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29 Commits

Author SHA1 Message Date
Duraid Abdul a1275a7f49 Update LCManager.swift 2022-01-22 00:09:49 -08:00
Duraid Abdul e08d439d2b Various Improvements 2022-01-22 00:06:35 -08:00
Duraid Abdul da9d78f559 Merge branch 'main' of https://github.com/duraidabdul/LocalConsole 2022-01-21 12:47:53 -08:00
Duraid Abdul 50e4ce4e03 Update LCManager.swift 2022-01-21 12:47:50 -08:00
Duraid Abdul ae73be37b4 Update README.md 2022-01-17 12:08:39 -08:00
Duraid Abdul eeece2fda8 Update LCManager.swift
Fix for touch passthrough.
2021-12-26 00:39:38 -08:00
Duraid Abdul 01ee69b8c5 iPad Support, Landscape Support on iPhone
Full support for iPad screen sizes and screen rotation on all devices.
2021-12-26 00:27:32 -08:00
Duraid Abdul 72d9b1fbd5 Update LCManager.swift 2021-11-20 01:06:15 -07:00
Duraid Abdul b435de87a2 Add FrameRateRequest 2021-11-11 20:28:16 -08:00
Duraid Abdul 372c8ce90b Update LCManager.swift 2021-10-16 17:40:08 -06:00
Duraid Abdul 0d36867f6b Reduced top endpoint padding 2021-09-12 12:58:57 -06:00
Duraid Abdul 3fff6edff0 Revert to cached position on resize 2021-09-12 12:29:03 -06:00
Duraid Abdul 485126dcf7 Update LCManager.swift 2021-09-11 10:02:25 -06:00
Duraid Abdul 245d69679d Merge branch 'main' of https://github.com/duraidabdul/LocalConsole into main 2021-09-06 16:50:03 -06:00
Duraid Abdul 7920272bff Update LCManager.swift 2021-09-06 16:49:56 -06:00
Duraid Abdul 6892a19b0e Update README.md 2021-09-05 12:22:18 -06:00
Duraid Abdul d2d45f8e03 Update LCManager.swift 2021-09-05 12:00:49 -06:00
Duraid Abdul d5a06c013e Update LCManager.swift 2021-09-05 11:49:50 -06:00
Duraid Abdul 3c2683c6bf Update LCManager.swift 2021-09-01 19:04:56 -06:00
Duraid Abdul fd1114802f Update LCManager.swift 2021-09-01 18:53:40 -06:00
Duraid Abdul afe572f4e3 Merge branch 'main' of https://github.com/duraidabdul/LocalConsole into main 2021-09-01 18:35:57 -06:00
Duraid Abdul ceb5ed0a0c Update LCManager.swift 2021-09-01 18:35:54 -06:00
Duraid Abdul 9189fa4173 Update README.md 2021-08-28 18:24:03 -07:00
Duraid Abdul 1e39b362cc Update LCManager.swift 2021-08-28 02:02:22 -07:00
Duraid Abdul 265eaeadad Update LCManager.swift
Code maintenance, fix for grabber long press bug.
2021-08-28 01:49:03 -07:00
Duraid Abdul cf0d3beb76 Update ResizeController.swift 2021-08-27 14:15:28 -07:00
Duraid Abdul ec386069a2 Update LCManager.swift 2021-08-27 14:04:56 -07:00
Duraid Abdul ab36ae5bb8 Update LCManager.swift
Fix keyboard avoidance, improve view states throughout interaction.
2021-08-27 12:39:48 -07:00
Duraid Abdul e6846048d0 Console hiding animation refinements 2021-08-27 01:58:06 -07:00
3 changed files with 656 additions and 219 deletions
+3 -8
View File
@@ -21,13 +21,13 @@ let consoleManager = LCManager.shared
```
## **Usage**
Once prepared, the localConsole can be used throughout your project.
Once prepared, the consoleManager can be used throughout your project.
```swift
// Show the console view.
// Activate the console view.
consoleManager.isVisible = true
// Hide the console view.
