Bool = true, transition: SkeletonTransitionStyle = .crossDissolve(0.25)) {
_delayedShowSkeletonWorkItem?.cancel()
_flowDelegate?.willBeginHidingSkeletons(rootView: self)
recursiveHideSkeleton(reloadDataAfter: reload, transition: transition, root: self)
}
func startSkeletonAnimation(_ anim: SkeletonLayerAnimation? = nil) {
subviewsSkeletonables.recursiveSearch(leafBlock: startSkeletonLayerAnimationBlock(anim)) { subview in
subview.startSkeletonAnimation(anim)
}
}
func stopSkeletonAnimation() {
subviewsSkeletonables.recursiveSearch(leafBlock: stopSkeletonLayerAnimationBlock) { subview in
subview.stopSkeletonAnimation()
}
}
}
@@ -1,32 +0,0 @@
//
// Copyright SkeletonView. All Rights Reserved.
//
// Licensed under the MIT License (the "License");
// you may not use this file except in compliance with the License.
// You may obtain a copy of the License at
//
// https://opensource.org/licenses/MIT
//
// CALayer+Animations.swift
//
// Created by Juanpe Catalán on 18/8/21.
import UIKit
public extension CALayer {
var pulse: CAAnimation {
let pulseAnimation = CABasicAnimation(keyPath: #keyPath(CALayer.backgroundColor))
pulseAnimation.fromValue = backgroundColor
// swiftlint:disable:next force_unwrapping
pulseAnimation.toValue = UIColor(cgColor: backgroundColor!).complementaryColor.cgColor
pulseAnimation.duration = 1
pulseAnimation.timingFunction = CAMediaTimingFunction(name: CAMediaTimingFunctionName.easeInEaseOut)
pulseAnimation.autoreverses = true
pulseAnimation.repeatCount = .infinity
pulseAnimation.isRemovedOnCompletion = false
return pulseAnimation
}
}
@@ -1,34 +0,0 @@
//
// Copyright SkeletonView. All Rights Reserved.
//
// Licensed under the MIT License (the "License");
// you may not use this file except in compliance with the License.
// You may obtain a copy of the License at
//
// https://opensource.org/licenses/MIT
//
// UICollectionView+Extensions.swift
//
// Created by Juanpe Catalán on 19/8/21.
import UIKit
public extension UICollectionView {
static let automaticNumberOfSkeletonItems = -1
func prepareSkeleton(completion: @escaping (Bool) -> Void) {
guard let originalDataSource = self.dataSource as? SkeletonCollectionViewDataSource,
!(originalDataSource is SkeletonCollectionDataSource)
else { return }
let dataSource = SkeletonCollectionDataSource(collectionViewDataSource: originalDataSource, rowHeight: 0.0)
self.skeletonDataSource = dataSource
performBatchUpdates({
self.reloadData()
}) { done in
completion(done)
}
}
}
@@ -1,36 +0,0 @@
//
// Copyright SkeletonView. All Rights Reserved.
//
// Licensed under the MIT License (the "License");
// you may not use this file except in compliance with the License.
// You may obtain a copy of the License at
//
// https://opensource.org/licenses/MIT
//
// UILabel+IBInspectable.swift
//
// Created by Juanpe Catalán on 19/8/21.
import UIKit
public extension UILabel {
@IBInspectable
var lastLineFillPercent: Int {
get { return lastLineFillingPercent }
set { lastLineFillingPercent = min(newValue, 100) }
}
@IBInspectable
var linesCornerRadius: Int {
get { return multilineCornerRadius }
set { multilineCornerRadius = newValue }
}
@IBInspectable
var skeletonLineSpacing: CGFloat {
get { return multilineSpacing }
set { multilineSpacing = newValue }
}
}
@@ -1,50 +0,0 @@
//
// Copyright SkeletonView. All Rights Reserved.
//
// Licensed under the MIT License (the "License");
// you may not use this file except in compliance with the License.
