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@@ -50,22 +50,24 @@ public class LCManager: NSObject, UIGestureRecognizerDelegate {
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lazy var borderView = UIView()
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var lumaWidthAnchor: NSLayoutConstraint!
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var lumaHeightAnchor: NSLayoutConstraint!
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lazy var lumaView: UIView = {
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let lumaView = UIView.lumaView()
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lumaView.alpha = 0
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lazy var lumaView: LumaView = {
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let lumaView = LumaView()
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lumaView.foregroundView.backgroundColor = .black
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lumaView.layer.cornerRadius = consoleView.layer.cornerRadius
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consoleView.addSubview(lumaView)
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lumaView.translatesAutoresizingMaskIntoConstraints = false
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lumaHeightAnchor = lumaView.heightAnchor.constraint(equalToConstant: 96)
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lumaHeightAnchor = lumaView.heightAnchor.constraint(equalToConstant: consoleView.frame.size.height)
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NSLayoutConstraint.activate([
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lumaView.leadingAnchor.constraint(equalTo: consoleView.leadingAnchor),
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lumaView.trailingAnchor.constraint(equalTo: consoleView.trailingAnchor),
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lumaView.widthAnchor.constraint(equalTo: consoleView.widthAnchor),
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lumaHeightAnchor,
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lumaView.centerXAnchor.constraint(equalTo: consoleView.centerXAnchor),
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lumaView.centerYAnchor.constraint(equalTo: consoleView.centerYAnchor)
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])
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@@ -149,10 +151,10 @@ public class LCManager: NSObject, UIGestureRecognizerDelegate {
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// Left edge hiding endpoints.
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if consoleView.center.y < UIScreen.portraitSize.height / 2 {
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endpoints.append(CGPoint(x: -consoleSize.width / 2 + 12,
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endpoints.append(CGPoint(x: -consoleSize.width / 2 + 10,
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y: endpoints[0].y))
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} else {
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endpoints.append(CGPoint(x: -consoleSize.width / 2 + 12,
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endpoints.append(CGPoint(x: -consoleSize.width / 2 + 10,
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y: endpoints[1].y))
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}
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} else if consoleView.frame.maxX >= UIScreen.portraitSize.width {
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@@ -161,24 +163,47 @@ public class LCManager: NSObject, UIGestureRecognizerDelegate {
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// Right edge hiding endpoints.
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if consoleView.center.y < UIScreen.portraitSize.height / 2 {
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endpoints.append(CGPoint(x: UIScreen.portraitSize.width + consoleSize.width / 2 - 12,
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endpoints.append(CGPoint(x: UIScreen.portraitSize.width + consoleSize.width / 2 - 10,
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y: endpoints[0].y))
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} else {
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endpoints.append(CGPoint(x: UIScreen.portraitSize.width + consoleSize.width / 2 - 12,
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endpoints.append(CGPoint(x: UIScreen.portraitSize.width + consoleSize.width / 2 - 10,
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y: endpoints[1].y))
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}
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}
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return endpoints
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// } else if consoleView.frame.minX >= 12
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} else {
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// Two endpoints, one for the top, one for the bottom..
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return [CGPoint(x: UIScreen.portraitSize.width / 2,
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y: (UIScreen.hasRoundedCorners ? 44 : 16) + consoleSize.height / 2 + 12),
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CGPoint(x: UIScreen.portraitSize.width / 2,
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y: UIScreen.portraitSize.height - consoleSize.height / 2 - (keyboardHeight ?? consoleWindow?.safeAreaInsets.bottom ?? 0) - 12)]
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var endpoints = [CGPoint(x: UIScreen.portraitSize.width / 2,
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y: (UIScreen.hasRoundedCorners ? 44 : 16) + consoleSize.height / 2 + 12),
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CGPoint(x: UIScreen.portraitSize.width / 2,
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y: UIScreen.portraitSize.height - consoleSize.height / 2 - (keyboardHeight ?? consoleWindow?.safeAreaInsets.bottom ?? 0) - 12)]
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if consoleView.frame.minX <= 0 {
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// Left edge hiding endpoints.
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if consoleView.center.y < UIScreen.portraitSize.height / 2 {
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endpoints.append(CGPoint(x: -consoleSize.width / 2 + 10,
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y: endpoints[0].y))
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} else {
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endpoints.append(CGPoint(x: -consoleSize.width / 2 + 10,
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y: endpoints[1].y))
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}
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} else if consoleView.frame.maxX >= UIScreen.portraitSize.width {
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// Right edge hiding endpoints.
