Fletcher Dunn
dc6fcbc2cf
Delete CUtlString and CUtlStringBuilder, use std::string everywhere.
2018-04-02 12:51:24 -07:00
Fletcher Dunn
3b08948e63
Merge branch 'master' of github.com:ValveSoftware/GameNetworkingSockets
2018-04-02 12:12:32 -07:00
Fletcher Dunn
e1f264a6a0
Stub stuff using #ifdef instead of just commenting it out.
...
Useful to keep code in sync with main steam branch.
2018-04-02 12:11:42 -07:00
Steven Noonan
bdc6f9aefe
meson: only link in libcrypto instead of all of openssl
...
Signed-off-by: Steven Noonan <steven@valvesoftware.com >
2018-04-02 11:01:06 -07:00
Fletcher Dunn
1ce0d86833
Stub out a bunch of unneeded OpenSSL stuff in the most brutal, ugly way imaginable.
...
A lot of this could probably be detected by linker dead code elimination, but I suspect that some of the actual SSL connection stuff could not.
It's pretty gross to have giant blocks of comment out code, yes I know, but this makes it easier to keep in sync with the private Steam codebase.
2018-04-02 10:25:21 -07:00
Fletcher Dunn
4553d88778
Remove uson, since it isn't actually needed.
...
It was needed to parse the SDR network config. But the opensource code doesn't need the config since it doesn't support relaying.
2018-04-02 09:49:18 -07:00
Fletcher Dunn
5720142f2a
Fix typo in README and added some notes about encryption
2018-03-30 13:52:44 -07:00
Fletcher Dunn
0b210bafa7
Merge branch 'master' of https://github.com/ValveSoftware/GameNetworkingSockets
2018-03-30 13:39:31 -07:00
Fletcher Dunn
954e7f1d26
Add meson build file, which was mistakenly omitted from initial comit.
...
Move truly "public" headers to an "include" folder. The internal "public" directory contains files that are only "public" in the context of the Steam build environment.
2018-03-30 13:36:41 -07:00
Fletcher Dunn
870b41ef25
Merge pull request #4 from Poliwrath/master
...
Fix a typo on README
2018-03-30 13:25:11 -07:00
Nintendo White
b5faa693cb
Fix a typo on README
2018-03-30 14:34:20 -04:00
Fletcher Dunn
646a3a53fb
Initial checkin. There's a lot of work that needs to be done to make this more open-source friendly, especially on Windows. The README has notes on the known shortcomings and what should be coming soon.
2018-03-30 10:55:48 -07:00
Fletcher Dunn
ad0037a60b
Placeholder README and updated license.
2018-03-22 20:24:48 -07:00
Fletcher Dunn
8e9ec6f4a0
Initial commit
2018-03-21 11:43:21 -07:00