// Deactivate the console view.
consoleManager.isVisible = false
```
@@ -46,8 +46,3 @@ consoleManager.copy()
// Change the console view font size.
consoleManager.fontSize = 5
```
## **To-Do**
* Screen edge console hiding
* Make console view reactive to landscape/portrait switch
File diff suppressed because it is too large Load Diff
+105 -32
View File
@@ -14,9 +14,13 @@ class ResizeController {
lazy var platterView = PlatterView(frame: .zero)
lazy var consoleCenterPoint = CGPoint(x: (UIScreen.main.nativeBounds.width / 2).rounded() / UIScreen.main.scale,
y: (UIScreen.main.nativeBounds.height / 2).rounded() / UIScreen.main.scale
+ (UIScreen.hasRoundedCorners ? 0 : 24))
var consoleCenterPoint: CGPoint {
let containerViewSize = LCManager.shared.viewController.view.frame.size
return CGPoint(x: (containerViewSize.width * UIScreen.main.scale / 2).rounded() / UIScreen.main.scale,
y: (containerViewSize.height * UIScreen.main.scale / 2).rounded() / UIScreen.main.scale
+ (UIScreen.hasRoundedCorners ? 0 : 24))
}
lazy var consoleOutlineView: UIView = {
@@ -115,6 +119,10 @@ class ResizeController {
// Ensure initial autolayout is performed unanimated.
LCManager.shared.consoleWindow?.layoutIfNeeded()
if #available(iOS 15, *) {
FrameRateRequest.shared.perform(duration: 1.5)
}
if isActive {
UIViewPropertyAnimator(duration: 0.75, dampingRatio: 1) {
@@ -170,7 +178,7 @@ class ResizeController {
LCManager.shared.consoleView.layer.shadowOpacity = 0.5
UIViewPropertyAnimator(duration: 0.6, dampingRatio: 1) {
LCManager.shared.consoleView.center = LCManager.shared.possibleEndpoints.first!
LCManager.shared.snapToCachedEndpoint()
// Update grabbers (layout constraints)
LCManager.shared.consoleWindow?.layoutIfNeeded()
@@ -201,6 +209,8 @@ class ResizeController {
static let kMinConsoleHeight: CGFloat = 108
static let kMaxConsoleHeight: CGFloat = 346
var verticalPanner_frameRateRequestID: UUID?
@objc func verticalPanner(recognizer: UIPanGestureRecognizer) {
let translation = recognizer.translation(in: bottomGrabber.superview)
@@ -210,6 +220,11 @@ class ResizeController {
switch recognizer.state {
case .began:
if #available(iOS 15, *) {
verticalPanner_frameRateRequestID = UUID()
FrameRateRequest.shared.activate(id: verticalPanner_frameRateRequestID!)
}
initialHeight = LCManager.shared.consoleSize.height
UIViewPropertyAnimator(duration: 0.4, dampingRatio: 1) { [self] in
@@ -236,16 +251,27 @@ class ResizeController {
}
}()
LCManager.shared.lumaHeightAnchor.constant = resolvedHeight
LCManager.shared.consoleSize.height = resolvedHeight
LCManager.shared.consoleView.center.y = consoleCenterPoint.y
case .ended, .cancelled:
if #available(iOS 15, *), let id = verticalPanner_frameRateRequestID {
verticalPanner_frameRateRequestID = nil
DispatchQueue.main.asyncAfter(deadline: .now() + 0.5) {
FrameRateRequest.shared.deactivate(id: id)
}
}
UIViewPropertyAnimator(duration: 0.4, dampingRatio: 0.7) {
if LCManager.shared.consoleSize.height > maxHeight {
LCManager.shared.consoleSize.height = maxHeight
LCManager.shared.lumaHeightAnchor.constant = maxHeight
}
if LCManager.shared.consoleSize.height < minHeight {
LCManager.shared.consoleSize.height = minHeight
LCManager.shared.lumaHeightAnchor.constant = minHeight
}
LCManager.shared.consoleView.center.y = self.consoleCenterPoint.y
@@ -265,7 +291,9 @@ class ResizeController {
var initialWidth = CGFloat.zero
static let kMinConsoleWidth: CGFloat = 112
static let kMaxConsoleWidth: CGFloat = UIScreen.portraitSize.width - 56
static let kMaxConsoleWidth: CGFloat = [UIScreen.portraitSize.width, UIScreen.portraitSize.height].min()! - 56
var horizontalPanner_frameRateRequestID: UUID?
@objc func horizontalPanner(recognizer: UIPanGestureRecognizer) {
@@ -276,6 +304,11 @@ class ResizeController {
switch recognizer.state {
case .began:
if #available(iOS 15, *) {
horizontalPanner_frameRateRequestID = UUID()
FrameRateRequest.shared.activate(id: horizontalPanner_frameRateRequestID!)
