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@@ -0,0 +1,6 @@
|
||||
{
|
||||
"SWIFT": {
|
||||
"TOO_MANY_FUNCTIONS": [50, 100, 150, 200],
|
||||
"TOTAL_LOC": [200, 400, 500, 600]
|
||||
}
|
||||
}
|
||||
@@ -0,0 +1,9 @@
|
||||
# These are supported funding model platforms
|
||||
|
||||
github: # Replace with up to 4 GitHub Sponsors-enabled usernames e.g., [user1, user2]
|
||||
patreon: skeletonview
|
||||
open_collective: # Replace with a single Open Collective username
|
||||
ko_fi: # Replace with a single Ko-fi username
|
||||
tidelift: # Replace with a single Tidelift platform-name/package-name e.g., npm/babel
|
||||
community_bridge: # Replace with a single Community Bridge project-name e.g., cloud-foundry
|
||||
custom: # Replace with a single custom sponsorship URL
|
||||
@@ -46,7 +46,7 @@ playground.xcworkspace
|
||||
# you should judge for yourself, the pros and cons are mentioned at:
|
||||
# https://guides.cocoapods.org/using/using-cocoapods.html#should-i-check-the-pods-directory-into-source-control
|
||||
#
|
||||
# Pods/
|
||||
Pods/
|
||||
|
||||
# Carthage
|
||||
#
|
||||
@@ -66,3 +66,7 @@ fastlane/report.xml
|
||||
fastlane/Preview.html
|
||||
fastlane/screenshots
|
||||
fastlane/test_output
|
||||
|
||||
# JetBrains
|
||||
|
||||
.idea
|
||||
|
||||
@@ -1 +1 @@
|
||||
4.1
|
||||
5.0
|
||||
|
||||
@@ -1,7 +1,7 @@
|
||||
language: objective-c
|
||||
osx_image: xcode9.3
|
||||
osx_image: xcode10.2
|
||||
script:
|
||||
- xcodebuild -project SkeletonView.xcodeproj -target SkeletonView-iOS -sdk iphonesimulator -destination 'platform=iOS Simulator,name=iPhone 7,OS=11'
|
||||
- xcodebuild -project SkeletonView.xcodeproj -target SkeletonView-tvOS -sdk appletvsimulator -destination 'platform=tvOS Simulator,name=Apple TV,OS=11'
|
||||
- xcodebuild -project SkeletonView.xcodeproj -target SkeletonViewExample -sdk iphonesimulator -destination 'platform=iOS Simulator,name=iPhone 7,OS=11'
|
||||
- xcodebuild -project SkeletonView.xcodeproj -target SkeletonView-iOS -sdk iphonesimulator -destination 'platform=iOS Simulator,name=iPhone 7,OS=12'
|
||||
- xcodebuild -project SkeletonView.xcodeproj -target SkeletonView-tvOS -sdk appletvsimulator -destination 'platform=tvOS Simulator,name=Apple TV,OS=12'
|
||||
- xcodebuild -project SkeletonView.xcodeproj -target SkeletonViewExample -sdk iphonesimulator -destination 'platform=iOS Simulator,name=iPhone 7,OS=12'
|
||||
after_success:
|
||||
|
||||
|
After Width: | Height: | Size: 38 KiB |
|
After Width: | Height: | Size: 222 KiB |
|
After Width: | Height: | Size: 54 KiB |
|
After Width: | Height: | Size: 388 KiB |
|
After Width: | Height: | Size: 4.9 KiB |
|
Before Width: | Height: | Size: 34 KiB After Width: | Height: | Size: 12 KiB |
|
After Width: | Height: | Size: 4.3 KiB |
|
Before Width: | Height: | Size: 176 KiB After Width: | Height: | Size: 55 KiB |
|
After Width: | Height: | Size: 228 KiB |
|
After Width: | Height: | Size: 108 KiB |
|
Before Width: | Height: | Size: 32 KiB After Width: | Height: | Size: 10 KiB |
|
After Width: | Height: | Size: 267 KiB |
|
After Width: | Height: | Size: 29 KiB |
@@ -1,6 +1,88 @@
|
||||
# Change Log
|
||||
All notable changes to this project will be documented in this file
|
||||
|
||||
## Next version
|
||||
|
||||
### Improvements
|
||||
- Fix completion call in .none transition style while hide skeletons. (thanks @aadudyrev)
|
||||
|
||||
## [Transitions (1.8)](https://github.com/Juanpe/SkeletonView/releases/tag/1.8)
|
||||
|
||||
### New
|
||||
|
||||
- Adding swift news to mentioned section (thanks @osterbergmarcus).
|
||||
- Create `SkeletonTransitionStyle`. Now, you can animate transition when you show or hide skeletons. (thanks @pontusjacobsson)
|
||||
|
||||
### Improvements
|
||||
- Refactor some methods.
|
||||
|
||||
### Bug fixes
|
||||
- Solved issues.
|
||||
[#175](https://github.com/Juanpe/SkeletonView/issues/175) Swift Package Manager version format
|
||||
|
||||
## [Layout update (1.7)](https://github.com/Juanpe/SkeletonView/releases/tag/1.7)
|
||||
|
||||
### New
|
||||
|
||||
- Allow updating skeleton layout to recalculate skeleton bounds: `layoutSkeletonIfNeeded`. See the examples to know how to use it. (thanks @eduardbosch)
|
||||
|
||||
### Improvements
|
||||
|
||||
- Allow updating skeleton layers without recreating them: `updateSkeleton`, `updateGradientSkeleton`, `updateAnimatedSkeleton`, `updateAnimatedGradientSkeleton`. (thanks @eduardbosch)
|
||||
|
||||
## [Debug (1.4)](https://github.com/Juanpe/SkeletonView/releases/tag/1.4)
|
||||
|
||||
### New
|
||||
|
||||
- Create `skeletonDescription` print a skeleton representation of the view.
|
||||
- Create `SKELETON_DEBUG` environment variable, in order to print the view hierarchy when the skeleton appears.
|
||||
|
||||
### Improvements
|
||||
- Add two new methods to `SkeletonFlowDelegate` protocol. Now you can know when the skeleton did show and when it did hide.
|
||||
- `Recursive` protocol
|
||||
|
||||
### Bug fixes
|
||||
- Solved issue [#86](https://github.com/Juanpe/SkeletonView/issues/86) (thanks @reececomo)
|
||||
|
||||
## [Custom defaults (1.3)](https://github.com/Juanpe/SkeletonView/releases/tag/1.3)
|
||||
|
||||
### New
|
||||
|
||||
- Default values customizables. Now you can set the default values of Skeleton appearance.(thanks @reececomo)
|
||||
- issues: [[#50](https://github.com/Juanpe/SkeletonView/issues/50), [#83](https://github.com/Juanpe/SkeletonView/issues/83)]
|
||||
|
||||
### Bug fixes
|
||||
- Solved issue [#41](https://github.com/Juanpe/SkeletonView/issues/41). Now, Skeleton works if UICollectionView cell's Nib is registered in code. (thanks @kjoneandrei)
|
||||
|
||||
## [Typo (1.2.3)](https://github.com/Juanpe/SkeletonView/releases/tag/1.2.3)
|
||||
|
||||
### Fixes
|
||||
|
||||
- Fix typo in `SkeletonTableViewDataSource` protocol
|
||||
|
||||
### Improvements
|
||||
|
||||
- Now it takes in account the `UIStackView` to calculate the `SkeletonLayer` bounds (thanks @giantramen)
|
||||
|
||||
## [New face (1.2.2)](https://github.com/Juanpe/SkeletonView/releases/tag/1.2.2)
|
||||
|
||||
### New
|
||||
|
||||
- Rebranding
|
||||
|
||||
### Bug fixes
|
||||
- Solved issue [#23](https://github.com/Juanpe/SkeletonView/issues/23). Problem with UIStackView. (thanks @giantramen)
|
||||
|
||||
## [State (1.2.1)](https://github.com/Juanpe/SkeletonView/releases/tag/1.2.1)
|
||||
|
||||
### New
|
||||
|
||||
- You can set the corner radius multiline elements (thanks @B4V4-G)
|
||||
- Save view state when skeleton appears and recovery when it is hidden (@juanpe)
|
||||
|
||||
### Bug fixes
|
||||
- Solved issue [#51](https://github.com/Juanpe/SkeletonView/issues/51). Support inspectable properties when using Carthage. (thanks @eduardbosch)
|
||||
|
||||
## [On TV (1.2)](https://github.com/Juanpe/SkeletonView/releases/tag/1.2)
|
||||
|
||||
### New
|
||||
|
||||
@@ -15,7 +15,7 @@
|
||||
<key>CFBundlePackageType</key>
|
||||
<string>FMWK</string>
|
||||
<key>CFBundleShortVersionString</key>
|
||||
<string>1.2</string>
|
||||
<string>1.3</string>
|
||||
<key>CFBundleSignature</key>
|
||||
<string>????</string>
|
||||
<key>CFBundleVersion</key>
|
||||
|
||||
@@ -0,0 +1,45 @@
|
||||
<?xml version="1.0" encoding="UTF-8"?>
|
||||
<!DOCTYPE plist PUBLIC "-//Apple//DTD PLIST 1.0//EN" "http://www.apple.com/DTDs/PropertyList-1.0.dtd">
|
||||
<plist version="1.0">
|
||||
<dict>
|
||||
<key>CFBundleDevelopmentRegion</key>
|
||||
<string>$(DEVELOPMENT_LANGUAGE)</string>
|
||||
<key>CFBundleExecutable</key>
|
||||
<string>$(EXECUTABLE_NAME)</string>
|
||||
<key>CFBundleIdentifier</key>
|
||||
<string>$(PRODUCT_BUNDLE_IDENTIFIER)</string>
|
||||
<key>CFBundleInfoDictionaryVersion</key>
|
||||
<string>6.0</string>
|
||||
<key>CFBundleName</key>
|
||||
<string>$(PRODUCT_NAME)</string>
|
||||
<key>CFBundlePackageType</key>
|
||||
<string>APPL</string>
|
||||
<key>CFBundleShortVersionString</key>
|
||||
<string>1.0</string>
|
||||
<key>CFBundleVersion</key>
|
||||
<string>1</string>
|
||||
<key>LSRequiresIPhoneOS</key>
|
||||
<true/>
|
||||
<key>UILaunchStoryboardName</key>
|
||||
<string>LaunchScreen</string>
|
||||
<key>UIMainStoryboardFile</key>
|
||||
<string>Main</string>
|
||||
<key>UIRequiredDeviceCapabilities</key>
|
||||
<array>
|
||||
<string>armv7</string>
|
||||
</array>
|
||||
<key>UISupportedInterfaceOrientations</key>
|
||||
<array>
|
||||
<string>UIInterfaceOrientationPortrait</string>
|
||||
<string>UIInterfaceOrientationLandscapeLeft</string>
|
||||
<string>UIInterfaceOrientationLandscapeRight</string>
|
||||
</array>
|
||||
<key>UISupportedInterfaceOrientations~ipad</key>
|
||||
<array>
|
||||
<string>UIInterfaceOrientationPortrait</string>
|
||||
<string>UIInterfaceOrientationPortraitUpsideDown</string>
|
||||
<string>UIInterfaceOrientationLandscapeLeft</string>
|
||||
<string>UIInterfaceOrientationLandscapeRight</string>
|
||||
</array>
|
||||
</dict>
|
||||
</plist>
|
||||
@@ -15,7 +15,7 @@
|
||||
<key>CFBundlePackageType</key>
|
||||
<string>APPL</string>
|
||||
<key>CFBundleShortVersionString</key>
|
||||
<string>1.2</string>
|
||||
<string>1.3</string>
|
||||
<key>CFBundleVersion</key>
|
||||
<string>1</string>
|
||||
<key>LSRequiresIPhoneOS</key>
|
||||
|
||||
@@ -0,0 +1,40 @@
|
||||
// Copyright © 2018 SkeletonView. All rights reserved.
|
||||
|
||||
import UIKit
|
||||
|
||||
@UIApplicationMain
|
||||
class AppDelegate: UIResponder, UIApplicationDelegate {
|
||||
|
||||
var window: UIWindow?
|
||||
|
||||
|
||||
func application(_ application: UIApplication, didFinishLaunchingWithOptions launchOptions: [UIApplication.LaunchOptionsKey: Any]?) -> Bool {
|
||||
// Override point for customization after application launch.
|
||||
return true
|
||||
}
|
||||
|
||||
func applicationWillResignActive(_ application: UIApplication) {
|
||||
// Sent when the application is about to move from active to inactive state. This can occur for certain types of temporary interruptions (such as an incoming phone call or SMS message) or when the user quits the application and it begins the transition to the background state.
|
||||
// Use this method to pause ongoing tasks, disable timers, and invalidate graphics rendering callbacks. Games should use this method to pause the game.
|
||||
}
|
||||
|
||||
func applicationDidEnterBackground(_ application: UIApplication) {
|
||||
// Use this method to release shared resources, save user data, invalidate timers, and store enough application state information to restore your application to its current state in case it is terminated later.
|
||||
// If your application supports background execution, this method is called instead of applicationWillTerminate: when the user quits.
|
||||
}
|
||||
|
||||
func applicationWillEnterForeground(_ application: UIApplication) {
|
||||
// Called as part of the transition from the background to the active state; here you can undo many of the changes made on entering the background.
|
||||
}
|
||||
|
||||
func applicationDidBecomeActive(_ application: UIApplication) {
|
||||
// Restart any tasks that were paused (or not yet started) while the application was inactive. If the application was previously in the background, optionally refresh the user interface.
|
||||
}
|
||||
|
||||
func applicationWillTerminate(_ application: UIApplication) {
|
||||
// Called when the application is about to terminate. Save data if appropriate. See also applicationDidEnterBackground:.
|
||||
}
|
||||
|
||||
|
||||
}
|
||||
|
||||
|
Before Width: | Height: | Size: 933 B After Width: | Height: | Size: 933 B |
@@ -0,0 +1,21 @@
|
||||
{
|
||||
"images" : [
|
||||
{
|
||||
"idiom" : "universal",
|
||||
"filename" : "picture.png",
|
||||
"scale" : "1x"
|
||||
},
|
||||
{
|
||||
"idiom" : "universal",
|
||||
"scale" : "2x"
|
||||
},
|
||||
{
|
||||
"idiom" : "universal",
|
||||
"scale" : "3x"
|
||||
}
|
||||
],
|
||||
"info" : {
|
||||
"version" : 1,
|
||||
"author" : "xcode"
|
||||
}
|
||||
}
|
||||
|
After Width: | Height: | Size: 8.0 KiB |
@@ -0,0 +1,55 @@
|
||||
// Copyright © 2018 SkeletonView. All rights reserved.
|
||||
|
||||
import UIKit
|
||||
import SkeletonView
|
||||
|
||||
class CollectionViewCell: UICollectionViewCell {
|
||||
|
||||
var label: UILabel!
|
||||
var imageView: UIImageView!
|
||||
|
||||
override init(frame: CGRect) {
|
||||
super.init(frame: frame)
|
||||
|
||||
isSkeletonable = true
|
||||
createLabel()
|
||||
createImageView()
|
||||
|
||||
}
|
||||
|
||||
required init?(coder aDecoder: NSCoder) {
|
||||
fatalError("init(coder:) has not been implemented")
|
||||
}
|
||||
|
||||
private func createImageView() {
|
||||
imageView = UIImageView(image: UIImage(named: "picture"))
|
||||
imageView.isSkeletonable = true
|
||||
imageView.translatesAutoresizingMaskIntoConstraints = false
|
||||
imageView.contentMode = .scaleAspectFit
|
||||
addSubview(imageView)
|
||||
NSLayoutConstraint.activate([
|
||||
imageView.centerXAnchor.constraint(equalTo: centerXAnchor),
|
||||
imageView.topAnchor.constraint(equalTo: topAnchor),
|
||||
imageView.heightAnchor.constraint(equalTo: heightAnchor, multiplier: 0.75),
|
||||
imageView.widthAnchor.constraint(equalTo: widthAnchor, multiplier: 0.75)
|
||||
])
|
||||
|
||||
|
||||
}
|
||||
|
||||
private func createLabel() {
|
||||
label = UILabel()
|
||||
label.isSkeletonable = true
|
||||
label.text = "Lorem ipsum"
|
||||
label.textAlignment = .center
|
||||
label.translatesAutoresizingMaskIntoConstraints = false
|
||||
addSubview(label)
|
||||
NSLayoutConstraint.activate([
|
||||
label.centerXAnchor.constraint(equalTo: centerXAnchor),
|
||||
label.bottomAnchor.constraint(equalTo: bottomAnchor),
|
||||
label.heightAnchor.constraint(equalToConstant: 40),
|
||||
label.widthAnchor.constraint(equalToConstant: frame.width)
|
||||
])
|
||||
}
|
||||
|
||||
}
|
||||
@@ -0,0 +1,211 @@
|
||||
<?xml version="1.0" encoding="UTF-8"?>
|
||||
<document type="com.apple.InterfaceBuilder3.CocoaTouch.Storyboard.XIB" version="3.0" toolsVersion="14490.70" targetRuntime="iOS.CocoaTouch" propertyAccessControl="none" useAutolayout="YES" useTraitCollections="YES" useSafeAreas="YES" colorMatched="YES" initialViewController="irH-dz-xqL">
|
||||
<device id="retina4_7" orientation="portrait">
|
||||
<adaptation id="fullscreen"/>
|
||||
</device>
|
||||
<dependencies>
|
||||
<deployment identifier="iOS"/>
|
||||
<plugIn identifier="com.apple.InterfaceBuilder.IBCocoaTouchPlugin" version="14490.49"/>
|
||||
<capability name="Safe area layout guides" minToolsVersion="9.0"/>
|
||||
<capability name="documents saved in the Xcode 8 format" minToolsVersion="8.0"/>
|
||||
</dependencies>
|
||||
<scenes>
|
||||
<!--View Controller-->
|
||||
<scene sceneID="qda-qV-vJk">
|
||||
<objects>
|
||||
<viewController id="irH-dz-xqL" customClass="ViewController" customModule="SkeletonViewExampleUICollectionView" sceneMemberID="viewController">
|
||||
<view key="view" contentMode="scaleToFill" id="Fso-nq-n6t">
|
||||
<rect key="frame" x="0.0" y="0.0" width="375" height="667"/>
|
||||
<autoresizingMask key="autoresizingMask" widthSizable="YES" heightSizable="YES"/>
|
||||
<subviews>
|
||||
<view contentMode="scaleToFill" translatesAutoresizingMaskIntoConstraints="NO" id="eHI-ka-8vS">
|
||||
<rect key="frame" x="0.0" y="20" width="375" height="243"/>
|
||||
<subviews>
|
||||
<textView clipsSubviews="YES" multipleTouchEnabled="YES" contentMode="scaleToFill" textAlignment="natural" translatesAutoresizingMaskIntoConstraints="NO" id="obr-b6-dib">
|
||||
<rect key="frame" x="45" y="142" width="287" height="78"/>
|
||||
<color key="backgroundColor" white="1" alpha="1" colorSpace="custom" customColorSpace="genericGamma22GrayColorSpace"/>
|
||||
<constraints>
|
||||
<constraint firstAttribute="height" constant="78" id="jx6-c1-U0j"/>
|
||||
</constraints>
|
||||
<string key="text">Lorem ipsum dolor sit er elit lamet, consectetaur cillium adipisicing pecu, sed do eiusmod tempor incididunt ut labore et dolore magna aliqua. </string>
|
||||
<fontDescription key="fontDescription" type="system" pointSize="14"/>
|
||||
<textInputTraits key="textInputTraits" autocapitalizationType="sentences"/>
|
||||
<userDefinedRuntimeAttributes>
|
||||
<userDefinedRuntimeAttribute type="boolean" keyPath="isSkeletonable" value="YES"/>
|
||||
<userDefinedRuntimeAttribute type="number" keyPath="lastLineFillPercent">
|
||||
<integer key="value" value="40"/>
|
||||
</userDefinedRuntimeAttribute>
|
||||
</userDefinedRuntimeAttributes>
|
||||
</textView>
|
||||
<imageView clipsSubviews="YES" userInteractionEnabled="NO" contentMode="scaleAspectFill" horizontalHuggingPriority="251" verticalHuggingPriority="251" image="avatar" translatesAutoresizingMaskIntoConstraints="NO" id="Ql9-Jy-aWM">
|
||||
<rect key="frame" x="141" y="20" width="93" height="93"/>
|
||||
<color key="backgroundColor" red="0.56078431370000004" green="0.59607843140000005" blue="0.7843137255" alpha="0.90709546230000004" colorSpace="calibratedRGB"/>
|
||||
<constraints>
|
||||
<constraint firstAttribute="height" constant="93" id="jlG-7K-wMd"/>
|
||||
<constraint firstAttribute="width" constant="93" id="xHX-Y1-dvi"/>
|
||||
</constraints>
|
||||
<userDefinedRuntimeAttributes>
|
||||
<userDefinedRuntimeAttribute type="boolean" keyPath="isSkeletonable" value="YES"/>
|
||||
</userDefinedRuntimeAttributes>
|
||||
</imageView>
|
||||
</subviews>
|
||||
<color key="backgroundColor" white="1" alpha="1" colorSpace="custom" customColorSpace="genericGamma22GrayColorSpace"/>
|
||||
<constraints>
|
||||
<constraint firstAttribute="height" relation="greaterThanOrEqual" constant="243" id="0g6-3g-uII"/>
|
||||
<constraint firstAttribute="trailing" secondItem="obr-b6-dib" secondAttribute="trailing" constant="43" id="3ms-Wk-qcn"/>
|
||||
<constraint firstItem="obr-b6-dib" firstAttribute="centerX" secondItem="eHI-ka-8vS" secondAttribute="centerX" constant="1" id="B5s-DM-eR8"/>
|
||||
<constraint firstAttribute="height" constant="243" id="GX5-3W-tUt"/>
|
||||
<constraint firstItem="Ql9-Jy-aWM" firstAttribute="centerX" secondItem="eHI-ka-8vS" secondAttribute="centerX" id="HsA-ID-oSK"/>
|
||||
<constraint firstItem="Ql9-Jy-aWM" firstAttribute="top" secondItem="eHI-ka-8vS" secondAttribute="top" constant="20" id="Hxu-ae-hXQ"/>
|
||||
<constraint firstItem="obr-b6-dib" firstAttribute="leading" secondItem="eHI-ka-8vS" secondAttribute="leading" constant="45" id="eop-Gq-7mO"/>
|
||||
<constraint firstItem="obr-b6-dib" firstAttribute="top" secondItem="eHI-ka-8vS" secondAttribute="top" constant="142" id="inJ-75-hGX"/>
|
||||
</constraints>
|
||||
<viewLayoutGuide key="safeArea" id="36i-gK-pIa"/>
|
||||
<userDefinedRuntimeAttributes>
|
||||
<userDefinedRuntimeAttribute type="boolean" keyPath="isSkeletonable" value="YES"/>
|
||||
</userDefinedRuntimeAttributes>
|
||||
</view>
|
||||
<collectionView clipsSubviews="YES" multipleTouchEnabled="YES" contentMode="scaleToFill" dataMode="prototypes" translatesAutoresizingMaskIntoConstraints="NO" id="HKL-L0-T2w">
|
||||
<rect key="frame" x="0.0" y="263" width="375" height="244"/>
|
||||
<color key="backgroundColor" white="1" alpha="1" colorSpace="custom" customColorSpace="genericGamma22GrayColorSpace"/>
|
||||
<collectionViewFlowLayout key="collectionViewLayout" minimumLineSpacing="10" minimumInteritemSpacing="10" id="mGU-kn-rfE">
|
||||
<size key="itemSize" width="50" height="50"/>
|
||||
<size key="headerReferenceSize" width="0.0" height="0.0"/>
|
||||
<size key="footerReferenceSize" width="0.0" height="0.0"/>
|
||||
<inset key="sectionInset" minX="0.0" minY="0.0" maxX="0.0" maxY="0.0"/>
|
||||
</collectionViewFlowLayout>
|
||||
<cells/>
|
||||
<connections>
|
||||
<outlet property="dataSource" destination="irH-dz-xqL" id="wya-hE-ovQ"/>
|
||||
</connections>
|
||||
</collectionView>
|
||||
<view contentMode="scaleToFill" translatesAutoresizingMaskIntoConstraints="NO" id="JjA-MK-YzZ">
|
||||
<rect key="frame" x="0.0" y="507" width="375" height="160"/>
|
||||
<subviews>
|
||||
<segmentedControl opaque="NO" contentMode="scaleToFill" contentHorizontalAlignment="left" contentVerticalAlignment="top" segmentControlStyle="plain" selectedSegmentIndex="0" translatesAutoresizingMaskIntoConstraints="NO" id="fMR-vj-7de">
|
||||
<rect key="frame" x="20" y="22.5" width="135" height="29"/>
|
||||
<segments>
|
||||
<segment title="Solid"/>
|
||||
<segment title="Gradient"/>
|
||||
</segments>
|
||||
<connections>
|
||||
<action selector="changeSkeletonType:" destination="irH-dz-xqL" eventType="valueChanged" id="lfR-JV-DU4"/>
|
||||
</connections>
|
||||
</segmentedControl>
|
||||
<switch opaque="NO" contentMode="scaleToFill" horizontalHuggingPriority="750" verticalHuggingPriority="750" contentHorizontalAlignment="center" contentVerticalAlignment="center" on="YES" translatesAutoresizingMaskIntoConstraints="NO" id="KBe-RM-BG8">
|
||||
<rect key="frame" x="308" y="21" width="51" height="31"/>
|
||||
<connections>
|
||||
<action selector="changeAnimated:" destination="irH-dz-xqL" eventType="valueChanged" id="dlH-KK-iee"/>
|
||||
</connections>
|
||||
</switch>
|
||||
<label opaque="NO" userInteractionEnabled="NO" contentMode="left" horizontalHuggingPriority="251" verticalHuggingPriority="251" text="Animated" textAlignment="right" lineBreakMode="tailTruncation" baselineAdjustment="alignBaselines" adjustsFontSizeToFit="NO" translatesAutoresizingMaskIntoConstraints="NO" id="GSj-Ze-UIK">
|
||||
<rect key="frame" x="229" y="26" width="73" height="21"/>
|
||||
<fontDescription key="fontDescription" type="system" pointSize="17"/>
|
||||
<nil key="textColor"/>
|
||||
<nil key="highlightedColor"/>
|
||||
</label>
|
||||
<label opaque="NO" userInteractionEnabled="NO" contentMode="left" horizontalHuggingPriority="251" verticalHuggingPriority="251" text="Color" lineBreakMode="tailTruncation" baselineAdjustment="alignBaselines" adjustsFontSizeToFit="NO" translatesAutoresizingMaskIntoConstraints="NO" id="4Hm-fj-45V">
|
||||
<rect key="frame" x="20" y="61" width="41.5" height="52"/>
|
||||
<fontDescription key="fontDescription" type="system" pointSize="17"/>
|
||||
<nil key="textColor"/>
|
||||
<nil key="highlightedColor"/>
|
||||
</label>
|
||||
<view contentMode="scaleToFill" translatesAutoresizingMaskIntoConstraints="NO" id="HBJ-nh-56V">
|
||||
<rect key="frame" x="69.5" y="72" width="30" height="30"/>
|
||||
<color key="backgroundColor" white="1" alpha="1" colorSpace="custom" customColorSpace="genericGamma22GrayColorSpace"/>
|
||||
<constraints>
|
||||
<constraint firstAttribute="width" constant="30" id="DVW-Tc-XEQ"/>
|
||||
<constraint firstAttribute="height" constant="30" id="JfP-3b-yqX"/>
|
||||
</constraints>
|
||||
</view>
|
||||
<button opaque="NO" contentMode="scaleToFill" contentHorizontalAlignment="center" contentVerticalAlignment="center" lineBreakMode="middleTruncation" translatesAutoresizingMaskIntoConstraints="NO" id="aUR-Qo-gHK">
|
||||
<rect key="frame" x="20" y="61" width="100" height="52"/>
|
||||
<constraints>
|
||||
<constraint firstAttribute="width" constant="100" id="GvX-hq-2Qn"/>
|
||||
<constraint firstAttribute="height" constant="52" id="UQe-Cf-riE"/>
|
||||
</constraints>
|
||||
<connections>
|
||||
<action selector="btnChangeColorTouchUpInside:" destination="irH-dz-xqL" eventType="touchUpInside" id="Xca-QC-htl"/>
|
||||
</connections>
|
||||
</button>
|
||||
<button opaque="NO" contentMode="scaleToFill" contentHorizontalAlignment="center" contentVerticalAlignment="center" buttonType="roundedRect" lineBreakMode="middleTruncation" translatesAutoresizingMaskIntoConstraints="NO" id="nPs-17-vfs">
|
||||
<rect key="frame" x="263" y="72" width="94" height="30"/>
|
||||
<state key="normal" title="Hide skeleton"/>
|
||||
<connections>
|
||||
<action selector="showOrHideSkeleton:" destination="irH-dz-xqL" eventType="touchUpInside" id="lHc-k2-OgV"/>
|
||||
</connections>
|
||||
</button>
|
||||
<stepper opaque="NO" contentMode="scaleToFill" horizontalHuggingPriority="750" verticalHuggingPriority="750" contentHorizontalAlignment="center" contentVerticalAlignment="center" maximumValue="5" stepValue="0.25" translatesAutoresizingMaskIntoConstraints="NO" id="3mz-9M-e7Q">
|
||||
<rect key="frame" x="263" y="126" width="94" height="29"/>
|
||||
<connections>
|
||||
<action selector="transitionDurationStepperAction:" destination="irH-dz-xqL" eventType="valueChanged" id="Ll0-Pr-d0V"/>
|
||||
</connections>
|
||||
</stepper>
|
||||
<label opaque="NO" userInteractionEnabled="NO" contentMode="left" horizontalHuggingPriority="251" verticalHuggingPriority="251" text="Fade Duration: 0 sec" textAlignment="right" lineBreakMode="tailTruncation" baselineAdjustment="alignBaselines" adjustsFontSizeToFit="NO" translatesAutoresizingMaskIntoConstraints="NO" id="5gN-Jz-44y">
|
||||
<rect key="frame" x="113.5" y="131.5" width="141.5" height="18"/>
|
||||
<fontDescription key="fontDescription" type="system" pointSize="15"/>
|
||||
<nil key="textColor"/>
|
||||
<nil key="highlightedColor"/>
|
||||
</label>
|
||||
</subviews>
|
||||
<color key="backgroundColor" white="1" alpha="1" colorSpace="custom" customColorSpace="genericGamma22GrayColorSpace"/>
|
||||
<constraints>
|
||||
<constraint firstItem="3mz-9M-e7Q" firstAttribute="leading" secondItem="5gN-Jz-44y" secondAttribute="trailing" constant="8" id="65e-Nj-bKG"/>
|
||||
<constraint firstItem="HBJ-nh-56V" firstAttribute="centerY" secondItem="aUR-Qo-gHK" secondAttribute="centerY" id="81M-Wq-Avl"/>
|
||||
<constraint firstItem="fMR-vj-7de" firstAttribute="leading" secondItem="JjA-MK-YzZ" secondAttribute="leading" constant="20" id="AyG-hI-tte"/>
|
||||
<constraint firstItem="aUR-Qo-gHK" firstAttribute="leading" secondItem="fMR-vj-7de" secondAttribute="leading" id="C1b-Hl-jEg"/>
|
||||
<constraint firstItem="3mz-9M-e7Q" firstAttribute="trailing" secondItem="nPs-17-vfs" secondAttribute="trailing" id="KuK-fc-jOQ"/>
|
||||
<constraint firstItem="nPs-17-vfs" firstAttribute="centerY" secondItem="aUR-Qo-gHK" secondAttribute="centerY" id="MQX-E5-IDE"/>
|
||||
<constraint firstItem="HBJ-nh-56V" firstAttribute="leading" secondItem="4Hm-fj-45V" secondAttribute="trailing" constant="8" id="MhM-jY-LIA"/>
|
||||
<constraint firstItem="4Hm-fj-45V" firstAttribute="height" secondItem="aUR-Qo-gHK" secondAttribute="height" id="OSn-RA-wQL"/>
|
||||
<constraint firstItem="4Hm-fj-45V" firstAttribute="leading" secondItem="aUR-Qo-gHK" secondAttribute="leading" id="PwQ-UR-iMq"/>
|
||||
<constraint firstAttribute="height" constant="160" id="QDV-wu-e3I"/>
|
||||
<constraint firstItem="5gN-Jz-44y" firstAttribute="centerY" secondItem="3mz-9M-e7Q" secondAttribute="centerY" id="TGP-Ep-0ob"/>
|
||||
<constraint firstItem="nPs-17-vfs" firstAttribute="top" secondItem="KBe-RM-BG8" secondAttribute="bottom" constant="20" id="TPg-wY-9bc"/>
|
||||
<constraint firstItem="4Hm-fj-45V" firstAttribute="centerY" secondItem="aUR-Qo-gHK" secondAttribute="centerY" id="V4i-bF-Jed"/>
|
||||
<constraint firstItem="KBe-RM-BG8" firstAttribute="leading" secondItem="GSj-Ze-UIK" secondAttribute="trailing" constant="6" id="ehg-tW-7kq"/>
|
||||
<constraint firstItem="GSj-Ze-UIK" firstAttribute="centerY" secondItem="KBe-RM-BG8" secondAttribute="centerY" id="esk-GV-DBS"/>
|
||||
<constraint firstAttribute="trailing" secondItem="KBe-RM-BG8" secondAttribute="trailing" constant="18" id="hhE-rV-dV7"/>
|
||||
<constraint firstItem="KBe-RM-BG8" firstAttribute="top" secondItem="JjA-MK-YzZ" secondAttribute="top" constant="21" id="pBQ-H8-xTK"/>
|
||||
<constraint firstAttribute="bottom" secondItem="3mz-9M-e7Q" secondAttribute="bottom" constant="5" id="pQ9-a6-hM4"/>
|
||||
<constraint firstItem="fMR-vj-7de" firstAttribute="centerY" secondItem="GSj-Ze-UIK" secondAttribute="centerY" id="q2v-t1-Zu0"/>
|
||||
<constraint firstAttribute="height" relation="greaterThanOrEqual" constant="160" id="qR5-cz-YAm"/>
|
||||
<constraint firstItem="nPs-17-vfs" firstAttribute="trailing" secondItem="KBe-RM-BG8" secondAttribute="trailing" id="yls-k6-ZfC"/>
|
||||
</constraints>
|
||||
</view>
|
||||
</subviews>
|
||||
<color key="backgroundColor" white="1" alpha="1" colorSpace="custom" customColorSpace="genericGamma22GrayColorSpace"/>
|
||||
<constraints>
|
||||
<constraint firstItem="eHI-ka-8vS" firstAttribute="trailing" secondItem="2Gq-Y8-1TU" secondAttribute="trailing" id="0dc-Vd-yJY"/>
|
||||
<constraint firstItem="JjA-MK-YzZ" firstAttribute="leading" secondItem="2Gq-Y8-1TU" secondAttribute="leading" id="57i-UV-Wqd"/>
|
||||
<constraint firstItem="eHI-ka-8vS" firstAttribute="leading" secondItem="2Gq-Y8-1TU" secondAttribute="leading" id="5tt-Ne-67Y"/>
|
||||
<constraint firstItem="JjA-MK-YzZ" firstAttribute="bottom" secondItem="2Gq-Y8-1TU" secondAttribute="bottom" id="AAr-ke-R7M"/>
|
||||
<constraint firstItem="JjA-MK-YzZ" firstAttribute="trailing" secondItem="2Gq-Y8-1TU" secondAttribute="trailing" id="DtS-9c-zBC"/>
|
||||
<constraint firstItem="HKL-L0-T2w" firstAttribute="top" secondItem="eHI-ka-8vS" secondAttribute="bottom" id="Jgf-jS-PLT"/>
|
||||
<constraint firstItem="eHI-ka-8vS" firstAttribute="top" secondItem="2Gq-Y8-1TU" secondAttribute="top" id="Ux2-GF-HLK"/>
|
||||
<constraint firstItem="JjA-MK-YzZ" firstAttribute="top" secondItem="HKL-L0-T2w" secondAttribute="bottom" id="XEd-Gf-KFI"/>
|
||||
<constraint firstItem="2Gq-Y8-1TU" firstAttribute="trailing" secondItem="HKL-L0-T2w" secondAttribute="trailing" id="bNo-98-pE4"/>
|
||||
<constraint firstItem="HKL-L0-T2w" firstAttribute="leading" secondItem="2Gq-Y8-1TU" secondAttribute="leading" id="iIq-cx-paX"/>
|
||||
</constraints>
|
||||
<viewLayoutGuide key="safeArea" id="2Gq-Y8-1TU"/>
|
||||
</view>
|
||||
<connections>
|
||||
<outlet property="avatarImage" destination="Ql9-Jy-aWM" id="VoL-by-ygR"/>
|
||||
<outlet property="collectionView" destination="HKL-L0-T2w" id="HSe-j0-S5d"/>
|
||||
<outlet property="colorSelectedView" destination="HBJ-nh-56V" id="Iiq-iY-Glj"/>
|
||||
<outlet property="showOrHideSkeletonButton" destination="nPs-17-vfs" id="vw4-fW-QoD"/>
|
||||
<outlet property="skeletonTypeSelector" destination="fMR-vj-7de" id="CgX-3A-weo"/>
|
||||
<outlet property="switchAnimated" destination="KBe-RM-BG8" id="emU-g9-NHT"/>
|
||||
<outlet property="transitionDurationLabel" destination="5gN-Jz-44y" id="69y-iR-mbi"/>
|
||||
<outlet property="transitionDurationStepper" destination="3mz-9M-e7Q" id="tzK-W7-A4D"/>
|
||||
</connections>
|
||||
</viewController>
|
||||
<placeholder placeholderIdentifier="IBFirstResponder" id="PkM-Y0-M5i" userLabel="First Responder" sceneMemberID="firstResponder"/>
|
||||
</objects>
|
||||
<point key="canvasLocation" x="-972" y="-209.14542728635683"/>
|
||||
</scene>
|
||||
</scenes>
|
||||
<resources>
|
||||
<image name="avatar" width="215" height="211"/>
|
||||
</resources>
|
||||
</document>
|
||||
@@ -0,0 +1,189 @@
|
||||
// Copyright © 2018 SkeletonView. All rights reserved.