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if consoleView.center.y < UIScreen.portraitSize.height / 2 {
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endpoints.append(CGPoint(x: UIScreen.portraitSize.width + consoleSize.width / 2 - 10,
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y: endpoints[0].y))
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} else {
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endpoints.append(CGPoint(x: UIScreen.portraitSize.width + consoleSize.width / 2 - 10,
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y: endpoints[1].y))
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}
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}
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return endpoints
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}
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}
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@@ -187,8 +212,7 @@ public class LCManager: NSObject, UIGestureRecognizerDelegate {
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func configureConsole() {
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consoleSize = CGSize(width: UserDefaults.standard.object(forKey: "LocalConsole_Width") as? CGFloat ?? consoleSize.width,
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height: UserDefaults.standard.object(forKey: "LocalConsole_Height") as? CGFloat ?? consoleSize.height)
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consoleView.backgroundColor = .black
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consoleView.layer.shadowRadius = 16
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consoleView.layer.shadowOpacity = 0.5
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@@ -259,7 +283,8 @@ public class LCManager: NSObject, UIGestureRecognizerDelegate {
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circle.isUserInteractionEnabled = false
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menuButton.addSubview(circle)
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let ellipsisImage = UIImageView(image: UIImage(systemName: "ellipsis", withConfiguration: UIImage.SymbolConfiguration(pointSize: 17)))
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let ellipsisImage = UIImageView(image: UIImage(systemName: "ellipsis",
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withConfiguration: UIImage.SymbolConfiguration(pointSize: 17, weight: .medium)))
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ellipsisImage.frame.size = circle.bounds.size
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ellipsisImage.contentMode = .center
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circle.addSubview(ellipsisImage)
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@@ -374,9 +399,6 @@ public class LCManager: NSObject, UIGestureRecognizerDelegate {
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lumaView.layer.cornerRadius = consoleView.layer.cornerRadius
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lumaHeightAnchor.constant = consoleView.frame.size.height
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consoleView.layoutIfNeeded()
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lumaView.subviews.first?.alpha = 1
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lumaView.backgroundColor = .clear
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}
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UIViewPropertyAnimator(duration: 0.3, dampingRatio: 1) { [self] in
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@@ -385,19 +407,15 @@ public class LCManager: NSObject, UIGestureRecognizerDelegate {
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}.startAnimation()
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UIViewPropertyAnimator(duration: 0.5, dampingRatio: 1) { [self] in
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lumaView.alpha = 1
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}.startAnimation()
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UIViewPropertyAnimator(duration: 0.2, dampingRatio: 1) { [self] in
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lumaView.foregroundView.alpha = 0
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borderView.alpha = 0
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consoleView.backgroundColor = .clear
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}.startAnimation(afterDelay: 0.25)
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}.startAnimation()
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lumaHeightAnchor.constant = 96
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UIViewPropertyAnimator(duration: 0.4, dampingRatio: 1) { [self] in
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lumaView.layer.cornerRadius = 8
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consoleView.layoutIfNeeded()
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}.startAnimation(afterDelay: 0.3)
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}.startAnimation(afterDelay: 0.06)
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consoleTextView.isUserInteractionEnabled = false
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@@ -406,28 +424,19 @@ public class LCManager: NSObject, UIGestureRecognizerDelegate {
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UIViewPropertyAnimator(duration: 0.4, dampingRatio: 1) { [self] in
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consoleView.layoutIfNeeded()
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lumaView.layer.cornerRadius = consoleView.layer.cornerRadius
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lumaView.backgroundColor = .black
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}.startAnimation()
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UIViewPropertyAnimator(duration: 0.4, dampingRatio: 1) { [self] in
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lumaView.subviews.first?.alpha = 0
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}.startAnimation(afterDelay: 0.2)
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UIViewPropertyAnimator(duration: 0.3, dampingRatio: 1) { [self] in
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consoleTextView.alpha = 1
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menuButton.alpha = 1
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borderView.alpha = 1
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consoleView.backgroundColor = .black
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}.startAnimation(afterDelay: 0.3)
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}.startAnimation(afterDelay: 0.2)
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UIViewPropertyAnimator(duration: 0.6, dampingRatio: 1) { [self] in
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lumaView.alpha = 0
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}.startAnimation(afterDelay: 0.4)
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UIViewPropertyAnimator(duration: 0.8, dampingRatio: 1) { [self] in
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lumaView.foregroundView.alpha = 1
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}.startAnimation()
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consoleTextView.isUserInteractionEnabled = true
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}
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}
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}
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@@ -891,8 +900,27 @@ extension UIView {
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GLOBAL_BORDER_TRACKERS.append(tracker)
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tracker.activate()
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}
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}
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extension UIWindow {
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static func lumaView() -> UIView {
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/// Make sure this window does not have control over the status bar appearance.