}
initialWidth = LCManager.shared.consoleSize.width
UIViewPropertyAnimator(duration: 0.4, dampingRatio: 1) { [self] in
@@ -307,6 +340,13 @@ class ResizeController {
case .ended, .cancelled:
if #available(iOS 15, *), let id = horizontalPanner_frameRateRequestID {
horizontalPanner_frameRateRequestID = nil
DispatchQueue.main.asyncAfter(deadline: .now() + 0.5) {
FrameRateRequest.shared.deactivate(id: id)
}
}
UIViewPropertyAnimator(duration: 0.4, dampingRatio: 0.7) {
if LCManager.shared.consoleSize.width > maxWidth {
LCManager.shared.consoleSize.width = maxWidth
@@ -336,12 +376,6 @@ class PlatterView: UIView {
override init(frame: CGRect) {
super.init(frame: frame)
self.frame.size = UIScreen.portraitSize
// Make sure bottom doesn't show on upwards pan.
self.frame.size.height += 50
self.frame.origin = possibleEndpoints[1]
autoresizingMask = [.flexibleWidth, .flexibleHeight]
layer.shadowRadius = 10
layer.shadowOpacity = 0.125
layer.shadowOffset = CGSize(width: 0, height: 0)
@@ -358,11 +392,12 @@ class PlatterView: UIView {
blurView.clipsToBounds = true
blurView.frame = bounds
blurView.autoresizingMask = [.flexibleWidth, .flexibleHeight]
addSubview(blurView)
LCManager.shared.consoleWindow?.addSubview(self)
LCManager.shared.consoleWindow?.sendSubviewToBack(self)
LCManager.shared.viewController.view.addSubview(self)
LCManager.shared.viewController.view.sendSubviewToBack(self)
_ = backgroundButton
@@ -373,7 +408,7 @@ class PlatterView: UIView {
let grabber = UIView()
grabber.frame.size = CGSize(width: 36, height: 5)
grabber.frame.origin.y = 10
grabber.center.x = bounds.width / 2
grabber.autoresizingMask = [.flexibleLeftMargin, .flexibleRightMargin]
grabber.backgroundColor = .label
grabber.alpha = 0.1
grabber.layer.cornerRadius = 2.5
@@ -384,9 +419,8 @@ class PlatterView: UIView {
titleLabel.text = "Resize Console"
titleLabel.font = .systemFont(ofSize: 30, weight: .bold)
titleLabel.sizeToFit()
titleLabel.center.x = bounds.width / 2
titleLabel.frame.origin.y = 28
titleLabel.roundOriginToPixel()
titleLabel.autoresizingMask = [.flexibleLeftMargin, .flexibleRightMargin]
addSubview(titleLabel)
let subtitleLabel = UILabel()
@@ -394,20 +428,36 @@ class PlatterView: UIView {
subtitleLabel.font = .systemFont(ofSize: 17, weight: .medium)
subtitleLabel.sizeToFit()
subtitleLabel.alpha = 0.5
subtitleLabel.center.x = bounds.width / 2
subtitleLabel.frame.origin.y = titleLabel.frame.maxY + 8
subtitleLabel.roundOriginToPixel()
subtitleLabel.autoresizingMask = [.flexibleLeftMargin, .flexibleRightMargin]
addSubview(subtitleLabel)
addSubview(resetButton)
resetButton.center = CGPoint(x: UIScreen.portraitSize.width / 2 - 74,
y: UIScreen.portraitSize.height - possibleEndpoints[0].y * 2)
resetButton.roundOriginToPixel()
let buttonContainerView = UIView()
buttonContainerView.addSubview(resetButton)
buttonContainerView.addSubview(doneButton)
addSubview(buttonContainerView)
addSubview(doneButton)
doneButton.center = CGPoint(x: UIScreen.portraitSize.width / 2 + 74,
y: UIScreen.portraitSize.height - possibleEndpoints[0].y * 2)
doneButton.roundOriginToPixel()
buttonContainerView.translatesAutoresizingMaskIntoConstraints = false
resetButton.translatesAutoresizingMaskIntoConstraints = false
doneButton.translatesAutoresizingMaskIntoConstraints = false
NSLayoutConstraint.activate([
buttonContainerView.widthAnchor.constraint(equalToConstant: 264),
buttonContainerView.heightAnchor.constraint(equalToConstant: 52),
buttonContainerView.centerXAnchor.constraint(equalTo: centerXAnchor),