|
||||
|
||||
import UIKit
|
||||
import SkeletonView
|
||||
|
||||
class ViewController: UIViewController {
|
||||
@IBOutlet weak var collectionView: UICollectionView! {
|
||||
didSet {
|
||||
collectionView.isSkeletonable = true
|
||||
collectionView.backgroundColor = .clear
|
||||
collectionView.showsHorizontalScrollIndicator = false
|
||||
collectionView.showsVerticalScrollIndicator = false
|
||||
|
||||
collectionView.dataSource = self
|
||||
collectionView.delegate = self
|
||||
|
||||
collectionView.register(CollectionViewCell.self, forCellWithReuseIdentifier: "CollectionViewCell")
|
||||
}
|
||||
}
|
||||
|
||||
@IBOutlet weak var avatarImage: UIImageView! {
|
||||
didSet {
|
||||
avatarImage.layer.cornerRadius = avatarImage.frame.width/2
|
||||
avatarImage.layer.masksToBounds = true
|
||||
}
|
||||
}
|
||||
|
||||
@IBOutlet weak var colorSelectedView: UIView! {
|
||||
didSet {
|
||||
colorSelectedView.layer.cornerRadius = 5
|
||||
colorSelectedView.layer.masksToBounds = true
|
||||
colorSelectedView.backgroundColor = SkeletonAppearance.default.tintColor
|
||||
}
|
||||
}
|
||||
|
||||
@IBOutlet weak var switchAnimated: UISwitch!
|
||||
@IBOutlet weak var skeletonTypeSelector: UISegmentedControl!
|
||||
@IBOutlet weak var showOrHideSkeletonButton: UIButton!
|
||||
@IBOutlet weak var transitionDurationLabel: UILabel!
|
||||
@IBOutlet weak var transitionDurationStepper: UIStepper!
|
||||
|
||||
var type: SkeletonType {
|
||||
return skeletonTypeSelector.selectedSegmentIndex == 0 ? .solid : .gradient
|
||||
}
|
||||
|
||||
override func viewDidLoad() {
|
||||
super.viewDidLoad()
|
||||
view.isSkeletonable = true
|
||||
collectionView.prepareSkeleton(completion: { done in
|
||||
self.view.showAnimatedSkeleton()
|
||||
})
|
||||
}
|
||||
|
||||
@IBAction func changeAnimated(_ sender: Any) {
|
||||
if switchAnimated.isOn {
|
||||
view.startSkeletonAnimation()
|
||||
} else {
|
||||
view.stopSkeletonAnimation()
|
||||
}
|
||||
}
|
||||
|
||||
@IBAction func changeSkeletonType(_ sender: Any) {
|
||||
refreshSkeleton()
|
||||
}
|
||||
|
||||
@IBAction func btnChangeColorTouchUpInside(_ sender: Any) {
|
||||
showAlertPicker()
|
||||
}
|
||||
|
||||
@IBAction func showOrHideSkeleton(_ sender: Any) {
|
||||
showOrHideSkeletonButton.setTitle((view.isSkeletonActive ? "Show skeleton" : "Hide skeleton"), for: .normal)
|
||||
view.isSkeletonActive ? hideSkeleton() : showSkeleton()
|
||||
}
|
||||
|
||||
@IBAction func transitionDurationStepperAction(_ sender: Any) {
|
||||
transitionDurationLabel.text = "transition duration: \(transitionDurationStepper.value) sec"
|
||||
}
|
||||
|
||||
func showSkeleton() {
|
||||
refreshSkeleton()
|
||||
}
|
||||
|
||||
func hideSkeleton() {
|
||||
view.hideSkeleton(transition: .crossDisolve(transitionDurationStepper.value))
|
||||
}
|
||||
|
||||
func refreshSkeleton() {
|
||||
self.view.hideSkeleton()
|
||||
if type == .gradient { showGradientSkeleton() }
|
||||
else { showSolidSkeleton() }
|
||||
}
|
||||
|
||||
func showSolidSkeleton() {
|
||||
if switchAnimated.isOn {
|
||||
view.showAnimatedSkeleton(usingColor: colorSelectedView.backgroundColor!, transition: .crossDissolve(transitionDurationStepper.value))
|
||||
} else {
|
||||
view.showSkeleton(usingColor: colorSelectedView.backgroundColor!, transition: .crossDissolve(transitionDurationStepper.value))
|
||||
}
|
||||
}
|
||||
|
||||
func showGradientSkeleton() {
|
||||
let gradient = SkeletonGradient(baseColor: colorSelectedView.backgroundColor!)
|
||||
if switchAnimated.isOn {
|
||||
view.showAnimatedGradientSkeleton(usingGradient: gradient, transition: .crossDissolve(transitionDurationStepper.value))
|
||||
} else {
|
||||
view.showGradientSkeleton(usingGradient: gradient, transition: .crossDissolve(transitionDurationStepper.value))
|
||||
}
|
||||
}
|
||||
|
||||
func showAlertPicker() {
|
||||
let alertView = UIAlertController(title: "Select color", message: "\n\n\n\n\n\n", preferredStyle: .alert)
|
||||
|
||||
let pickerView = UIPickerView(frame: CGRect(x: 0, y: 50, width: 260, height: 115))
|
||||
pickerView.dataSource = self
|
||||
pickerView.delegate = self
|
||||
|
||||
alertView.view.addSubview(pickerView)
|
||||
|
||||
let action = UIAlertAction(title: "OK", style: .default) { [unowned pickerView, unowned self] _ in
|
||||
let row = pickerView.selectedRow(inComponent: 0)
|
||||
self.colorSelectedView.backgroundColor = colors[row].0
|
||||
self.refreshSkeleton()
|
||||
}
|
||||
alertView.addAction(action)
|
||||
|
||||
let cancelAction = UIAlertAction(title: "Cancel", style: .cancel, handler: nil)
|
||||
alertView.addAction(cancelAction)
|
||||
|
||||
present(alertView, animated: false, completion: {
|
||||
pickerView.frame.size.width = alertView.view.frame.size.width
|
||||
})
|
||||
}
|
||||
}
|
||||
|
||||
// MARK: - UIPickerViewDelegate, UIPickerViewDataSource
|
||||
|
||||
extension ViewController: UIPickerViewDelegate, UIPickerViewDataSource {
|
||||
func numberOfComponents(in pickerView: UIPickerView) -> Int {
|
||||
return 1
|
||||
}
|
||||
|
||||
func pickerView(_ pickerView: UIPickerView, numberOfRowsInComponent component: Int) -> Int {
|
||||
return colors.count
|
||||
}
|
||||
|
||||
func pickerView(_ pickerView: UIPickerView, titleForRow row: Int, forComponent component: Int) -> String? {
|
||||
return colors[row].1
|
||||
}
|
||||
}
|
||||
|
||||
// MARK: - UICollectionViewDelegateFlowLayout
|
||||
|
||||
extension ViewController: UICollectionViewDelegateFlowLayout {
|
||||
func collectionView(_ collectionView: UICollectionView, layout collectionViewLayout: UICollectionViewLayout, sizeForItemAt indexPath: IndexPath) -> CGSize {
|
||||
return CGSize(width: view.frame.width/3 - 10, height: view.frame.width/3 - 10)
|
||||
}
|
||||
|
||||
func collectionView(_ collectionView: UICollectionView, layout collectionViewLayout: UICollectionViewLayout, minimumInteritemSpacingForSectionAt section: Int) -> CGFloat {
|
||||
return 5
|
||||
}
|
||||
|
||||
func collectionView(_ collectionView: UICollectionView, layout collectionViewLayout: UICollectionViewLayout, minimumLineSpacingForSectionAt section: Int) -> CGFloat {
|
||||
return 5
|
||||
}
|
||||
}
|
||||
|
||||
// MARK: - SkeletonCollectionViewDataSource
|
||||
|
||||
extension ViewController: SkeletonCollectionViewDataSource {
|
||||
func collectionSkeletonView(_ skeletonView: UICollectionView, cellIdentifierForItemAt indexPath: IndexPath) -> ReusableCellIdentifier {
|
||||
return "CollectionViewCell"
|
||||
}
|
||||
|
||||
func collectionSkeletonView(_ skeletonView: UICollectionView, numberOfItemsInSection section: Int) -> Int {
|
||||
return 10
|
||||
}
|
||||
|
||||
// MARK: - UICollectionViewDataSource
|
||||
|
||||
func collectionView(_ collectionView: UICollectionView, numberOfItemsInSection section: Int) -> Int {
|
||||
return 10
|
||||
}
|
||||
|
||||
func collectionView(_ collectionView: UICollectionView, cellForItemAt indexPath: IndexPath) -> UICollectionViewCell {
|
||||
let cell = collectionView.dequeueReusableCell(withReuseIdentifier: "CollectionViewCell", for: indexPath) as! CollectionViewCell
|
||||
return cell
|
||||
|
||||
}
|
||||
}
|
||||
@@ -14,7 +14,7 @@ class AppDelegate: UIResponder, UIApplicationDelegate {
|
||||
var window: UIWindow?
|
||||
|
||||
|
||||
func application(_ application: UIApplication, didFinishLaunchingWithOptions launchOptions: [UIApplicationLaunchOptionsKey: Any]?) -> Bool {
|
||||
func application(_ application: UIApplication, didFinishLaunchingWithOptions launchOptions: [UIApplication.LaunchOptionsKey: Any]?) -> Bool {
|
||||
// Override point for customization after application launch.
|
||||
return true
|
||||
}
|
||||
@@ -0,0 +1,98 @@
|
||||
{
|
||||
"images" : [
|
||||
{
|
||||
"idiom" : "iphone",
|
||||
"size" : "20x20",
|
||||
"scale" : "2x"
|
||||
},
|
||||
{
|
||||
"idiom" : "iphone",
|
||||
"size" : "20x20",
|
||||
"scale" : "3x"
|
||||
},
|
||||
{
|
||||
"idiom" : "iphone",
|
||||
"size" : "29x29",
|
||||
"scale" : "2x"
|
||||
},
|
||||
{
|
||||
"idiom" : "iphone",
|
||||
"size" : "29x29",
|
||||
"scale" : "3x"
|
||||
},
|
||||
{
|
||||
"idiom" : "iphone",
|
||||
"size" : "40x40",
|
||||
"scale" : "2x"
|
||||
},
|
||||
{
|
||||
"idiom" : "iphone",
|
||||
"size" : "40x40",
|
||||
"scale" : "3x"
|
||||
},
|
||||
{
|
||||
"idiom" : "iphone",
|
||||
"size" : "60x60",
|
||||
"scale" : "2x"
|
||||
},
|
||||
{
|
||||
"idiom" : "iphone",
|
||||
"size" : "60x60",
|
||||
"scale" : "3x"
|
||||
},
|
||||
{
|
||||
"idiom" : "ipad",
|
||||
"size" : "20x20",
|
||||
"scale" : "1x"
|
||||
},
|
||||
{
|
||||
"idiom" : "ipad",
|
||||
"size" : "20x20",
|
||||
"scale" : "2x"
|
||||
},
|
||||
{
|
||||
"idiom" : "ipad",
|
||||
"size" : "29x29",
|
||||
"scale" : "1x"
|
||||
},
|
||||
{
|
||||
"idiom" : "ipad",
|
||||
"size" : "29x29",
|
||||
"scale" : "2x"
|
||||
},
|
||||
{
|
||||
"idiom" : "ipad",
|
||||
"size" : "40x40",
|
||||
"scale" : "1x"
|
||||
},
|
||||
{
|
||||
"idiom" : "ipad",
|
||||
"size" : "40x40",
|
||||
"scale" : "2x"
|
||||
},
|
||||
{
|
||||
"idiom" : "ipad",
|
||||
"size" : "76x76",
|
||||
"scale" : "1x"
|
||||
},
|
||||
{
|
||||
"idiom" : "ipad",
|
||||
"size" : "76x76",
|
||||
"scale" : "2x"
|
||||
},
|
||||
{
|
||||
"idiom" : "ipad",
|
||||
"size" : "83.5x83.5",
|
||||
"scale" : "2x"
|
||||
},
|
||||
{
|
||||
"idiom" : "ios-marketing",
|
||||
"size" : "1024x1024",
|
||||
"scale" : "1x"
|
||||
}
|
||||
],
|
||||
"info" : {
|
||||
"version" : 1,
|
||||
"author" : "xcode"
|
||||
}
|
||||
}
|
||||
@@ -0,0 +1,6 @@
|
||||
{
|
||||
"info" : {
|
||||
"version" : 1,
|
||||
"author" : "xcode"
|
||||
}
|
||||
}
|
||||
@@ -0,0 +1,21 @@
|
||||
{
|
||||
"images" : [
|
||||
{
|
||||
"idiom" : "universal",
|
||||
"filename" : "avatar.png",
|
||||
"scale" : "1x"
|
||||
},
|
||||
{
|
||||
"idiom" : "universal",
|
||||
"scale" : "2x"
|
||||
},
|
||||
{
|
||||
"idiom" : "universal",
|
||||
"scale" : "3x"
|
||||
}
|
||||
],
|
||||
"info" : {
|
||||
"version" : 1,
|
||||
"author" : "xcode"
|
||||
}
|
||||
}
|
||||
|
After Width: | Height: | Size: 933 B |
@@ -0,0 +1,25 @@
|
||||
<?xml version="1.0" encoding="UTF-8" standalone="no"?>
|
||||
<document type="com.apple.InterfaceBuilder3.CocoaTouch.Storyboard.XIB" version="3.0" toolsVersion="13122.16" systemVersion="17A277" targetRuntime="iOS.CocoaTouch" propertyAccessControl="none" useAutolayout="YES" launchScreen="YES" useTraitCollections="YES" useSafeAreas="YES" colorMatched="YES" initialViewController="01J-lp-oVM">
|
||||
<dependencies>
|
||||
<plugIn identifier="com.apple.InterfaceBuilder.IBCocoaTouchPlugin" version="13104.12"/>
|
||||
<capability name="Safe area layout guides" minToolsVersion="9.0"/>
|
||||
<capability name="documents saved in the Xcode 8 format" minToolsVersion="8.0"/>
|
||||
</dependencies>
|
||||
<scenes>
|
||||
<!--View Controller-->
|
||||
<scene sceneID="EHf-IW-A2E">
|
||||
<objects>
|
||||
<viewController id="01J-lp-oVM" sceneMemberID="viewController">
|
||||
<view key="view" contentMode="scaleToFill" id="Ze5-6b-2t3">
|
||||
<rect key="frame" x="0.0" y="0.0" width="375" height="667"/>
|
||||
<autoresizingMask key="autoresizingMask" widthSizable="YES" heightSizable="YES"/>
|
||||
<color key="backgroundColor" red="1" green="1" blue="1" alpha="1" colorSpace="custom" customColorSpace="sRGB"/>
|
||||
<viewLayoutGuide key="safeArea" id="6Tk-OE-BBY"/>
|
||||
</view>
|
||||
</viewController>
|
||||
<placeholder placeholderIdentifier="IBFirstResponder" id="iYj-Kq-Ea1" userLabel="First Responder" sceneMemberID="firstResponder"/>
|
||||
</objects>
|
||||
<point key="canvasLocation" x="53" y="375"/>
|
||||
</scene>
|
||||
</scenes>
|
||||
</document>
|
||||
@@ -1,12 +1,11 @@
|
||||
<?xml version="1.0" encoding="UTF-8"?>
|
||||
<document type="com.apple.InterfaceBuilder3.CocoaTouch.Storyboard.XIB" version="3.0" toolsVersion="14109" targetRuntime="iOS.CocoaTouch" propertyAccessControl="none" useAutolayout="YES" useTraitCollections="YES" useSafeAreas="YES" colorMatched="YES" initialViewController="BYZ-38-t0r">
|
||||
<document type="com.apple.InterfaceBuilder3.CocoaTouch.Storyboard.XIB" version="3.0" toolsVersion="14490.70" targetRuntime="iOS.CocoaTouch" propertyAccessControl="none" useAutolayout="YES" useTraitCollections="YES" useSafeAreas="YES" colorMatched="YES" initialViewController="BYZ-38-t0r">
|
||||
<device id="retina4_7" orientation="portrait">
|
||||
<adaptation id="fullscreen"/>
|
||||
</device>
|
||||
<dependencies>
|
||||
<deployment identifier="iOS"/>
|
||||
<plugIn identifier="com.apple.InterfaceBuilder.IBCocoaTouchPlugin" version="14088"/>
|
||||
<capability name="Constraints to layout margins" minToolsVersion="6.0"/>
|
||||
<plugIn identifier="com.apple.InterfaceBuilder.IBCocoaTouchPlugin" version="14490.49"/>
|
||||
<capability name="Safe area layout guides" minToolsVersion="9.0"/>
|
||||
<capability name="documents saved in the Xcode 8 format" minToolsVersion="8.0"/>
|
||||
</dependencies>
|
||||
@@ -20,7 +19,7 @@
|
||||
<autoresizingMask key="autoresizingMask" widthSizable="YES" heightSizable="YES"/>
|
||||
<subviews>
|
||||
<tableView clipsSubviews="YES" contentMode="scaleToFill" alwaysBounceVertical="YES" dataMode="prototypes" style="plain" separatorStyle="none" rowHeight="-1" estimatedRowHeight="-1" sectionHeaderHeight="28" sectionFooterHeight="28" translatesAutoresizingMaskIntoConstraints="NO" id="UCB-SP-lQk">
|
||||
<rect key="frame" x="0.0" y="263" width="375" height="264"/>
|
||||
<rect key="frame" x="0.0" y="263" width="375" height="244"/>
|
||||
<color key="backgroundColor" white="1" alpha="1" colorSpace="custom" customColorSpace="genericGamma22GrayColorSpace"/>
|
||||
<color key="separatorColor" red="0.1061807256" green="0.84678786989999999" blue="0.031482450150000001" alpha="1" colorSpace="custom" customColorSpace="displayP3"/>
|
||||
<prototypes>
|
||||
@@ -42,7 +41,7 @@
|
||||
<userDefinedRuntimeAttribute type="boolean" keyPath="isSkeletonable" value="YES"/>
|
||||
</userDefinedRuntimeAttributes>
|
||||
</imageView>
|
||||
<label opaque="NO" userInteractionEnabled="NO" contentMode="left" horizontalHuggingPriority="251" verticalHuggingPriority="251" text="Label" textAlignment="natural" lineBreakMode="tailTruncation" numberOfLines="15" baselineAdjustment="alignBaselines" adjustsFontSizeToFit="NO" translatesAutoresizingMaskIntoConstraints="NO" id="VhU-1t-AaI">
|
||||
<label opaque="NO" userInteractionEnabled="NO" contentMode="left" horizontalHuggingPriority="251" verticalHuggingPriority="251" text="Label" textAlignment="natural" lineBreakMode="tailTruncation" numberOfLines="0" baselineAdjustment="alignBaselines" adjustsFontSizeToFit="NO" translatesAutoresizingMaskIntoConstraints="NO" id="VhU-1t-AaI">
|
||||
<rect key="frame" x="118" y="29" width="237" height="20.5"/>
|
||||
<constraints>
|
||||
<constraint firstAttribute="height" relation="lessThanOrEqual" constant="71" id="HRL-cI-ieC"/>
|
||||
@@ -107,7 +106,7 @@
|
||||
</userDefinedRuntimeAttribute>
|
||||
</userDefinedRuntimeAttributes>
|
||||
</textView>
|
||||
<imageView clipsSubviews="YES" userInteractionEnabled="NO" contentMode="scaleAspectFit" horizontalHuggingPriority="251" verticalHuggingPriority="251" image="avatar" translatesAutoresizingMaskIntoConstraints="NO" id="nMj-pU-5wJ">
|
||||
<imageView clipsSubviews="YES" userInteractionEnabled="NO" contentMode="scaleAspectFill" horizontalHuggingPriority="251" verticalHuggingPriority="251" image="avatar" translatesAutoresizingMaskIntoConstraints="NO" id="nMj-pU-5wJ">
|
||||
<rect key="frame" x="141" y="20" width="93" height="93"/>
|
||||
<color key="backgroundColor" red="0.56078431370000004" green="0.59607843140000005" blue="0.7843137255" alpha="0.90709546230000004" colorSpace="calibratedRGB"/>
|
||||
<constraints>
|
||||
@@ -134,11 +133,10 @@
|
||||
</userDefinedRuntimeAttributes>
|
||||
</view>
|
||||
<view contentMode="scaleToFill" translatesAutoresizingMaskIntoConstraints="NO" id="XgY-1a-UGc">
|
||||
<rect key="frame" x="0.0" y="527" width="375" height="140"/>
|
||||
<rect key="frame" x="0.0" y="507" width="375" height="160"/>
|
||||
<subviews>
|
||||
<segmentedControl opaque="NO" contentMode="scaleToFill" fixedFrame="YES" contentHorizontalAlignment="left" contentVerticalAlignment="top" segmentControlStyle="plain" selectedSegmentIndex="0" translatesAutoresizingMaskIntoConstraints="NO" id="xOL-Sq-r4i">
|
||||
<rect key="frame" x="20" y="23" width="140" height="29"/>
|
||||
<autoresizingMask key="autoresizingMask" flexibleMaxX="YES" flexibleMaxY="YES"/>
|
||||
<segmentedControl opaque="NO" contentMode="scaleToFill" contentHorizontalAlignment="left" contentVerticalAlignment="top" segmentControlStyle="plain" selectedSegmentIndex="0" translatesAutoresizingMaskIntoConstraints="NO" id="xOL-Sq-r4i">
|
||||
<rect key="frame" x="20" y="23" width="135" height="29"/>
|
||||
<segments>
|
||||
<segment title="Solid"/>
|
||||
<segment title="Gradient"/>
|
||||
@@ -147,43 +145,84 @@
|
||||
<action selector="changeSkeletonType:" destination="BYZ-38-t0r" eventType="valueChanged" id="iAS-ab-0jP"/>
|
||||
</connections>
|
||||
</segmentedControl>
|
||||
<switch opaque="NO" contentMode="scaleToFill" horizontalHuggingPriority="750" verticalHuggingPriority="750" fixedFrame="YES" contentHorizontalAlignment="center" contentVerticalAlignment="center" on="YES" translatesAutoresizingMaskIntoConstraints="NO" id="vz0-qg-GcZ">
|
||||
<rect key="frame" x="310" y="21" width="49" height="31"/>
|
||||
<autoresizingMask key="autoresizingMask" flexibleMaxX="YES" flexibleMaxY="YES"/>
|
||||
<switch opaque="NO" contentMode="scaleToFill" horizontalHuggingPriority="750" verticalHuggingPriority="750" contentHorizontalAlignment="center" contentVerticalAlignment="center" on="YES" translatesAutoresizingMaskIntoConstraints="NO" id="vz0-qg-GcZ">
|
||||
<rect key="frame" x="308" y="21" width="51" height="31"/>
|
||||
<connections>
|
||||
<action selector="changeAnimated:" destination="BYZ-38-t0r" eventType="valueChanged" id="w1G-gZ-RE0"/>
|
||||
</connections>
|
||||
</switch>
|
||||
<label opaque="NO" userInteractionEnabled="NO" contentMode="left" horizontalHuggingPriority="251" verticalHuggingPriority="251" fixedFrame="YES" text="Animated" textAlignment="right" lineBreakMode="tailTruncation" baselineAdjustment="alignBaselines" adjustsFontSizeToFit="NO" translatesAutoresizingMaskIntoConstraints="NO" id="WHN-wR-TKt">
|
||||
<rect key="frame" x="211" y="28" width="91" height="21"/>
|
||||
<autoresizingMask key="autoresizingMask" flexibleMaxX="YES" flexibleMaxY="YES"/>
|
||||
<label opaque="NO" userInteractionEnabled="NO" contentMode="left" horizontalHuggingPriority="251" verticalHuggingPriority="251" text="Animated" textAlignment="right" lineBreakMode="tailTruncation" baselineAdjustment="alignBaselines" adjustsFontSizeToFit="NO" translatesAutoresizingMaskIntoConstraints="NO" id="WHN-wR-TKt">
|
||||
<rect key="frame" x="229" y="26" width="73" height="21"/>
|
||||
<fontDescription key="fontDescription" type="system" pointSize="17"/>
|
||||
<nil key="textColor"/>
|
||||
<nil key="highlightedColor"/>
|
||||
</label>
|
||||
<label opaque="NO" userInteractionEnabled="NO" contentMode="left" horizontalHuggingPriority="251" verticalHuggingPriority="251" fixedFrame="YES" text="Color" textAlignment="right" lineBreakMode="tailTruncation" baselineAdjustment="alignBaselines" adjustsFontSizeToFit="NO" translatesAutoresizingMaskIntoConstraints="NO" id="7CF-rV-pK2">
|
||||
<rect key="frame" x="32" y="89" width="52" height="21"/>
|
||||
<autoresizingMask key="autoresizingMask" flexibleMaxX="YES" flexibleMaxY="YES"/>
|
||||
<label opaque="NO" userInteractionEnabled="NO" contentMode="left" horizontalHuggingPriority="251" verticalHuggingPriority="251" text="Color" textAlignment="right" lineBreakMode="tailTruncation" baselineAdjustment="alignBaselines" adjustsFontSizeToFit="NO" translatesAutoresizingMaskIntoConstraints="NO" id="7CF-rV-pK2">
|
||||
<rect key="frame" x="20" y="73.5" width="90" height="21"/>
|
||||
<fontDescription key="fontDescription" type="system" pointSize="17"/>
|
||||
<nil key="textColor"/>
|
||||
<nil key="highlightedColor"/>
|
||||
</label>
|
||||
<view contentMode="scaleToFill" fixedFrame="YES" translatesAutoresizingMaskIntoConstraints="NO" id="iGp-rp-t1d">
|
||||
<rect key="frame" x="92" y="84" width="30" height="30"/>
|
||||
<autoresizingMask key="autoresizingMask" flexibleMaxX="YES" flexibleMaxY="YES"/>
|
||||
<view contentMode="scaleToFill" translatesAutoresizingMaskIntoConstraints="NO" id="iGp-rp-t1d">
|
||||
<rect key="frame" x="130" y="69" width="30" height="30"/>
|
||||
<color key="backgroundColor" white="1" alpha="1" colorSpace="custom" customColorSpace="genericGamma22GrayColorSpace"/>
|
||||
<constraints>
|
||||
<constraint firstAttribute="width" constant="30" id="Q3k-B1-E88"/>
|
||||
<constraint firstAttribute="height" constant="30" id="xOD-RY-U4u"/>
|
||||
</constraints>
|
||||
</view>
|
||||
<button opaque="NO" contentMode="scaleToFill" fixedFrame="YES" contentHorizontalAlignment="center" contentVerticalAlignment="center" lineBreakMode="middleTruncation" translatesAutoresizingMaskIntoConstraints="NO" id="Mde-Cm-CoS">
|
||||
<rect key="frame" x="20" y="74" width="140" height="52"/>
|
||||
<autoresizingMask key="autoresizingMask" flexibleMaxX="YES" flexibleMaxY="YES"/>
|
||||
<button opaque="NO" contentMode="scaleToFill" contentHorizontalAlignment="center" contentVerticalAlignment="center" lineBreakMode="middleTruncation" translatesAutoresizingMaskIntoConstraints="NO" id="Mde-Cm-CoS">
|
||||
<rect key="frame" x="20" y="58" width="140" height="52"/>
|
||||
<constraints>
|
||||
<constraint firstAttribute="height" constant="52" id="3GX-2y-eQj"/>
|
||||
<constraint firstAttribute="width" constant="140" id="6cC-Y1-RKs"/>
|
||||
</constraints>
|
||||
<connections>
|
||||
<action selector="btnChangeColorTouchUpInside:" destination="BYZ-38-t0r" eventType="touchUpInside" id="cB8-Ik-LIJ"/>
|
||||
</connections>
|
||||
</button>
|
||||
<button opaque="NO" contentMode="scaleToFill" contentHorizontalAlignment="center" contentVerticalAlignment="center" buttonType="roundedRect" lineBreakMode="middleTruncation" translatesAutoresizingMaskIntoConstraints="NO" id="Tdu-YQ-saq">
|
||||
<rect key="frame" x="263" y="69" width="94" height="30"/>
|
||||
<state key="normal" title="Hide skeleton"/>
|
||||
<connections>
|
||||
<action selector="showOrHideSkeleton:" destination="BYZ-38-t0r" eventType="touchUpInside" id="Ma1-WX-Dzy"/>
|
||||
</connections>
|
||||
</button>
|
||||
<label opaque="NO" userInteractionEnabled="NO" contentMode="left" horizontalHuggingPriority="251" verticalHuggingPriority="251" text="Fade Duration: 0 sec" textAlignment="right" lineBreakMode="tailTruncation" baselineAdjustment="alignBaselines" adjustsFontSizeToFit="NO" translatesAutoresizingMaskIntoConstraints="NO" id="mrw-PM-jJJ">
|
||||
<rect key="frame" x="113.5" y="128.5" width="141.5" height="18"/>
|
||||
<fontDescription key="fontDescription" type="system" pointSize="15"/>
|
||||
<nil key="textColor"/>
|
||||
<nil key="highlightedColor"/>
|
||||
</label>
|
||||
<stepper opaque="NO" contentMode="scaleToFill" horizontalHuggingPriority="750" verticalHuggingPriority="750" contentHorizontalAlignment="center" contentVerticalAlignment="center" maximumValue="5" stepValue="0.25" translatesAutoresizingMaskIntoConstraints="NO" id="l4N-LL-ZrJ">
|
||||
<rect key="frame" x="263" y="123" width="94" height="29"/>
|
||||
<connections>
|
||||
<action selector="transitionDurationStepperAction:" destination="BYZ-38-t0r" eventType="valueChanged" id="jPN-df-fNs"/>
|
||||
</connections>
|
||||
</stepper>
|
||||
</subviews>
|
||||
<color key="backgroundColor" white="1" alpha="1" colorSpace="custom" customColorSpace="genericGamma22GrayColorSpace"/>
|
||||
<constraints>
|
||||
<constraint firstAttribute="height" constant="140" id="OH5-ja-ZlB"/>
|
||||
<constraint firstItem="l4N-LL-ZrJ" firstAttribute="leading" secondItem="mrw-PM-jJJ" secondAttribute="trailing" constant="8" id="5iU-dO-qVc"/>
|
||||
<constraint firstItem="mrw-PM-jJJ" firstAttribute="centerY" secondItem="l4N-LL-ZrJ" secondAttribute="centerY" id="9OM-mx-4Jo"/>
|
||||
<constraint firstAttribute="trailing" secondItem="Tdu-YQ-saq" secondAttribute="trailing" constant="18" id="BQ0-S0-YMp"/>
|
||||
<constraint firstItem="iGp-rp-t1d" firstAttribute="trailing" secondItem="Mde-Cm-CoS" secondAttribute="trailing" id="IJ3-CC-5M7"/>
|
||||
<constraint firstAttribute="height" constant="160" id="OH5-ja-ZlB"/>
|
||||
<constraint firstItem="Mde-Cm-CoS" firstAttribute="leading" secondItem="XgY-1a-UGc" secondAttribute="leading" constant="20" id="Rek-hz-pDw"/>
|
||||
<constraint firstItem="xOL-Sq-r4i" firstAttribute="top" secondItem="XgY-1a-UGc" secondAttribute="top" constant="23" id="Udf-0g-bZm"/>
|
||||
<constraint firstItem="Tdu-YQ-saq" firstAttribute="top" secondItem="vz0-qg-GcZ" secondAttribute="bottom" constant="17" id="WiR-yP-dyv"/>
|
||||
<constraint firstItem="Mde-Cm-CoS" firstAttribute="centerY" secondItem="7CF-rV-pK2" secondAttribute="centerY" id="eaN-FA-4mF"/>
|
||||
<constraint firstItem="iGp-rp-t1d" firstAttribute="centerY" secondItem="7CF-rV-pK2" secondAttribute="centerY" id="hBb-mp-AjF"/>
|
||||
<constraint firstItem="l4N-LL-ZrJ" firstAttribute="top" secondItem="Tdu-YQ-saq" secondAttribute="bottom" constant="24" id="iA5-RB-pW2"/>
|
||||
<constraint firstItem="vz0-qg-GcZ" firstAttribute="top" secondItem="XgY-1a-UGc" secondAttribute="top" constant="21" id="iad-6N-wNf"/>
|
||||
<constraint firstItem="vz0-qg-GcZ" firstAttribute="leading" secondItem="WHN-wR-TKt" secondAttribute="trailing" constant="6" id="jgu-tV-gqO"/>
|
||||
<constraint firstItem="WHN-wR-TKt" firstAttribute="centerY" secondItem="vz0-qg-GcZ" secondAttribute="centerY" id="kTu-fb-Bc8"/>
|
||||
<constraint firstAttribute="trailing" secondItem="vz0-qg-GcZ" secondAttribute="trailing" constant="18" id="ktq-JT-uoR"/>
|
||||
<constraint firstItem="xOL-Sq-r4i" firstAttribute="leading" secondItem="XgY-1a-UGc" secondAttribute="leading" constant="20" id="pY0-qd-xmK"/>
|
||||
<constraint firstItem="l4N-LL-ZrJ" firstAttribute="trailing" secondItem="Tdu-YQ-saq" secondAttribute="trailing" id="ql2-Z9-dnv"/>
|
||||
<constraint firstItem="iGp-rp-t1d" firstAttribute="leading" secondItem="7CF-rV-pK2" secondAttribute="trailing" constant="20" id="vWD-0m-dMp"/>
|
||||
<constraint firstItem="7CF-rV-pK2" firstAttribute="centerY" secondItem="Tdu-YQ-saq" secondAttribute="centerY" id="x0d-LB-A4q"/>
|
||||
<constraint firstItem="7CF-rV-pK2" firstAttribute="leading" secondItem="xOL-Sq-r4i" secondAttribute="leading" id="yEL-Nv-z76"/>
|
||||
</constraints>
|
||||
</view>
|
||||
</subviews>
|
||||
@@ -201,19 +240,25 @@
|
||||
<constraint firstItem="XgY-1a-UGc" firstAttribute="bottom" secondItem="6Tk-OE-BBY" secondAttribute="bottom" id="vnZ-9k-MfI"/>
|
||||
</constraints>
|
||||
<viewLayoutGuide key="safeArea" id="6Tk-OE-BBY"/>
|
||||
<userDefinedRuntimeAttributes>
|
||||
<userDefinedRuntimeAttribute type="boolean" keyPath="isSkeletonable" value="NO"/>
|
||||
</userDefinedRuntimeAttributes>
|
||||
</view>
|
||||
<navigationItem key="navigationItem" id="BEI-dU-kr2"/>
|
||||
<connections>
|
||||
<outlet property="avatarImage" destination="nMj-pU-5wJ" id="9fa-Z7-vYi"/>
|
||||
<outlet property="colorSelectedView" destination="iGp-rp-t1d" id="0Zm-9d-jRU"/>
|
||||
<outlet property="showOrHideSkeletonButton" destination="Tdu-YQ-saq" id="gkm-mB-zYD"/>
|
||||
<outlet property="skeletonTypeSelector" destination="xOL-Sq-r4i" id="yTr-8L-I4Y"/>
|
||||
<outlet property="switchAnimated" destination="vz0-qg-GcZ" id="d2R-8x-lRb"/>
|
||||
<outlet property="tableview" destination="UCB-SP-lQk" id="XV0-KX-lAN"/>
|
||||
<outlet property="transitionDurationLabel" destination="mrw-PM-jJJ" id="BVK-Kl-5Q3"/>
|
||||
<outlet property="transitionDurationStepper" destination="l4N-LL-ZrJ" id="OJr-Ul-7XR"/>
|
||||
</connections>
|
||||
</viewController>
|
||||
<placeholder placeholderIdentifier="IBFirstResponder" id="dkx-z0-nzr" sceneMemberID="firstResponder"/>
|
||||
</objects>
|
||||
<point key="canvasLocation" x="-2481" y="-394"/>
|
||||
<point key="canvasLocation" x="-2582" y="-400"/>
|
||||
</scene>
|
||||
</scenes>
|
||||
<resources>
|
||||
@@ -1,10 +1,4 @@
|
||||
//
|
||||
// Constants.swift
|
||||
// SkeletonView-iOS
|
||||
//
|
||||
// Created by Renato Mendes on 28/11/2017.