// You may obtain a copy of the License at
//
// https://opensource.org/licenses/MIT
//
// UILabel+SKExtensions.swift
//
// Created by Juanpe Catalán on 23/8/21.
import UIKit
public extension UILabel {
/// Defines the skeleton paddings.
var skeletonPaddingInsets: UIEdgeInsets {
get {
paddingInsets
}
set {
paddingInsets = newValue
}
}
/// Defines the logic for calculating the height of the skeleton lines.
/// Default: `SkeletonAppearance.default.textLineHeight`
var skeletonTextLineHeight: SkeletonTextLineHeight {
get {
textLineHeight
}
set {
textLineHeight = newValue
}
}
/// Defines the logic for calculating the number of lines of the skeleton.
/// Default: `inherited`
var skeletonTextNumberOfLines: SkeletonTextNumberOfLines {
get {
skeletonNumberOfLines
}
set {
skeletonNumberOfLines = newValue
}
}
}
@@ -1,36 +0,0 @@
//
// Copyright SkeletonView. All Rights Reserved.
//
// Licensed under the MIT License (the "License");
// you may not use this file except in compliance with the License.
// You may obtain a copy of the License at
//
// https://opensource.org/licenses/MIT
//
// UITextView+IBInspectable.swift
//
// Created by Juanpe Catalán on 19/8/21.
import UIKit
public extension UITextView {
@IBInspectable
var lastLineFillPercent: Int {
get { return lastLineFillingPercent }
set { lastLineFillingPercent = min(newValue, 100) }
}
@IBInspectable
var linesCornerRadius: Int {
get { return multilineCornerRadius }
set { multilineCornerRadius = newValue }
}
@IBInspectable
var skeletonLineSpacing: CGFloat {
get { return multilineSpacing }
set { multilineSpacing = newValue }
}
}
@@ -1,50 +0,0 @@
//
// Copyright SkeletonView. All Rights Reserved.
//
// Licensed under the MIT License (the "License");
// you may not use this file except in compliance with the License.
// You may obtain a copy of the License at
//
// https://opensource.org/licenses/MIT
//
// UITextView+SKExtensions.swift
//
// Created by Juanpe Catalán on 19/8/21.
import UIKit
public extension UITextView {
/// Defines the skeleton paddings.
var skeletonPaddingInsets: UIEdgeInsets {
get {
paddingInsets
}
set {
paddingInsets = newValue
}
}
/// Defines the logic for calculating the height of the skeleton lines.
/// Default: `SkeletonAppearance.default.textLineHeight`
var skeletonTextLineHeight: SkeletonTextLineHeight {
get {
textLineHeight
}
set {
textLineHeight = newValue
}
}
/// Defines the logic for calculating the number of lines of the skeleton.
/// Default: `inherited`
var skeletonTextNumberOfLines: SkeletonTextNumberOfLines {
get {
skeletonNumberOfLines
}
set {
skeletonNumberOfLines = newValue
}
}
}
@@ -1,42 +0,0 @@
//
// Copyright SkeletonView. All Rights Reserved.
//
// Licensed under the MIT License (the "License");
// you may not use this file except in compliance with the License.
// You may obtain a copy of the License at
//
// https://opensource.org/licenses/MIT
//
// UIView+IBInspectable.swift
//
// Created by Juanpe Catalán on 18/8/21.
import UIKit
public extension UIView {
@IBInspectable
var isSkeletonable: Bool {
get { _skeletonable }
set { _skeletonable = newValue }
}
@IBInspectable
var isHiddenWhenSkeletonIsActive: Bool {
get { _hiddenWhenSkeletonIsActive }
set { _hiddenWhenSkeletonIsActive = newValue }
}
@IBInspectable
var isUserInteractionDisabledWhenSkeletonIsActive: Bool {
get { _disabledWhenSkeletonIsActive }
set { _disabledWhenSkeletonIsActive = newValue }
}
@IBInspectable
var skeletonCornerRadius: Float {
get { _skeletonableCornerRadius }
set { _skeletonableCornerRadius = newValue }
}
}

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