d8436f79f6
* files reorganization (#432) * fix podspec * only include swift files * Fix broken readme paths (#433) * update links * fix french link * split skeleton debug to public and internal methods (#434) * Add build phase to execute SwiftLint (#435) * update tvOS tests * Refactor Extensions folder (#436) * Reorganize SkeletonAppearance (#437) * reorganize helpers and builders folders (#438) * Refactor flow and multilines (#439) * Reorganize collections folder (#440) * reorganize collections folder * update podspec * Refactor SkeletonView facade (#441) * reorganize collections folder * update podspec * refactor skeletonview facade * fix conflict * update iOS example * fix github workflows * update tvOS example project build settings
30 lines
799 B
Swift
30 lines
799 B
Swift
//
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// Copyright SkeletonView. All Rights Reserved.
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//
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// Licensed under the MIT License (the "License");
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// you may not use this file except in compliance with the License.
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// You may obtain a copy of the License at
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//
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// https://opensource.org/licenses/MIT
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//
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// GradientDirection.swift
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//
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// Created by Juanpe Catalán on 19/8/21.
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import UIKit
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public enum GradientDirection {
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case leftRight
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case rightLeft
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case topBottom
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case bottomTop
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case topLeftBottomRight
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case bottomRightTopLeft
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public func slidingAnimation(duration: CFTimeInterval = 1.5, autoreverses: Bool = false) -> SkeletonLayerAnimation {
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return SkeletonAnimationBuilder().makeSlidingAnimation(withDirection: self, duration: duration, autoreverses: autoreverses)
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}
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}
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