|
||||
// Copyright © 2017 SkeletonView. All rights reserved.
|
||||
//
|
||||
// Copyright © 2018 SkeletonView. All rights reserved.
|
||||
|
||||
import UIKit
|
||||
|
||||
@@ -10,10 +10,9 @@ import UIKit
|
||||
import SkeletonView
|
||||
|
||||
class ViewController: UIViewController {
|
||||
|
||||
@IBOutlet weak var tableview: UITableView! {
|
||||
didSet {
|
||||
tableview.rowHeight = UITableViewAutomaticDimension
|
||||
tableview.rowHeight = UITableView.automaticDimension
|
||||
tableview.estimatedRowHeight = 120.0
|
||||
}
|
||||
}
|
||||
@@ -29,12 +28,15 @@ class ViewController: UIViewController {
|
||||
didSet {
|
||||
colorSelectedView.layer.cornerRadius = 5
|
||||
colorSelectedView.layer.masksToBounds = true
|
||||
colorSelectedView.backgroundColor = SkeletonDefaultConfig.tintColor
|
||||
colorSelectedView.backgroundColor = SkeletonAppearance.default.tintColor
|
||||
}
|
||||
}
|
||||
|
||||
@IBOutlet weak var switchAnimated: UISwitch!
|
||||
@IBOutlet weak var skeletonTypeSelector: UISegmentedControl!
|
||||
@IBOutlet weak var showOrHideSkeletonButton: UIButton!
|
||||
@IBOutlet weak var transitionDurationLabel: UILabel!
|
||||
@IBOutlet weak var transitionDurationStepper: UIStepper!
|
||||
|
||||
var type: SkeletonType {
|
||||
return skeletonTypeSelector.selectedSegmentIndex == 0 ? .solid : .gradient
|
||||
@@ -66,31 +68,62 @@ class ViewController: UIViewController {
|
||||
showAlertPicker()
|
||||
}
|
||||
|
||||
func refreshSkeleton() {
|
||||
self.view.hideSkeleton()
|
||||
if type == .gradient { showGradientSkeleton() }
|
||||
else { showSolidSkeleton() }
|
||||
@IBAction func showOrHideSkeleton(_ sender: Any) {
|
||||
showOrHideSkeletonButton.setTitle((view.isSkeletonActive ? "Show skeleton" : "Hide skeleton"), for: .normal)
|
||||
view.isSkeletonActive ? hideSkeleton() : showSkeleton()
|
||||
}
|
||||
|
||||
func showSolidSkeleton() {
|
||||
if switchAnimated.isOn {
|
||||
view.showAnimatedSkeleton(usingColor: colorSelectedView.backgroundColor!)
|
||||
} else {
|
||||
view.showSkeleton(usingColor: colorSelectedView.backgroundColor!)
|
||||
@IBAction func transitionDurationStepperAction(_ sender: Any) {
|
||||
transitionDurationLabel.text = "Transition duration: \(transitionDurationStepper.value) sec"
|
||||
}
|
||||
|
||||
func showSkeleton() {
|
||||
if type == .gradient {
|
||||
let gradient = SkeletonGradient(baseColor: colorSelectedView.backgroundColor!)
|
||||
if switchAnimated.isOn {
|
||||
view.showAnimatedGradientSkeleton(usingGradient: gradient, transition: .crossDissolve(transitionDurationStepper.value))
|
||||
}
|
||||
else {
|
||||
view.showGradientSkeleton(usingGradient: gradient, transition: .crossDissolve(transitionDurationStepper.value))
|
||||
}
|
||||
}
|
||||
else {
|
||||
if switchAnimated.isOn {
|
||||
view.showAnimatedSkeleton(transition: .crossDissolve(transitionDurationStepper.value))
|
||||
}
|
||||
else {
|
||||
view.showSkeleton(transition: .crossDissolve(transitionDurationStepper.value))
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
func showGradientSkeleton() {
|
||||
func hideSkeleton() {
|
||||
view.hideSkeleton(transition: .crossDissolve(transitionDurationStepper.value))
|
||||
}
|
||||
|
||||
func refreshSkeleton() {
|
||||
if type == .gradient { showOrUpdateGradientSkeleton() }
|
||||
else { showOrUpdatepdateSolidSkeleton() }
|
||||
}
|
||||
|
||||
func showOrUpdatepdateSolidSkeleton() {
|
||||
if switchAnimated.isOn {
|
||||
view.updateAnimatedSkeleton(usingColor: colorSelectedView.backgroundColor!)
|
||||
} else {
|
||||
view.updateSkeleton(usingColor: colorSelectedView.backgroundColor!)
|
||||
}
|
||||
}
|
||||
|
||||
func showOrUpdateGradientSkeleton() {
|
||||
let gradient = SkeletonGradient(baseColor: colorSelectedView.backgroundColor!)
|
||||
if switchAnimated.isOn {
|
||||
view.showAnimatedGradientSkeleton(usingGradient: gradient)
|
||||
view.updateAnimatedGradientSkeleton(usingGradient: gradient)
|
||||
} else {
|
||||
view.showGradientSkeleton(usingGradient: gradient)
|
||||
view.updateGradientSkeleton(usingGradient: gradient)
|
||||
}
|
||||
}
|
||||
|
||||
func showAlertPicker() {
|
||||
|
||||
let alertView = UIAlertController(title: "Select color", message: "\n\n\n\n\n\n", preferredStyle: .alert)
|
||||
|
||||
let pickerView = UIPickerView(frame: CGRect(x: 0, y: 50, width: 260, height: 115))
|
||||
@@ -116,7 +149,6 @@ class ViewController: UIViewController {
|
||||
}
|
||||
|
||||
extension ViewController: UIPickerViewDelegate, UIPickerViewDataSource {
|
||||
|
||||
func numberOfComponents(in pickerView: UIPickerView) -> Int {
|
||||
return 1
|
||||
}
|
||||
@@ -131,12 +163,11 @@ extension ViewController: UIPickerViewDelegate, UIPickerViewDataSource {
|
||||
}
|
||||
|
||||
extension ViewController: SkeletonTableViewDataSource {
|
||||
|
||||
func tableView(_ tableView: UITableView, numberOfRowsInSection section: Int) -> Int {
|
||||
return 9
|
||||
return 10
|
||||
}
|
||||
|
||||
func collectionSkeletonView(_ skeletonView: UITableView, cellIdenfierForRowAt indexPath: IndexPath) -> ReusableCellIdentifier {
|
||||
func collectionSkeletonView(_ skeletonView: UITableView, cellIdentifierForRowAt indexPath: IndexPath) -> ReusableCellIdentifier {
|
||||
return "CellIdentifier"
|
||||
}
|
||||
|
||||
@@ -0,0 +1,4 @@
|
||||
source "https://rubygems.org"
|
||||
|
||||
gem "fastlane"
|
||||
gem 'cocoapods', '~> 1.7.0.beta.2'
|
||||
@@ -0,0 +1,212 @@
|
||||
GEM
|
||||
remote: https://rubygems.org/
|
||||
specs:
|
||||
CFPropertyList (3.0.0)
|
||||
activesupport (4.2.11.1)
|
||||
i18n (~> 0.7)
|
||||
minitest (~> 5.1)
|
||||
thread_safe (~> 0.3, >= 0.3.4)
|
||||
tzinfo (~> 1.1)
|
||||
addressable (2.6.0)
|
||||
public_suffix (>= 2.0.2, < 4.0)
|
||||
atomos (0.1.3)
|
||||
babosa (1.0.2)
|
||||
claide (1.0.2)
|
||||
cocoapods (1.7.5)
|
||||
activesupport (>= 4.0.2, < 5)
|
||||
claide (>= 1.0.2, < 2.0)
|
||||
cocoapods-core (= 1.7.5)
|
||||
cocoapods-deintegrate (>= 1.0.3, < 2.0)
|
||||
cocoapods-downloader (>= 1.2.2, < 2.0)
|
||||
cocoapods-plugins (>= 1.0.0, < 2.0)
|
||||
cocoapods-search (>= 1.0.0, < 2.0)
|
||||
cocoapods-stats (>= 1.0.0, < 2.0)
|
||||
cocoapods-trunk (>= 1.3.1, < 2.0)
|
||||
cocoapods-try (>= 1.1.0, < 2.0)
|
||||
colored2 (~> 3.1)
|
||||
escape (~> 0.0.4)
|
||||
fourflusher (>= 2.3.0, < 3.0)
|
||||
gh_inspector (~> 1.0)
|
||||
molinillo (~> 0.6.6)
|
||||
nap (~> 1.0)
|
||||
ruby-macho (~> 1.4)
|
||||
xcodeproj (>= 1.10.0, < 2.0)
|
||||
cocoapods-core (1.7.5)
|
||||
activesupport (>= 4.0.2, < 6)
|
||||
fuzzy_match (~> 2.0.4)
|
||||
nap (~> 1.0)
|
||||
cocoapods-deintegrate (1.0.4)
|
||||
cocoapods-downloader (1.2.2)
|
||||
cocoapods-plugins (1.0.0)
|
||||
nap
|
||||
cocoapods-search (1.0.0)
|
||||
cocoapods-stats (1.1.0)
|
||||
cocoapods-trunk (1.3.1)
|
||||
nap (>= 0.8, < 2.0)
|
||||
netrc (~> 0.11)
|
||||
cocoapods-try (1.1.0)
|
||||
colored (1.2)
|
||||
colored2 (3.1.2)
|
||||
commander-fastlane (4.4.6)
|
||||
highline (~> 1.7.2)
|
||||
concurrent-ruby (1.1.5)
|
||||
declarative (0.0.10)
|
||||
declarative-option (0.1.0)
|
||||
digest-crc (0.4.1)
|
||||
domain_name (0.5.20190701)
|
||||
unf (>= 0.0.5, < 1.0.0)
|
||||
dotenv (2.7.4)
|
||||
emoji_regex (1.0.1)
|
||||
escape (0.0.4)
|
||||
excon (0.65.0)
|
||||
faraday (0.15.4)
|
||||
multipart-post (>= 1.2, < 3)
|
||||
faraday-cookie_jar (0.0.6)
|
||||
faraday (>= 0.7.4)
|
||||
http-cookie (~> 1.0.0)
|
||||
faraday_middleware (0.13.1)
|
||||
faraday (>= 0.7.4, < 1.0)
|
||||
fastimage (2.1.5)
|
||||
fastlane (2.128.0)
|
||||
CFPropertyList (>= 2.3, < 4.0.0)
|
||||
addressable (>= 2.3, < 3.0.0)
|
||||
babosa (>= 1.0.2, < 2.0.0)
|
||||
bundler (>= 1.12.0, < 3.0.0)
|
||||
colored
|
||||
commander-fastlane (>= 4.4.6, < 5.0.0)
|
||||
dotenv (>= 2.1.1, < 3.0.0)
|
||||
emoji_regex (>= 0.1, < 2.0)
|
||||
excon (>= 0.45.0, < 1.0.0)
|
||||
faraday (~> 0.9)
|
||||
faraday-cookie_jar (~> 0.0.6)
|
||||
faraday_middleware (~> 0.9)
|
||||
fastimage (>= 2.1.0, < 3.0.0)
|
||||
gh_inspector (>= 1.1.2, < 2.0.0)
|
||||
google-api-client (>= 0.21.2, < 0.24.0)
|
||||
google-cloud-storage (>= 1.15.0, < 2.0.0)
|
||||
highline (>= 1.7.2, < 2.0.0)
|
||||
json (< 3.0.0)
|
||||
jwt (~> 2.1.0)
|
||||
mini_magick (>= 4.9.4, < 5.0.0)
|
||||
multi_xml (~> 0.5)
|
||||
multipart-post (~> 2.0.0)
|
||||
plist (>= 3.1.0, < 4.0.0)
|
||||
public_suffix (~> 2.0.0)
|
||||
rubyzip (>= 1.2.2, < 2.0.0)
|
||||
security (= 0.1.3)
|
||||
simctl (~> 1.6.3)
|
||||
slack-notifier (>= 2.0.0, < 3.0.0)
|
||||
terminal-notifier (>= 2.0.0, < 3.0.0)
|
||||
terminal-table (>= 1.4.5, < 2.0.0)
|
||||
tty-screen (>= 0.6.3, < 1.0.0)
|
||||
tty-spinner (>= 0.8.0, < 1.0.0)
|
||||
word_wrap (~> 1.0.0)
|
||||
xcodeproj (>= 1.8.1, < 2.0.0)
|
||||
xcpretty (~> 0.3.0)
|
||||
xcpretty-travis-formatter (>= 0.0.3)
|
||||
fourflusher (2.3.1)
|
||||
fuzzy_match (2.0.4)
|
||||
gh_inspector (1.1.3)
|
||||
google-api-client (0.23.9)
|
||||
addressable (~> 2.5, >= 2.5.1)
|
||||
googleauth (>= 0.5, < 0.7.0)
|
||||
httpclient (>= 2.8.1, < 3.0)
|
||||
mime-types (~> 3.0)
|
||||
representable (~> 3.0)
|
||||
retriable (>= 2.0, < 4.0)
|
||||
signet (~> 0.9)
|
||||
google-cloud-core (1.3.0)
|
||||
google-cloud-env (~> 1.0)
|
||||
google-cloud-env (1.2.0)
|
||||
faraday (~> 0.11)
|
||||
google-cloud-storage (1.16.0)
|
||||
digest-crc (~> 0.4)
|
||||
google-api-client (~> 0.23)
|
||||
google-cloud-core (~> 1.2)
|
||||
googleauth (>= 0.6.2, < 0.10.0)
|
||||
googleauth (0.6.7)
|
||||
faraday (~> 0.12)
|
||||
jwt (>= 1.4, < 3.0)
|
||||
memoist (~> 0.16)
|
||||
multi_json (~> 1.11)
|
||||
os (>= 0.9, < 2.0)
|
||||
signet (~> 0.7)
|
||||
highline (1.7.10)
|
||||
http-cookie (1.0.3)
|
||||
domain_name (~> 0.5)
|
||||
httpclient (2.8.3)
|
||||
i18n (0.9.5)
|
||||
concurrent-ruby (~> 1.0)
|
||||
json (2.2.0)
|
||||
jwt (2.1.0)
|
||||
memoist (0.16.0)
|
||||
mime-types (3.2.2)
|
||||
mime-types-data (~> 3.2015)
|
||||
mime-types-data (3.2019.0331)
|
||||
mini_magick (4.9.5)
|
||||
minitest (5.11.3)
|
||||
molinillo (0.6.6)
|
||||
multi_json (1.13.1)
|
||||
multi_xml (0.6.0)
|
||||
multipart-post (2.0.0)
|
||||
nanaimo (0.2.6)
|
||||
nap (1.1.0)
|
||||
naturally (2.2.0)
|
||||
netrc (0.11.0)
|
||||
os (1.0.1)
|
||||
plist (3.5.0)
|
||||
public_suffix (2.0.5)
|
||||
representable (3.0.4)
|
||||
declarative (< 0.1.0)
|
||||
declarative-option (< 0.2.0)
|
||||
uber (< 0.2.0)
|
||||
retriable (3.1.2)
|
||||
rouge (2.0.7)
|
||||
ruby-macho (1.4.0)
|
||||
rubyzip (1.2.3)
|
||||
security (0.1.3)
|
||||
signet (0.11.0)
|
||||
addressable (~> 2.3)
|
||||
faraday (~> 0.9)
|
||||
jwt (>= 1.5, < 3.0)
|
||||
multi_json (~> 1.10)
|
||||
simctl (1.6.5)
|
||||
CFPropertyList
|
||||
naturally
|
||||
slack-notifier (2.3.2)
|
||||
terminal-notifier (2.0.0)
|
||||
terminal-table (1.8.0)
|
||||
unicode-display_width (~> 1.1, >= 1.1.1)
|
||||
thread_safe (0.3.6)
|
||||
tty-cursor (0.7.0)
|
||||
tty-screen (0.7.0)
|
||||
tty-spinner (0.9.1)
|
||||
tty-cursor (~> 0.7)
|
||||
tzinfo (1.2.5)
|
||||
thread_safe (~> 0.1)
|
||||
uber (0.1.0)
|
||||
unf (0.1.4)
|
||||
unf_ext
|
||||
unf_ext (0.0.7.6)
|
||||
unicode-display_width (1.6.0)
|
||||
word_wrap (1.0.0)
|
||||
xcodeproj (1.11.0)
|
||||
CFPropertyList (>= 2.3.3, < 4.0)
|
||||
atomos (~> 0.1.3)
|
||||
claide (>= 1.0.2, < 2.0)
|
||||
colored2 (~> 3.1)
|
||||
nanaimo (~> 0.2.6)
|
||||
xcpretty (0.3.0)
|
||||
rouge (~> 2.0.7)
|
||||
xcpretty-travis-formatter (1.0.0)
|
||||
xcpretty (~> 0.2, >= 0.0.7)
|
||||
|
||||
PLATFORMS
|
||||
ruby
|
||||
|
||||
DEPENDENCIES
|
||||
cocoapods (~> 1.7.0.beta.2)
|
||||
fastlane
|
||||
|
||||
BUNDLED WITH
|
||||
2.0.1
|
||||
@@ -0,0 +1,23 @@
|
||||
// swift-tools-version:5.0
|
||||
|
||||
import PackageDescription
|
||||
|
||||
let package = Package(
|
||||
name: "SkeletonView",
|
||||
platforms: [
|
||||
.iOS(.v9),
|
||||
.tvOS(.v9)
|
||||
],
|
||||
products: [
|
||||
.library(
|
||||
name: "SkeletonView",
|
||||
targets: ["SkeletonView"])
|
||||
],
|
||||
targets: [
|
||||
.target(
|
||||
name: "SkeletonView",
|
||||
dependencies: [],
|
||||
path: "Sources")
|
||||
],
|
||||
swiftLanguageVersions: [.v5]
|
||||
)
|
||||
@@ -1,36 +1,37 @@
|
||||

|
||||

|
||||
|
||||
<p align="center">
|
||||
<a href="https://travis-ci.org/Juanpe/SkeletonView">
|
||||
<img src="https://img.shields.io/travis/Juanpe/SkeletonView.svg">
|
||||
<a href="https://app.bitrise.io/app/6d289a17e22c8323">
|
||||
<img src="https://app.bitrise.io/app/6d289a17e22c8323/status.svg?token=fI7gKC41XD9-aRXDScCKBw&branch=master">
|
||||
</a>
|
||||
<a href="https://instagram.github.io/IGListKit/">
|
||||
<a href="https://codebeat.co/projects/github-com-juanpe-skeletonview-master"><img alt="codebeat badge" src="https://codebeat.co/badges/f854fdfd-31e5-4689-ba04-075d83653e60" /></a>
|
||||
<a href="https://github.com/Juanpe/SkeletonView">
|
||||
<img src="https://img.shields.io/cocoapods/p/SkeletonView.svg" alt="Platforms">
|
||||
</a>
|
||||
<img src="https://img.shields.io/badge/Swift-4.1-orange.svg" />
|
||||
<img src="https://img.shields.io/badge/Swift-5-orange.svg" />
|
||||
<a href="https://cocoapods.org/pods/SkeletonView">
|
||||
<img src="https://img.shields.io/cocoapods/v/SkeletonView.svg" alt="CocoaPods" />
|
||||
</a>
|
||||
<a href="https://github.com/Carthage/Carthage">
|
||||
<img src="https://img.shields.io/badge/carthage-compatible-4BC51D.svg?style=flat" alt="Carthage" />
|
||||
<img src="https://img.shields.io/badge/Carthage-compatible-4BC51D.svg?style=flat" alt="Carthage" />
|
||||
</a>
|
||||
<a href="https://cocoapods.org/pods/SkeletonView">
|
||||
<img src="https://img.shields.io/cocoapods/dt/SkeletonView.svg?style=flat" alt="CocoaPods downloads" />
|
||||
<a href="https://github.com/apple/swift-package-manager">
|
||||
<img src="https://img.shields.io/badge/SPM-compatible-brightgreen.svg" alt="SPM" />
|
||||
</a>
|
||||
<a href="https://twitter.com/JuanpeCatalan">
|
||||
<img src="https://img.shields.io/badge/contact-@JuanpeCatalan-blue.svg?style=flat" alt="Twitter: @JuanpeCatalan" />
|
||||
</a>
|
||||
<a href="https://www.paypal.com/cgi-bin/webscr?cmd=_donations&business=MJ4Y2D9DEX6FL&lc=ES&item_name=SkeletonView¤cy_code=EUR&bn=PP%2dDonationsBF%3abtn_donate_SM%2egif%3aNonHosted">
|
||||
<img src="https://img.shields.io/badge/Donate-PayPal-green.svg" alt="Paypal" />
|
||||
</a>
|
||||
<br/>
|
||||
<a href="https://twitter.com/intent/tweet?text=Wow%20This%20library%20is%20awesome:&url=https%3A%2F%2Fgithub.com%2FJuanpe%2FSkeletonView">
|
||||
<img src="https://img.shields.io/twitter/url/https/github.com/Juanpe/SkeletonView.svg?style=social" alt="License" />
|
||||
</a>
|
||||
<a href="https://twitter.com/JuanpeCatalan">
|
||||
<img src="https://img.shields.io/twitter/follow/JuanpeCatalan.svg?style=social&label=Follow" alt="Twitter" />
|
||||
</a>
|
||||
</p>
|
||||
|
||||
🌎 Translations: </br>
|
||||
[🇨🇳](https://github.com/Juanpe/SkeletonView/blob/master/README_zh.md) by [@WhatsXie](https://twitter.com/WhatsXie) </br>
|
||||
[🇧🇷](https://github.com/Juanpe/SkeletonView/blob/master/README_pt-br.md) by [@brunomunizaf](https://twitter.com/brunomuniz_af) </br>
|
||||
[🇰🇷](https://github.com/Juanpe/SkeletonView/blob/master/README_ko.md) by [@techinpark](https://twitter.com/techinpark)
|
||||
|
||||
Today almost all apps have async processes, such as Api requests, long running processes, etc. And while the processes are working, usually developers place a loading view to show users that something is going on.
|
||||
|
||||
```SkeletonView``` has been conceived to address this need, an elegant way to show users that something is happening and also prepare them to which contents he is waiting.
|
||||
@@ -38,20 +39,24 @@ Today almost all apps have async processes, such as Api requests, long running p
|
||||
Enjoy it! 🙂
|
||||
|
||||
* [Features](#-features)
|
||||
* [Requirements](#-supported-os--sdk-versions)
|
||||
* [Example Project](#-example)
|
||||
* [Guides](#-guides)
|
||||
* [Installation](#-installation)
|
||||
* [Cocoapods](#using-cocoapods)
|
||||
* [Carthage](#using-carthage)
|
||||
* [SPM](#using-swift-package-manager)
|
||||
* [How to use](#-how-to-use)
|
||||
* [Collections](#-collections)
|
||||
* [Multiline text](#-multiline-text)
|
||||
* [Custom colors](#-custom-colors)
|
||||
* [Appearance](#-appearance)
|
||||
* [Custom animations](#-custom-animations)
|
||||
* [Transitions](#-transitions)
|
||||
* [Hierarchy](#-hierarchy)
|
||||
* [Debug](#-debug)
|
||||
* [Documentation](#-documentation)
|
||||
* [Supported OS & SDK Versions](#-supported-os--sdk-versions)
|
||||
* [Next steps](#-next-steps)
|
||||
* [Contributed](#-contributed)
|
||||
* [Contributing](#-contributing)
|
||||
* [Mentions](#-mentions)
|
||||
* [Author](#-author)
|
||||
* [License](#-license)
|
||||
@@ -67,17 +72,9 @@ Enjoy it! 🙂
|
||||
- [x] Simple Swift syntax
|
||||
- [x] Lightweight readable codebase
|
||||
|
||||
### 📋 Supported OS & SDK Versions
|
||||
## 🎬 Guides
|
||||
|
||||
* iOS 9.0+
|
||||
* tvOS 9.0+
|
||||
* Swift 4
|
||||
|
||||
### 🔮 Example
|
||||
|
||||
To run the example project, clone the repo and run `SkeletonViewExample` target.
|
||||
|
||||

|
||||
[<img src="Assets/thumb_getting_started.png">](https://youtu.be/75kgOhWsPNA)
|
||||
|
||||
## 📲 Installation
|
||||
|
||||
@@ -97,6 +94,18 @@ Edit your `Cartfile` and specify the dependency:
|
||||
github "Juanpe/SkeletonView"
|
||||
```
|
||||
|
||||
#### Using [Swift Package Manager](https://github.com/apple/swift-package-manager)
|
||||
|
||||
Once you have your Swift package set up, adding `SkeletonView` as a dependency is as easy as adding it to the `dependencies` value of your `Package.swift`.
|
||||
|
||||
```swift
|
||||
dependencies: [
|
||||
.package(url: "https://github.com/Juanpe/SkeletonView.git", from: "1.7.0")
|
||||
]
|
||||
```
|
||||
|
||||
|
||||
|
||||
## 🐒 How to use
|
||||
|
||||
Only **3** steps needed to use `SkeletonView`:
|
||||
@@ -161,11 +170,36 @@ avatarImageView.isSkeletonable = true
|
||||
> **IMPORTANT!**
|
||||
>>```SkeletonView``` is recursive, so if you want show the skeleton in all skeletonable views, you only need to call the show method in the main container view. For example, with UIViewControllers
|
||||
|
||||
### Extra
|
||||
|
||||
#### Skeleton views layout
|
||||
|
||||
Sometimes skeleton layout may not fit your layout because the parent view bounds have changed. For example, rotating the device.
|
||||
|
||||
You can relayout the skeleton views like so:
|
||||
|
||||
```swift
|
||||
override func viewDidLayoutSubviews() {
|
||||
view.layoutSkeletonIfNeeded()
|
||||
}
|
||||
```
|
||||
|
||||
#### Update skeleton configuration
|
||||
|
||||
You can change the skeleton configuration at any time like its colour, animation, etc. with the following methods:
|
||||
|
||||
```swift
|
||||
(1) view.updateSkeleton() // Solid
|
||||
(2) view.updateGradientSkeleton() // Gradient
|
||||
(3) view.updateAnimatedSkeleton() // Solid animated
|
||||
(4) view.updateAnimatedGradientSkeleton() // Gradient animated
|
||||
```
|
||||
|
||||
### 🌿 Collections
|
||||
|
||||
Now, ```SkeletonView``` is compatible with ```UITableView``` and ```UICollectionView```.
|
||||
|
||||
###### UITableView
|
||||
#### UITableView
|
||||
|
||||
If you want to show the skeleton in a ```UITableView```, you need to conform to ```SkeletonTableViewDataSource``` protocol.
|
||||
|
||||
@@ -173,7 +207,7 @@ If you want to show the skeleton in a ```UITableView```, you need to conform to
|
||||
public protocol SkeletonTableViewDataSource: UITableViewDataSource {
|
||||
func numSections(in collectionSkeletonView: UITableView) -> Int
|
||||
func collectionSkeletonView(_ skeletonView: UITableView, numberOfRowsInSection section: Int) -> Int
|
||||
func collectionSkeletonView(_ skeletonView: UITableView, cellIdenfierForRowAt indexPath: IndexPath) -> ReusableCellIdentifier
|
||||
func collectionSkeletonView(_ skeletonView: UITableView, cellIdentifierForRowAt indexPath: IndexPath) -> ReusableCellIdentifier
|
||||
}
|
||||
```
|
||||
As you can see, this protocol inherits from ```UITableViewDataSource```, so you can replace this protocol with the skeleton protocol.
|
||||
@@ -193,12 +227,12 @@ func collectionSkeletonView(_ skeletonView: UITableView, numberOfRowsInSection s
|
||||
|
||||
There is only one method you need to implement to let Skeleton know the cell identifier. This method doesn't have default implementation:
|
||||
``` swift
|
||||
func collectionSkeletonView(_ skeletonView: UITableView, cellIdenfierForRowAt indexPath: IndexPath) -> ReusableCellIdentifier
|
||||
func collectionSkeletonView(_ skeletonView: UITableView, cellIdentifierForRowAt indexPath: IndexPath) -> ReusableCellIdentifier
|
||||
```
|
||||
|
||||
**Example**
|
||||
``` swift
|
||||
func collectionSkeletonView(_ skeletonView: UITableView, cellIdenfierForRowAt indexPath: IndexPath) -> ReusableCellIdentifier {
|
||||
func collectionSkeletonView(_ skeletonView: UITableView, cellIdentifierForRowAt indexPath: IndexPath) -> ReusableCellIdentifier {
|
||||
return "CellIdentifier"
|
||||
}
|
||||
```
|
||||
@@ -206,7 +240,15 @@ There is only one method you need to implement to let Skeleton know the cell ide
|
||||
> **IMPORTANT!**
|
||||
> If you are using resizable cells (`tableView.rowHeight = UITableViewAutomaticDimension` ), it's mandatory define the `estimatedRowHeight`.
|
||||
|
||||
###### UICollectionView
|
||||
👩🏼🏫 **How specify which elements are skeletonables?**
|
||||
|
||||
Here is an illustration that shows how you should specify which elements are skeletonables when you are using an `UITableView`:
|
||||
|
||||

|
||||
|
||||
As you can see, we have to make skeletonable the tableview, the cell and the UI elements, but we don't need to set as skeletonable the `contentView`
|
||||
|
||||
#### UICollectionView
|
||||
|
||||
For ```UICollectionView```, you need to conform to ```SkeletonCollectionViewDataSource``` protocol.
|
||||
|
||||
@@ -231,12 +273,14 @@ Besides, you can decide how many lines you want. If ```numberOfLines``` is set
|
||||
##### 🎛 Customize
|
||||
|
||||
You can set some properties for multilines elements.
|
||||
- **Filling percent** of the last line.
|
||||
- values: `0...100`
|
||||
- default: `70%`
|
||||
- **Corner radius** of lines. (**NEW**)
|
||||
- values: `0...10
|
||||
- default: `0`
|
||||
|
||||
|
||||
| Property | Values | Default | Preview
|
||||
| ------- | ------- |------- | -------
|
||||
| **Filling percent** of the last line. | `0...100` | `70%` | 
|
||||
| **Corner radius** of lines. (**NEW**) | `0...10` | `0` | 
|
||||
|
||||
|
||||
|
||||
To modify the percent or radius **using code**, set the properties:
|
||||
```swift
|
||||
@@ -271,9 +315,34 @@ Besides, ```SkeletonView``` features 20 flat colors 🤙🏼
|
||||

|
||||
###### Image captured from website [https://flatuicolors.com](https://flatuicolors.com)
|
||||
|
||||
### 🦋 Appearance
|
||||
|
||||
**NEW** The skeletons have a default appearance. So, when you don't specify the color, gradient or multilines properties, `SkeletonView` uses the default values.
|
||||
|
||||
Default values:
|
||||
- **tintColor**: UIColor
|
||||
- *default: .clouds*
|
||||
- **gradient**: SkeletonGradient
|
||||
- *default: SkeletonGradient(baseColor: .clouds)*
|
||||
- **multilineHeight**: CGFloat
|
||||
- *default: 15*
|
||||
- **multilineSpacing**: CGFloat
|
||||
- *default: 10*
|
||||
- **multilineLastLineFillPercent**: Int
|
||||
- *default: 70*
|
||||
- **multilineCornerRadius**: Int
|
||||
- *default: 0*
|
||||
|
||||
To get these default values you can use `SkeletonAppearance.default`. Using this property you can set the values as well:
|
||||
```Swift
|
||||
SkeletonAppearance.default.multilineHeight = 20
|
||||
SkeletonAppearance.default.tintColor = .green
|
||||
```
|
||||
|
||||
|
||||
### 🤓 Custom animations
|
||||
|
||||
Now, ```SkeletonView``` has two built-in animations, *pulse* for solid skeletons and *sliding* for gradients.
|
||||
```SkeletonView``` has two built-in animations, *pulse* for solid skeletons and *sliding* for gradients.
|
||||
|
||||
Besides, if you want to do your own skeleton animation, it's really easy.
|
||||
|
||||
@@ -295,7 +364,7 @@ view.showAnimatedSkeleton { (layer) -> CAAnimation in
|
||||
}
|
||||
```
|
||||
|
||||
**NEW** It's available ```SkeletonAnimationBuilder```. It's a builder to make ```SkeletonLayerAnimation```.
|
||||
It's available ```SkeletonAnimationBuilder```. It's a builder to make ```SkeletonLayerAnimation```.
|
||||
|
||||
Today, you can create **sliding animations** for gradients, deciding the **direction** and setting the **duration** of the animation (default = 1.5s).
|
||||
|
||||
@@ -313,7 +382,7 @@ view.showAnimatedGradientSkeleton(usingGradient: gradient, animation: animation)
|
||||
|------- | -------
|
||||
| .leftRight | 
|
||||
| .rightLeft | 
|
||||
| .topBottom | 
|
||||
| .topBottom | 
|
||||
| .bottomTop | 
|
||||
| .topLeftBottomRight | 
|
||||
| .bottomRightTopLeft | 
|
||||
@@ -322,6 +391,42 @@ view.showAnimatedGradientSkeleton(usingGradient: gradient, animation: animation)
|
||||
Exist another way to create sliding animations, just using this shortcut:
|
||||
>>```let animation = GradientDirection.leftToRight.slidingAnimation()```
|
||||
|
||||
|
||||
|
||||
### 🏄 Transitions
|
||||
|
||||
```SkeletonView``` has build-in transitions to **show** or **hide** the skeletons in a *smoother* way 🤙
|
||||
|
||||
To use the transition, simply add the ```transition``` parameter to your ```showSkeleton()``` or ```hideSkeleton()``` function with the transition time, like this:
|
||||
|
||||
```swift
|
||||
view.showSkeleton(transition: .crossDissolve(0.25)) //Show skeleton cross dissolve transition with 0.25 seconds fade time
|
||||
view.hideSkeleton(transition: .crossDissolve(0.25)) //Hide skeleton cross dissolve transition with 0.25 seconds fade time
|
||||
|
||||
```
|
||||
|
||||
**Preview**
|
||||
|
||||
<table>
|
||||
<tr>
|
||||
<td width="50%">
|
||||
<center>None</center>
|
||||
</td>
|
||||
<td width="50%">
|
||||
<center>Cross dissolve</center>
|
||||
</td>
|
||||
</tr>
|
||||
<tr>
|
||||
<td width="50%">
|
||||
<img src="Assets/skeleton_transition_nofade.gif"></img>
|
||||
</td>
|
||||
<td width="50%">
|
||||
<img src="Assets/skeleton_transition_fade.gif"></img>
|
||||
</td>
|
||||
</tr>
|
||||
</table>
|
||||
|
||||
|
||||
### 👨👧👦 Hierarchy
|
||||
|
||||
Since ```SkeletonView``` is recursive, and we want skeleton to be very efficient, we want to stop recursion as soon as possible. For this reason, you must set the container view as `Skeletonable`, because Skeleton will stop looking for `skeletonable` subviews as soon as a view is not Skeletonable, breaking then the recursion.
