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Fix infinite loop
If a socket is deleted while packets are queued for fake lag for it. P4:6722467
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@@ -1163,8 +1163,8 @@ public:
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{
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ProcessPacket( pkt, usecNow );
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}
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m_list.RemoveFromHead();
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}
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m_list.RemoveFromHead();
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}
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Schedule();
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