buttonContainerView.bottomAnchor.constraint(equalTo: bottomAnchor, constant: -possibleEndpoints[0].y * 2),
resetButton.widthAnchor.constraint(equalToConstant: 116),
resetButton.heightAnchor.constraint(equalToConstant: 52),
resetButton.leadingAnchor.constraint(equalTo: buttonContainerView.leadingAnchor),
resetButton.topAnchor.constraint(equalTo: buttonContainerView.topAnchor),
doneButton.widthAnchor.constraint(equalToConstant: 116),
doneButton.heightAnchor.constraint(equalToConstant: 52),
doneButton.trailingAnchor.constraint(equalTo: buttonContainerView.trailingAnchor),
doneButton.topAnchor.constraint(equalTo: buttonContainerView.topAnchor)
])
}
lazy var backgroundButton: UIButton = {
@@ -427,7 +477,6 @@ class PlatterView: UIView {
button.setTitle("Done", for: .normal)
button.setTitleColor(.white, for: .normal)
button.titleLabel?.font = .systemFont(ofSize: 17, weight: .medium)
button.frame.size = CGSize(width: 116, height: 52)
button.layer.cornerRadius = 20
button.layer.cornerCurve = .continuous
@@ -462,7 +511,6 @@ class PlatterView: UIView {
button.setTitle("Reset", for: .normal)
button.setTitleColor(.label, for: .normal)
button.titleLabel?.font = .systemFont(ofSize: 17, weight: .medium)
button.frame.size = CGSize(width: 116, height: 52)
button.layer.cornerRadius = 20
button.layer.cornerCurve = .continuous
@@ -475,6 +523,7 @@ class PlatterView: UIView {
UIViewPropertyAnimator(duration: 0.4, dampingRatio: 1) {
LCManager.shared.consoleSize = LCManager.shared.defaultConsoleSize
LCManager.shared.lumaHeightAnchor.constant = LCManager.shared.defaultConsoleSize.height
LCManager.shared.consoleView.center = ResizeController.shared.consoleCenterPoint
LCManager.shared.consoleWindow?.layoutIfNeeded()
}.startAnimation()
@@ -494,18 +543,35 @@ class PlatterView: UIView {
return button
}()
func configureFrame() {
self.frame.size = LCManager.shared.viewController.view.frame.size
// Make sure bottom doesn't show on upwards pan.
self.frame.size.height += 50
self.frame.origin = possibleEndpoints[1]
autoresizingMask = [.flexibleWidth, .flexibleHeight]
}
func reveal() {
configureFrame()
UIViewPropertyAnimator(duration: 0.6, dampingRatio: 1) {
self.frame.origin = self.possibleEndpoints[0]
}.startAnimation()
backgroundButton.isHidden = false
isHidden = false
}
func dismiss() {
UIViewPropertyAnimator(duration: 0.6, dampingRatio: 1) {
let animator = UIViewPropertyAnimator(duration: 0.6, dampingRatio: 1) {
self.frame.origin = self.possibleEndpoints[1]
}.startAnimation()
}
animator.addCompletion { _ in
self.isHidden = true
}
animator.startAnimation()
backgroundButton.isHidden = true
}
@@ -526,7 +592,9 @@ class PlatterView: UIView {
fatalError("init(coder:) has not been implemented")
}
lazy var possibleEndpoints = [CGPoint(x: 0, y: (UIScreen.hasRoundedCorners ? 44 : -8) + 63), CGPoint(x: 0, y: UIScreen.portraitSize.height + 5)]
var possibleEndpoints: [CGPoint] { return [CGPoint(x: 0, y: (UIScreen.hasRoundedCorners ? 44 : -8) + 63),
CGPoint(x: 0, y: LCManager.shared.viewController.view.frame.size.height + 5)]
}
var initialPlatterOriginY = CGFloat.zero
@@ -608,15 +676,20 @@ class PlatterView: UIView {
$0.transform = .identity
}
}
positionAnimator.startAnimation()
if nearestTargetPosition == possibleEndpoints[1] {
ResizeController.shared.isActive = false
backgroundButton.isHidden = true
positionAnimator.addCompletion { _ in
self.isHidden = true
}
} else {
ResizeController.shared.isActive = true
}
positionAnimator.startAnimation()
default: break
}
}