|
||||
@@ -338,10 +443,41 @@ Because an image is worth a thousand words:
|
||||
| | 
|
||||
|
||||
|
||||
### 🔬 Debug
|
||||
|
||||
**NEW** In order to facilitate the debug tasks when something is not working fine. `SkeletonView` has some new tools.
|
||||
|
||||
First, `UIView` has available a new property with his skeleton info:
|
||||
```swift
|
||||
var skeletonDescription: String
|
||||
|
||||
```
|
||||
The skeleton representation looks like this:
|
||||
|
||||

|
||||
|
||||
Besides, you can activate the new **debug mode**. You just add the environment variable `SKELETON_DEBUG` and activate it.
|
||||
|
||||

|
||||
|
||||
Then, when the skeleton appears, you can see the view hierarchy in the Xcode console.
|
||||
|
||||
<details>
|
||||
<summary>Open to see an output example </summary>
|
||||
<img src="Assets/hierarchy_output.png" />
|
||||
</details>
|
||||
|
||||
|
||||
|
||||
### 📚 Documentation
|
||||
Coming soon...😅
|
||||
|
||||
### 📋 Supported OS & SDK Versions
|
||||
|
||||
* iOS 9.0+
|
||||
* tvOS 9.0+
|
||||
* Swift 5
|
||||
|
||||
## 📬 Next steps
|
||||
|
||||
* [x] Set the filling percent of the last line in multiline elements
|
||||
@@ -350,11 +486,13 @@ Coming soon...😅
|
||||
* [x] CollectionView compatible
|
||||
* [x] tvOS compatible
|
||||
* [x] Add recovery state
|
||||
* [x] Custom default appearance
|
||||
* [x] Debug mode
|
||||
* [x] Add animations when it shows/hides the skeletons
|
||||
* [ ] Custom collections compatible
|
||||
* [ ] Add animations when it shows/hides the skeletons
|
||||
* [ ] MacOS and WatchOS compatible
|
||||
|
||||
## ❤️ Contributed
|
||||
## ❤️ Contributing
|
||||
This is an open source project, so feel free to contribute. How?
|
||||
- Open an [issue](https://github.com/Juanpe/SkeletonView/issues/new).
|
||||
- Send feedback via [email](mailto://juanpecatalan.com).
|
||||
@@ -377,6 +515,8 @@ See [all contributors](https://github.com/Juanpe/SkeletonView/graphs/contributor
|
||||
- [Swift Weekly #96](http://digest.swiftweekly.com/issues/swift-weekly-issue-96-81759)
|
||||
- [CocoaControls](https://www.cocoacontrols.com/controls/skeletonview)
|
||||
- [Awesome iOS Newsletter #74](https://ios.libhunt.com/newsletter/74)
|
||||
- [Swift News #36](https://www.youtube.com/watch?v=mAGpsQiy6so)
|
||||
- [Best iOS articles, new tools & more](https://medium.com/flawless-app-stories/best-ios-articles-new-tools-more-fcbe673e10d)
|
||||
|
||||
|
||||
|
||||
|
||||
@@ -0,0 +1,501 @@
|
||||

|
||||
|
||||
<p align="center">
|
||||
<a href="https://app.bitrise.io/app/6d289a17e22c8323">
|
||||
<img src="https://app.bitrise.io/app/6d289a17e22c8323/status.svg?token=fI7gKC41XD9-aRXDScCKBw&branch=master">
|
||||
</a>
|
||||
<a href="https://codebeat.co/projects/github-com-juanpe-skeletonview-master"><img alt="codebeat badge" src="https://codebeat.co/badges/f854fdfd-31e5-4689-ba04-075d83653e60" /></a>
|
||||
<a href="https://github.com/Juanpe/SkeletonView">
|
||||
<img src="https://img.shields.io/cocoapods/p/SkeletonView.svg" alt="Platforms">
|
||||
</a>
|
||||
<img src="https://img.shields.io/badge/Swift-5-orange.svg" />
|
||||
<a href="https://cocoapods.org/pods/SkeletonView">
|
||||
<img src="https://img.shields.io/cocoapods/v/SkeletonView.svg" alt="CocoaPods" />
|
||||
</a>
|
||||
<a href="https://github.com/Carthage/Carthage">
|
||||
<img src="https://img.shields.io/badge/Carthage-compatible-4BC51D.svg?style=flat" alt="Carthage" />
|
||||
</a>
|
||||
<a href="https://github.com/apple/swift-package-manager">
|
||||
<img src="https://img.shields.io/badge/SPM-compatible-brightgreen.svg" alt="SPM" />
|
||||
</a>
|
||||
<a href="https://twitter.com/JuanpeCatalan">
|
||||
<img src="https://img.shields.io/badge/contact-@JuanpeCatalan-blue.svg?style=flat" alt="Twitter: @JuanpeCatalan" />
|
||||
</a>
|
||||
<br/>
|
||||
<a href="https://twitter.com/intent/tweet?text=Wow%20This%20library%20is%20awesome:&url=https%3A%2F%2Fgithub.com%2FJuanpe%2FSkeletonView">
|
||||
<img src="https://img.shields.io/twitter/url/https/github.com/Juanpe/SkeletonView.svg?style=social" alt="License" />
|
||||
</a>
|
||||
</p>
|
||||
|
||||
🌎 번역에 도움을 주신분들: </br>
|
||||
[🇨🇳](https://github.com/Juanpe/SkeletonView/blob/master/README_zh.md) by [@WhatsXie](https://twitter.com/WhatsXie) </br>
|
||||
[🇧🇷](https://github.com/Juanpe/SkeletonView/blob/master/README_pt-br.md) by [@brunomunizaf](https://twitter.com/brunomuniz_af) </br>
|
||||
[🇰🇷](https://github.com/Juanpe/SkeletonView/blob/master/README_ko.md) by [@techinpark](https://twitter.com/techinpark)
|
||||
|
||||
|
||||
오늘날 거의 대부분의 앱들은 비동기 방식의 API 호출을 사용하는 프로세스를 가지고 있습니다.
|
||||
프로세스가 작동하는동안 개발자들은 작업이 실행되고 있다는것을 사용자들에게 보여주기 위해서 로딩 뷰를 배치합니다.
|
||||
|
||||
```SkeletonView```는 이러한 필요에 의해 고안되었고, 사용자들에게 무엇인가 로딩이 되고 있다는것을 보여주면서 기다리는 콘텐츠에 대해서도 미리 준비할 수 있게 해주는 우아하게 표현할수 있는 방법입니다
|
||||
|
||||
맘껏 누리세요 🙂
|
||||
|
||||
* [기능](#-features)
|
||||
* [가이드](#-guides)
|
||||
* [설치방법](#-installation)
|
||||
* [Cocoapods](#using-cocoapods)
|
||||
* [Carthage](#using-carthage)
|
||||
* [SPM](#using-swift-package-manager)
|
||||
* [어떻게 사용하나요?](#-how-to-use)
|
||||
* [Collections](#-collections)
|
||||
* [Multiline text](#-multiline-text)
|
||||
* [Custom colors](#-custom-colors)
|
||||
* [Appearance](#-appearance)
|
||||
* [Custom animations](#-custom-animations)
|
||||
* [Hierarchy](#-hierarchy)
|
||||
* [Debug](#-debug)
|
||||
* [문서화](#-documentation)
|
||||
* [지원되는 OS와 SDK 버전](#-supported-os--sdk-versions)
|
||||
* [Next steps](#-next-steps)
|
||||
* [Contributing](#-contributing)
|
||||
* [Mentions](#-mentions)
|
||||
* [개발자](#-author)
|
||||
* [라이센스](#-license)
|
||||
|
||||
|
||||
## 🌟 기능
|
||||
|
||||
- [x] 사용이 쉽습니다
|
||||
- [x] 모든 `UIView`에서 사용가능합니다
|
||||
- [x] 전체 커스터마이징이 가능합니다
|
||||
- [x] 공통으로 이용가능합니다 (iPhone & iPad)
|
||||
- [x] `Interface Builder` 에서 사용 가능합니다.
|
||||
- [x] 간단한 스위프트 문법
|
||||
- [x] 가볍고 가독성 좋은 코드
|
||||
|
||||
## 🎬 사용가이드
|
||||
|
||||
[<img src="Assets/thumb_getting_started.png">](https://youtu.be/75kgOhWsPNA)
|
||||
|
||||
## 📲 설치 방법
|
||||
|
||||
#### [CocoaPods](https://cocoapods.org) 로 사용하기
|
||||
|
||||
당신의 프로젝트 `Podfile` 파일에 아래와 같이 입력합니다:
|
||||
|
||||
```ruby
|
||||
pod "SkeletonView"
|
||||
```
|
||||
|
||||
#### [Carthage](https://github.com/carthage)로 사용하기
|
||||
|
||||
당신의 프로젝트 `Cartfile` 파일에 아래와 같이 입력합니다:
|
||||
|
||||
```bash
|
||||
github "Juanpe/SkeletonView"
|
||||
```
|
||||
|
||||
#### [Swift Package Manager](https://github.com/apple/swift-package-manager)로 사용하기
|
||||
|
||||
|
||||
당신의 프로젝트에 Swift package를 설정한다면, `SkeletonView` 를 `Package.swift` 파일에 있는 `dependencies`에 추가하시면 됩니다.
|
||||
|
||||
|
||||
```swift
|
||||
dependencies: [
|
||||
.package(url: "https://github.com/Juanpe/SkeletonView.git", from: "1.6")
|
||||
]
|
||||
```
|
||||
|
||||
|
||||
|
||||
## 🐒 어떻게 사용하나요?
|
||||
|
||||
`SkeletonView` 를 이용하기 위해서는 딱 **3** 단계만 기억하세요:
|
||||
|
||||
**1.** 사용하고자 하는 파일에서 `SkeletonView` 를 `Import` 합니다.
|
||||
```swift
|
||||
import SkeletonView
|
||||
```
|
||||
|
||||
**2.** 자, 그렇다면 UIView 속성에 `skeletonables` 를 이용하실 수 있습니다. 두가지 옵션이 있습니다
|
||||
|
||||
**코드로 사용하는 방법:**
|
||||
```swift
|
||||
avatarImageView.isSkeletonable = true
|
||||
```
|
||||
**인터페이스빌더 / 스토리보드를 이용하는 방법:**
|
||||
|
||||

|
||||
|
||||
**3.** 당신이 뷰를 세팅할때, **skeleton** 옵션을 사용 할 수 있습니다. 총 **4** 가지 옵션을 지원합니다:
|
||||
|
||||
```swift
|
||||
(1) view.showSkeleton() // Solid
|
||||
(2) view.showGradientSkeleton() // Gradient
|
||||
(3) view.showAnimatedSkeleton() // Solid animated
|
||||
(4) view.showAnimatedGradientSkeleton() // Gradient animated
|
||||
```
|
||||
|
||||
**미리보기**
|
||||
|
||||
<table>
|
||||
<tr>
|
||||
<td width="25%">
|
||||
<center>Solid</center>
|
||||
</td>
|
||||
<td width="25%">
|
||||
<center>Gradient</center>
|
||||
</td>
|
||||
<td width="25%">
|
||||
<center>Solid Animated</center>
|
||||
</td>
|
||||
<td width="25%">
|
||||
<center>Gradient Animated</center>
|
||||
</td>
|
||||
</tr>
|
||||
<tr>
|
||||
<td width="25%">
|
||||
<img src="Assets/solid.png"></img>
|
||||
</td>
|
||||
<td width="25%">
|
||||
<img src="Assets/gradient.png"></img>
|
||||
</td>
|
||||
<td width="25%">
|
||||
<img src="Assets/solid_animated.gif"></img>
|
||||
</td>
|
||||
<td width="25%">
|
||||
<img src="Assets/gradient_animated.gif"></img>
|
||||
</td>
|
||||
</tr>
|
||||
</table>
|
||||
|
||||
> **중요!**
|
||||
>>```SkeletonView``` 는 재귀적으로 되어있습니다, 만약 모든 뷰에 대해서 skeleton을 호출하고 싶다면, 메인 컨테이너 뷰에서 show `method`를 호출하여야 합니다. 예를 들자면 UIViewControllers가 있습니다.
|
||||
|
||||
|
||||
|
||||
### 🌿 Collections
|
||||
|
||||
현재, ```SkeletonView``` 는 ```UITableView``` 와 ```UICollectionView```에서 호환됩니다.
|
||||
|
||||
#### UITableView
|
||||
|
||||
만약 ```UITableView```에서 skeleton을 호출하고 싶다면, ```SkeletonTableViewDataSource``` protocol 을 구현하여야 합니다.
|
||||
|
||||
``` swift
|
||||
public protocol SkeletonTableViewDataSource: UITableViewDataSource {
|
||||
func numSections(in collectionSkeletonView: UITableView) -> Int
|
||||
func collectionSkeletonView(_ skeletonView: UITableView, numberOfRowsInSection section: Int) -> Int
|
||||
func collectionSkeletonView(_ skeletonView: UITableView, cellIdentifierForRowAt indexPath: IndexPath) -> ReusableCellIdentifier
|
||||
}
|
||||
```
|
||||
|
||||
해당 프로토클은 보시다시피 ```UITableViewDataSource```를 상속받아 구현하였으므로, skeleton의 protocol과 대체 가능합니다.
|
||||
|
||||
프로토콜의 기본 구현은 다음과 같습니다:
|
||||
|
||||
``` swift
|
||||
func numSections(in collectionSkeletonView: UITableView) -> Int
|
||||
// Default: 1
|
||||
```
|
||||
|
||||
``` swift
|
||||
func collectionSkeletonView(_ skeletonView: UITableView, numberOfRowsInSection section: Int) -> Int
|
||||
// Default:
|
||||
// 전체 테이블 뷰를 채우는데 필요한 셀 수를 계산합니다
|
||||
```
|
||||
|
||||
해당 메소드는 당신이 구현하여야할 cell identifier을 아는 경우에만 사용합니다, 해당 메소드는 기본으로 구현하지 않아도됩니다 :
|
||||
|
||||
``` swift
|
||||
func collectionSkeletonView(_ skeletonView: UITableView, cellIdentifierForRowAt indexPath: IndexPath) -> ReusableCellIdentifier
|
||||
```
|
||||
|
||||
**Example**
|
||||
``` swift
|
||||
func collectionSkeletonView(_ skeletonView: UITableView, cellIdentifierForRowAt indexPath: IndexPath) -> ReusableCellIdentifier {
|
||||
return "CellIdentifier"
|
||||
}
|
||||
```
|
||||
|
||||
> **중요!**
|
||||
> 만약 사이즈가 변하는 셀을 사용한다면 (`tableView.rowHeight = UITableViewAutomaticDimension` ),`estimatedRowHeight`를 무조건 정의해주세요.
|
||||
|
||||
|
||||
👩🏼🏫 **어떻게 특정 요소에 skeleton 을 지정할까요?**
|
||||
|
||||
아래의 그림은 `UITableView` 에서 특정한 요소에 skeleton 을 지정하는 방법을 보여주는 이미지 입니다:
|
||||
|
||||

|
||||
|
||||
위의 이미지에서 보이듯, 테이블 뷰와 셀에 들어가는 UI 요소들에는 적용을 해야하지만, `contentView`에 skeleton을 적용할 필요는 없습니다.
|
||||
|
||||
#### UICollectionView
|
||||
|
||||
```UICollectionView``` 에 적용을 하기 위해서는, ```SkeletonCollectionViewDataSource``` protocol 을 구현할 필요가 있습니다.
|
||||
|
||||
``` swift
|
||||
public protocol SkeletonCollectionViewDataSource: UICollectionViewDataSource {
|
||||
func numSections(in collectionSkeletonView: UICollectionView) -> Int
|
||||
func collectionSkeletonView(_ skeletonView: UICollectionView, numberOfItemsInSection section: Int) -> Int
|
||||
func collectionSkeletonView(_ skeletonView: UICollectionView, cellIdentifierForItemAt indexPath: IndexPath) -> ReusableCellIdentifier
|
||||
}
|
||||
```
|
||||
|
||||
```UITableView``` 와 사용방법은 같습니다.
|
||||
|
||||
### 📰 Multiline text
|
||||
|
||||
|
||||

|
||||
|
||||
텍스트가 들어있는 요소를 사용한다면, ```SkeletonView``` 에서 텍스트의 라인을 그려줍니다.
|
||||
그리고, 원하는 라인 수를 설정할 수 있습니다. 만약 ```numberOfLines``` 을 0으로 설정한다면, 자동으로 필요한 라인수를 계산해서 그려줍니다. 대신 값이 설정되어있다면 설정된 수만큼의 라인이 그려집니다.
|
||||
|
||||
##### 🎛 Customize
|
||||
|
||||
당신은 멀티라인을 위해 몇가지 옵션을 설정할 수 있습니다.
|
||||
|
||||
|
||||
| 속성 | 값 | 기본값 | 미리보기 |
|
||||
| ----------------------------------------------- | --------- | ----- | ---------------------------------- |
|
||||
| 마지막 라인의 **퍼센트** 를 지정 할 수 있습니다. | `0...100` | `70%` |  |
|
||||
| 라인의 **Corner radius** 를 지정할 수 있습니다. (**새로운기능**) | `0...10` | `0` |  |
|
||||
|
||||
|
||||
|
||||
라인의 radius를 지정하기 위해서는 **코드** 를 이용합니다, 아래 처럼 코드를 작성합니다:
|
||||
```swift
|
||||
descriptionTextView.lastLineFillPercent = 50
|
||||
descriptionTextView.linesCornerRadius = 5
|
||||
```
|
||||
|
||||
혹은 **IB/Storyboard** 를 이용하실 수 있습니다:
|
||||
|
||||

|
||||
|
||||
### 🎨 Custom colors
|
||||
|
||||
당신은 skeleton의 색상을 지정 할 수 있습니다. 간단하게 원하는 색상을 파라미터로 넘겨주시면 됩니다.
|
||||
|
||||
**단색 이용방법**
|
||||
``` swift
|
||||
view.showSkeleton(usingColor: UIColor.gray) // Solid
|
||||
// or
|
||||
view.showSkeleton(usingColor: UIColor(red: 25.0, green: 30.0, blue: 255.0, alpha: 1.0))
|
||||
```
|
||||
**그라디언트 이용 방법**
|
||||
``` swift
|
||||
let gradient = SkeletonGradient(baseColor: UIColor.midnightBlue)
|
||||
view.showGradientSkeleton(usingGradient: gradient) // Gradient
|
||||
```
|
||||
|
||||
게다가, ```SkeletonView``` 에서는 20가지의 기본 컬러를 지원합니다 🤙🏼
|
||||
|
||||
```UIColor.turquoise, UIColor.greenSea, UIColor.sunFlower, UIColor.flatOrange ...```
|
||||
|
||||

|
||||
###### 위 이미지는 [https://flatuicolors.com](https://flatuicolors.com) 사이트에서 발췌했습니다.
|
||||
|
||||
### 🦋 Appearance
|
||||
|
||||
**새로운 사항** skeleton 은 기본설정 값이 정해져 있습니다. 만약 커스텀 컬러를 사용할 필요가 없다면, `SkeletonView` 에 지정 되어있는 기본설정을 사용하시면 됩니다.
|
||||
|
||||
기본 설정값:
|
||||
- **tintColor**: UIColor
|
||||
- *기본값: .clouds*
|
||||
- **gradient**: SkeletonGradient
|
||||
- *기본값: SkeletonGradient(baseColor: .clouds)*
|
||||
- **multilineHeight**: CGFloat
|
||||
- *기본값: 15*
|
||||
- **multilineSpacing**: CGFloat
|
||||
- *기본값: 10*
|
||||
- **multilineLastLineFillPercent**: Int
|
||||
- *기본값: 70*
|
||||
- **multilineCornerRadius**: Int
|
||||
- *기본값: 0*
|
||||
|
||||
`SkeletonAppearance.default` 에는 사용 되어지는 기본 값들이 설정되어 있습니다 . 아래의 코드와 같이 사용할 수 있습니다:
|
||||
```Swift
|
||||
SkeletonAppearance.default.multilineHeight = 20
|
||||
SkeletonAppearance.default.tintColor = .green
|
||||
```
|
||||
|
||||
|
||||
### 🤓 커스텀 애니메이션
|
||||
|
||||
```SkeletonView``` 에는 두가지 애니메이션이 내장되어 있습니다, 단색 *바운스* 애니메이션과 그라디언트 *슬라이드* 애니메이션 입니다 .
|
||||
|
||||
게다가, 직접 애니메이션을 추가하고 싶다면 정말 간단합니다.
|
||||
|
||||
|
||||
Skeleton 에서는 `showAnimatedSkeleton` 함수를 ```SkeletonLayerAnimation```에 정의하여 맞춤형 애니메이션을 정의할 수 있도록 되어 있습니다.
|
||||
|
||||
```swift
|
||||
public typealias SkeletonLayerAnimation = (CALayer) -> CAAnimation
|
||||
```
|
||||
|
||||
함수는 이렇게 호출 가능합니다:
|
||||
|
||||
```swift
|
||||
view.showAnimatedSkeleton { (layer) -> CAAnimation in
|
||||
let animation = CAAnimation()
|
||||
// Customize here your animation
|
||||
|
||||
return animation
|
||||
}
|
||||
```
|
||||
|
||||
```SkeletonAnimationBuilder```의 사용이 가능합니다. ```SkeletonLayerAnimation```을 만들기 위해 사용됩니다.
|
||||
|
||||
이제, 그라디언트를 위한 **슬라이딩 애니메이션** 을 만들 수 있습니다, 애니메이션을 위한 **방향** 과 **지속시간** 을 설정 할 수 있습니다. (기본값 = 1.5초).
|
||||
|
||||
```swift
|
||||
// func makeSlidingAnimation(withDirection direction: GradientDirection, duration: CFTimeInterval = 1.5) -> SkeletonLayerAnimation
|
||||
|
||||
let animation = SkeletonAnimationBuilder().makeSlidingAnimation(withDirection: .leftToRight)
|
||||
view.showAnimatedGradientSkeleton(usingGradient: gradient, animation: animation)
|
||||
|
||||
```
|
||||
|
||||
```GradientDirection``` 는 enum 으로 정의 되어있습니다., 아래의 케이스를 참조하세요:
|
||||
|
||||
| 방향 | 미리보기 |
|
||||
| ------------------- | ---------------------------------------------- |
|
||||
| .leftRight |  |
|
||||
| .rightLeft |  |
|
||||
| .topBottom |  |
|
||||
| .bottomTop |  |
|
||||
| .topLeftBottomRight |  |
|
||||
| .bottomRightTopLeft |  |
|
||||
|
||||
> **😉 꿀팁!**
|
||||
슬라이딩 애니메이션을 만들기 위한 또다른 방법이 있습니다, 아래의 코드를 참조하세요:
|
||||
>>```let animation = GradientDirection.leftToRight.slidingAnimation()```
|
||||
|
||||
### 👨👧👦 계층 구조
|
||||
|
||||
```SkeletonView```는 재귀적입니다 , 그리고 우리는 skeleton이 효율적으로 작동하기를 원하기 때문에, 가능한 빨리 재귀작업을 중단하기를 원합니다. 이러한 이유때문에 반드시 컨테이너 뷰를 `Skeletonable` 로 설정해야 합니다, `skeletonable` 되지 않는 뷰를 만나는 순간 재귀 작업을 중단하기 떄문입니다.
|
||||
|
||||
아래의 이미지를 참고하세요 이미지는 한눈에 이해되실겁니다:
|
||||
|
||||
> ```ìsSkeletonable```= ☠️
|
||||
|
||||
| 설정값 | 결과 |
|
||||
| ----------------------------------------- | --------------------------------------------- |
|
||||
|  |  |
|
||||
|  |  |
|
||||
|  |  |
|
||||
|  |  |
|
||||
|
||||
|
||||
### 🔬 디버그
|
||||
|
||||
**새로운소식** 어떤것들이 잘 동작 하지 않을때를 위해 디버그 작업을 용이하게 하기 위해서 `SkeletonView` 에는 몇가지 새로운 것들이 있습니다.
|
||||
|
||||
첫번쨰로, `UIView` 에서 skeleton 정보를 보기위해 다음과 같이 지원하고 있습니다:
|
||||
```swift
|
||||
var skeletonDescription: String
|
||||
|
||||
```
|
||||
skeleton은 이렇게 생겼습니다:
|
||||
|
||||

|
||||
|
||||
그리고, 새로운 **디버그 모드**를 활성화 시킬 수 있습니다. 간단하게 `SKELETON_DEBUG` 이라는 환경 변수를 추가해 활성화 하면 됩니다.
|
||||
|
||||

|
||||
|
||||
그런 이후 skeleton이 나오면 Xcode 콘솔창에서 계층 구조를 볼 수 있습니다.
|
||||
|
||||
<details>
|
||||
<summary>예제를 확인해보세요. </summary>
|
||||
<img src="Assets/hierarchy_output.png" />
|
||||
</details>
|
||||
|
||||
|
||||
|
||||
### 📚 문서화
|
||||
조금만 기다려주세요...😅
|
||||
|
||||
### 📋 지원 가능한 OS & SDK 버전
|
||||
|
||||
* iOS 9.0+
|
||||
* tvOS 9.0+
|
||||
* Swift 4.2
|
||||
|
||||
## 📬 예정된 기능들
|
||||
|
||||
* [x] 멀티라인 에서의 마지막 라인의 채우기 비율 설정
|
||||
* [x] 더많은 그라디언트 애니메이션
|
||||
* [x] resizable cells 지원
|
||||
* [x] CollectionView 호환
|
||||
* [x] tvOS 호환
|
||||
* [x] recovery state 추가
|
||||
* [x] Custom default appearance
|
||||
* [x] 디버그 모드
|
||||
* [ ] Custom collections 호환
|
||||
* [ ] skeletons 가 보이거나 가려질때 애니메이션 추가
|
||||
* [ ] MacOS 와 WatchOS 호환
|
||||
|
||||
## ❤️ 기여하기
|
||||
이 프로젝트는 오픈소스 프로젝트 입니다, 마음편하게 기여해주시면 됩니다 어떻게 하냐구요?
|
||||
- 새로운 [이슈](https://github.com/Juanpe/SkeletonView/issues/new)를 등록합니다.
|
||||
- [email](mailto://juanpecatalan.com)을 보냅니다.
|
||||
- 당신의 수정을 제안합니다, pull request를 포함한 수정을 권장합니다.
|
||||
|
||||
전체 [기여자목록](https://github.com/Juanpe/SkeletonView/graphs/contributors)
|
||||
|
||||
###### [SwiftPlate](https://github.com/JohnSundell/SwiftPlate)를 통해 프로젝트가 생성되었습니다
|
||||
|
||||
## 📢 소식들
|
||||
|
||||
- [iOS Dev Weekly #327](https://iosdevweekly.com/issues/327#start)
|
||||
- [Hacking with Swift Articles](https://www.hackingwithswift.com/articles/40/skeletonview-makes-loading-content-beautiful)
|
||||
- [Top 10 Swift Articles November](https://medium.mybridge.co/swift-top-10-articles-for-the-past-month-v-nov-2017-dfed7861cd65)
|
||||
- [30 Amazing iOS Swift Libraries (v2018)](https://medium.mybridge.co/30-amazing-ios-swift-libraries-for-the-past-year-v-2018-7cf15027eee9)
|
||||
- [AppCoda Weekly #44](http://digest.appcoda.com/issues/appcoda-weekly-issue-44-81899)
|
||||
- [iOS Cookies Newsletter #103](https://us11.campaign-archive.com/?u=cd1f3ed33c6527331d82107ba&id=48131a516d)
|
||||
- [Swift Developments Newsletter #113](https://andybargh.com/swiftdevelopments-113/)
|
||||
- [iOS Goodies #204](http://ios-goodies.com/post/167557280951/week-204)
|
||||
- [Swift Weekly #96](http://digest.swiftweekly.com/issues/swift-weekly-issue-96-81759)
|
||||
- [CocoaControls](https://www.cocoacontrols.com/controls/skeletonview)
|
||||
- [Awesome iOS Newsletter #74](https://ios.libhunt.com/newsletter/74)
|
||||
- [Swift News #36](https://www.youtube.com/watch?v=mAGpsQiy6so)
|
||||
|
||||
|
||||
|
||||
## 👨🏻💻 개발자
|
||||
[1.1]: http://i.imgur.com/tXSoThF.png
|
||||
[1]: http://www.twitter.com/JuanpeCatalan
|
||||
|
||||
* Juanpe Catalán [![alt text][1.1]][1]
|
||||
|
||||
<a class="bmc-button" target="_blank" href="https://www.buymeacoffee.com/CDou4xtIK"><img src="https://www.buymeacoffee.com/assets/img/custom_images/orange_img.png" alt="Buy me a coffee" style="height: 41px !important;width: 174px !important;box-shadow: 0px 3px 2px 0px rgba(190, 190, 190, 0.5) !important;-webkit-box-shadow: 0px 3px 2px 0px rgba(190, 190, 190, 0.5) !important;"><span style="margin-left:5px"></span></a>
|
||||
|
||||
## 👮🏻 라이센스
|
||||
|
||||
```
|
||||
MIT License
|
||||
|
||||
Copyright (c) 2017 Juanpe Catalán
|
||||
|
||||
Permission is hereby granted, free of charge, to any person obtaining a copy
|
||||
of this software and associated documentation files (the "Software"), to deal
|
||||
in the Software without restriction, including without limitation the rights
|
||||
to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
|
||||
copies of the Software, and to permit persons to whom the Software is
|
||||
furnished to do so, subject to the following conditions:
|
||||
|
||||
The above copyright notice and this permission notice shall be included in all
|
||||
copies or substantial portions of the Software.
|
||||
|
||||
THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
|
||||
IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
|
||||
FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
|
||||
AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
|
||||
LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
|
||||
OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE
|
||||
SOFTWARE.
|
||||
```
|
||||
@@ -0,0 +1,442 @@
|
||||

|
||||
|
||||
<p align="center">
|
||||
<a href="https://app.bitrise.io/app/6d289a17e22c8323">
|
||||
<img src="https://app.bitrise.io/app/6d289a17e22c8323/status.svg?token=fI7gKC41XD9-aRXDScCKBw&branch=master">
|
||||
</a>
|
||||
<a href="https://codebeat.co/projects/github-com-juanpe-skeletonview-master"><img alt="codebeat badge" src="https://codebeat.co/badges/f854fdfd-31e5-4689-ba04-075d83653e60" /></a>
|
||||
<a href="https://github.com/Juanpe/SkeletonView">
|
||||
<img src="https://img.shields.io/cocoapods/p/SkeletonView.svg" alt="Platforms">
|
||||
</a>
|
||||
<img src="https://img.shields.io/badge/Swift-5-orange.svg" />
|
||||
<a href="https://cocoapods.org/pods/SkeletonView">
|
||||
<img src="https://img.shields.io/cocoapods/v/SkeletonView.svg" alt="CocoaPods" />
|
||||
</a>
|
||||
<a href="https://cocoapods.org/pods/SkeletonView">
|
||||
<img src="https://img.shields.io/cocoapods/dt/SkeletonView.svg?style=flat" alt="CocoaPods downloads" />
|
||||
</a>
|
||||
<a href="https://twitter.com/JuanpeCatalan">
|
||||
<img src="https://img.shields.io/badge/contact-@JuanpeCatalan-blue.svg?style=flat" alt="Twitter: @JuanpeCatalan" />
|
||||
</a>
|
||||
<a href="https://www.paypal.com/cgi-bin/webscr?cmd=_donations&business=MJ4Y2D9DEX6FL&lc=ES&item_name=SkeletonView¤cy_code=EUR&bn=PP%2dDonationsBF%3abtn_donate_SM%2egif%3aNonHosted">
|
||||
<img src="https://img.shields.io/badge/Donate-PayPal-green.svg" alt="Paypal" />
|
||||
</a>
|
||||
<br/>
|
||||
<a href="https://twitter.com/intent/tweet?text=Wow%20This%20library%20is%20awesome:&url=https%3A%2F%2Fgithub.com%2FJuanpe%2FSkeletonView">
|
||||
<img src="https://img.shields.io/twitter/url/https/github.com/Juanpe/SkeletonView.svg?style=social" alt="License" />
|
||||
</a>
|
||||
</p>
|
||||
|
||||
🌎 Traduções: </br>
|
||||
[Original](https://github.com/Juanpe/SkeletonView) </br>
|
||||
[🇨🇳](https://github.com/Juanpe/SkeletonView/blob/master/README_zh.md) por [@WhatsXie](https://twitter.com/WhatsXie) </br>
|
||||
|
||||
Hoje, quase todos os apps têm processos assíncronos, como requisições de API, processos longos, etc. E enquanto os processos estão ocorrendo, normalmente os desenvolvedores usam uma view que mostra os usuarios que algo está ocorrendo.
|
||||
|
||||
```SkeletonView``` foi criado para essa necessidade, um jeito elegante de mostrar aos usuários que algo está acontecendo e já prepará-los para qual conteúdo será carregado.
|
||||
|
||||
Aproveite! 🙂
|
||||
|
||||
* [Features](#-features)
|
||||
* [Requerimentos](#-supported-os--sdk-versions)
|
||||
* [Projeto de exemplo](#-example)
|
||||
* [Instalação](#-installation)
|
||||
* [Cocoapods](#using-cocoapods)
|
||||
* [Carthage](#using-carthage)
|
||||
* [Como usar](#-how-to-use)
|
||||
* [Coleções](#-collections)
|
||||
* [Texto em várias linhas](#-multiline-text)
|
||||
* [Cores customizadas](#-custom-colors)
|
||||
* [Aparência](#-appearance)
|
||||
* [Animaçōes customizadas](#-custom-animations)
|
||||
* [Hierarquia](#-hierarchy)
|
||||
* [Documentação](#-documentation)
|
||||
* [Próximos passos](#-next-steps)
|
||||
* [Contribuindo](#-contributing)
|
||||
* [Menções](#-mentions)
|
||||
* [Autor](#-author)
|
||||
* [Licença](#-license)
|
||||
|
||||
|
||||
## 🌟 Features
|
||||
|
||||
- [x] Fácil de usar
|
||||
- [x] Todas as UIViews são skeletonables
|
||||
- [x] Completamente customizável
|
||||
- [x] Universal (iPhone & iPad)
|
||||
- [x] Interface Builder friendly
|
||||
- [x] Sintaxe simples em Swift
|
||||
- [x] Código leve e legível
|
||||
|
||||
### 📋 Versões do SDK e OS suportados
|
||||
|
||||
* iOS 9.0+
|
||||
* tvOS 9.0+
|
||||
* Swift 4.2
|
||||
|
||||
### 🔮 Exemplo
|
||||
|
||||
Para rodar o projeto de exemplo, clone o repositório e use o target `SkeletonViewExample`.