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static let swizzleStatusBarAppearanceOverride: Void = {
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guard let originalMethod = class_getInstanceMethod(UIWindow.self, NSSelectorFromString("_can" + "Affect" + "Sta" + "tus" + "Bar" + "Appe" + "arance")),
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let swizzledMethod = class_getInstanceMethod(UIWindow.self, #selector(swizzled_statusBarAppearance))
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else { return }
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method_exchangeImplementations(originalMethod, swizzledMethod)
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}()
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@objc func swizzled_statusBarAppearance() -> Bool {
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return isKeyWindow
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}
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}
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//#endif
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class LumaView: UIView {
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lazy var visualEffectView: UIView = {
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Bundle(path: "/Sys" + "tem/Lib" + "rary/Private" + "Frameworks/Material" + "Kit." + "framework")!.load()
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let Pill = NSClassFromString("MT" + "Luma" + "Dodge" + "Pill" + "View") as! UIView.Type
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@@ -917,41 +945,52 @@ extension UIView {
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pillView.setValue(1, forKey: "background" + "Luminance")
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pillView.perform(NSSelectorFromString("_" + "update" + "Style"))
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let pillContainer = UIView()
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pillContainer.addSubview(pillView)
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pillContainer.clipsToBounds = true
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pillContainer.layer.cornerCurve = .continuous
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addSubview(pillView)
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pillView.translatesAutoresizingMaskIntoConstraints = false
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NSLayoutConstraint.activate([
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pillView.leadingAnchor.constraint(equalTo: pillContainer.leadingAnchor),
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pillView.trailingAnchor.constraint(equalTo: pillContainer.trailingAnchor),
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pillView.topAnchor.constraint(equalTo: pillContainer.topAnchor),
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pillView.bottomAnchor.constraint(equalTo: pillContainer.bottomAnchor)
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pillView.leadingAnchor.constraint(equalTo: leadingAnchor),
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pillView.trailingAnchor.constraint(equalTo: trailingAnchor),
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pillView.topAnchor.constraint(equalTo: topAnchor),
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pillView.bottomAnchor.constraint(equalTo: bottomAnchor)
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])
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return pillContainer
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}
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}
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extension UIWindow {
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/// Make sure this window does not have control over the status bar appearance.
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static let swizzleStatusBarAppearanceOverride: Void = {
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guard let originalMethod = class_getInstanceMethod(UIWindow.self, NSSelectorFromString("_can" + "Affect" + "Sta" + "tus" + "Bar" + "Appe" + "arance")),
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let swizzledMethod = class_getInstanceMethod(UIWindow.self, #selector(swizzled_statusBarAppearance))
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else { return }
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method_exchangeImplementations(originalMethod, swizzledMethod)
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return pillView
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}()
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@objc func swizzled_statusBarAppearance() -> Bool {
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return isKeyWindow
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lazy var foregroundView: UIView = {
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let view = UIView()
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addSubview(view)
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view.translatesAutoresizingMaskIntoConstraints = false
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NSLayoutConstraint.activate([
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view.leadingAnchor.constraint(equalTo: leadingAnchor),
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view.trailingAnchor.constraint(equalTo: trailingAnchor),
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view.topAnchor.constraint(equalTo: topAnchor),
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view.bottomAnchor.constraint(equalTo: bottomAnchor)
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])
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return view
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}()
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override init(frame: CGRect) {
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super.init(frame: frame)
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let _ = visualEffectView
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let _ = foregroundView
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layer.cornerCurve = .continuous
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clipsToBounds = true
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}
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required init?(coder: NSCoder) {
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fatalError("init(coder:) has not been implemented")
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}
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}
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//#endif
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class InvertedTextView: UITextView {
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var pendingOffsetChange = false
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