|
||||
|
||||
## 📲 Instalação
|
||||
|
||||
#### Usando [CocoaPods](https://cocoapods.org)
|
||||
|
||||
Edite seu `Podfile` e especifíque a dependência:
|
||||
|
||||
```ruby
|
||||
pod "SkeletonView"
|
||||
```
|
||||
|
||||
#### Usando [Carthage](https://github.com/carthage)
|
||||
|
||||
Edite seu `Cartfile` e especifíque a dependência:
|
||||
|
||||
```bash
|
||||
github "Juanpe/SkeletonView"
|
||||
```
|
||||
|
||||
## 🐒 Como usar
|
||||
|
||||
Apenas **3** passos necessários para usar `SkeletonView`:
|
||||
|
||||
**1.** Importe SkeletonView no lugar desejado.
|
||||
```swift
|
||||
import SkeletonView
|
||||
```
|
||||
|
||||
**2.** Agora, especifíque quais views serão `skeletonables`. Você consegue fazer isso de duas formas:
|
||||
|
||||
**Usando código:**
|
||||
```swift
|
||||
avatarImageView.isSkeletonable = true
|
||||
```
|
||||
**Usando IB/Storyboards:**
|
||||
|
||||

|
||||
|
||||
**3.** Uma vez que você setou as views, você pode mostrar o **skeleton**. Para fazê-lo, você tem **4** escolhas:
|
||||
|
||||
```swift
|
||||
(1) view.showSkeleton() // Solid
|
||||
(2) view.showGradientSkeleton() // Gradient
|
||||
(3) view.showAnimatedSkeleton() // Solid animated
|
||||
(4) view.showAnimatedGradientSkeleton() // Gradient animated
|
||||
```
|
||||
|
||||
**Pré-visualização**
|
||||
|
||||
<table>
|
||||
<tr>
|
||||
<td width="25%">
|
||||
<center>Solid</center>
|
||||
</td>
|
||||
<td width="25%">
|
||||
<center>Gradient</center>
|
||||
</td>
|
||||
<td width="25%">
|
||||
<center>Solid Animated</center>
|
||||
</td>
|
||||
<td width="25%">
|
||||
<center>Gradient Animated</center>
|
||||
</td>
|
||||
</tr>
|
||||
<tr>
|
||||
<td width="25%">
|
||||
<img src="Assets/solid.png"></img>
|
||||
</td>
|
||||
<td width="25%">
|
||||
<img src="Assets/gradient.png"></img>
|
||||
</td>
|
||||
<td width="25%">
|
||||
<img src="Assets/solid_animated.gif"></img>
|
||||
</td>
|
||||
<td width="25%">
|
||||
<img src="Assets/gradient_animated.gif"></img>
|
||||
</td>
|
||||
</tr>
|
||||
</table>
|
||||
|
||||
> **IMPORTANTE!**
|
||||
>>```SkeletonView``` é recursivo, então se você quer mostrar o esqueleto em todas as views skeletonables, você só precisa chamar o método na main container view. Por exemplo, com UIViewControllers
|
||||
|
||||
### 🌿 Coleções
|
||||
|
||||
```SkeletonView``` é compatível com ```UITableView``` e ```UICollectionView```.
|
||||
|
||||
###### UITableView
|
||||
|
||||
Se você quer mostrar o skeleton em uma ```UITableView```, você precisa conformar com o protocolo ```SkeletonTableViewDataSource```.
|
||||
|
||||
``` swift
|
||||
public protocol SkeletonTableViewDataSource: UITableViewDataSource {
|
||||
func numSections(in collectionSkeletonView: UITableView) -> Int
|
||||
func collectionSkeletonView(_ skeletonView: UITableView, numberOfRowsInSection section: Int) -> Int
|
||||
func collectionSkeletonView(_ skeletonView: UITableView, cellIdentifierForRowAt indexPath: IndexPath) -> ReusableCellIdentifier
|
||||
}
|
||||
```
|
||||
Como você pode ver, esse protocolo herda de ```UITableViewDataSource```, então você pode substituir esse protocolo com o protocolo do skeleton.
|
||||
|
||||
Esse protocolo tem uma implementação padrão:
|
||||
|
||||
``` swift
|
||||
func numSections(in collectionSkeletonView: UITableView) -> Int
|
||||
// Default: 1
|
||||
```
|
||||
|
||||
``` swift
|
||||
func collectionSkeletonView(_ skeletonView: UITableView, numberOfRowsInSection section: Int) -> Int
|
||||
// Default:
|
||||
// It calculates how many cells need to populate whole tableview
|
||||
```
|
||||
|
||||
Esse é o único método que você precisa implementar para informar o skeleton sobre o cell identifier. Esse método não possui uma implementação padrão:
|
||||
``` swift
|
||||
func collectionSkeletonView(_ skeletonView: UITableView, cellIdentifierForRowAt indexPath: IndexPath) -> ReusableCellIdentifier
|
||||
```
|
||||
|
||||
**Exemplo**
|
||||
``` swift
|
||||
func collectionSkeletonView(_ skeletonView: UITableView, cellIdentifierForRowAt indexPath: IndexPath) -> ReusableCellIdentifier {
|
||||
return "CellIdentifier"
|
||||
}
|
||||
```
|
||||
|
||||
> **IMPORTANTE!**
|
||||
> Se você está usando resizable cells (`tableView.rowHeight = UITableViewAutomaticDimension` ), é obrigatório definir a `estimatedRowHeight`.
|
||||
|
||||
###### UICollectionView
|
||||
|
||||
Para ```UICollectionView```, você precisa conformar com o protocolo ```SkeletonCollectionViewDataSource```.
|
||||
|
||||
``` swift
|
||||
public protocol SkeletonCollectionViewDataSource: UICollectionViewDataSource {
|
||||
func numSections(in collectionSkeletonView: UICollectionView) -> Int
|
||||
func collectionSkeletonView(_ skeletonView: UICollectionView, numberOfItemsInSection section: Int) -> Int
|
||||
func collectionSkeletonView(_ skeletonView: UICollectionView, cellIdentifierForItemAt indexPath: IndexPath) -> ReusableCellIdentifier
|
||||
}
|
||||
```
|
||||
|
||||
O resto do processo é o mesmo da ```UITableView```
|
||||
|
||||
### 📰 Texto de várias linhas
|
||||
|
||||
|
||||

|
||||
|
||||
Quando você usar elementos com texto, ```SkeletonView``` desenha linhas para simular o texto.
|
||||
Além disso, você pode decidir quantas linhas você quer. Se ```numberOfLines``` está setado para zero (0), haverá um cálculo para saber quantas linhas são necessárias para preencher o skeleton inteiro e será desenhado. Caso contrário, se você setar para um (1) ou qualquer outro número maior que zero, só serão desenhadas aquele número de linhas.
|
||||
|
||||
##### 🎛 Customização
|
||||
|
||||
Você pode setar algumas propriedades para elementos de várias linhas.
|
||||
|
||||
|
||||
| Property | Values | Default | Preview
|
||||
| ------- | ------- |------- | -------
|
||||
| **Filling percent** of the last line. | `0...100` | `70%` | 
|
||||
| **Corner radius** of lines. (**NEW**) | `0...10` | `0` | 
|
||||
|
||||
|
||||
|
||||
Para modificar a percentagem ou o raio **usando código**, especifique as propriedades:
|
||||
```swift
|
||||
descriptionTextView.lastLineFillPercent = 50
|
||||
descriptionTextView.linesCornerRadius = 5
|
||||
```
|
||||
|
||||
Ou, se você preferir use **IB/Storyboard**:
|
||||
|
||||

|
||||
|
||||
### 🎨 Cores customizadas
|
||||
|
||||
Você pode decidir que cor o skeleton esta pintado. Você só precisa parametrizar a cor e o gradiente que deseja.
|
||||
|
||||
**Usando cores sólidas**
|
||||
``` swift
|
||||
view.showSkeleton(usingColor: UIColor.gray) // Solid
|
||||
// or
|
||||
view.showSkeleton(usingColor: UIColor(red: 25.0, green: 30.0, blue: 255.0, alpha: 1.0))
|
||||
```
|
||||
**Usando gradientes**
|
||||
``` swift
|
||||
let gradient = SkeletonGradient(baseColor: UIColor.midnightBlue)
|
||||
view.showGradientSkeleton(usingGradient: gradient) // Gradient
|
||||
```
|
||||
|
||||
Além do mais, ```SkeletonView``` tem 20 cores flat 🤙🏼
|
||||
|
||||
```UIColor.turquoise, UIColor.greenSea, UIColor.sunFlower, UIColor.flatOrange ...```
|
||||
|
||||

|
||||
###### Imagem capturada do site [https://flatuicolors.com](https://flatuicolors.com)
|
||||
|
||||
### 🦋 Aparência
|
||||
|
||||
**NOVIDADE** Os skeletons tem uma aparência padrão. Então, quando você não especifíca a cor, gradiente ou propriedades de várias linhas, `SkeletonView` usa os valores padrões.
|
||||
|
||||
Valores padrões:
|
||||
- **tintColor**: UIColor
|
||||
- *default: .clouds*
|
||||
- **gradient**: SkeletonGradient
|
||||
- *default: SkeletonGradient(baseColor: .clouds)*
|
||||
- **multilineHeight**: CGFloat
|
||||
- *default: 15*
|
||||
- **multilineSpacing**: CGFloat
|
||||
- *default: 10*
|
||||
- **multilineLastLineFillPercent**: Int
|
||||
- *default: 70*
|
||||
- **multilineCornerRadius**: Int
|
||||
- *default: 0*
|
||||
|
||||
Para obter esses valores padrões você pode usar `SkeletonAppearance.default`. Usando essa propriedade você pode declarar os valores também:
|
||||
```Swift
|
||||
SkeletonAppearance.default.multilineHeight = 20
|
||||
SkeletonAppearance.default.tintColor = .green
|
||||
```
|
||||
|
||||
|
||||
### 🤓 Animações customizadas
|
||||
|
||||
```SkeletonView``` tem duas animações pré-definidas, *pulse* para skeletons solidos e *sliding* para gradientes.
|
||||
|
||||
Além disso, se você quiser fazer suas próprias animações no skeleton, é muito fácil.
|
||||
|
||||
|
||||
Skeleton disponibiliza a função `showAnimatedSkeleton` que tem o closure ```SkeletonLayerAnimation``` onde você pode definir sua animação customizada.
|
||||
|
||||
```swift
|
||||
public typealias SkeletonLayerAnimation = (CALayer) -> CAAnimation
|
||||
```
|
||||
|
||||
Você pode chamar esta função assim:
|
||||
|
||||
```swift
|
||||
view.showAnimatedSkeleton { (layer) -> CAAnimation in
|
||||
let animation = CAAnimation()
|
||||
// Customize here your animation
|
||||
|
||||
return animation
|
||||
}
|
||||
```
|
||||
|
||||
Está disponível ```SkeletonAnimationBuilder```. É um construtor para ```SkeletonLayerAnimation```.
|
||||
|
||||
Hoje, você pode criar **sliding animations** para gradientes, decidindo a **direction** e setando a **duration** da animaçāo (padrão = 1.5s).
|
||||
|
||||
```swift
|
||||
// func makeSlidingAnimation(withDirection direction: GradientDirection, duration: CFTimeInterval = 1.5) -> SkeletonLayerAnimation
|
||||
|
||||
let animation = SkeletonAnimationBuilder().makeSlidingAnimation(withDirection: .leftToRight)
|
||||
view.showAnimatedGradientSkeleton(usingGradient: gradient, animation: animation)
|
||||
|
||||
```
|
||||
|
||||
```GradientDirection``` é um enum, com os seguintes cases:
|
||||
|
||||
| Direction | Preview
|
||||
|------- | -------
|
||||
| .leftRight | 
|
||||
| .rightLeft | 
|
||||
| .topBottom | 
|
||||
| .bottomTop | 
|
||||
| .topLeftBottomRight | 
|
||||
| .bottomRightTopLeft | 
|
||||
|
||||
> **😉 TRUQUE!**
|
||||
Existe outra forma de criar sliding animations, apenas usando este atalho:
|
||||
>>```let animation = GradientDirection.leftToRight.slidingAnimation()```
|
||||
|
||||
### 👨👧👦 Hierarquia
|
||||
|
||||
Já que ```SkeletonView``` é recursiva, e queremos que o skeleton seja muito eficiente, queremos parar a recursão assim que possível. Por este motivo, você deve setar a container view como `Skeletonable`, porque o Skeleton vai parar de procurar por subviews `skeletonable` assim que a view não for mais skeletonable, quebrando a recursão.
|
||||
|
||||
Porque uma imagem vale mais que mil palavras:
|
||||
|
||||
> ```ìsSkeletonable```= ☠️
|
||||
|
||||
| Configuration | Result
|
||||
|------- | -------
|
||||
| | 
|
||||
| | 
|
||||
| | 
|
||||
| | 
|
||||
|
||||
|
||||
|
||||
### 📚 Documentação
|
||||
Em breve...😅
|
||||
|
||||
## 📬 Próximos passos
|
||||
|
||||
* [x] Setar o percentual de preenchimento da última linha em elementos de várias linhas
|
||||
* [x] Adicionar mais animações de gradiente
|
||||
* [x] Suporte para resizable cells
|
||||
* [x] Compatível com CollectionView
|
||||
* [x] Compatível com tvOS
|
||||
* [x] Adicionar recovery state
|
||||
* [x] Aparência padrão customizável
|
||||
* [ ] Compatível com coleções customizáveis
|
||||
* [ ] Adicionar animações quando mostra/esconde os skeletons
|
||||
* [ ] Compatível com MacOS e WatchOS
|
||||
|
||||
## ❤️ Contribuindo
|
||||
Este é um projeto de código aberto, então sinta-se a vontade para contribuir. Como?
|
||||
- Abra uma [issue](https://github.com/Juanpe/SkeletonView/issues/new).
|
||||
- Envie feedback por [email](mailto://juanpecatalan.com).
|
||||
- Proponha seus próprios fixes, sugestões e abra um pull request com as alterações.
|
||||
|
||||
Ver [todos os contribuidores](https://github.com/Juanpe/SkeletonView/graphs/contributors)
|
||||
|
||||
###### Projeto gerado com [SwiftPlate](https://github.com/JohnSundell/SwiftPlate)
|
||||
|
||||
## 📢 Menções
|
||||
|
||||
- [iOS Dev Weekly #327](https://iosdevweekly.com/issues/327#start)
|
||||
- [Hacking with Swift Articles](https://www.hackingwithswift.com/articles/40/skeletonview-makes-loading-content-beautiful)
|
||||
- [Top 10 Swift Articles November](https://medium.mybridge.co/swift-top-10-articles-for-the-past-month-v-nov-2017-dfed7861cd65)
|
||||
- [30 Amazing iOS Swift Libraries (v2018)](https://medium.mybridge.co/30-amazing-ios-swift-libraries-for-the-past-year-v-2018-7cf15027eee9)
|
||||
- [AppCoda Weekly #44](http://digest.appcoda.com/issues/appcoda-weekly-issue-44-81899)
|
||||
- [iOS Cookies Newsletter #103](https://us11.campaign-archive.com/?u=cd1f3ed33c6527331d82107ba&id=48131a516d)
|
||||
- [Swift Developments Newsletter #113](https://andybargh.com/swiftdevelopments-113/)
|
||||
- [iOS Goodies #204](http://ios-goodies.com/post/167557280951/week-204)
|
||||
- [Swift Weekly #96](http://digest.swiftweekly.com/issues/swift-weekly-issue-96-81759)
|
||||
- [CocoaControls](https://www.cocoacontrols.com/controls/skeletonview)
|
||||
- [Awesome iOS Newsletter #74](https://ios.libhunt.com/newsletter/74)
|
||||
|
||||
|
||||
|
||||
## 👨🏻💻 Autor
|
||||
[1.1]: http://i.imgur.com/tXSoThF.png
|
||||
[1]: http://www.twitter.com/JuanpeCatalan
|
||||
|
||||
* Juanpe Catalán [![alt text][1.1]][1]
|
||||
|
||||
<a class="bmc-button" target="_blank" href="https://www.buymeacoffee.com/CDou4xtIK"><img src="https://www.buymeacoffee.com/assets/img/custom_images/orange_img.png" alt="Buy me a coffee" style="height: 41px !important;width: 174px !important;box-shadow: 0px 3px 2px 0px rgba(190, 190, 190, 0.5) !important;-webkit-box-shadow: 0px 3px 2px 0px rgba(190, 190, 190, 0.5) !important;"><span style="margin-left:5px"></span></a>
|
||||
|
||||
## 👮🏻 Licença
|
||||
|
||||
```
|
||||
MIT License
|
||||
|
||||
Copyright (c) 2017 Juanpe Catalán
|
||||
|
||||
Permission is hereby granted, free of charge, to any person obtaining a copy
|
||||
of this software and associated documentation files (the "Software"), to deal
|
||||
in the Software without restriction, including without limitation the rights
|
||||
to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
|
||||
copies of the Software, and to permit persons to whom the Software is
|
||||
furnished to do so, subject to the following conditions:
|
||||
|
||||
The above copyright notice and this permission notice shall be included in all
|
||||
copies or substantial portions of the Software.
|
||||
|
||||
THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
|
||||
IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
|
||||
FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
|
||||
AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
|
||||
LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
|
||||
OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE
|
||||
SOFTWARE.
|
||||
```
|
||||
@@ -0,0 +1,418 @@
|
||||

|
||||
|
||||
<p align="center">
|
||||
<a href="https://app.bitrise.io/app/6d289a17e22c8323">
|
||||
<img src="https://app.bitrise.io/app/6d289a17e22c8323/status.svg?token=fI7gKC41XD9-aRXDScCKBw&branch=master">
|
||||
</a>
|
||||
<a href="https://codebeat.co/projects/github-com-juanpe-skeletonview-master"><img alt="codebeat badge" src="https://codebeat.co/badges/f854fdfd-31e5-4689-ba04-075d83653e60" /></a>
|
||||
<a href="https://github.com/Juanpe/SkeletonView">
|
||||
<img src="https://img.shields.io/cocoapods/p/SkeletonView.svg" alt="Platforms">
|
||||
</a>
|
||||
<img src="https://img.shields.io/badge/Swift-5-orange.svg" />
|
||||
<a href="https://cocoapods.org/pods/SkeletonView">
|
||||
<img src="https://img.shields.io/cocoapods/v/SkeletonView.svg" alt="CocoaPods" />
|
||||
</a>
|
||||
<a href="https://cocoapods.org/pods/SkeletonView">
|
||||
<img src="https://img.shields.io/cocoapods/dt/SkeletonView.svg?style=flat" alt="CocoaPods downloads" />
|
||||
</a>
|
||||
<a href="https://twitter.com/JuanpeCatalan">
|
||||
<img src="https://img.shields.io/badge/contact-@JuanpeCatalan-blue.svg?style=flat" alt="Twitter: @JuanpeCatalan" />
|
||||
</a>
|
||||
<a href="https://www.paypal.com/cgi-bin/webscr?cmd=_donations&business=MJ4Y2D9DEX6FL&lc=ES&item_name=SkeletonView¤cy_code=EUR&bn=PP%2dDonationsBF%3abtn_donate_SM%2egif%3aNonHosted">
|
||||
<img src="https://img.shields.io/badge/Donate-PayPal-green.svg" alt="Paypal" />
|
||||
</a>
|
||||
<br/>
|
||||
<a href="https://twitter.com/intent/tweet?text=Wow%20This%20library%20is%20awesome:&url=https%3A%2F%2Fgithub.com%2FJuanpe%2FSkeletonView">
|
||||
<img src="https://img.shields.io/twitter/url/https/github.com/Juanpe/SkeletonView.svg?style=social" alt="License" />
|
||||
</a>
|
||||
</p>
|
||||
|
||||
|
||||
🌎 翻译: [ [原版的](https://github.com/Juanpe/SkeletonView) ] </br>
|
||||
[🇧🇷](https://github.com/Juanpe/SkeletonView/blob/master/README_pt-br.md) [@brunomunizaf](https://twitter.com/brunomuniz_af)
|
||||
|
||||
|
||||
今天,几乎所有的应用程序都有异步流程,例如:Api请求、长时间运行的流程等。虽然流程正在运行,但通常开发人员会设置一个加载视图来向用户显示正在发生的事情。
|
||||
|
||||
```SkeletonView``` 已经构想出来满足这种需求,这是一种优雅的方式,向用户展示正在发生的事情,并为他们等待的内容做好准备。
|
||||
|
||||
好好享受! 🙂
|
||||
|
||||
* [特征](#-特征)
|
||||
* [版本要求](#-版本要求)
|
||||
* [示例项目](#-示例)
|
||||
* [安装](#-安装)
|
||||
* [Cocoapods](#使用-cocoapods)
|
||||
* [Carthage](#使用-carthage)
|
||||
* [如何使用](#-如何使用)
|
||||
* [集合](#-集合)
|
||||
* [多行文字](#-多行文字)
|
||||
* [自定义颜色](#-自定义颜色)
|
||||
* [自定义动画](#-自定义动画)
|
||||
* [等级制度](#-等级制度)
|
||||
* [文档](#-文档)
|
||||
* [下一步](#-下一步)
|
||||
* [特约](#-特约)
|
||||
* [提及](#-提及)
|
||||
* [作者](#-作者)
|
||||
* [许可证](#-许可证)
|
||||
|
||||
|
||||
## 🌟 特征
|
||||
|
||||
- [x] 使用方便
|
||||
- [x] 支持所有 UIView
|
||||
- [x] 完全可定制
|
||||
- [x] 通用(iPhone和iPad)
|
||||
- [x] Interface Builder 友好
|
||||
- [x] 简单的 Swift 语法
|
||||
- [x] 轻量级可读代码库
|
||||
|
||||
### 📋 版本要求
|
||||
|
||||
* iOS 10.0+
|
||||
* tvOS 10.0+
|
||||
* Swift 4.2
|
||||
|
||||
### 🔮 示例
|
||||
|
||||
要运行示例项目,请克隆并运行 `SkeletonViewExample` 项目。
|
||||
|
||||
## 📲 安装
|
||||
|
||||
#### 使用 [CocoaPods](https://cocoapods.org)
|
||||
|
||||
使用 CocoaPods 编辑您的 Podfile 并指定依赖项:
|
||||
|
||||
```ruby
|
||||
pod "SkeletonView"
|
||||
```
|
||||
|
||||
#### 使用 [Carthage](https://github.com/carthage)
|
||||
|
||||
编辑您的 Cartfile 并指定依赖项:
|
||||
|
||||
```bash
|
||||
github "Juanpe/SkeletonView"
|
||||
```
|
||||
|
||||
## 🐒 如何使用
|
||||
|
||||
只需 **3** 个步骤即可使用 `SkeletonView`:
|
||||
|
||||
**1.** 在适当的位置导入SkeletonView
|
||||
```swift
|
||||
import SkeletonView
|
||||
```
|
||||
|
||||
**2.** 现在,您可以通过两种设置方式实现 `SkeletonView` 效果
|
||||
|
||||
**使用纯代码:**
|
||||
```swift
|
||||
avatarImageView.isSkeletonable = true
|
||||
```
|
||||
**使用 IB/Storyboards:**
|
||||
|
||||

|
||||
|
||||
**3.** 设置视图后,可以显示 **skeleton**. 并且您有 **4** 种效果可供选择:
|
||||
|
||||
```swift
|
||||
(1) view.showSkeleton() // 固体
|
||||
(2) view.showGradientSkeleton() // 渐变
|
||||
(3) view.showAnimatedSkeleton() // 纯色动画
|
||||
(4) view.showAnimatedGradientSkeleton() // 渐变动画
|
||||
```
|
||||
|
||||
**Preview**
|
||||
|
||||
<table>
|
||||
<tr>
|
||||
<td width="25%">
|
||||
<center>固体</center>
|
||||
</td>
|
||||
<td width="25%">
|
||||
<center>渐变</center>
|
||||
</td>
|
||||
<td width="25%">
|
||||
<center>纯色动画</center>
|
||||
</td>
|
||||
<td width="25%">
|
||||
<center>渐变动画</center>
|
||||
</td>
|
||||
</tr>
|
||||
<tr>
|
||||
<td width="25%">
|
||||
<img src="Assets/solid.png"></img>
|
||||
</td>
|
||||
<td width="25%">
|
||||
<img src="Assets/gradient.png"></img>
|
||||
</td>
|
||||
<td width="25%">
|
||||
<img src="Assets/solid_animated.gif"></img>
|
||||
</td>
|
||||
<td width="25%">
|
||||
<img src="Assets/gradient_animated.gif"></img>
|
||||
</td>
|
||||
</tr>
|
||||
</table>
|
||||
|
||||
> **重要!**
|
||||
>>```SkeletonView``` 是递归的,所以如果你想在所有可骨架化的视图中显示骨架,你只需要在主容器视图中调用show方法。例如,使用UIViewControllers
|
||||
|
||||
### 🌿 集合
|
||||
|
||||
现在,```SkeletonView``` 兼容 ```UITableView``` 和 ```UICollectionView```。
|
||||
|
||||
###### UITableView
|
||||
|
||||
如果你要显示 skeleton 在一个 ```UITableView```上,你需要符合 ```SkeletonTableViewDataSource``` 协议。
|
||||
|
||||
``` swift
|
||||
public protocol SkeletonTableViewDataSource: UITableViewDataSource {
|
||||
func numSections(in collectionSkeletonView: UITableView) -> Int
|
||||
func collectionSkeletonView(_ skeletonView: UITableView, numberOfRowsInSection section: Int) -> Int
|
||||
func collectionSkeletonView(_ skeletonView: UITableView, cellIdentifierForRowAt indexPath: IndexPath) -> ReusableCellIdentifier
|
||||
}
|
||||
```
|
||||
如您所见,此协议继承自 UITableViewDataSource,因此您可以使用骨架协议替换此协议。
|
||||
|
||||
该协议具有默认实现:
|
||||
|
||||
``` swift
|
||||
func numSections(in collectionSkeletonView: UITableView) -> Int
|
||||
// 默认值:1
|
||||
```
|
||||
|
||||
``` swift
|
||||
func collectionSkeletonView(_ skeletonView: UITableView, numberOfRowsInSection section: Int) -> Int
|
||||
// 默认值:
|
||||
// 它计算填充整个tableview需要多少个单元格
|
||||
```
|
||||
|
||||
为了让Skeleton知道单元标识符,您只需要实现一种方法。此方法没有默认实现:
|
||||
|
||||
``` swift
|
||||
func collectionSkeletonView(_ skeletonView: UITableView, cellIdentifierForRowAt indexPath: IndexPath) -> ReusableCellIdentifier
|
||||
```
|
||||
|
||||
**示例**
|
||||
``` swift
|
||||
func collectionSkeletonView(_ skeletonView: UITableView, cellIdentifierForRowAt indexPath: IndexPath) -> ReusableCellIdentifier {
|
||||
return "CellIdentifier"
|
||||
}
|
||||
```
|
||||
|
||||
> **重要!**
|
||||
> 如果您使用可调整大小的单元格 (`tableView.rowHeight = UITableViewAutomaticDimension` ),则必须定义 `estimatedRowHeight`。
|
||||
|
||||
###### UICollectionView
|
||||
|
||||
要为 ```UICollectionView``` 设置效果, 您需要符合 ```SkeletonCollectionViewDataSource``` 协议。
|
||||
|
||||
``` swift
|
||||
public protocol SkeletonCollectionViewDataSource: UICollectionViewDataSource {
|
||||
func numSections(in collectionSkeletonView: UICollectionView) -> Int
|
||||
func collectionSkeletonView(_ skeletonView: UICollectionView, numberOfItemsInSection section: Int) -> Int
|
||||
func collectionSkeletonView(_ skeletonView: UICollectionView, cellIdentifierForItemAt indexPath: IndexPath) -> ReusableCellIdentifier
|
||||
}
|
||||
```
|
||||
|
||||
其余操作与 ```UITableView``` 相同。
|
||||
|
||||
### 📰 多行文字
|
||||
|
||||
|
||||

|
||||
|
||||
使用带有文本的元素时, ```SkeletonView``` 绘制线条以模拟文本。此外,您可以决定您想要多少行。如果 ```numberOfLines``` 设置为零,它将计算填充整个骨架所需的行数,并将绘制它。相反,如果将其设置为一,二或任何大于零的数字,它将只绘制此行数。
|
||||
|
||||
##### 🎛 定制
|
||||
|
||||
您可以为多行元素设置一些属性。
|
||||
|
||||
|
||||
| 属性 | 值范围 | 默认 | 延时
|
||||
| ------- | ------- |------- | -------
|
||||
| **Filling percent** 最后一行的长度百分比 | `0...100` | `70%` | 
|
||||
| **Corner radius** 条目圆角半径. (**新**) | `0...10` | `0` | 
|
||||
|
||||
|
||||
|
||||
**纯代码**修改百分比或半径:
|
||||
|
||||
```swift
|
||||
descriptionTextView.lastLineFillPercent = 50
|
||||
descriptionTextView.linesCornerRadius = 5
|
||||
```
|
||||
|
||||
或者,如果您更喜欢使用 **IB/Storyboard**:
|
||||
|
||||

|
||||
|
||||
### 🎨 自定义颜色
|
||||
|
||||
您可以决定 ```SkeletonView``` 的显示颜色。您只需要传递颜色或渐变的参数。
|
||||
|
||||
**使用纯色**
|
||||
``` swift
|
||||
view.showSkeleton(usingColor: UIColor.gray) // 固体效果
|
||||
// 或者
|
||||
view.showSkeleton(usingColor: UIColor(red: 25.0, green: 30.0, blue: 255.0, alpha: 1.0))
|
||||
```
|
||||
**使用渐变色**
|
||||
``` swift
|
||||
let gradient = SkeletonGradient(baseColor: UIColor.midnightBlue)
|
||||
view.showGradientSkeleton(usingGradient: gradient) // 梯度效果
|
||||
```
|
||||
|
||||
此外, ```SkeletonView``` 附带的 20 种颜色 🤙🏼
|
||||
|
||||
```UIColor.turquoise, UIColor.greenSea, UIColor.sunFlower, UIColor.flatOrange ...```
|
||||
|
||||

|
||||
###### 从网站 [https://flatuicolors.com](https://flatuicolors.com)捕获的图像
|
||||
|
||||
### 🤓 自定义动画
|
||||
|
||||
现在,```SkeletonView``` 有两个内置动画,*pulse* 脉冲效果和 *sliding* 渐变滑动效果。
|
||||
|
||||
此外,如果你想做自己的 skeleton 动画,那真的很容易。
|
||||
|
||||
|
||||
Skeleton 提供了 `showAnimatedSkeleton` 一个具有 ```SkeletonLayerAnimation``` 闭包的功能,您可以在其中定义自定义动画。
|
||||
|
||||
```swift
|
||||
public typealias SkeletonLayerAnimation = (CALayer) -> CAAnimation
|
||||
```
|
||||
|
||||
您可以像这样调用函数:
|
||||
|
||||
```swift
|
||||
view.showAnimatedSkeleton { (layer) -> CAAnimation in
|
||||
let animation = CAAnimation()
|
||||
// 在这里自定义你的动画
|
||||
|
||||
return animation
|
||||
}
|
||||
```
|
||||
|
||||
**新** 它可用 ```SkeletonAnimationBuilder```。这是一个 ```SkeletonLayerAnimation```的衍生。
|
||||
|
||||
今天,您可以为渐变创建 **滑动动画**,确定 **方向** 并设置动画的 **持续时间** (默认值 = 1.5s)。
|
||||
|
||||
```swift
|
||||
// func makeSlidingAnimation(withDirection direction: GradientDirection, duration: CFTimeInterval = 1.5) -> SkeletonLayerAnimation
|
||||
|
||||
let animation = SkeletonAnimationBuilder().makeSlidingAnimation(withDirection: .leftToRight)
|
||||
view.showAnimatedGradientSkeleton(usingGradient: gradient, animation: animation)
|
||||
|
||||
```
|
||||
|
||||
```GradientDirection``` 是一个枚举,在这种情况下:
|
||||
|
||||
| 方向 | 效果
|
||||
|------- | -------
|
||||
| .leftRight | 
|
||||
| .rightLeft | 
|
||||
| .topBottom | 
|
||||
| .bottomTop | 
|
||||
| .topLeftBottomRight | 
|
||||
| .bottomRightTopLeft | 
|
||||
|
||||
> **😉 技巧!**
|
||||
存在另一种创建滑动动画的方法,只需使用此快捷方式:
|
||||
>>```let animation = GradientDirection.leftToRight.slidingAnimation()```
|
||||
|
||||
### 👨👧👦 等级制度
|
||||
|
||||
由于 ```SkeletonView``` 是递归的,我们希望 skeleton 效率高效, 我们希望尽快停止递归。因此,您必须将容器视图设置为 `Skeletonable` ,因为`skeletonable` 一旦视图不是 Skeletonable, Skeleton 将停止查找子视图,然后断开递归。
|
||||
|
||||
一图胜千言:
|
||||
|
||||
> 设置 ```ìsSkeletonable```= ☠️
|
||||
|
||||
| 分组 | 结果
|
||||
|------- | -------
|
||||
| | 
|
||||
| | 
|
||||
| | 
|
||||
| | 
|
||||
|
||||
|
||||
|
||||
### 📚 文档
|
||||
快出来...😅
|
||||
|
||||
## 📬 下一步
|
||||
|
||||
* [x] 设置多行元素中最后一行的填充百分比
|
||||
* [x] 添加更多渐变动画
|
||||
* [x] 支持可调整大小的单元
|
||||
* [x] CollectionView 兼容
|
||||
* [x] tvOS 兼容
|
||||
* [x] 添加恢复状态
|
||||
* [ ] 自定义集合兼容
|
||||
* [ ] 在显示/隐藏骨架时添加动画
|
||||
* [ ] MacOS 和 WatchOS兼容
|
||||
|
||||
## ❤️ 特约
|
||||
这是一个开源项目,所以请随时贡献。怎么样?
|
||||
|
||||
- 打开一个 [issue](https://github.com/Juanpe/SkeletonView/issues/new)
|
||||
- 反馈通过发送 [email](mailto://juanpecatalan.com)
|
||||
- 提出您自己的修复和建议,并带有拉取的请求。
|
||||
|
||||
查看 [所有贡献者](https://github.com/Juanpe/SkeletonView/graphs/contributors)
|
||||
|
||||
###### 使用 [SwiftPlate](https://github.com/JohnSundell/SwiftPlate) 生成的项目
|
||||
|
||||
## 📢 提及
|
||||
|
||||
- [iOS Dev Weekly #327](https://iosdevweekly.com/issues/327#start)
|
||||
- [Hacking with Swift Articles](https://www.hackingwithswift.com/articles/40/skeletonview-makes-loading-content-beautiful)
|
||||
- [Top 10 Swift Articles November](https://medium.mybridge.co/swift-top-10-articles-for-the-past-month-v-nov-2017-dfed7861cd65)
|
||||
- [30 Amazing iOS Swift Libraries (v2018)](https://medium.mybridge.co/30-amazing-ios-swift-libraries-for-the-past-year-v-2018-7cf15027eee9)
|
||||
- [AppCoda Weekly #44](http://digest.appcoda.com/issues/appcoda-weekly-issue-44-81899)
|
||||
- [iOS Cookies Newsletter #103](https://us11.campaign-archive.com/?u=cd1f3ed33c6527331d82107ba&id=48131a516d)
|
||||
- [Swift Developments Newsletter #113](https://andybargh.com/swiftdevelopments-113/)
|
||||
- [iOS Goodies #204](http://ios-goodies.com/post/167557280951/week-204)
|
||||
- [Swift Weekly #96](http://digest.swiftweekly.com/issues/swift-weekly-issue-96-81759)
|
||||
- [CocoaControls](https://www.cocoacontrols.com/controls/skeletonview)
|
||||
- [Awesome iOS Newsletter #74](https://ios.libhunt.com/newsletter/74)
|
||||
|
||||
|
||||
|
||||
## 👨🏻💻 作者
|
||||
[1.1]: http://i.imgur.com/tXSoThF.png
|
||||
[1]: http://www.twitter.com/JuanpeCatalan
|
||||
|
||||
* Juanpe Catalán [![alt text][1.1]][1]
|
||||
|
||||
<a class="bmc-button" target="_blank" href="https://www.buymeacoffee.com/CDou4xtIK"><img src="https://www.buymeacoffee.com/assets/img/custom_images/orange_img.png" alt="Buy me a coffee" style="height: 41px !important;width: 174px !important;box-shadow: 0px 3px 2px 0px rgba(190, 190, 190, 0.5) !important;-webkit-box-shadow: 0px 3px 2px 0px rgba(190, 190, 190, 0.5) !important;"><span style="margin-left:5px"></span></a>
|
||||
|
||||
## 👮🏻 许可证
|
||||
|
||||
```
|
||||
MIT License
|
||||
|
||||
Copyright (c) 2017 Juanpe Catalán
|
||||
|
||||
Permission is hereby granted, free of charge, to any person obtaining a copy
|
||||
of this software and associated documentation files (the "Software"), to deal
|
||||
in the Software without restriction, including without limitation the rights
|
||||
to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
|
||||
copies of the Software, and to permit persons to whom the Software is
|
||||
furnished to do so, subject to the following conditions:
|
||||
|
||||
The above copyright notice and this permission notice shall be included in all
|
||||
copies or substantial portions of the Software.
|
||||
|
||||
THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
|
||||
IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
|
||||
FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
|
||||
AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
|
||||
LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
|
||||
OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE
|
||||
SOFTWARE.
|
||||
```
|
||||
@@ -1,6 +1,6 @@
|
||||
Pod::Spec.new do |s|
|
||||
s.name = "SkeletonView"
|
||||
s.version = "1.2"
|
||||
s.version = "1.8"
|
||||
s.summary = "An elegant way to show users that something is happening and also prepare them to which contents he is waiting"
|
||||
s.description = <<-DESC
|
||||
Today almost all apps have async processes, as API requests, long runing processes, etc. And while the processes are working, usually developers place a loading view to show users that something is going on.
|
||||
@@ -12,6 +12,7 @@ Pod::Spec.new do |s|
|
||||
s.social_media_url = "https://twitter.com/JuanpeCatalan"
|
||||
s.ios.deployment_target = "9.0"
|
||||
s.tvos.deployment_target = "9.0"
|
||||
s.swift_version = "5.0"
|
||||
s.source = { :git => "https://github.com/Juanpe/SkeletonView.git", :tag => s.version.to_s }
|
||||
s.source_files = "Sources/**/*"
|
||||
end
|
||||
|
||||
@@ -17,10 +17,9 @@
|
||||
17DD0E0F207FB28C00C56334 /* CALayer+Extensions.swift in Sources */ = {isa = PBXBuildFile; fileRef = F5F622421FAC81FD007C062A /* CALayer+Extensions.swift */; };
|
||||
17DD0E10207FB28C00C56334 /* UIColor+Skeleton.swift in Sources */ = {isa = PBXBuildFile; fileRef = F5F622401FAC6E31007C062A /* UIColor+Skeleton.swift */; };
|
||||
17DD0E11207FB28C00C56334 /* UIView+Frame.swift in Sources */ = {isa = PBXBuildFile; fileRef = F5307E2D1FB0E5E400EE67C5 /* UIView+Frame.swift */; };
|
||||
17DD0E12207FB28C00C56334 /* UIView+IBInspectable.swift in Sources */ = {isa = PBXBuildFile; fileRef = F5F899CF1FAA6A4D002E8FDA /* UIView+IBInspectable.swift */; };
|
||||
17DD0E13207FB28C00C56334 /* UIView+UIApplicationDelegate.swift in Sources */ = {isa = PBXBuildFile; fileRef = F587FB85202CEC95002DB5FE /* UIView+UIApplicationDelegate.swift */; };
|
||||
17DD0E14207FB28F00C56334 /* SkeletonAnimationBuilder.swift in Sources */ = {isa = PBXBuildFile; fileRef = F51DE1081FBF70A70037919A /* SkeletonAnimationBuilder.swift */; };
|
||||
17DD0E15207FB28F00C56334 /* SkeletonDefaultConfig.swift in Sources */ = {isa = PBXBuildFile; fileRef = F5307E2F1FB0EC9D00EE67C5 /* SkeletonDefaultConfig.swift */; };
|
||||
17DD0E15207FB28F00C56334 /* SkeletonAppearance.swift in Sources */ = {isa = PBXBuildFile; fileRef = F5307E2F1FB0EC9D00EE67C5 /* SkeletonAppearance.swift */; };
|
||||
17DD0E16207FB28F00C56334 /* SkeletonGradient.swift in Sources */ = {isa = PBXBuildFile; fileRef = F5307E2B1FAF6BC900EE67C5 /* SkeletonGradient.swift */; };
|
||||
17DD0E17207FB28F00C56334 /* SkeletonLayer.swift in Sources */ = {isa = PBXBuildFile; fileRef = F5F899E81FAB9D2B002E8FDA /* SkeletonLayer.swift */; };
|
||||
17DD0E18207FB28F00C56334 /* SkeletonView.swift in Sources */ = {isa = PBXBuildFile; fileRef = 8933C7841EB5B820000D00A4 /* SkeletonView.swift */; };
|
||||
@@ -29,12 +28,36 @@
|
||||
17DD0E1D207FB32100C56334 /* ContainsMultilineText.swift in Sources */ = {isa = PBXBuildFile; fileRef = F5307E3A1FB123C100EE67C5 /* ContainsMultilineText.swift */; };
|
||||
17DD0E1E207FB32100C56334 /* PrepareForSkeletonProtocol.swift in Sources */ = {isa = PBXBuildFile; fileRef = F56B94451FAE20AF0095662F /* PrepareForSkeletonProtocol.swift */; };
|
||||
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BlueprintIdentifier = "F5F899F11FABA607002E8FDA"
|
||||
BuildableName = "SkeletonViewExample.app"
|
||||
BlueprintName = "SkeletonViewExample"
|
||||
ReferencedContainer = "container:SkeletonView.xcodeproj">
|
||||
</BuildableReference>
|
||||
</BuildableProductRunnable>
|
||||
<AdditionalOptions>
|
||||
</AdditionalOptions>
|
||||
</LaunchAction>
|
||||
<ProfileAction
|
||||
buildConfiguration = "Release"
|
||||
shouldUseLaunchSchemeArgsEnv = "YES"
|
||||
savedToolIdentifier = ""
|
||||
useCustomWorkingDirectory = "NO"
|
||||
debugDocumentVersioning = "YES">
|
||||
<BuildableProductRunnable
|
||||
runnableDebuggingMode = "0">
|
||||
<BuildableReference
|
||||
BuildableIdentifier = "primary"
|
||||
BlueprintIdentifier = "F5F899F11FABA607002E8FDA"
|
||||
BuildableName = "SkeletonViewExample.app"
|
||||
BlueprintName = "SkeletonViewExample"
|
||||
ReferencedContainer = "container:SkeletonView.xcodeproj">
|
||||
</BuildableReference>
|
||||
</BuildableProductRunnable>
|
||||
</ProfileAction>
|
||||
<AnalyzeAction
|
||||
buildConfiguration = "Debug">
|
||||
</AnalyzeAction>
|
||||
<ArchiveAction
|
||||
buildConfiguration = "Release"
|
||||
revealArchiveInOrganizer = "YES">
|
||||
</ArchiveAction>
|
||||
</Scheme>
|
||||
@@ -0,0 +1,91 @@
|
||||
<?xml version="1.0" encoding="UTF-8"?>
|
||||
<Scheme
|
||||
LastUpgradeVersion = "1020"
|
||||
version = "1.3">
|
||||
<BuildAction
|
||||
parallelizeBuildables = "YES"
|
||||
buildImplicitDependencies = "YES">
|
||||
<BuildActionEntries>
|
||||
<BuildActionEntry
|
||||
buildForTesting = "YES"
|
||||
buildForRunning = "YES"
|
||||
buildForProfiling = "YES"
|
||||
buildForArchiving = "YES"
|
||||
buildForAnalyzing = "YES">
|
||||
<BuildableReference
|
||||
BuildableIdentifier = "primary"
|
||||
BlueprintIdentifier = "42ABD05A210B548200BEEFF4"
|
||||
BuildableName = "SkeletonViewExampleUICollectionView.app"
|
||||
BlueprintName = "SkeletonViewExampleUICollectionView"
|
||||
ReferencedContainer = "container:SkeletonView.xcodeproj">
|
||||
</BuildableReference>
|
||||
</BuildActionEntry>
|
||||
</BuildActionEntries>
|
||||
</BuildAction>
|
||||
<TestAction
|
||||
buildConfiguration = "Debug"
|
||||
selectedDebuggerIdentifier = "Xcode.DebuggerFoundation.Debugger.LLDB"
|
||||
selectedLauncherIdentifier = "Xcode.DebuggerFoundation.Launcher.LLDB"
|
||||
shouldUseLaunchSchemeArgsEnv = "YES">
|
||||
<Testables>
|
||||
</Testables>
|
||||
<MacroExpansion>
|
||||
<BuildableReference
|
||||
BuildableIdentifier = "primary"
|
||||
BlueprintIdentifier = "42ABD05A210B548200BEEFF4"
|
||||
BuildableName = "SkeletonViewExampleUICollectionView.app"
|
||||
BlueprintName = "SkeletonViewExampleUICollectionView"
|
||||
ReferencedContainer = "container:SkeletonView.xcodeproj">
|
||||
</BuildableReference>
|
||||
</MacroExpansion>
|
||||
<AdditionalOptions>
|
||||
</AdditionalOptions>
|
||||
</TestAction>
|
||||
<LaunchAction
|
||||
buildConfiguration = "Debug"
|
||||
selectedDebuggerIdentifier = "Xcode.DebuggerFoundation.Debugger.LLDB"
|
||||
selectedLauncherIdentifier = "Xcode.DebuggerFoundation.Launcher.LLDB"
|
||||
launchStyle = "0"
|
||||
useCustomWorkingDirectory = "NO"
|
||||
ignoresPersistentStateOnLaunch = "NO"
|
||||
debugDocumentVersioning = "YES"
|
||||
debugServiceExtension = "internal"
|
||||
allowLocationSimulation = "YES">
|
||||
<BuildableProductRunnable
|
||||
runnableDebuggingMode = "0">
|
||||
<BuildableReference
|
||||
BuildableIdentifier = "primary"
|
||||
BlueprintIdentifier = "42ABD05A210B548200BEEFF4"
|
||||
BuildableName = "SkeletonViewExampleUICollectionView.app"
|
||||
BlueprintName = "SkeletonViewExampleUICollectionView"
|
||||
ReferencedContainer = "container:SkeletonView.xcodeproj">
|
||||
</BuildableReference>
|
||||
</BuildableProductRunnable>
|
||||
<AdditionalOptions>
|
||||
</AdditionalOptions>
|
||||
</LaunchAction>
|
||||
<ProfileAction
|
||||
buildConfiguration = "Release"
|
||||
shouldUseLaunchSchemeArgsEnv = "YES"
|
||||
savedToolIdentifier = ""
|
||||
useCustomWorkingDirectory = "NO"
|
||||
debugDocumentVersioning = "YES">
|
||||
<BuildableProductRunnable
|
||||
runnableDebuggingMode = "0">
|
||||
<BuildableReference
|
||||
BuildableIdentifier = "primary"
|
||||
BlueprintIdentifier = "42ABD05A210B548200BEEFF4"
|
||||
BuildableName = "SkeletonViewExampleUICollectionView.app"
|
||||
BlueprintName = "SkeletonViewExampleUICollectionView"
|
||||
ReferencedContainer = "container:SkeletonView.xcodeproj">
|
||||
</BuildableReference>
|
||||
</BuildableProductRunnable>
|
||||
</ProfileAction>
|
||||
<AnalyzeAction
|
||||
buildConfiguration = "Debug">
|
||||
</AnalyzeAction>
|
||||
<ArchiveAction
|
||||
buildConfiguration = "Release"
|
||||
revealArchiveInOrganizer = "YES">
|
||||
</ArchiveAction>
|
||||
</Scheme>
|
||||
@@ -0,0 +1,34 @@
|
||||
// Copyright © 2017 SkeletonView. All rights reserved.
|
||||
|
||||
import UIKit
|
||||
|
||||
public protocol Appearance {
|
||||
var tintColor: UIColor { get set }
|
||||
var gradient: SkeletonGradient { get set }
|
||||
var multilineHeight: CGFloat { get set }
|
||||
var multilineSpacing: CGFloat { get set }
|
||||
var multilineLastLineFillPercent: Int { get set }
|
||||
var multilineCornerRadius: Int { get set }
|
||||
}
|
||||
|
||||
public enum SkeletonAppearance {
|
||||
public static var `default`: Appearance = SkeletonViewAppearance.shared
|
||||
}
|
||||
|
||||
// codebeat:disable[TOO_MANY_IVARS]
|
||||
class SkeletonViewAppearance: Appearance {
|
||||
static var shared = SkeletonViewAppearance()
|
||||
|
||||
var tintColor: UIColor = .clouds
|
||||
|
||||
var gradient: SkeletonGradient = SkeletonGradient(baseColor: .clouds)
|
||||
|
||||
var multilineHeight: CGFloat = 15
|
||||
|
||||
var multilineSpacing: CGFloat = 10
|
||||
|
||||
var multilineLastLineFillPercent: Int = 70
|
||||
|
||||
var multilineCornerRadius: Int = 0
|
||||
}
|
||||
// codebeat:enable[TOO_MANY_IVARS]
|
||||
@@ -0,0 +1,40 @@
|
||||
// Copyright © 2018 SkeletonView. All rights reserved.
|
||||
|
||||
import UIKit
|
||||
|
||||
/// Object that facilitates the creation of skeleton layers,
|
||||
/// based on the builder pattern
|
||||
class SkeletonLayerBuilder {
|
||||
var skeletonType: SkeletonType?
|
||||
var colors: [UIColor] = []
|
||||
var holder: UIView?
|
||||
|
||||
func setSkeletonType(_ type: SkeletonType) -> SkeletonLayerBuilder {
|
||||
self.skeletonType = type
|
||||
return self
|
||||
}
|
||||
|
||||
func addColor(_ color: UIColor) -> SkeletonLayerBuilder {
|
||||
return addColors([color])
|
||||
}
|
||||
|
||||
func addColors(_ colors: [UIColor]) -> SkeletonLayerBuilder {
|
||||
self.colors.append(contentsOf: colors)
|
||||
return self
|
||||
}
|
||||
|
||||
func setHolder(_ holder: UIView) -> SkeletonLayerBuilder {
|
||||
self.holder = holder
|
||||
return self
|
||||
}
|
||||
|
||||
func build() -> SkeletonLayer? {
|
||||
guard let type = skeletonType,
|
||||
let holder = holder
|
||||
else { return nil }
|
||||
|
||||
return SkeletonLayer(type: type,
|
||||
colors: colors,
|
||||
skeletonHolder: holder)
|
||||
}
|
||||
}
|
||||
@@ -0,0 +1,50 @@
|
||||
// Copyright © 2018 SkeletonView. All rights reserved.
|
||||
|
||||
import UIKit
|
||||
|
||||
/// Object that facilitates the creation of skeleton layers for multiline
|
||||
/// elements, based on the builder pattern
|
||||
class SkeletonMultilineLayerBuilder {
|
||||
var skeletonType: SkeletonType?
|
||||
var index: Int?
|
||||
var width: CGFloat?
|
||||
var cornerRadius: Int?
|
||||
|
||||
func setSkeletonType(_ type: SkeletonType) -> SkeletonMultilineLayerBuilder {
|
||||
self.skeletonType = type
|
||||
return self
|
||||
}
|
||||
|
||||
func setIndex(_ index: Int) -> SkeletonMultilineLayerBuilder {
|
||||
self.index = index
|
||||
return self
|
||||
}
|
||||
|
||||
func setWidth(_ width: CGFloat) -> SkeletonMultilineLayerBuilder {
|
||||
self.width = width
|
||||
return self
|
||||
}
|
||||
|
||||
func setCornerRadius(_ radius: Int) -> SkeletonMultilineLayerBuilder {
|
||||
self.cornerRadius = radius
|
||||
return self
|
||||
}
|
||||
|
||||
func build() -> CALayer? {
|
||||
guard let type = skeletonType,
|
||||
let index = index,
|
||||
let width = width,
|
||||
let radius = cornerRadius
|
||||
else { return nil }
|
||||
|
||||
let layer = type.layer
|
||||
layer.anchorPoint = .zero
|
||||
layer.name = CALayer.skeletonSubLayersName
|
||||
layer.updateLayerFrame(for: index, width: width)
|
||||
|
||||
layer.cornerRadius = CGFloat(radius)
|
||||
layer.masksToBounds = true
|
||||
|
||||
return layer
|
||||
}
|
||||
}
|
||||
@@ -19,6 +19,7 @@ protocol CollectionSkeleton {
|
||||
var estimatedNumberOfRows: Int { get }
|
||||
|
||||
func addDummyDataSource()
|
||||
func updateDummyDataSource()
|
||||
func removeDummyDataSource(reloadAfter: Bool)
|
||||
func disableUserInteraction()
|
||||
func enableUserInteraction()
|
||||
@@ -28,6 +29,6 @@ extension CollectionSkeleton where Self: UIScrollView {
|
||||
var estimatedNumberOfRows: Int { return 0 }
|
||||
func addDummyDataSource() {}
|
||||
func removeDummyDataSource(reloadAfter: Bool) {}
|
||||
func disableUserInteraction() { isUserInteractionEnabled = false }
|
||||
func enableUserInteraction() { isUserInteractionEnabled = true }
|
||||
func disableUserInteraction() { isUserInteractionEnabled = false; isScrollEnabled = false }
|
||||
func enableUserInteraction() { isUserInteractionEnabled = true; isScrollEnabled = true }
|
||||
}
|
||||
|
||||
@@ -13,14 +13,20 @@ public protocol SkeletonCollectionViewDataSource: UICollectionViewDataSource {
|
||||
func numSections(in collectionSkeletonView: UICollectionView) -> Int
|
||||
func collectionSkeletonView(_ skeletonView: UICollectionView, numberOfItemsInSection section: Int) -> Int
|
||||
func collectionSkeletonView(_ skeletonView: UICollectionView, cellIdentifierForItemAt indexPath: IndexPath) -> ReusableCellIdentifier
|
||||
func collectionSkeletonView(_ skeletonView: UICollectionView, supplementaryViewIdentifierOfKind: String, at indexPath: IndexPath) -> ReusableCellIdentifier?
|
||||
}
|
||||
|
||||
public extension SkeletonCollectionViewDataSource {
|
||||
|
||||
func collectionSkeletonView(_ skeletonView: UICollectionView, numberOfItemsInSection section: Int) -> Int {
|
||||
return skeletonView.estimatedNumberOfRows
|
||||
}
|
||||
|
||||
func collectionSkeletonView(_ skeletonView: UICollectionView,
|
||||
supplementaryViewIdentifierOfKind: String,
|
||||
at indexPath: IndexPath) -> ReusableCellIdentifier? {
|
||||
return nil
|
||||
}
|
||||
|
||||
func numSections(in collectionSkeletonView: UICollectionView) -> Int { return 1 }
|
||||
}
|
||||
|
||||
|
||||
@@ -9,24 +9,23 @@
|
||||
import UIKit
|
||||
|
||||
extension UICollectionView: CollectionSkeleton {
|
||||
|
||||
var estimatedNumberOfRows: Int {
|
||||
guard let flowlayout = collectionViewLayout as? UICollectionViewFlowLayout else { return 0 }
|
||||
return Int(ceil(frame.height/flowlayout.itemSize.height))
|
||||
}
|
||||
|
||||
var skeletonDataSource: SkeletonCollectionDataSource? {
|
||||
get { return objc_getAssociatedObject(self, &CollectionAssociatedKeys.dummyDataSource) as? SkeletonCollectionDataSource }
|
||||
get { return ao_get(pkey: &CollectionAssociatedKeys.dummyDataSource) as? SkeletonCollectionDataSource }
|
||||
set {
|
||||
objc_setAssociatedObject(self, &CollectionAssociatedKeys.dummyDataSource, newValue, AssociationPolicy.retain.objc)
|
||||
ao_setOptional(newValue, pkey: &CollectionAssociatedKeys.dummyDataSource)
|
||||
self.dataSource = newValue
|
||||
}
|
||||
}
|
||||
|
||||
var skeletonDelegate: SkeletonCollectionDelegate? {
|
||||
get { return objc_getAssociatedObject(self, &CollectionAssociatedKeys.dummyDelegate) as? SkeletonCollectionDelegate }
|
||||
get { return ao_get(pkey: &CollectionAssociatedKeys.dummyDelegate) as? SkeletonCollectionDelegate }
|
||||
set {
|
||||
objc_setAssociatedObject(self, &CollectionAssociatedKeys.dummyDelegate, newValue, AssociationPolicy.retain.objc)
|
||||
ao_setOptional(newValue, pkey: &CollectionAssociatedKeys.dummyDelegate)
|
||||
self.delegate = newValue
|
||||
}
|
||||
}
|
||||
@@ -41,6 +40,14 @@ extension UICollectionView: CollectionSkeleton {
|
||||
reloadData()
|
||||
}
|
||||
|
||||
func updateDummyDataSource() {
|
||||
if (dataSource as? SkeletonCollectionDataSource) != nil {
|
||||
reloadData()
|
||||
} else {
|
||||
addDummyDataSource()
|
||||
}
|
||||
}
|
||||
|
||||
func removeDummyDataSource(reloadAfter: Bool) {
|
||||
guard let dataSource = self.dataSource as? SkeletonCollectionDataSource else { return }
|
||||
self.skeletonDataSource = nil
|
||||
@@ -52,3 +59,20 @@ extension UICollectionView: CollectionSkeleton {
|
||||
extension UICollectionView: GenericCollectionView {
|
||||
var scrollView: UIScrollView { return self }
|
||||
}
|
||||
|
||||
public extension UICollectionView {
|
||||
func prepareSkeleton(completion: @escaping (Bool) -> Void) {
|
||||
guard let originalDataSource = self.dataSource as? SkeletonCollectionViewDataSource,
|
||||
!(originalDataSource is SkeletonCollectionDataSource)
|
||||
else { return }
|
||||
|
||||
let dataSource = SkeletonCollectionDataSource(collectionViewDataSource: originalDataSource, rowHeight: 0.0)
|
||||
self.skeletonDataSource = dataSource
|
||||
performBatchUpdates({
|
||||
self.reloadData()
|
||||
}) { (done) in
|
||||
completion(done)
|
||||
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
@@ -11,7 +11,6 @@ import UIKit
|
||||
public typealias ReusableCellIdentifier = String
|
||||
|
||||
class SkeletonCollectionDataSource: NSObject {
|
||||
|
||||
weak var originalTableViewDataSource: SkeletonTableViewDataSource?
|
||||
weak var originalCollectionViewDataSource: SkeletonCollectionViewDataSource?
|
||||
var rowHeight: CGFloat = 0.0
|
||||
@@ -26,25 +25,24 @@ class SkeletonCollectionDataSource: NSObject {
|
||||
|
||||
// MARK: - UITableViewDataSource
|
||||
extension SkeletonCollectionDataSource: UITableViewDataSource {
|
||||
|
||||
func numberOfSections(in tableView: UITableView) -> Int {
|
||||
return originalTableViewDataSource?.numSections(in:tableView) ?? 0
|
||||
return originalTableViewDataSource?.numSections(in: tableView) ?? 0
|
||||
}
|
||||
|
||||
func tableView(_ tableView: UITableView, numberOfRowsInSection section: Int) -> Int {
|
||||
return originalTableViewDataSource?.collectionSkeletonView(tableView, numberOfRowsInSection:section) ?? 0
|
||||
return originalTableViewDataSource?.collectionSkeletonView(tableView, numberOfRowsInSection: section) ?? 0
|
||||
}
|
||||
|
||||
func tableView(_ tableView: UITableView, cellForRowAt indexPath: IndexPath) -> UITableViewCell {
|
||||
let cellIdentifier = originalTableViewDataSource?.collectionSkeletonView(tableView, cellIdenfierForRowAt: indexPath) ?? ""
|
||||
let cellIdentifier = originalTableViewDataSource?.collectionSkeletonView(tableView, cellIdentifierForRowAt: indexPath) ?? ""
|
||||
let cell = tableView.dequeueReusableCell(withIdentifier: cellIdentifier, for: indexPath)
|
||||
skeletonCellIfContainerSkeletonIsActive(container: tableView, cell: cell)
|
||||
return cell
|
||||
}
|
||||
}
|
||||
|
||||
// MARK: - UICollectionViewDataSource
|
||||
extension SkeletonCollectionDataSource: UICollectionViewDataSource {
|
||||
|
||||
func numberOfSections(in collectionView: UICollectionView) -> Int {
|
||||
return originalCollectionViewDataSource?.numSections(in: collectionView) ?? 0
|
||||
}
|
||||
@@ -56,6 +54,31 @@ extension SkeletonCollectionDataSource: UICollectionViewDataSource {
|
||||
func collectionView(_ collectionView: UICollectionView, cellForItemAt indexPath: IndexPath) -> UICollectionViewCell {
|
||||
let cellIdentifier = originalCollectionViewDataSource?.collectionSkeletonView(collectionView, cellIdentifierForItemAt: indexPath) ?? ""
|
||||
let cell = collectionView.dequeueReusableCell(withReuseIdentifier: cellIdentifier, for: indexPath)
|
||||
skeletonCellIfContainerSkeletonIsActive(container: collectionView, cell: cell)
|
||||
return cell
|
||||
}
|
||||
|
||||
func collectionView(_ collectionView: UICollectionView,
|
||||
viewForSupplementaryElementOfKind kind: String,
|
||||
at indexPath: IndexPath) -> UICollectionReusableView {
|
||||
|
||||
if let viewIdentifier = originalCollectionViewDataSource?.collectionSkeletonView(collectionView, supplementaryViewIdentifierOfKind: kind, at: indexPath) {
|
||||
|
||||
return collectionView.dequeueReusableSupplementaryView(ofKind: kind, withReuseIdentifier: viewIdentifier, for: indexPath)
|
||||
}
|
||||
|
||||
return UICollectionReusableView()
|
||||
}
|
||||
|
||||
}
|
||||
|
||||
extension SkeletonCollectionDataSource {
|
||||
private func skeletonCellIfContainerSkeletonIsActive(container: UIView, cell: UIView) {
|
||||
guard container.isSkeletonActive,
|
||||
let skeletonConfig = container.currentSkeletonConfig else {
|
||||
return
|
||||
}
|
||||
|
||||
cell.showSkeleton(skeletonConfig: skeletonConfig)
|
||||
}
|
||||
}
|
||||
|
||||
@@ -9,7 +9,6 @@
|
||||
import UIKit
|
||||
|
||||
class SkeletonCollectionDelegate: NSObject {
|
||||
|
||||
weak var originalTableViewDelegate: SkeletonTableViewDelegate?
|
||||
weak var originalCollectionViewDelegate: SkeletonCollectionViewDelegate?
|
||||
|
||||
|
||||
@@ -11,17 +11,22 @@ import UIKit
|
||||
public protocol SkeletonTableViewDataSource: UITableViewDataSource {
|
||||
func numSections(in collectionSkeletonView: UITableView) -> Int
|
||||
func collectionSkeletonView(_ skeletonView: UITableView, numberOfRowsInSection section: Int) -> Int
|
||||
func collectionSkeletonView(_ skeletonView: UITableView, cellIdenfierForRowAt indexPath: IndexPath) -> ReusableCellIdentifier
|
||||
func collectionSkeletonView(_ skeletonView: UITableView, cellIdentifierForRowAt indexPath: IndexPath) -> ReusableCellIdentifier
|
||||
}
|
||||
|
||||
public extension SkeletonTableViewDataSource {
|
||||
|
||||
func collectionSkeletonView(_ skeletonView: UITableView, numberOfRowsInSection section: Int) -> Int {
|
||||
return skeletonView.estimatedNumberOfRows
|
||||
}
|
||||
|
||||
func numSections(in collectionSkeletonView: UITableView) -> Int { return 1 }
|
||||
|
||||
/// Keeping the misspelled version around until it can be deprecated
|
||||
/// Right now, it just calls the new correctly spelled method and returns its result
|
||||
@available(*, deprecated, renamed: "collectionSkeletonView(_:cellIdentifierForRowAt:)")
|
||||
func collectionSkeletonView(_ skeletonView: UITableView, cellIdenfierForRowAt indexPath: IndexPath) -> ReusableCellIdentifier {
|
||||
return collectionSkeletonView(skeletonView, cellIdentifierForRowAt: indexPath)
|
||||
}
|
||||
}
|
||||
|
||||
public protocol SkeletonTableViewDelegate: UITableViewDelegate {
|
||||
}
|
||||
public protocol SkeletonTableViewDelegate: UITableViewDelegate { }
|
||||
|
||||
@@ -9,23 +9,22 @@
|
||||
import UIKit
|
||||
|
||||
extension UITableView: CollectionSkeleton {
|
||||
|
||||
var estimatedNumberOfRows: Int {
|
||||
return Int(ceil(frame.height/rowHeight))
|
||||
}
|
||||
|
||||
var skeletonDataSource: SkeletonCollectionDataSource? {
|
||||
get { return objc_getAssociatedObject(self, &CollectionAssociatedKeys.dummyDataSource) as? SkeletonCollectionDataSource }
|
||||
get { return ao_get(pkey: &CollectionAssociatedKeys.dummyDataSource) as? SkeletonCollectionDataSource }
|
||||
set {
|
||||
objc_setAssociatedObject(self, &CollectionAssociatedKeys.dummyDataSource, newValue, AssociationPolicy.retain.objc)
|
||||
ao_setOptional(newValue, pkey: &CollectionAssociatedKeys.dummyDataSource)
|
||||
self.dataSource = newValue
|
||||
}
|
||||
}
|
||||
|
||||
var skeletonDelegate: SkeletonCollectionDelegate? {
|
||||
get { return objc_getAssociatedObject(self, &CollectionAssociatedKeys.dummyDelegate) as? SkeletonCollectionDelegate }
|
||||
get { return ao_get(pkey: &CollectionAssociatedKeys.dummyDelegate) as? SkeletonCollectionDelegate }
|
||||
set {
|
||||
objc_setAssociatedObject(self, &CollectionAssociatedKeys.dummyDelegate, newValue, AssociationPolicy.retain.objc)
|
||||
ao_setOptional(newValue, pkey: &CollectionAssociatedKeys.dummyDelegate)
|
||||
self.delegate = newValue
|
||||
}
|
||||
}
|
||||
@@ -34,11 +33,21 @@ extension UITableView: CollectionSkeleton {
|
||||
guard let originalDataSource = self.dataSource as? SkeletonTableViewDataSource,
|
||||
!(originalDataSource is SkeletonCollectionDataSource)
|
||||
else { return }
|
||||
let dataSource = SkeletonCollectionDataSource(tableViewDataSource: originalDataSource, rowHeight: calculateRowHeight())
|
||||
let rowHeight = calculateRowHeight()
|
||||
let dataSource = SkeletonCollectionDataSource(tableViewDataSource: originalDataSource,
|
||||
rowHeight: rowHeight)
|
||||
self.skeletonDataSource = dataSource
|
||||
reloadData()
|
||||
}
|
||||
|
||||
func updateDummyDataSource() {
|
||||
if (dataSource as? SkeletonCollectionDataSource) != nil {
|
||||
reloadData()
|
||||
} else {
|
||||
addDummyDataSource()
|
||||
}
|
||||
}
|
||||
|
||||
func removeDummyDataSource(reloadAfter: Bool) {
|
||||
guard let dataSource = self.dataSource as? SkeletonCollectionDataSource else { return }
|
||||
restoreRowHeight()
|
||||
@@ -53,11 +62,8 @@ extension UITableView: CollectionSkeleton {
|
||||
}
|
||||
|
||||
private func calculateRowHeight() -> CGFloat {
|
||||
guard rowHeight == UITableViewAutomaticDimension else { return rowHeight }
|
||||
guard rowHeight == UITableView.automaticDimension else { return rowHeight }
|
||||
rowHeight = estimatedRowHeight
|
||||
return estimatedRowHeight
|
||||
}
|
||||
}
|
||||
|
||||
|
||||
|
||||
|
||||
@@ -11,12 +11,19 @@ import UIKit
|
||||
extension UIView {
|
||||
func addDummyDataSourceIfNeeded() {
|
||||
guard let collection = self as? CollectionSkeleton else { return }
|
||||
status = .on
|
||||
collection.addDummyDataSource()
|
||||
collection.disableUserInteraction()
|
||||
}
|
||||
|
||||
func updateDummyDataSourceIfNeeded() {
|
||||
guard let collection = self as? CollectionSkeleton else { return }
|
||||
collection.updateDummyDataSource()
|
||||
}
|
||||
|
||||
func removeDummyDataSourceIfNeeded(reloadAfter reload: Bool = true) {
|
||||
guard let collection = self as? CollectionSkeleton else { return }
|
||||
status = .off
|
||||
collection.removeDummyDataSource(reloadAfter: reload)
|
||||
collection.enableUserInteraction()
|
||||
}
|
||||
|
||||
@@ -0,0 +1,49 @@
|
||||
|
||||
// Copyright © 2018 SkeletonView. All rights reserved.
|
||||
|
||||
import Foundation
|
||||
import UIKit
|
||||
|
||||
enum SkeletonEnvironmentKey: String {
|
||||
case debugMode = "SKELETON_DEBUG"
|
||||
}
|
||||
|
||||
extension Dictionary {
|
||||
subscript (_ key: SkeletonEnvironmentKey) -> Value? {
|
||||
return self[key.rawValue as! Key]
|
||||
}
|
||||
}
|
||||
|
||||
func printSkeletonHierarchy(in view: UIView) {
|
||||
skeletonLog(view.skeletonHierarchy())
|
||||
}
|
||||
|
||||
func skeletonLog(_ message: String) {
|
||||
if let _ = ProcessInfo.processInfo.environment[.debugMode] {
|
||||
print(message)
|
||||
}
|
||||
}
|
||||
|
||||
extension UIView {
|
||||
public var skeletonDescription: String {
|
||||
var description = "<\(type(of: self)): \(Unmanaged.passUnretained(self).toOpaque())"
|
||||
let subSkeletons = subviewsSkeletonables
|
||||
if subSkeletons.count != 0 {
|
||||
description += " | (\(subSkeletons.count)) subSkeletons"
|
||||
}
|
||||
if isSkeletonable {
|
||||
description += " | ☠️ "
|
||||
}
|
||||
return description + ">"
|
||||
}
|
||||
|
||||
public func skeletonHierarchy(index: Int = 0) -> String {
|
||||
var description = index == 0 ? "\n ⬇⬇ ☠️ Root view hierarchy with Skeletons ⬇⬇ \n" : ""
|
||||
description += "\(index == 0 ? "\n" : 3.whitespaces) \(skeletonDescription) \n"
|
||||
subviewsToSkeleton.forEach {
|
||||
description += (index + 2).whitespaces
|
||||
description += $0.skeletonHierarchy(index: index + 1)
|
||||
}
|
||||
return description
|
||||
}
|
||||
}
|
||||
@@ -10,18 +10,20 @@ import UIKit
|
||||
|
||||
extension CALayer {
|
||||
@objc func tint(withColors colors: [UIColor]) {
|
||||
recursiveSearch(inArray: skeletonSublayers,
|
||||
leafBlock: { backgroundColor = colors.first?.cgColor }) {
|
||||
$0.tint(withColors: colors)
|
||||
skeletonSublayers.recursiveSearch(leafBlock: {
|
||||
backgroundColor = colors.first?.cgColor
|
||||
}) {
|
||||
$0.tint(withColors: colors)
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
extension CAGradientLayer {
|
||||
override func tint(withColors colors: [UIColor]) {
|
||||
recursiveSearch(inArray: skeletonSublayers,
|
||||
leafBlock: { self.colors = colors.map { $0.cgColor } }) {
|
||||
$0.tint(withColors: colors)
|
||||
skeletonSublayers.recursiveSearch(leafBlock: {
|
||||
self.colors = colors.map { $0.cgColor }
|
||||
}) {
|
||||
$0.tint(withColors: colors)
|
||||
}
|
||||
}
|
||||
}
|
||||
@@ -29,7 +31,6 @@ extension CAGradientLayer {
|
||||
|
||||
// MARK: Skeleton sublayers
|
||||
extension CALayer {
|
||||
|
||||
static let skeletonSubLayersName = "SkeletonSubLayersName"
|
||||
|
||||
var skeletonSublayers: [CALayer] {
|
||||
@@ -38,20 +39,51 @@ extension CALayer {
|
||||
|
||||
func addMultilinesLayers(lines: Int, type: SkeletonType, lastLineFillPercent: Int, multilineCornerRadius: Int) {
|
||||
let numberOfSublayers = calculateNumLines(maxLines: lines)
|
||||
for index in 0..<numberOfSublayers {
|
||||
var width = bounds.width
|
||||
|
||||
if index == numberOfSublayers-1 && numberOfSublayers != 1 {
|
||||
width = width * CGFloat(lastLineFillPercent)/100;
|
||||
|
||||
let layerBuilder = SkeletonMultilineLayerBuilder()
|
||||
.setSkeletonType(type)
|
||||
.setCornerRadius(multilineCornerRadius)
|
||||
|
||||
(0..<numberOfSublayers).forEach { index in
|
||||
var width = getLineWidth(index: index, numberOfSublayers: numberOfSublayers, lastLineFillPercent: lastLineFillPercent)
|
||||
if index == numberOfSublayers - 1 && numberOfSublayers != 1 {
|
||||
width = width * CGFloat(lastLineFillPercent) / 100;
|
||||
}
|
||||
|
||||
if let layer = layerBuilder
|
||||
.setIndex(index)
|
||||
.setWidth(width)
|
||||
.build() {
|
||||
addSublayer(layer)
|
||||
}
|
||||
|
||||
let layer = SkeletonLayerFactory().makeMultilineLayer(withType: type, for: index, width: width, multilineCornerRadius: multilineCornerRadius)
|
||||
addSublayer(layer)
|
||||
}
|
||||
}
|
||||
|
||||
func updateMultilinesLayers(lastLineFillPercent: Int) {
|
||||
let currentSkeletonSublayers = skeletonSublayers
|
||||
let numberOfSublayers = currentSkeletonSublayers.count
|
||||
for (index, layer) in currentSkeletonSublayers.enumerated() {
|
||||
let width = getLineWidth(index: index, numberOfSublayers: numberOfSublayers, lastLineFillPercent: lastLineFillPercent)
|
||||
layer.updateLayerFrame(for: index, width: width)
|
||||
}
|
||||
}
|
||||
|
||||
private func getLineWidth(index: Int, numberOfSublayers: Int, lastLineFillPercent: Int) -> CGFloat {
|
||||
var width = bounds.width
|
||||
if index == numberOfSublayers - 1 && numberOfSublayers != 1 {
|
||||
width = width * CGFloat(lastLineFillPercent) / 100;
|
||||
}
|
||||
|
||||
return width
|
||||
}
|
||||
|
||||
func updateLayerFrame(for index: Int, width: CGFloat) {
|
||||
let spaceRequiredForEachLine = SkeletonAppearance.default.multilineHeight + SkeletonAppearance.default.multilineSpacing
|
||||
frame = CGRect(x: 0.0, y: CGFloat(index) * spaceRequiredForEachLine, width: width, height: SkeletonAppearance.default.multilineHeight)
|
||||
}
|
||||
|
||||
private func calculateNumLines(maxLines: Int) -> Int {
|
||||
let spaceRequitedForEachLine = SkeletonDefaultConfig.multilineHeight + SkeletonDefaultConfig.multilineSpacing
|
||||
let spaceRequitedForEachLine = SkeletonAppearance.default.multilineHeight + SkeletonAppearance.default.multilineSpacing
|
||||
var numberOfSublayers = Int(round(CGFloat(bounds.height)/CGFloat(spaceRequitedForEachLine)))
|
||||
if maxLines != 0, maxLines <= numberOfSublayers { numberOfSublayers = maxLines }
|
||||
return numberOfSublayers
|
||||
@@ -60,13 +92,12 @@ extension CALayer {
|
||||
|
||||
// MARK: Animations
|
||||
public extension CALayer {
|
||||
|
||||
var pulse: CAAnimation {
|
||||
let pulseAnimation = CABasicAnimation(keyPath: #keyPath(CALayer.backgroundColor))
|
||||
pulseAnimation.fromValue = backgroundColor
|
||||
pulseAnimation.toValue = UIColor(cgColor: backgroundColor!).complementaryColor.cgColor
|
||||
pulseAnimation.duration = 1
|
||||
pulseAnimation.timingFunction = CAMediaTimingFunction(name: kCAMediaTimingFunctionEaseInEaseOut)
|
||||
pulseAnimation.timingFunction = CAMediaTimingFunction(name: CAMediaTimingFunctionName.easeInEaseOut)
|
||||
pulseAnimation.autoreverses = true
|
||||
pulseAnimation.repeatCount = .infinity
|
||||
return pulseAnimation
|
||||
@@ -84,23 +115,42 @@ public extension CALayer {
|
||||
let animGroup = CAAnimationGroup()
|
||||
animGroup.animations = [startPointAnim, endPointAnim]
|
||||
animGroup.duration = 1.5
|
||||
animGroup.timingFunction = CAMediaTimingFunction(name: kCAMediaTimingFunctionEaseIn)
|
||||
animGroup.timingFunction = CAMediaTimingFunction(name: CAMediaTimingFunctionName.easeIn)
|
||||
animGroup.repeatCount = .infinity
|
||||
|
||||
|
||||
return animGroup
|
||||
}
|
||||
|
||||
func playAnimation(_ anim: SkeletonLayerAnimation, key: String) {
|
||||
recursiveSearch(inArray: skeletonSublayers,
|
||||
leafBlock: { add(anim(self), forKey: key) }) {
|
||||
$0.playAnimation(anim, key: key)
|
||||
func playAnimation(_ anim: SkeletonLayerAnimation, key: String, completion: (() -> Void)? = nil) {
|
||||
skeletonSublayers.recursiveSearch(leafBlock: {
|
||||
DispatchQueue.main.async { CATransaction.begin() }
|
||||
DispatchQueue.main.async { CATransaction.setCompletionBlock(completion) }
|
||||
add(anim(self), forKey: key)
|
||||
DispatchQueue.main.async { CATransaction.commit() }
|
||||
}) {
|
||||
$0.playAnimation(anim, key: key, completion: completion)
|
||||
}
|
||||
}
|
||||
|
||||
func stopAnimation(forKey key: String) {
|
||||
recursiveSearch(inArray: skeletonSublayers,
|
||||
leafBlock: { removeAnimation(forKey: key) }) {
|
||||
$0.stopAnimation(forKey: key)
|
||||
skeletonSublayers.recursiveSearch(leafBlock: {
|
||||
removeAnimation(forKey: key)
|
||||
}) {
|
||||
$0.stopAnimation(forKey: key)
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
extension CALayer {
|
||||
func setOpacity(from: Int, to: Int, duration: TimeInterval, completion: (() -> Void)?) {
|
||||
DispatchQueue.main.async { CATransaction.begin() }
|
||||
let animation = CABasicAnimation(keyPath: #keyPath(CALayer.opacity))
|
||||
animation.fromValue = from
|
||||
animation.toValue = to
|
||||
animation.duration = duration
|
||||
animation.timingFunction = CAMediaTimingFunction(name: CAMediaTimingFunctionName.easeInEaseOut)
|
||||
DispatchQueue.main.async { CATransaction.setCompletionBlock(completion) }
|
||||
add(animation, forKey: "setOpacityAnimation")
|
||||
DispatchQueue.main.async { CATransaction.commit() }
|
||||
}
|
||||
}
|
||||
|
||||
@@ -0,0 +1,13 @@
|
||||
// Copyright © 2018 SkeletonView. All rights reserved.
|
||||
|
||||
import Foundation
|
||||
|
||||
extension Int {
|
||||
var whitespace: String {
|
||||
return whitespaces
|
||||
}
|
||||
|
||||
var whitespaces: String {
|
||||
return String(repeating: " ", count: self)
|
||||
}
|
||||
}
|
||||
@@ -1,15 +1,9 @@
|
||||
//
|
||||
// UIColor+Skeleton.swift
|
||||
// SkeletonView-iOS
|
||||
//
|
||||
// Created by Juanpe Catalán on 03/11/2017.
|
||||
// Copyright © 2017 SkeletonView. All rights reserved.
|
||||
//
|
||||
|
||||
import UIKit
|
||||
|
||||
// codebeat:disable[TOO_MANY_IVARS]
|
||||
extension UIColor {
|
||||
|
||||
convenience init(_ hex: UInt) {
|
||||
self.init(
|
||||
red: CGFloat((hex & 0xFF0000) >> 16) / 255.0,
|
||||
@@ -20,9 +14,8 @@ extension UIColor {
|
||||
}
|
||||
|
||||
func isLight() -> Bool {
|
||||
// algorithm from: http://www.w3.org/WAI/ER/WD-AERT/#color-contrast
|
||||
guard let components = cgColor.components,
|
||||
components.count >= 3 else { return false }
|
||||
components.count >= 3 else { return false }
|
||||
let brightness = ((components[0] * 299) + (components[1] * 587) + (components[2] * 114)) / 1000
|
||||
return !(brightness < 0.5)
|
||||
}
|
||||
@@ -72,4 +65,4 @@ public extension UIColor {
|
||||
static var silver = UIColor(0xbdc3c7)
|
||||
static var asbestos = UIColor(0x7f8c8d)
|
||||
}
|
||||
|
||||
// codebeat:enable[TOO_MANY_IVARS]
|
||||
|
||||
@@ -0,0 +1,49 @@
|
||||
// Copyright © 2018 SkeletonView. All rights reserved.
|
||||
|
||||
import UIKit
|
||||
|
||||
// codebeat:disable[TOO_MANY_IVARS]
|
||||
enum ViewAssociatedKeys {
|
||||
static var skeletonable = "skeletonable"
|
||||
static var status = "status"
|
||||
static var skeletonLayer = "layer"
|
||||
static var flowDelegate = "flowDelegate"
|
||||
static var isSkeletonAnimated = "isSkeletonAnimated"
|
||||
static var viewState = "viewState"
|
||||
static var labelViewState = "labelViewState"
|
||||
static var imageViewState = "imageViewState"
|
||||
static var currentSkeletonConfig = "currentSkeletonConfig"
|
||||
}
|
||||
// codebeat:enable[TOO_MANY_IVARS]
|
||||
|
||||
extension UIView {
|
||||
enum Status {
|
||||
case on
|
||||
case off
|
||||
}
|
||||
|
||||
var flowDelegate: SkeletonFlowDelegate? {
|
||||
get { return ao_get(pkey: &ViewAssociatedKeys.flowDelegate) as? SkeletonFlowDelegate }
|
||||
set { ao_setOptional(newValue, pkey: &ViewAssociatedKeys.flowDelegate) }
|
||||
}
|
||||
|
||||
var skeletonLayer: SkeletonLayer? {
|
||||
get { return ao_get(pkey: &ViewAssociatedKeys.skeletonLayer) as? SkeletonLayer }
|
||||
set { ao_setOptional(newValue, pkey: &ViewAssociatedKeys.skeletonLayer) }
|
||||
}
|
||||
|
||||
var currentSkeletonConfig: SkeletonConfig? {
|
||||
get { return ao_get(pkey: &ViewAssociatedKeys.currentSkeletonConfig) as? SkeletonConfig }
|
||||
set { ao_setOptional(newValue, pkey: &ViewAssociatedKeys.currentSkeletonConfig) }
|
||||
}
|
||||
|
||||
var status: Status! {
|
||||
get { return ao_get(pkey: &ViewAssociatedKeys.status) as? Status ?? .off }
|
||||
set { ao_set(newValue ?? .off, pkey: &ViewAssociatedKeys.status) }
|
||||
}
|
||||
|
||||
var isSkeletonAnimated: Bool! {
|
||||
get { return ao_get(pkey: &ViewAssociatedKeys.isSkeletonAnimated) as? Bool ?? false }
|
||||
set { ao_set(newValue ?? false, pkey: &ViewAssociatedKeys.isSkeletonAnimated) }
|
||||
}
|
||||
}
|
||||
@@ -10,8 +10,19 @@ import UIKit
|
||||
|
||||
// MARK: Frame
|
||||
extension UIView {
|
||||
|
||||
var maxBoundsEstimated: CGRect {
|
||||
if let parentStackView = (superview as? UIStackView) {
|
||||
var origin: CGPoint = .zero
|
||||
switch parentStackView.alignment {
|
||||
case .center:
|
||||
origin.x = maxWidthEstimated / 2
|
||||
case .trailing:
|
||||
origin.x = maxWidthEstimated
|
||||
default:
|
||||
break
|
||||
}
|
||||
return CGRect(origin: origin, size: maxSizeEstimated)
|
||||
}
|
||||
return CGRect(origin: .zero, size: maxSizeEstimated)
|
||||
}
|
||||
|
||||
@@ -20,12 +31,12 @@ extension UIView {
|
||||
}
|
||||
|
||||
var maxWidthEstimated: CGFloat {
|
||||
let constraintsWidth = nonContentSizeLayoutConstraints.filter({ $0.firstAttribute == NSLayoutAttribute.width })
|
||||
let constraintsWidth = nonContentSizeLayoutConstraints.filter({ $0.firstAttribute == NSLayoutConstraint.Attribute.width })
|
||||
return max(between: frame.size.width, andContantsOf: constraintsWidth)
|
||||
}
|
||||
|
||||
var maxHeightEstimated: CGFloat {
|
||||
let constraintsHeight = nonContentSizeLayoutConstraints.filter({ $0.firstAttribute == NSLayoutAttribute.height })
|
||||
let constraintsHeight = nonContentSizeLayoutConstraints.filter({ $0.firstAttribute == NSLayoutConstraint.Attribute.height })
|
||||
return max(between: frame.size.height, andContantsOf: constraintsHeight)
|
||||
}
|
||||
|
||||
|
||||
@@ -1,24 +1,8 @@
|
||||
//
|
||||
// UIView+IBInspectable.swift
|
||||
// SkeletonView-iOS
|
||||
//
|
||||
// Created by Juanpe Catalán on 01/11/2017.
|
||||
// Copyright © 2017 SkeletonView. All rights reserved.
|
||||
//
|
||||
|
||||
import UIKit
|
||||
|
||||
private enum AssociatedKeys {
|
||||
static var skeletonable = "skeletonable"
|
||||
static var status = "status"
|
||||
static var skeletonLayer = "layer"
|
||||
static var flowDelegate = "flowDelegate"
|
||||
static var isSkeletonAnimated = "isSkeletonAnimated"
|
||||
static var viewState = "viewState"
|
||||
}
|
||||
|
||||
public extension UIView {
|
||||
|
||||
@IBInspectable
|
||||
var isSkeletonable: Bool {
|
||||
get { return skeletonable }
|
||||
@@ -28,43 +12,10 @@ public extension UIView {
|
||||
var isSkeletonActive: Bool {
|
||||
return status == .on || (subviewsSkeletonables.first(where: { $0.isSkeletonActive }) != nil)
|
||||
}
|
||||
}
|
||||
|
||||
extension UIView {
|
||||
|
||||
enum Status {
|
||||
case on
|
||||
case off
|
||||
}
|
||||
|
||||
var flowDelegate: SkeletonFlowDelegate? {
|
||||
get { return objc_getAssociatedObject(self, &AssociatedKeys.flowDelegate) as? SkeletonFlowDelegate }
|
||||
set { objc_setAssociatedObject(self, &AssociatedKeys.flowDelegate, newValue, AssociationPolicy.retain.objc) }
|
||||
}
|
||||
|
||||
var skeletonLayer: SkeletonLayer? {
|
||||
get { return objc_getAssociatedObject(self, &AssociatedKeys.skeletonLayer) as? SkeletonLayer }
|
||||
set { objc_setAssociatedObject(self, &AssociatedKeys.skeletonLayer, newValue, AssociationPolicy.retain.objc) }
|
||||
}
|
||||
|
||||
var status: Status! {
|
||||
get { return objc_getAssociatedObject(self, &AssociatedKeys.status) as? Status ?? .off }
|
||||
set { objc_setAssociatedObject(self, &AssociatedKeys.status, newValue, AssociationPolicy.retain.objc) }
|
||||
}
|
||||
|
||||
var viewState: RecoverableViewState? {
|
||||
get { return objc_getAssociatedObject(self, &AssociatedKeys.viewState) as? RecoverableViewState }
|
||||
set { objc_setAssociatedObject(self, &AssociatedKeys.viewState, newValue, AssociationPolicy.retain.objc) }
|
||||
}
|
||||
|
||||
var skeletonIsAnimated: Bool! {
|
||||
get { return objc_getAssociatedObject(self, &AssociatedKeys.isSkeletonAnimated) as? Bool ?? false }
|
||||
set { objc_setAssociatedObject(self, &AssociatedKeys.isSkeletonAnimated, newValue, AssociationPolicy.retain.objc) }
|
||||
}
|
||||
|
||||
fileprivate var skeletonable: Bool! {
|
||||
get { return objc_getAssociatedObject(self, &AssociatedKeys.skeletonable) as? Bool ?? false }
|
||||
set { objc_setAssociatedObject(self, &AssociatedKeys.skeletonable, newValue, AssociationPolicy.retain.objc) }
|
||||
private var skeletonable: Bool! {
|
||||
get { return ao_get(pkey: &ViewAssociatedKeys.skeletonable) as? Bool ?? false }
|
||||
set { ao_set(newValue ?? false, pkey: &ViewAssociatedKeys.skeletonable) }
|
||||
}
|
||||
}
|
||||
|
||||
|
||||
@@ -9,10 +9,9 @@
|
||||
import UIKit
|
||||
|
||||
extension UIView {
|
||||
|
||||
enum Constants {
|
||||
static let becomeActiveNotification = NSNotification.Name.UIApplicationDidBecomeActive
|
||||
static let enterForegroundNotification = NSNotification.Name.UIApplicationDidEnterBackground
|
||||
static let becomeActiveNotification = UIApplication.didBecomeActiveNotification
|
||||
static let enterForegroundNotification = UIApplication.didEnterBackgroundNotification
|
||||
static let needAnimatedSkeletonKey = "needAnimateSkeleton"
|
||||
}
|
||||
|
||||
@@ -33,6 +32,6 @@ extension UIView {
|
||||
}
|
||||
|
||||
@objc func appDidEnterBackground() {
|
||||
UserDefaults.standard.set((isSkeletonActive && skeletonIsAnimated), forKey: Constants.needAnimatedSkeletonKey)
|
||||
UserDefaults.standard.set((isSkeletonActive && isSkeletonAnimated), forKey: Constants.needAnimatedSkeletonKey)
|
||||
}
|
||||
}
|
||||
|
||||
@@ -1,10 +1,4 @@
|
||||
//
|
||||
// AssociationPolicy.swift
|
||||
// SkeletonView-iOS
|
||||
//
|
||||
// Created by Juanpe Catalán on 02/11/2017.
|
||||
// Copyright © 2017 SkeletonView. All rights reserved.
|
||||
//
|
||||
|
||||
import Foundation
|
||||
|
||||
@@ -21,3 +15,31 @@ enum AssociationPolicy: UInt {
|
||||
return objc_AssociationPolicy(rawValue: rawValue)!
|
||||
}
|
||||
}
|
||||
|
||||
protocol AssociatedObjects: class { }
|
||||
|
||||
// transparent wrappers
|
||||
extension AssociatedObjects {
|
||||
/// wrapper around `objc_getAssociatedObject`
|
||||
func ao_get(pkey: UnsafeRawPointer) -> Any? {
|
||||
return objc_getAssociatedObject(self, pkey)
|
||||
}
|
||||
|
||||
/// wrapper around `objc_setAssociatedObject`
|
||||
func ao_setOptional(_ value: Any?, pkey: UnsafeRawPointer, policy: AssociationPolicy = .retainNonatomic) {
|
||||
guard let value = value else { return }
|
||||
objc_setAssociatedObject(self, pkey, value, policy.objc)
|
||||
}
|
||||
|
||||
/// wrapper around `objc_setAssociatedObject`
|
||||
func ao_set(_ value: Any, pkey: UnsafeRawPointer, policy: AssociationPolicy = .retainNonatomic) {
|
||||
objc_setAssociatedObject(self, pkey, value, policy.objc)
|
||||
}
|
||||
|
||||
/// wrapper around 'objc_removeAssociatedObjects'
|
||||
func ao_removeAll() {
|
||||
objc_removeAssociatedObjects(self)
|
||||
}
|
||||
}
|
||||
|
||||
extension NSObject: AssociatedObjects { }
|
||||
|
||||
@@ -1,82 +0,0 @@
|
||||
//
|
||||
// ContainsMultilineText.swift
|
||||
// SkeletonView-iOS
|
||||
//
|
||||
// Created by Juanpe Catalán on 07/11/2017.
|
||||
// Copyright © 2017 SkeletonView. All rights reserved.
|
||||
//
|
||||
|
||||
import UIKit
|
||||
|
||||
private enum AssociatedKeys {
|
||||
static var lastLineFillingPercent = "lastLineFillingPercent"
|
||||
static var multilineCornerRadius = "multilineCornerRadius"
|
||||
|
||||
}
|
||||
|
||||
protocol ContainsMultilineText {
|
||||
var numLines: Int { get }
|
||||
var lastLineFillingPercent: Int { get }
|
||||
var multilineCornerRadius: Int { get }
|
||||
}
|
||||
|
||||
extension ContainsMultilineText {
|
||||
var numLines: Int { return 0 }
|
||||
}
|
||||
|
||||
public extension UILabel {
|
||||
|
||||
@IBInspectable
|
||||
var lastLineFillPercent: Int {
|
||||
get { return lastLineFillingPercent }
|
||||
set { lastLineFillingPercent = min(newValue, 100) }
|
||||
}
|
||||
@IBInspectable
|
||||
var linesCornerRadius: Int {
|
||||
get { return multilineCornerRadius }
|
||||
set { multilineCornerRadius = min(newValue, 10) }
|
||||
}
|
||||
}
|
||||
|
||||
public extension UITextView {
|
||||
|
||||
@IBInspectable
|
||||
var lastLineFillPercent: Int {
|
||||
get { return lastLineFillingPercent }
|
||||
set { lastLineFillingPercent = min(newValue, 100) }
|
||||
}
|
||||
|
||||
@IBInspectable
|
||||
var linesCornerRadius: Int {
|
||||
get { return multilineCornerRadius }
|
||||
set { multilineCornerRadius = min(newValue, 10) }
|
||||
}
|
||||
}
|
||||
|
||||
extension UILabel: ContainsMultilineText {
|
||||
var numLines: Int {
|
||||
return numberOfLines
|
||||
}
|
||||
|
||||
var lastLineFillingPercent: Int {
|
||||
get { return objc_getAssociatedObject(self, &AssociatedKeys.lastLineFillingPercent) as? Int ?? SkeletonDefaultConfig.multilineLastLineFillPercent }
|
||||
set { objc_setAssociatedObject(self, &AssociatedKeys.lastLineFillingPercent, newValue, AssociationPolicy.retain.objc) }
|
||||
}
|
||||
var multilineCornerRadius: Int {
|
||||
get { return objc_getAssociatedObject(self, &AssociatedKeys.multilineCornerRadius) as? Int ?? SkeletonDefaultConfig.multilineCornerRadius }
|
||||
set { objc_setAssociatedObject(self, &AssociatedKeys.multilineCornerRadius, newValue, AssociationPolicy.retain.objc) }
|
||||
}
|
||||
|
||||
}
|
||||
extension UITextView: ContainsMultilineText {
|
||||
|
||||
var lastLineFillingPercent: Int {
|
||||
get { return objc_getAssociatedObject(self, &AssociatedKeys.lastLineFillingPercent) as? Int ?? SkeletonDefaultConfig.multilineLastLineFillPercent }
|
||||
set { objc_setAssociatedObject(self, &AssociatedKeys.lastLineFillingPercent, newValue, AssociationPolicy.retain.objc) }
|
||||
}
|
||||
|
||||
var multilineCornerRadius: Int {
|
||||
get { return objc_getAssociatedObject(self, &AssociatedKeys.multilineCornerRadius) as? Int ?? SkeletonDefaultConfig.multilineCornerRadius }
|
||||
set { objc_setAssociatedObject(self, &AssociatedKeys.multilineCornerRadius, newValue, AssociationPolicy.retain.objc) }
|
||||
}
|
||||
}
|
||||
@@ -8,26 +8,39 @@
|
||||
|
||||
import UIKit
|
||||
|
||||
protocol PrepareForSkeleton {
|
||||
func prepareViewForSkeleton()
|
||||
extension UIView {
|
||||
@objc func prepareViewForSkeleton() {
|
||||
startTransition { [weak self] in
|
||||
self?.backgroundColor = .clear
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
extension UILabel: PrepareForSkeleton {
|
||||
func prepareViewForSkeleton() {
|
||||
text = nil
|
||||
extension UILabel {
|
||||
override func prepareViewForSkeleton() {
|
||||
backgroundColor = .clear
|
||||
resignFirstResponder()
|
||||
startTransition { [weak self] in
|
||||
self?.textColor = .clear
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
extension UITextView: PrepareForSkeleton {
|
||||
func prepareViewForSkeleton() {
|
||||
text = nil
|
||||
extension UITextView {
|
||||
override func prepareViewForSkeleton() {
|
||||
backgroundColor = .clear
|
||||
resignFirstResponder()
|
||||
startTransition { [weak self] in
|
||||
self?.textColor = .clear
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
extension UIImageView: PrepareForSkeleton {
|
||||
func prepareViewForSkeleton() {
|
||||
image = nil
|
||||
extension UIImageView {
|
||||
override func prepareViewForSkeleton() {
|
||||
backgroundColor = .clear
|
||||
startTransition { [weak self] in
|
||||
self?.image = nil
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
@@ -1,37 +1,28 @@
|
||||
//
|
||||
// HelperProtocols.swift
|
||||
// SkeletonView-iOS
|
||||
//
|
||||
// Created by Juanpe Catalán on 06/11/2017.
|
||||
// Copyright © 2017 SkeletonView. All rights reserved.
|
||||
//
|
||||
|
||||
import UIKit
|
||||
|
||||
typealias VoidBlock = () -> Void
|
||||
typealias RecursiveBlock<T> = (T) -> Void
|
||||
|
||||
protocol IterableElement {}
|
||||
extension UIView: IterableElement {}
|
||||
extension CALayer: IterableElement {}
|
||||
|
||||
//MARK: Recursive
|
||||
protocol Recursive {
|
||||
associatedtype Element
|
||||
func recursiveSearch(inArray array:[Element], leafBlock: VoidBlock, recursiveBlock: RecursiveBlock<Element>)
|
||||
associatedtype Element: IterableElement
|
||||
func recursiveSearch(leafBlock: VoidBlock, recursiveBlock: RecursiveBlock<Element>)
|
||||
}
|
||||
|
||||
extension Recursive {
|
||||
func recursiveSearch(inArray array:[Element], leafBlock: VoidBlock, recursiveBlock: RecursiveBlock<Element>) {
|
||||
guard array.count > 0 else {
|
||||
extension Array: Recursive where Element: IterableElement {
|
||||
func recursiveSearch(leafBlock: VoidBlock, recursiveBlock: RecursiveBlock<Element>) {
|
||||
guard count > 0 else {
|
||||
leafBlock()
|
||||
return
|
||||
}
|
||||
array.forEach { recursiveBlock($0) }
|
||||
forEach { recursiveBlock($0) }
|
||||
}
|
||||
}
|
||||
|
||||
extension UIView: Recursive {
|
||||
typealias Element = UIView
|
||||
}
|
||||
extension CALayer: Recursive {
|
||||
typealias Element = CALayer
|
||||
}
|
||||
|
||||
|
||||
|
||||
@@ -0,0 +1,27 @@
|
||||
// Copyright © 2019 SkeletonView. All rights reserved.
|
||||
|
||||
import Foundation
|
||||
|
||||
extension DispatchQueue {
|
||||
private static var _onceTracker = [String]()
|
||||
|
||||
class func once(token: String, block:()->Void) {
|
||||
objc_sync_enter(self); defer { objc_sync_exit(self) }
|
||||
guard !_onceTracker.contains(token) else { return }
|
||||
|
||||
_onceTracker.append(token)
|
||||
block()
|
||||
}
|
||||
}
|
||||
|
||||
func swizzle(selector originalSelector: Selector, with swizzledSelector: Selector, inClass: AnyClass, usingClass: AnyClass) {
|
||||
guard let originalMethod = class_getInstanceMethod(inClass, originalSelector),
|
||||
let swizzledMethod = class_getInstanceMethod(usingClass, swizzledSelector)
|
||||
else { return }
|
||||
|
||||
if (class_addMethod(inClass, swizzledSelector, method_getImplementation(originalMethod), method_getTypeEncoding(originalMethod))) {
|
||||
class_replaceMethod(inClass, originalSelector, method_getImplementation(swizzledMethod), method_getTypeEncoding(swizzledMethod))
|
||||
} else {
|
||||
method_exchangeImplementations(originalMethod, swizzledMethod)
|
||||
}
|
||||
}
|
||||
@@ -0,0 +1,18 @@
|
||||
// Copyright © 2017 SkeletonView. All rights reserved.
|
||||
|
||||
import UIKit
|
||||
|
||||
enum MultilineAssociatedKeys {
|
||||
static var lastLineFillingPercent = "lastLineFillingPercent"
|
||||
static var multilineCornerRadius = "multilineCornerRadius"
|
||||
}
|
||||
|
||||
protocol ContainsMultilineText {
|
||||
var numLines: Int { get }
|
||||
var lastLineFillingPercent: Int { get }
|
||||
var multilineCornerRadius: Int { get }
|
||||
}
|
||||
|
||||
extension ContainsMultilineText {
|
||||
var numLines: Int { return 0 }
|
||||
}
|
||||
@@ -0,0 +1,32 @@
|
||||
// Copyright © 2018 SkeletonView. All rights reserved.
|
||||
|
||||
import UIKit
|
||||
|
||||
public extension UILabel {
|
||||
@IBInspectable
|
||||
var lastLineFillPercent: Int {
|
||||
get { return lastLineFillingPercent }
|
||||
set { lastLineFillingPercent = min(newValue, 100) }
|
||||
}
|
||||
@IBInspectable
|
||||
var linesCornerRadius: Int {
|
||||
get { return multilineCornerRadius }
|
||||
set { multilineCornerRadius = min(newValue, 10) }
|
||||
}
|
||||
}
|
||||
|
||||
extension UILabel: ContainsMultilineText {
|
||||
var numLines: Int {
|
||||
return numberOfLines
|
||||
}
|
||||
|
||||
var lastLineFillingPercent: Int {
|
||||
get { return ao_get(pkey: &MultilineAssociatedKeys.lastLineFillingPercent) as? Int ?? SkeletonAppearance.default.multilineLastLineFillPercent }
|
||||
set { ao_set(newValue, pkey: &MultilineAssociatedKeys.lastLineFillingPercent) }
|
||||
}
|
||||
|
||||
var multilineCornerRadius: Int {
|
||||
get { return ao_get(pkey: &MultilineAssociatedKeys.multilineCornerRadius) as? Int ?? SkeletonAppearance.default.multilineCornerRadius }
|
||||
set { ao_set(newValue, pkey: &MultilineAssociatedKeys.multilineCornerRadius) }
|
||||
}
|
||||
}
|
||||
@@ -0,0 +1,35 @@
|
||||
// Copyright © 2018 SkeletonView. All rights reserved.
|
||||
|
||||
import UIKit
|
||||
|
||||
public extension UITextView {
|
||||
@IBInspectable
|
||||
var lastLineFillPercent: Int {
|
||||
get { return lastLineFillingPercent }
|
||||
set { lastLineFillingPercent = min(newValue, 100) }
|
||||
}
|
||||
|
||||
@IBInspectable
|
||||
var linesCornerRadius: Int {
|
||||
get { return multilineCornerRadius }
|
||||
set { multilineCornerRadius = min(newValue, 10) }
|
||||
}
|
||||
}
|
||||
|
||||
extension UITextView: ContainsMultilineText {
|
||||
var lastLineFillingPercent: Int {
|
||||
get {
|
||||
let defaultValue = SkeletonAppearance.default.multilineLastLineFillPercent
|
||||
return ao_get(pkey: &MultilineAssociatedKeys.lastLineFillingPercent) as? Int ?? defaultValue
|
||||
}
|
||||
set { ao_set(newValue, pkey: &MultilineAssociatedKeys.lastLineFillingPercent) }
|
||||
}
|
||||
|
||||
var multilineCornerRadius: Int {
|
||||
get {
|
||||
let defaultValue = SkeletonAppearance.default.multilineCornerRadius
|
||||
return ao_get(pkey: &MultilineAssociatedKeys.multilineCornerRadius) as? Int ?? defaultValue
|
||||
}
|
||||
set { ao_set(newValue, pkey: &MultilineAssociatedKeys.multilineCornerRadius) }
|
||||
}
|
||||
}
|
||||
@@ -9,12 +9,15 @@
|
||||
import UIKit
|
||||
|
||||
protocol Recoverable {
|
||||
var viewState: RecoverableViewState? { get set }
|
||||
func saveViewState()
|
||||
func recoverViewState(forced: Bool)
|
||||
}
|
||||
|
||||
extension UIView: Recoverable {
|
||||
var viewState: RecoverableViewState? {
|
||||
get { return ao_get(pkey: &ViewAssociatedKeys.viewState) as? RecoverableViewState }
|
||||
set { ao_setOptional(newValue, pkey: &ViewAssociatedKeys.viewState) }
|
||||
}
|
||||
|
||||
@objc func saveViewState() {
|
||||
viewState = RecoverableViewState(view: self)
|
||||
@@ -23,47 +26,72 @@ extension UIView: Recoverable {
|
||||
@objc func recoverViewState(forced: Bool) {
|
||||
guard let safeViewState = viewState else { return }
|
||||
|
||||
layer.cornerRadius = safeViewState.cornerRadius
|
||||
layer.masksToBounds = safeViewState.clipToBounds
|
||||
|
||||
if safeViewState.backgroundColor != backgroundColor || forced {
|
||||
backgroundColor = safeViewState.backgroundColor
|
||||
startTransition { [weak self] in
|
||||
self?.layer.cornerRadius = safeViewState.cornerRadius
|
||||
self?.layer.masksToBounds = safeViewState.clipToBounds
|
||||
|
||||
if safeViewState.backgroundColor != self?.backgroundColor || forced {
|
||||
self?.backgroundColor = safeViewState.backgroundColor
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
extension UILabel {
|
||||
extension UILabel{
|
||||
var labelState: RecoverableTextViewState? {
|
||||
get { return ao_get(pkey: &ViewAssociatedKeys.labelViewState) as? RecoverableTextViewState }
|
||||
set { ao_setOptional(newValue, pkey: &ViewAssociatedKeys.labelViewState) }
|
||||
}
|
||||
|
||||
override func saveViewState() {
|
||||
super.saveViewState()
|
||||
viewState?.text = text
|
||||
labelState = RecoverableTextViewState(view: self)
|
||||
}
|
||||
|
||||
override func recoverViewState(forced: Bool) {
|
||||
super.recoverViewState(forced: forced)
|
||||
text = text == "" || forced ? viewState?.text : text
|
||||
startTransition { [weak self] in
|
||||
self?.textColor = self?.labelState?.textColor
|
||||
self?.text = self?.labelState?.text
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
extension UITextView {
|
||||
extension UITextView{
|
||||
var textState: RecoverableTextViewState? {
|
||||
get { return ao_get(pkey: &ViewAssociatedKeys.labelViewState) as? RecoverableTextViewState }
|
||||
set { ao_setOptional(newValue, pkey: &ViewAssociatedKeys.labelViewState) }
|
||||
}
|
||||
|
||||
override func saveViewState() {
|
||||
super.saveViewState()
|
||||
viewState?.text = text
|
||||
textState = RecoverableTextViewState(view: self)
|
||||
}
|
||||
|
||||
override func recoverViewState(forced: Bool) {
|
||||
super.recoverViewState(forced: forced)
|
||||
text = text == "" || forced ? viewState?.text : text
|
||||
startTransition { [weak self] in
|
||||
self?.textColor = self?.textState?.textColor
|
||||
self?.text = self?.textState?.text
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
extension UIImageView {
|
||||
var imageState: RecoverableImageViewState? {
|
||||
get { return ao_get(pkey: &ViewAssociatedKeys.imageViewState) as? RecoverableImageViewState }
|
||||
set { ao_setOptional(newValue, pkey: &ViewAssociatedKeys.imageViewState) }
|
||||
}
|
||||
|
||||
override func saveViewState() {
|
||||
super.saveViewState()
|
||||
viewState?.image = image
|
||||
imageState = RecoverableImageViewState(view: self)
|
||||
}
|
||||
|
||||
override func recoverViewState(forced: Bool) {
|
||||
super.recoverViewState(forced: forced)
|
||||
image = image == nil || forced ? viewState?.image : image
|
||||
startTransition { [weak self] in
|
||||
self?.image = self?.image == nil || forced ? self?.imageState?.image : self?.image
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
@@ -13,17 +13,32 @@ struct RecoverableViewState {
|
||||
var cornerRadius: CGFloat
|
||||
var clipToBounds: Bool
|
||||
|
||||
// UI text
|
||||
var text: String?
|
||||
|
||||
// UI image
|
||||
var image: UIImage?
|
||||
}
|
||||
|
||||
extension RecoverableViewState {
|
||||
init(view: UIView) {
|
||||
self.backgroundColor = view.backgroundColor
|
||||
self.clipToBounds = view.layer.masksToBounds
|
||||
self.cornerRadius = view.layer.cornerRadius
|
||||
}
|
||||
}
|
||||
|
||||
struct RecoverableTextViewState {
|
||||
var text: String?
|
||||
var textColor: UIColor?
|
||||
|
||||
init(view: UILabel) {
|
||||
self.textColor = view.textColor
|
||||
self.text = view.text
|
||||
}
|
||||
|
||||
init(view: UITextView) {
|
||||
self.textColor = view.textColor
|
||||
self.text = view.text
|
||||
}
|
||||
}
|
||||
|
||||
struct RecoverableImageViewState {
|
||||
var image: UIImage?
|
||||
|
||||
init(view: UIImageView) {
|
||||
self.image = view.image
|
||||
}
|
||||
}
|
||||
|
||||
@@ -21,7 +21,8 @@ public enum GradientDirection {
|
||||
public func slidingAnimation(duration: CFTimeInterval = 1.5) -> SkeletonLayerAnimation {
|
||||
return SkeletonAnimationBuilder().makeSlidingAnimation(withDirection: self, duration: duration)
|
||||
}
|
||||
|
||||
|
||||
// codebeat:disable[ABC]
|
||||
var startPoint: GradientAnimationPoint {
|
||||
switch self {
|
||||
case .leftRight:
|
||||
@@ -55,12 +56,11 @@ public enum GradientDirection {
|
||||
return ( from: CGPoint(x:2, y:2), to: CGPoint(x:0, y:0))
|
||||
}
|
||||
}
|
||||
// codebeat:enable[ABC]
|
||||
}
|
||||
|
||||
public class SkeletonAnimationBuilder {
|
||||
|
||||
public init() {
|
||||
}
|
||||
public init() { }
|
||||
|
||||
public func makeSlidingAnimation(withDirection direction: GradientDirection, duration: CFTimeInterval = 1.5) -> SkeletonLayerAnimation {
|
||||
return { layer in
|
||||
@@ -76,7 +76,7 @@ public class SkeletonAnimationBuilder {
|
||||
let animGroup = CAAnimationGroup()
|
||||
animGroup.animations = [startPointAnim, endPointAnim]
|
||||
animGroup.duration = duration
|
||||
animGroup.timingFunction = CAMediaTimingFunction(name: kCAMediaTimingFunctionEaseIn)
|
||||
animGroup.timingFunction = CAMediaTimingFunction(name: CAMediaTimingFunctionName.easeIn)
|
||||
animGroup.repeatCount = .infinity
|
||||
|
||||
return animGroup
|
||||
|
||||
@@ -0,0 +1,40 @@
|
||||
// Copyright © 2018 SkeletonView. All rights reserved.
|
||||
|
||||
import UIKit
|
||||
|
||||
/// Used to store all config needed to activate the skeleton layer.
|
||||
struct SkeletonConfig {
|
||||
/// Type of skeleton layer
|
||||
let type: SkeletonType
|
||||
|
||||
/// Colors used in skeleton layer
|
||||
let colors: [UIColor]
|
||||
|
||||
/// If type is gradient, which gradient direction
|
||||
let gradientDirection: GradientDirection?
|
||||
|
||||
/// Specify if skeleton is animated or not
|
||||
let animated: Bool
|
||||
|
||||
/// Used to execute a custom animation
|
||||
let animation: SkeletonLayerAnimation?
|
||||
|
||||
/// Transition style
|
||||
var transition: SkeletonTransitionStyle
|
||||
|
||||
init(
|
||||
type: SkeletonType,
|
||||
colors: [UIColor],
|
||||
gradientDirection: GradientDirection? = nil,
|
||||
animated: Bool = false,
|
||||
animation: SkeletonLayerAnimation? = nil,
|
||||
transition: SkeletonTransitionStyle = .none
|
||||
) {
|
||||
self.type = type
|
||||
self.colors = colors
|
||||
self.gradientDirection = gradientDirection
|
||||
self.animated = animated
|
||||
self.animation = animation
|
||||
self.transition = transition
|
||||
}
|
||||
}
|
||||
@@ -1,24 +0,0 @@
|
||||
//
|
||||
// SkeletonDefaultConfig.swift
|
||||
// SkeletonView-iOS
|
||||
//
|
||||
// Created by Juanpe Catalán on 06/11/2017.
|
||||
// Copyright © 2017 SkeletonView. All rights reserved.
|
||||
//
|
||||
|
||||
import UIKit
|
||||
|
||||
public enum SkeletonDefaultConfig {
|
||||
|
||||
public static let tintColor = UIColor.clouds
|
||||
|
||||
public static let gradient = SkeletonGradient(baseColor: tintColor)
|
||||
|
||||
public static let multilineHeight: CGFloat = 15
|
||||
|
||||
public static let multilineSpacing: CGFloat = 10
|
||||
|
||||
public static let multilineLastLineFillPercent = 70
|
||||
|
||||
public static let multilineCornerRadius = 0
|
||||
}
|
||||
@@ -1,26 +1,44 @@
|
||||
//
|
||||
// SkeletonFlow.swift
|
||||
// SkeletonView-iOS
|
||||
//
|
||||
// Created by Juanpe Catalán on 08/02/2018.
|
||||
// Copyright © 2018 SkeletonView. All rights reserved.
|
||||
//
|
||||
|
||||
import UIKit
|
||||
|
||||
protocol SkeletonFlowDelegate {
|
||||
func willBeginShowingSkeletons(withRootView rootView: UIView)
|
||||
func willBeginHidingSkeletons(withRootView rootView: UIView)
|
||||
func willBeginShowingSkeletons(rootView: UIView)
|
||||
func didShowSkeletons(rootView: UIView)
|
||||
func willBeginUpdatingSkeletons(rootView: UIView)
|
||||
func didUpdateSkeletons(rootView: UIView)
|
||||
func willBeginLayingSkeletonsIfNeeded(rootView: UIView)
|
||||
func didLayoutSkeletonsIfNeeded(rootView: UIView)
|
||||
func willBeginHidingSkeletons(rootView: UIView)
|
||||
func didHideSkeletons(rootView: UIView)
|
||||
}
|
||||
|
||||
class SkeletonFlowHandler: SkeletonFlowDelegate {
|
||||
|
||||
func willBeginShowingSkeletons(withRootView rootView: UIView) {
|
||||
func willBeginShowingSkeletons(rootView: UIView) {
|
||||
rootView.addAppNotificationsObservers()
|
||||
}
|
||||
|
||||
func didShowSkeletons(rootView: UIView) {
|
||||
printSkeletonHierarchy(in: rootView)
|
||||
}
|
||||
|
||||
func willBeginHidingSkeletons(withRootView rootView: UIView) {
|
||||
func willBeginUpdatingSkeletons(rootView: UIView) {
|
||||
}
|
||||
|
||||
func didUpdateSkeletons(rootView: UIView) {
|
||||
}
|
||||
|
||||
func willBeginLayingSkeletonsIfNeeded(rootView: UIView) {
|
||||
}
|
||||
|
||||
func didLayoutSkeletonsIfNeeded(rootView: UIView) {
|
||||
}
|
||||
|
||||
func willBeginHidingSkeletons(rootView: UIView) {
|
||||
rootView.removeAppNoticationsObserver()
|
||||
}
|
||||
|
||||
func didHideSkeletons(rootView: UIView) {
|
||||
rootView.flowDelegate = nil
|
||||
}
|
||||
}
|
||||
|
||||
@@ -9,8 +9,7 @@
|
||||
import UIKit
|
||||
|
||||
public struct SkeletonGradient {
|
||||
|
||||
private var gradientColors: [UIColor]
|
||||
private let gradientColors: [UIColor]
|
||||
|
||||
public var colors: [UIColor] {
|
||||
return gradientColors
|
||||
|
||||
@@ -8,26 +8,6 @@
|
||||
|
||||
import UIKit
|
||||
|
||||
class SkeletonLayerFactory {
|
||||
|
||||
func makeSkeletonLayer(withType type: SkeletonType, usingColors colors: [UIColor], andHolder holder: UIView) -> SkeletonLayer {
|
||||
return SkeletonLayer(withType: type, usingColors: colors, andSkeletonHolder: holder)
|
||||
}
|
||||
|
||||
func makeMultilineLayer(withType type: SkeletonType, for index: Int, width: CGFloat, multilineCornerRadius: Int) -> CALayer {
|
||||
let spaceRequiredForEachLine = SkeletonDefaultConfig.multilineHeight + SkeletonDefaultConfig.multilineSpacing
|
||||
let layer = type.layer
|
||||
layer.anchorPoint = .zero
|
||||
layer.name = CALayer.skeletonSubLayersName
|
||||
layer.frame = CGRect(x: 0.0, y: CGFloat(index) * spaceRequiredForEachLine, width: width, height: SkeletonDefaultConfig.multilineHeight)
|
||||
|
||||
layer.cornerRadius = CGFloat(multilineCornerRadius)
|
||||
layer.masksToBounds = true
|
||||
|
||||
return layer
|
||||
}
|
||||
}
|
||||
|
||||
public typealias SkeletonLayerAnimation = (CALayer) -> CAAnimation
|
||||
|
||||
public enum SkeletonType {
|
||||
@@ -54,7 +34,6 @@ public enum SkeletonType {
|
||||
}
|
||||
|
||||
struct SkeletonLayer {
|
||||
|
||||
private var maskLayer: CALayer
|
||||
private weak var holder: UIView?
|
||||
|
||||
@@ -66,7 +45,7 @@ struct SkeletonLayer {
|
||||
return maskLayer
|
||||
}
|
||||
|
||||
init(withType type: SkeletonType, usingColors colors: [UIColor], andSkeletonHolder holder: UIView) {
|
||||
init(type: SkeletonType, colors: [UIColor], skeletonHolder holder: UIView) {
|
||||
self.holder = holder
|
||||
self.maskLayer = type.layer
|
||||
self.maskLayer.anchorPoint = .zero
|
||||
@@ -75,21 +54,46 @@ struct SkeletonLayer {
|
||||
self.maskLayer.tint(withColors: colors)
|
||||
}
|
||||
|
||||
func removeLayer() {
|
||||
maskLayer.removeFromSuperlayer()
|
||||
func update(usingColors colors: [UIColor]) {
|
||||
layoutIfNeeded()
|
||||
maskLayer.tint(withColors: colors)
|
||||
}
|
||||
|
||||
func layoutIfNeeded() {
|
||||
if let bounds = holder?.maxBoundsEstimated {
|
||||
maskLayer.bounds = bounds
|
||||
}
|
||||
updateMultilinesIfNeeded()
|
||||
}
|
||||
|
||||
func removeLayer(transition: SkeletonTransitionStyle, completion: (() -> Void)? = nil) {
|
||||
switch transition {
|
||||
case .none:
|
||||
maskLayer.removeFromSuperlayer()
|
||||
completion?()
|
||||
case .crossDissolve(let duration):
|
||||
maskLayer.setOpacity(from: 1, to: 0, duration: duration) {
|
||||
self.maskLayer.removeFromSuperlayer()
|
||||
completion?()
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
func addMultilinesIfNeeded() {
|
||||
guard let multiLineView = holder as? ContainsMultilineText else { return }
|
||||
maskLayer.addMultilinesLayers(lines: multiLineView.numLines, type: type, lastLineFillPercent: multiLineView.lastLineFillingPercent, multilineCornerRadius: multiLineView.multilineCornerRadius)
|
||||
}
|
||||
|
||||
func updateMultilinesIfNeeded() {
|
||||
guard let multiLineView = holder as? ContainsMultilineText else { return }
|
||||
maskLayer.updateMultilinesLayers(lastLineFillPercent: multiLineView.lastLineFillingPercent)
|
||||
}
|
||||
}
|
||||
|
||||
extension SkeletonLayer {
|
||||
|
||||
func start(_ anim: SkeletonLayerAnimation? = nil) {
|
||||
func start(_ anim: SkeletonLayerAnimation? = nil, completion: (() -> Void)? = nil) {
|
||||
let animation = anim ?? type.layerAnimation
|
||||
contentLayer.playAnimation(animation, key: "skeletonAnimation")
|
||||
contentLayer.playAnimation(animation, key: "skeletonAnimation", completion: completion)
|
||||
}
|
||||
|
||||
func stopAnimation() {
|
||||
|
||||
@@ -1,119 +1,264 @@
|
||||
//
|
||||
// SkeletonView.swift
|
||||
// SkeletonView
|
||||
//
|
||||
// Created by Juanpe Catalán on 01/11/2017.
|
||||
// Copyright © 2017 SkeletonView. All rights reserved.
|
||||
//
|
||||
|
||||
import UIKit
|
||||
|
||||
public extension UIView {
|
||||
|
||||
func showSkeleton(usingColor color: UIColor = SkeletonDefaultConfig.tintColor) {
|
||||
showSkeleton(withType: .solid, usingColors: [color])
|
||||
/// Shows the skeleton without animation using the view that calls this method as root view.
|
||||
///
|
||||
/// - Parameters:
|
||||
/// - color: The color of the skeleton. Defaults to `SkeletonAppearance.default.tintColor`.
|
||||
/// - transition: The style of the transition when the skeleton appears. Defaults to `.none`.
|
||||
func showSkeleton(usingColor color: UIColor = SkeletonAppearance.default.tintColor, transition: SkeletonTransitionStyle = .none) {
|
||||
let config = SkeletonConfig(type: .solid, colors: [color], transition: transition)
|
||||
showSkeleton(skeletonConfig: config)
|
||||
}
|
||||
|
||||
func showGradientSkeleton(usingGradient gradient: SkeletonGradient = SkeletonDefaultConfig.gradient) {
|
||||
showSkeleton(withType: .gradient, usingColors: gradient.colors)
|
||||
/// Shows the gradient skeleton without animation using the view that calls this method as root view.
|
||||
///
|
||||
/// - Parameters:
|
||||
/// - gradient: The gradient of the skeleton. Defaults to `SkeletonAppearance.default.gradient`.
|
||||
/// - transition: The style of the transition when the skeleton appears. Defaults to `.none`.
|
||||
func showGradientSkeleton(usingGradient gradient: SkeletonGradient = SkeletonAppearance.default.gradient, transition: SkeletonTransitionStyle = .none) {
|
||||
let config = SkeletonConfig(type: .gradient, colors: gradient.colors, transition: transition)
|
||||
showSkeleton(skeletonConfig: config)
|
||||
}
|
||||
|
||||
func showAnimatedSkeleton(usingColor color: UIColor = SkeletonDefaultConfig.tintColor, animation: SkeletonLayerAnimation? = nil) {
|
||||
showSkeleton(withType: .solid, usingColors: [color], animated: true, animation: animation)
|
||||
/// Shows the animated skeleton using the view that calls this method as root view.
|
||||
///
|
||||
/// If animation is nil, sliding animation will be used, with direction left to right.
|
||||
///
|
||||
/// - Parameters:
|
||||
/// - color: The color of skeleton. Defaults to `SkeletonAppearance.default.tintColor`.
|
||||
/// - animation: The animation of the skeleton. Defaults to `nil`.
|
||||
/// - transition: The style of the transition when the skeleton appears. Defaults to `.none`.
|
||||
func showAnimatedSkeleton(usingColor color: UIColor = SkeletonAppearance.default.tintColor, animation: SkeletonLayerAnimation? = nil, transition: SkeletonTransitionStyle = .none) {
|
||||
let config = SkeletonConfig(type: .solid, colors: [color], animated: true, animation: animation, transition: transition)
|
||||
showSkeleton(skeletonConfig: config)
|
||||
}
|
||||
|
||||
func showAnimatedGradientSkeleton(usingGradient gradient: SkeletonGradient = SkeletonDefaultConfig.gradient, animation: SkeletonLayerAnimation? = nil) {
|
||||
showSkeleton(withType: .gradient, usingColors: gradient.colors, animated: true, animation: animation)
|
||||
/// Shows the gradient skeleton without animation using the view that calls this method as root view.
|
||||
///
|
||||
/// If animation is nil, sliding animation will be used, with direction left to right.
|
||||
///
|
||||
/// - Parameters:
|
||||
/// - gradient: The gradient of the skeleton. Defaults to `SkeletonAppearance.default.gradient`.
|
||||
/// - animation: The animation of the skeleton. Defaults to `nil`.
|
||||
/// - transition: The style of the transition when the skeleton appears. Defaults to `.none`.
|
||||
func showAnimatedGradientSkeleton(usingGradient gradient: SkeletonGradient = SkeletonAppearance.default.gradient, animation: SkeletonLayerAnimation? = nil, transition: SkeletonTransitionStyle = .none) {
|
||||
let config = SkeletonConfig(type: .gradient, colors: gradient.colors, animated: true, animation: animation, transition: transition)
|
||||
showSkeleton(skeletonConfig: config)
|
||||
}
|
||||
|
||||
func updateSkeleton(usingColor color: UIColor = SkeletonAppearance.default.tintColor) {
|
||||
let config = SkeletonConfig(type: .solid, colors: [color])
|
||||
updateSkeleton(skeletonConfig: config)
|
||||
}
|
||||
|
||||
func updateGradientSkeleton(usingGradient gradient: SkeletonGradient = SkeletonAppearance.default.gradient) {
|
||||
let config = SkeletonConfig(type: .gradient, colors: gradient.colors)
|
||||
updateSkeleton(skeletonConfig: config)
|
||||
}
|
||||
|
||||
func updateAnimatedSkeleton(usingColor color: UIColor = SkeletonAppearance.default.tintColor, animation: SkeletonLayerAnimation? = nil) {
|
||||
let config = SkeletonConfig(type: .solid, colors: [color], animated: true, animation: animation)
|
||||
updateSkeleton(skeletonConfig: config)
|
||||
}
|
||||
|
||||
func updateAnimatedGradientSkeleton(usingGradient gradient: SkeletonGradient = SkeletonAppearance.default.gradient, animation: SkeletonLayerAnimation? = nil) {
|
||||
let config = SkeletonConfig(type: .gradient, colors: gradient.colors, animated: true, animation: animation)
|
||||
updateSkeleton(skeletonConfig: config)
|
||||
}
|
||||
|
||||
func layoutSkeletonIfNeeded() {
|
||||
flowDelegate?.willBeginLayingSkeletonsIfNeeded(rootView: self)
|
||||
recursiveLayoutSkeletonIfNeeded(root: self)
|
||||
}
|
||||
|
||||
func hideSkeleton(reloadDataAfter reload: Bool = true) {
|
||||
flowDelegate?.willBeginHidingSkeletons(withRootView: self)
|
||||
recursiveHideSkeleton(reloadDataAfter: reload)
|
||||
func hideSkeleton(reloadDataAfter reload: Bool = true, transition: SkeletonTransitionStyle = .none) {
|
||||
flowDelegate?.willBeginHidingSkeletons(rootView: self)
|
||||
recursiveHideSkeleton(reloadDataAfter: reload, transition: transition, root: self)
|
||||
}
|
||||
|
||||
func startSkeletonAnimation(_ anim: SkeletonLayerAnimation? = nil) {
|
||||
skeletonIsAnimated = true
|
||||
recursiveSearch(inArray: subviewsSkeletonables,
|
||||
leafBlock: startSkeletonLayerAnimationBlock(anim)) {
|
||||
$0.startSkeletonAnimation(anim)
|
||||
}
|
||||
subviewsSkeletonables.recursiveSearch(leafBlock: startSkeletonLayerAnimationBlock(anim)) { subview in
|
||||
subview.startSkeletonAnimation(anim)
|
||||
}
|
||||
}
|
||||
|
||||
func stopSkeletonAnimation() {
|
||||
skeletonIsAnimated = false
|
||||
recursiveSearch(inArray: subviewsSkeletonables,
|
||||
leafBlock: stopSkeletonLayerAnimationBlock) {
|
||||
$0.stopSkeletonAnimation()
|
||||
subviewsSkeletonables.recursiveSearch(leafBlock: stopSkeletonLayerAnimationBlock) { subview in
|
||||
subview.stopSkeletonAnimation()
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
extension UIView {
|
||||
@objc func skeletonLayoutSubviews() {
|
||||
layoutSkeletonIfNeeded()
|
||||
}
|
||||
|
||||
func showSkeleton(withType type: SkeletonType = .solid, usingColors colors: [UIColor], animated: Bool = false, animation: SkeletonLayerAnimation? = nil) {
|
||||
skeletonIsAnimated = animated
|
||||
func showSkeleton(skeletonConfig config: SkeletonConfig) {
|
||||
isSkeletonAnimated = config.animated
|
||||
flowDelegate = SkeletonFlowHandler()
|
||||
flowDelegate?.willBeginShowingSkeletons(withRootView: self)
|
||||
recursiveShowSkeleton(withType: type, usingColors: colors, animated: animated, animation: animation)
|
||||
flowDelegate?.willBeginShowingSkeletons(rootView: self)
|
||||
recursiveShowSkeleton(skeletonConfig: config, root: self)
|
||||
}
|
||||
|
||||
fileprivate func recursiveShowSkeleton(withType type: SkeletonType, usingColors colors: [UIColor], animated: Bool, animation: SkeletonLayerAnimation?) {
|
||||
|
||||
private func recursiveShowSkeleton(skeletonConfig config: SkeletonConfig, root: UIView? = nil) {
|
||||
guard !isSkeletonActive else { return }
|
||||
currentSkeletonConfig = config
|
||||
swizzleLayoutSubviews()
|
||||
addDummyDataSourceIfNeeded()
|
||||
recursiveSearch(inArray: subviewsSkeletonables,
|
||||
leafBlock: {
|
||||
guard !isSkeletonActive else { return }
|
||||
isUserInteractionEnabled = false
|
||||
saveViewState()
|
||||
(self as? PrepareForSkeleton)?.prepareViewForSkeleton()
|
||||
addSkeletonLayer(withType: type, usingColors: colors, animated: animated, animation: animation)
|
||||
}) {
|
||||
$0.recursiveShowSkeleton(withType: type, usingColors: colors, animated: animated, animation: animation)
|
||||
subviewsSkeletonables.recursiveSearch(leafBlock: {
|
||||
showSkeletonIfNotActive(skeletonConfig: config)
|
||||
}){ subview in
|
||||
subview.recursiveShowSkeleton(skeletonConfig: config)
|
||||
}
|
||||
|
||||
if let root = root {
|
||||
flowDelegate?.didShowSkeletons(rootView: root)
|
||||
}
|
||||
}
|
||||
|
||||
fileprivate func recursiveHideSkeleton(reloadDataAfter reload: Bool) {
|
||||
removeDummyDataSourceIfNeeded()
|
||||
|
||||
private func showSkeletonIfNotActive(skeletonConfig config: SkeletonConfig) {
|
||||
guard !isSkeletonActive else { return }
|
||||
isUserInteractionEnabled = false
|
||||
saveViewState()
|
||||
prepareViewForSkeleton()
|
||||
addSkeletonLayer(skeletonConfig: config)
|
||||
}
|
||||
|
||||
func updateSkeleton(skeletonConfig config: SkeletonConfig) {
|
||||
isSkeletonAnimated = config.animated
|
||||
flowDelegate?.willBeginUpdatingSkeletons(rootView: self)
|
||||
recursiveUpdateSkeleton(skeletonConfig: config, root: self)
|
||||
}
|
||||
|
||||
private func recursiveUpdateSkeleton(skeletonConfig config: SkeletonConfig, root: UIView? = nil) {
|
||||
guard isSkeletonActive else { return }
|
||||
currentSkeletonConfig = config
|
||||
updateDummyDataSourceIfNeeded()
|
||||
subviewsSkeletonables.recursiveSearch(leafBlock: {
|
||||
if skeletonLayer?.type != config.type {
|
||||
removeSkeletonLayer()
|
||||
addSkeletonLayer(skeletonConfig: config)
|
||||
} else {
|
||||
updateSkeletonLayer(skeletonConfig: config)
|
||||
}
|
||||
}) { subview in
|
||||
subview.recursiveUpdateSkeleton(skeletonConfig: config)
|
||||
}
|
||||
|
||||
if let root = root {
|
||||
flowDelegate?.didUpdateSkeletons(rootView: root)
|
||||
}
|
||||
}
|
||||
|
||||
private func recursiveLayoutSkeletonIfNeeded(root: UIView? = nil) {
|
||||
subviewsSkeletonables.recursiveSearch(leafBlock: {
|
||||
guard isSkeletonable, isSkeletonActive else { return }
|
||||
layoutSkeletonLayerIfNeeded()
|
||||
if let config = currentSkeletonConfig, config.animated, !isSkeletonAnimated {
|
||||
startSkeletonAnimation(config.animation)
|
||||
}
|
||||
}) { subview in
|
||||
subview.recursiveLayoutSkeletonIfNeeded()
|
||||
}
|
||||
|
||||
if let root = root {
|
||||
flowDelegate?.didLayoutSkeletonsIfNeeded(rootView: root)
|
||||
}
|
||||
}
|
||||
|
||||
private func recursiveHideSkeleton(reloadDataAfter reload: Bool, transition: SkeletonTransitionStyle, root: UIView? = nil) {
|
||||
guard isSkeletonActive else { return }
|
||||
removeDummyDataSourceIfNeeded(reloadAfter: reload)
|
||||
currentSkeletonConfig?.transition = transition
|
||||
isUserInteractionEnabled = true
|
||||
recursiveSearch(inArray: subviewsSkeletonables,
|
||||
leafBlock: {
|
||||
recoverViewState(forced: false)
|
||||
removeSkeletonLayer()
|
||||
}, recursiveBlock: {
|
||||
$0.recursiveHideSkeleton(reloadDataAfter: reload)
|
||||
})
|
||||
}
|
||||
|
||||
fileprivate func startSkeletonLayerAnimationBlock(_ anim: SkeletonLayerAnimation? = nil) -> VoidBlock {
|
||||
return {
|
||||
guard let layer = self.skeletonLayer else { return }
|
||||
layer.start(anim)
|
||||
subviewsSkeletonables.recursiveSearch(leafBlock: {
|
||||
recoverViewState(forced: false)
|
||||
removeSkeletonLayer()
|
||||
}) { subview in
|
||||
subview.recursiveHideSkeleton(reloadDataAfter: reload, transition: transition)
|
||||
}
|
||||
|
||||
if let root = root {
|
||||
flowDelegate?.didHideSkeletons(rootView: root)
|
||||
}
|
||||
}
|
||||
|
||||
fileprivate var stopSkeletonLayerAnimationBlock: VoidBlock {
|
||||
private func startSkeletonLayerAnimationBlock(_ anim: SkeletonLayerAnimation? = nil) -> VoidBlock {
|
||||
return {
|
||||
self.isSkeletonAnimated = true
|
||||
guard let layer = self.skeletonLayer else { return }
|
||||
layer.start(anim) { [weak self] in
|
||||
self?.isSkeletonAnimated = false
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
private var stopSkeletonLayerAnimationBlock: VoidBlock {
|
||||
return {
|
||||
self.isSkeletonAnimated = false
|
||||
guard let layer = self.skeletonLayer else { return }
|
||||
layer.stopAnimation()
|
||||
}
|
||||
}
|
||||
|
||||
private func swizzleLayoutSubviews() {
|
||||
DispatchQueue.once(token: "UIView.SkeletonView.swizzle") {
|
||||
swizzle(selector: #selector(UIView.layoutSubviews),
|
||||
with: #selector(UIView.skeletonLayoutSubviews),
|
||||
inClass: UIView.self,
|
||||
usingClass: UIView.self)
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
extension UIView {
|
||||
|
||||
func addSkeletonLayer(withType type: SkeletonType, usingColors colors: [UIColor], gradientDirection direction: GradientDirection? = nil, animated: Bool, animation: SkeletonLayerAnimation? = nil) {
|
||||
self.skeletonLayer = SkeletonLayerFactory().makeSkeletonLayer(withType: type, usingColors: colors, andHolder: self)
|
||||
layer.insertSublayer(skeletonLayer!.contentLayer, at: UInt32.max)
|
||||
if animated { skeletonLayer!.start(animation) }
|
||||
func addSkeletonLayer(skeletonConfig config: SkeletonConfig) {
|
||||
guard let skeletonLayer = SkeletonLayerBuilder()
|
||||
.setSkeletonType(config.type)
|
||||
.addColors(config.colors)
|
||||
.setHolder(self)
|
||||
.build()
|
||||
else { return }
|
||||
|
||||
self.skeletonLayer = skeletonLayer
|
||||
layer.insertSublayer(skeletonLayer,
|
||||
at: UInt32.max,
|
||||
transition: config.transition) { [weak self] in
|
||||
if config.animated {
|
||||
self?.startSkeletonAnimation(config.animation)
|
||||
}
|
||||
}
|
||||
status = .on
|
||||
}
|
||||
|
||||
func updateSkeletonLayer(skeletonConfig config: SkeletonConfig) {
|
||||
guard let skeletonLayer = skeletonLayer else { return }
|
||||
skeletonLayer.update(usingColors: config.colors)
|
||||
if config.animated {
|
||||
startSkeletonAnimation(config.animation)
|
||||
} else {
|
||||
skeletonLayer.stopAnimation()
|
||||
}
|
||||
}
|
||||
|
||||
func layoutSkeletonLayerIfNeeded() {
|
||||
guard let skeletonLayer = skeletonLayer else { return }
|
||||
skeletonLayer.layoutIfNeeded()
|
||||
}
|
||||
|
||||
func removeSkeletonLayer() {
|
||||
guard isSkeletonActive,
|
||||
let layer = skeletonLayer else { return }
|
||||
layer.stopAnimation()
|
||||
layer.removeLayer()
|
||||
skeletonLayer = nil
|
||||
status = .off
|
||||
let skeletonLayer = skeletonLayer,
|
||||
let transitionStyle = currentSkeletonConfig?.transition else { return }
|
||||
skeletonLayer.stopAnimation()
|
||||
skeletonLayer.removeLayer(transition: transitionStyle) {
|
||||
self.skeletonLayer = nil
|
||||
self.status = .off
|
||||
self.currentSkeletonConfig = nil
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
|
||||
@@ -1,45 +1,43 @@
|
||||
//
|
||||
// SubviewsSkeletonables.swift
|
||||
// SkeletonView
|
||||
//
|
||||
// Created by Juanpe Catalán on 05/05/2018.
|
||||
// Copyright © 2018 SkeletonView. All rights reserved.
|
||||
//
|
||||
|
||||
import UIKit
|
||||
|
||||
extension UIView {
|
||||
@objc var subviewsSkeletonables: [UIView] {
|
||||
return subviews.filter { $0.isSkeletonable }
|
||||
return subviewsToSkeleton.filter { $0.isSkeletonable }
|
||||
}
|
||||
|
||||
@objc var subviewsToSkeleton: [UIView] {
|
||||
return subviews
|
||||
}
|
||||
}
|
||||
|
||||
extension UITableView {
|
||||
override var subviewsSkeletonables: [UIView] {
|
||||
return visibleCells.filter { $0.isSkeletonable }
|
||||
override var subviewsToSkeleton: [UIView] {
|
||||
return visibleCells
|
||||
}
|
||||
}
|
||||
|
||||
extension UITableViewCell {
|
||||
override var subviewsSkeletonables: [UIView] {
|
||||
return contentView.subviews.filter { $0.isSkeletonable }
|
||||
override var subviewsToSkeleton: [UIView] {
|
||||
return contentView.subviews
|
||||
}
|
||||
}
|
||||
|
||||
extension UICollectionView {
|
||||
override var subviewsSkeletonables: [UIView] {
|
||||
return subviews.filter { $0.isSkeletonable }
|
||||
override var subviewsToSkeleton: [UIView] {
|
||||
return subviews
|
||||
}
|
||||
}
|
||||
|
||||
extension UICollectionViewCell {
|
||||
override var subviewsSkeletonables: [UIView] {
|
||||
return contentView.subviews.filter { $0.isSkeletonable }
|
||||
override var subviewsToSkeleton: [UIView] {
|
||||
return contentView.subviews
|
||||
}
|
||||
}
|
||||
|
||||
extension UIStackView {
|
||||
override var subviewsSkeletonables: [UIView] {
|
||||
return arrangedSubviews.filter { $0.isSkeletonable }
|
||||
override var subviewsToSkeleton: [UIView] {
|
||||
return arrangedSubviews
|
||||
}
|
||||
}
|
||||
|
||||
@@ -0,0 +1,8 @@
|
||||
// Copyright © 2019 SkeletonView. All rights reserved.
|
||||
|
||||
import UIKit
|
||||
|
||||
public enum SkeletonTransitionStyle: Equatable {
|
||||
case none
|
||||
case crossDissolve(TimeInterval)
|
||||
}
|
||||
@@ -0,0 +1,35 @@
|
||||
// Copyright © 2019 SkeletonView. All rights reserved.
|
||||
|
||||
import UIKit
|
||||
|
||||
extension CALayer {
|
||||
func insertSublayer(_ layer: SkeletonLayer, at idx: UInt32, transition: SkeletonTransitionStyle, completion: (() -> Void)? = nil) {
|
||||
insertSublayer(layer.contentLayer, at: idx)
|
||||
switch transition {
|
||||
case .none:
|
||||
completion?()
|
||||
break
|
||||
case .crossDissolve(let duration):
|
||||
layer.contentLayer.setOpacity(from: 0, to: 1, duration: duration, completion: completion)
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
extension UIView {
|
||||
func startTransition(transitionBlock: @escaping () -> Void) {
|
||||
guard let transitionStyle = currentSkeletonConfig?.transition,
|
||||
transitionStyle != .none
|
||||
else {
|
||||
transitionBlock()
|
||||
return
|
||||
}
|
||||
|
||||
if case let .crossDissolve(duration) = transitionStyle {
|
||||
UIView.transition(with: self,
|
||||
duration: duration,
|
||||
options: .transitionCrossDissolve,
|
||||
animations: transitionBlock,
|
||||
completion: nil)
|
||||
}
|
||||
}
|
||||
}
|
||||
@@ -0,0 +1,13 @@
|
||||
default_platform(:ios)
|
||||
podspec_name = "SkeletonView.podspec"
|
||||
|
||||
lane :release_current do
|
||||
version = version_get_podspec(path: @podspec_name)
|
||||
if git_tag_exists(tag: version)
|
||||
UI.user_error!("The tag #{version} already exists on the repo. To release a new version of the library bump the version on #{@podspec_name}")
|
||||
end
|
||||
pod_lib_lint
|
||||
add_git_tag(tag: "#{version}")
|
||||
push_git_tags
|
||||
pod_push
|
||||
end
|
||||
@@ -0,0 +1,28 @@
|
||||
fastlane documentation
|
||||
================
|
||||
# Installation
|
||||
|
||||
Make sure you have the latest version of the Xcode command line tools installed:
|
||||
|
||||
```
|
||||
xcode-select --install
|
||||
```
|
||||
|
||||
Install _fastlane_ using
|
||||
```
|
||||
[sudo] gem install fastlane -NV
|
||||
```
|
||||
or alternatively using `brew cask install fastlane`
|
||||
|
||||
# Available Actions
|
||||
### release_current
|
||||
```
|
||||
fastlane release_current
|
||||
```
|
||||
|
||||
|
||||
----
|
||||
|
||||
This README.md is auto-generated and will be re-generated every time [fastlane](https://fastlane.tools) is run.
|
||||
More information about fastlane can be found on [fastlane.tools](https://fastlane.tools).
|
||||
The documentation of fastlane can be found on [docs.fastlane.tools](https://docs.fastlane.tools).
|
||||